Update build script and config to reflect project name change to ARMSX

This commit is contained in:
moonpower
2025-11-21 10:09:01 +03:00
parent 2c9c247308
commit 2b8cb34995
2 changed files with 4 additions and 3 deletions
+2 -1
View File
@@ -63,5 +63,6 @@ elif [ "$MODE" = "macosapp" ]; then
else
make clean
make SDL_STATIC="${SDL_STATIC:-1}" IMGUI_FRONTEND=1
# REVERT THIS TO USE STATIC SDL!!!!
make SDL_STATIC=0 IMGUI_FRONTEND=1
fi
+2 -2
View File
@@ -30,7 +30,7 @@ static const char* g_version_text =
"warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.\n";
static const char g_default_settings[] =
"# Settings file generated by PSXE\n"
"# Settings file generated by ARMSX\n"
"\n"
"# Don't change please, reserved for future use\n"
"psxe_version = \"" STR(REP_VERSION) "\"\n"
@@ -352,7 +352,7 @@ void psxe_cfg_load(psxe_config_t* cfg, int argc, const char* argv[]) {
psxe_version = s_version.u.s;
log_info("Settings file parsed. PSXE version: %s", psxe_version);
log_info("Settings file parsed. ARMSX version: %s", psxe_version);
fclose(settings);
}