mirror of
https://github.com/ARMSX2/ARMSX1.git
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Update Info.plist and TODO list to reflect project name change to ARMSX and enhance task descriptions
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+3
-3
@@ -5,13 +5,13 @@
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<key>CFBundleDevelopmentRegion</key>
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<string>en</string>
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<key>CFBundleExecutable</key>
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<string>psxe</string>
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<string>armsx</string>
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<key>CFBundleIdentifier</key>
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<string>psxe.app.0</string>
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<string>armsx.app.0</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>psxe</string>
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<string>armsx</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleShortVersionString</key>
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@@ -1,8 +1,15 @@
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- restore memory card
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- add WASM target
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- add Android target
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- add full screen ui imgui with IMGUI_TV_FRONTEND
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- finish RN/SwiftUI/appkit/xml for mobile devices with on screen controls
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- add save states
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- add full screen ui imgui with IMGUI_TV_FRONTEND optimized for controllers (heavily inspired by PCSX2 Full Screen UI)
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- finish RN/SwiftUI/appkit/xml for mobile devices with on screen controls (Probably RN brownfield at version 0.76 for android and ios)
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- add save states
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- finish the imgui frontend on PCs
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- finish the UWP target
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- finish the UWP target
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- finish the vita target
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- add the switch target
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- fix bash build.sh failing to add static SDL to the exes
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- refactor controller support to be more generic and working across everything
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- use sdl pref path across exe/dll mode for a more consistent settings.toml generation and path handling
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- add discord game SDK for PC platforms and social SDK for mobile ones
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- add retroachievements integration
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