Commit Graph
22509 Commits
Author SHA1 Message Date
lightningterror fe55f87289 GS/VK: Remove undefined unused shader macro. 2026-07-31 17:29:28 +02:00
TJnotJT ab6bc30aec GS:DX11: Fix typo in query destruction.
Fixes a bug when disabling then enabling pipeline stats.
2026-07-31 17:28:57 +02:00
TJnotJT 5793dbc1ef GS:HW: Only enable GPU timing/stats in backend if the option is enabled.
Helps prevent a crash in Mesa3D Windows drivers.
2026-07-31 17:28:57 +02:00
PCSX2 Bot 773f96a312 [ci skip] Qt: Update Base Translation. 2026-07-30 20:43:11 -04:00
jasaaved af9b61a9f7 FullscreenUI: Fix game list appearing empty after exiting and re-entering
When FullscreenUI shuts down, the cached vector of unsorted entries isn't reset. On re-entering FSUI within the same session, if the game list hasn't changed, the populate check thinks nothing needs updating and skips the rebuild, leaving the list empty.

Reset s_last_unsorted_entries on shutdown so the list rebuilds correctly on re-entering.
2026-07-30 09:36:14 -04:00
chaoticgd aae9438f98 MicroVU: Unjumble EATAN coefficients 2026-07-30 09:33:41 -04:00
TellowKrinkle 523785d3df Qt: Remove m_pending_window_*
m_last_window_* is pretty much the same, and that way we won't forget to update one like we did in DisplaySurface::getWindowInfo
2026-07-29 21:35:02 +02:00
PCSX2 Bot 4a92f1c472 [ci skip] Qt: Update Base Translation. 2026-07-29 02:27:59 +02:00
lightningterror 053b42d36c GameDB: Add missing tex in rt for some GITS regions. 2026-07-28 22:49:08 +02:00
Mrlinkwii cf5dce2657 GameDB: add missing games and memcardFilters 2026-07-28 21:59:20 +02:00
lightningterror 645a37ad58 GS/VK: Fix crash when no device is created and vk is the selected renderer. 2026-07-28 16:50:08 +02:00
chaoticgd dee4938c2b Qt: Fix logic for resetting the VM when changing discs 2026-07-28 04:13:27 +02:00
SternXD a5577ba93c FullscreenUI: Close menus on resume, hide OSD while open 2026-07-28 04:12:53 +02:00
PCSX2 Bot bcc09ae667 [ci skip] PAD: Update to latest controller database. 2026-07-28 04:12:22 +02:00
PCSX2 Bot 9180784b0e [ci skip] Qt: Update Base Translation. 2026-07-28 04:12:05 +02:00
TellowKrinkle 999e254328 GS:MTL: Fix PipelineSelectorMTL padding 2026-07-28 04:11:54 +02:00
dependabot[bot] 06b846a7a8 [ci skip] Deps/gha: Update CI deps (#14769)
Signed-off-by: dependabot[bot] <support@github.com>
2026-07-27 19:46:27 -04:00
GovanifY 056de99fac [ci skip] AGENTS.md: init
because we can't have nice things
2026-07-27 19:48:36 +02:00
refractionpcsx2 c0f1e713d3 GS/TC: Only adjust target start on full pages 2026-07-27 17:47:13 +02:00
refractionpcsx2 8a7cb62b01 GS/TC: If preloaded image matches target parameters, update valid area 2026-07-27 17:47:13 +02:00
KamFretoZ 626e1b257c Qt: Decrease File Size Limit for Custom Backgroudn Cache
64MB is most likely too big, and may possibly cause out of memory. 25MB seems more reasonable.
2026-07-27 17:15:15 +02:00
KamFretoZ 3973ba6aaf FSUI: Add Fallback to CPU Name OSD 2026-07-27 17:15:15 +02:00
KamFretoZ 74e1dbb27f FSUI: Add gamelist hotkey to scan for new games 2026-07-27 17:15:15 +02:00
TheLastRar cb9841ac3f 3rdparty: Configure D3D12MemAlloc to use DirectX-Headers under CMake 2026-07-27 16:55:22 +02:00
SternXD 3468ae1eff 3rdparty: Update rcheevos to v12.4.0 2026-07-27 16:54:55 +02:00