Update Info.plist and TODO list to reflect project name change to ARMSX and enhance task descriptions

This commit is contained in:
moonpower
2025-11-22 05:44:05 +03:00
parent 2b8cb34995
commit 21d1d6cb8f
2 changed files with 14 additions and 7 deletions
+3 -3
View File
@@ -5,13 +5,13 @@
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>psxe</string>
<string>armsx</string>
<key>CFBundleIdentifier</key>
<string>psxe.app.0</string>
<string>armsx.app.0</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>psxe</string>
<string>armsx</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
+11 -4
View File
@@ -1,8 +1,15 @@
- restore memory card
- add WASM target
- add Android target
- add full screen ui imgui with IMGUI_TV_FRONTEND
- finish RN/SwiftUI/appkit/xml for mobile devices with on screen controls
- add save states
- add full screen ui imgui with IMGUI_TV_FRONTEND optimized for controllers (heavily inspired by PCSX2 Full Screen UI)
- finish RN/SwiftUI/appkit/xml for mobile devices with on screen controls (Probably RN brownfield at version 0.76 for android and ios)
- add save states
- finish the imgui frontend on PCs
- finish the UWP target
- finish the UWP target
- finish the vita target
- add the switch target
- fix bash build.sh failing to add static SDL to the exes
- refactor controller support to be more generic and working across everything
- use sdl pref path across exe/dll mode for a more consistent settings.toml generation and path handling
- add discord game SDK for PC platforms and social SDK for mobile ones
- add retroachievements integration