mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
67 lines
2.7 KiB
C#
67 lines
2.7 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Animations.PositionKeyframe
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Render;
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using Microsoft.Iris.RenderAPI.Drawing;
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using Microsoft.Iris.Session;
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using Microsoft.Iris.UI;
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namespace Microsoft.Iris.Animations
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{
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internal class PositionKeyframe : BaseVector3Keyframe
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{
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public override AnimationType Type => AnimationType.Position;
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public override Vector3 GetEffectiveValue(
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IAnimatable targetObject,
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Vector3 baseValueVector,
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ref AnimationArgs args)
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{
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return PositionKeyframe.GetEffectivePositionValue(this.RelativeTo, targetObject, baseValueVector, ref args);
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}
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public static Vector3 GetEffectivePositionValue(
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RelativeTo relativeTo,
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IAnimatable targetObject,
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Vector3 baseValueVector,
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ref AnimationArgs args)
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{
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if (UISession.Default.IsRtl)
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baseValueVector.X = -baseValueVector.X;
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if (relativeTo == RelativeTo.Final)
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baseValueVector += args.NewPosition;
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else if (relativeTo == RelativeTo.Absolute)
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{
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if (UISession.Default.IsRtl)
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{
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Vector2 vector2 = new Vector2(0.0f, 0.0f);
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IVisualContainer visualContainer1 = null;
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if (targetObject is IVisualContainer visualContainer)
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{
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vector2 = visualContainer.Size;
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visualContainer1 = visualContainer.Parent;
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}
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else if (targetObject is ISprite sprite)
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{
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vector2 = sprite.Size;
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visualContainer1 = sprite.Parent;
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}
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if (visualContainer1 != null)
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baseValueVector.X = visualContainer1.Size.X - vector2.X + baseValueVector.X;
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}
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}
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else if (relativeTo is SnapshotRelativeTo snapshotRelativeTo)
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{
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RectangleF rectangleF = args.ViewItem.TransformFromAncestor(null, snapshotRelativeTo.Bounds);
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baseValueVector = baseValueVector + args.NewPosition + new Vector3(rectangleF.X, rectangleF.Y, 0.0f) * args.NewScale;
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}
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return baseValueVector;
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}
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public override void Apply(IAnimatableOwner animationTarget, Vector3 valueVector) => ((ViewItem)animationTarget).VisualPosition = valueVector;
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}
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}
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