lightningterror
fe55f87289
GS/VK: Remove undefined unused shader macro.
2026-07-31 17:29:28 +02:00
TJnotJT
ab6bc30aec
GS:DX11: Fix typo in query destruction.
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Fixes a bug when disabling then enabling pipeline stats.
2026-07-31 17:28:57 +02:00
TJnotJT
5793dbc1ef
GS:HW: Only enable GPU timing/stats in backend if the option is enabled.
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Helps prevent a crash in Mesa3D Windows drivers.
2026-07-31 17:28:57 +02:00
PCSX2 Bot
773f96a312
[ci skip] Qt: Update Base Translation.
2026-07-30 20:43:11 -04:00
jasaaved
af9b61a9f7
FullscreenUI: Fix game list appearing empty after exiting and re-entering
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When FullscreenUI shuts down, the cached vector of unsorted entries isn't reset. On re-entering FSUI within the same session, if the game list hasn't changed, the populate check thinks nothing needs updating and skips the rebuild, leaving the list empty.
Reset s_last_unsorted_entries on shutdown so the list rebuilds correctly on re-entering.
2026-07-30 09:36:14 -04:00
chaoticgd
aae9438f98
MicroVU: Unjumble EATAN coefficients
2026-07-30 09:33:41 -04:00
TellowKrinkle
523785d3df
Qt: Remove m_pending_window_*
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m_last_window_* is pretty much the same, and that way we won't forget to update one like we did in DisplaySurface::getWindowInfo
2026-07-29 21:35:02 +02:00
PCSX2 Bot
4a92f1c472
[ci skip] Qt: Update Base Translation.
2026-07-29 02:27:59 +02:00
lightningterror
053b42d36c
GameDB: Add missing tex in rt for some GITS regions.
2026-07-28 22:49:08 +02:00
Mrlinkwii
cf5dce2657
GameDB: add missing games and memcardFilters
2026-07-28 21:59:20 +02:00
lightningterror
645a37ad58
GS/VK: Fix crash when no device is created and vk is the selected renderer.
2026-07-28 16:50:08 +02:00
chaoticgd
dee4938c2b
Qt: Fix logic for resetting the VM when changing discs
2026-07-28 04:13:27 +02:00
SternXD
a5577ba93c
FullscreenUI: Close menus on resume, hide OSD while open
2026-07-28 04:12:53 +02:00
PCSX2 Bot
bcc09ae667
[ci skip] PAD: Update to latest controller database.
2026-07-28 04:12:22 +02:00
PCSX2 Bot
9180784b0e
[ci skip] Qt: Update Base Translation.
2026-07-28 04:12:05 +02:00
TellowKrinkle
999e254328
GS:MTL: Fix PipelineSelectorMTL padding
2026-07-28 04:11:54 +02:00
dependabot[bot]
06b846a7a8
[ci skip] Deps/gha: Update CI deps ( #14769 )
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Signed-off-by: dependabot[bot] <support@github.com >
2026-07-27 19:46:27 -04:00
GovanifY
056de99fac
[ci skip] AGENTS.md: init
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because we can't have nice things
2026-07-27 19:48:36 +02:00
refractionpcsx2
c0f1e713d3
GS/TC: Only adjust target start on full pages
2026-07-27 17:47:13 +02:00
refractionpcsx2
8a7cb62b01
GS/TC: If preloaded image matches target parameters, update valid area
2026-07-27 17:47:13 +02:00
KamFretoZ
626e1b257c
Qt: Decrease File Size Limit for Custom Backgroudn Cache
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64MB is most likely too big, and may possibly cause out of memory. 25MB seems more reasonable.
2026-07-27 17:15:15 +02:00
KamFretoZ
3973ba6aaf
FSUI: Add Fallback to CPU Name OSD
2026-07-27 17:15:15 +02:00
KamFretoZ
74e1dbb27f
FSUI: Add gamelist hotkey to scan for new games
2026-07-27 17:15:15 +02:00
TheLastRar
cb9841ac3f
3rdparty: Configure D3D12MemAlloc to use DirectX-Headers under CMake
2026-07-27 16:55:22 +02:00
SternXD
3468ae1eff
3rdparty: Update rcheevos to v12.4.0
2026-07-27 16:54:55 +02:00