mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
53 lines
1.9 KiB
C#
53 lines
1.9 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: ZuneUI.SetupLandPage
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// Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264
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// Assembly location: C:\Program Files\Zune\ZuneShell.dll
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namespace ZuneUI
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{
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public class SetupLandPage : NoStackPage
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{
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public SetupLandPage()
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{
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this.SetConnectionRule();
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this.ShowComputerIcon = ComputerIconState.Hide;
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this.ShowSearch = false;
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this.ShowSettings = false;
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this.ShowLogo = false;
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this.ShowBackArrow = false;
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this.ShowCDIcon = false;
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this.ShowDeviceIcon = false;
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this.ShowPlaylistIcon = false;
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this.ShowPivots = false;
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this.CanEnterCompactMode = false;
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this.TransportControlStyle = TransportControlStyle.None;
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this.NotificationAreaVisible = false;
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this.TransportControlsVisible = false;
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this.PivotPreference = Shell.SettingsFrame.Wizard.FUE;
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}
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protected override void OnNavigatedToWorker()
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{
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SyncControls.Instance.CurrentDevice.IsLockedAgainstSyncing = true;
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base.OnNavigatedToWorker();
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}
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protected override void OnNavigatedAwayWorker(IPage destination)
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{
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if (!(destination is SetupLandPage))
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SyncControls.Instance.CurrentDevice.IsLockedAgainstSyncing = false;
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base.OnNavigatedAwayWorker(destination);
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}
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protected virtual void SetConnectionRule() => SingletonModelItem<UIDeviceList>.Instance.AllowDeviceConnections = false;
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protected override void OnDispose(bool disposing)
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{
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DeviceManagement.SetupDevice = null;
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SingletonModelItem<UIDeviceList>.Instance.AllowDeviceConnections = true;
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base.OnDispose(disposing);
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}
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}
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}
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