mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
55 lines
1.6 KiB
C#
55 lines
1.6 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Input.KeyFocusInfo
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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namespace Microsoft.Iris.Input
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{
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internal class KeyFocusInfo : KeyInfo
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{
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private static InputInfo.InfoType s_poolType = InfoType.KeyFocus;
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private bool _state;
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private ICookedInputSite _other;
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private KeyFocusReason _focusReason;
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static KeyFocusInfo() => SetPoolLimitMode(s_poolType, true);
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private KeyFocusInfo()
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{
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}
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public static KeyFocusInfo Create(
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bool state,
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ICookedInputSite other,
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KeyFocusReason focusReason)
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{
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KeyFocusInfo keyFocusInfo = (KeyFocusInfo)GetFromPool(s_poolType) ?? new KeyFocusInfo();
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keyFocusInfo.Initialize(state, other, focusReason);
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return keyFocusInfo;
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}
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private void Initialize(bool state, ICookedInputSite other, KeyFocusReason focusReason)
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{
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_state = state;
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_other = other;
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_focusReason = focusReason;
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Initialize(state ? InputEventType.GainKeyFocus : InputEventType.LoseKeyFocus);
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}
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protected override void Zombie()
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{
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base.Zombie();
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_other = null;
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}
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public bool State => _state;
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public ICookedInputSite Other => _other;
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public KeyFocusReason FocusReason => _focusReason;
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protected override InputInfo.InfoType PoolType => s_poolType;
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}
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}
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