300 Commits
Author SHA1 Message Date
Brandon Thomas b129273914 left and right cull 2021-02-04 04:44:01 -05:00
Brandon Thomas 144723a120 xyz offsets 2021-02-04 02:50:33 -05:00
Brandon Thomas 1914a8fb78 fix fps/fov 2021-02-04 02:40:43 -05:00
Brandon Thomas bddbca639c cli 2021-02-04 02:37:02 -05:00
Brandon Thomas 5a436a2d43 cleanup 2021-02-04 02:24:35 -05:00
Brandon Thomas 6f850a988e updated with log messages 2021-02-04 02:00:35 -05:00
Brandon Thomas 8c6f5861a5 minor cleanup 2021-02-04 01:41:14 -05:00
Brandon Thomas bd18ed9c09 this is probably the config to go with for awhile for cam+depth 2021-02-03 03:29:06 -05:00
Brandon Thomas bbb0f91112 fix color 2021-02-03 03:01:04 -05:00
Brandon Thomas 40f0e76419 CAMERA COLOR POINT CLOUDS WORK! 2021-02-03 02:56:54 -05:00
Brandon Thomas d9b07cfabe Camera transform works (maybe!) 2021-02-03 02:12:26 -05:00
Brandon Thomas e5d33744bf add dimension check for point cloud calculation 2021-02-03 02:00:34 -05:00
Brandon Thomas 259b7f60e3 comments on resolutions 2021-02-03 01:52:59 -05:00
Brandon Thomas aaad3f64a5 functionality restored, but need to figure out dims/transform 2021-02-03 01:41:53 -05:00
Brandon Thomas 52f7de91aa WIP color camera support (currently slow and wrong dimensions) 2021-02-03 01:28:10 -05:00
Brandon Thomas 1168f94874 move color randomization functions 2021-02-02 22:49:56 -05:00
Brandon Thomas 31532633bf debugging, starting to pull commands into another module (not done) 2021-02-02 05:37:07 -05:00
Brandon Thomas a352e9450f cleanup and debugging (not capping "packets" occasionally segfaults C++) 2021-02-02 04:25:30 -05:00
Brandon Thomas 193fd8d3d6 refactor debug routines, add time-based color 2021-02-02 03:56:46 -05:00
Brandon Thomas 2b8bdf69df more colors 2021-02-02 03:28:37 -05:00
Brandon Thomas 9ce8f1837c changed color from f32 to u8 (also in C++), now it works 2021-02-02 03:06:55 -05:00
Brandon Thomas 94aa24c797 update readme 2021-02-01 22:57:07 -05:00
Brandon Thomas 71df3f80fa rename binary, add debugging 2021-01-31 23:31:19 -05:00
Brandon Thomas dc9e00f7c2 This created a NewObject, attached component, registred. It works!
(Still flickery)
2021-01-21 03:27:23 -05:00
Brandon Thomas 26dcada19d woooo 2021-01-19 05:27:42 -05:00