mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
Always wait for library scan to finish before continuing initialization
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@@ -174,7 +174,10 @@ namespace Microsoft.Zune.Shell
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};
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var localCore = new StrixMusic.Cores.LocalFiles.LocalFilesCore(
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id, settings, fileService, null, null);
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id, settings, fileService, null, null)
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{
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ScannerWaitBehavior = StrixMusic.Cores.Files.ScannerWaitBehavior.AlwaysWait
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};
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var prefs = new MergedCollectionConfig
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{
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@@ -222,7 +225,7 @@ namespace Microsoft.Zune.Shell
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{
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library.TracksChanged -= LibraryTracksChanged;
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ITrack firstTrack = addedItems[0].Data;
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ITrack firstTrack = addedItems[1].Data;
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await firstTrack.PlayArtistCollectionAsync();
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}
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@@ -230,6 +233,7 @@ namespace Microsoft.Zune.Shell
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private static async void LibraryTracksAdded(object sender, int count)
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{
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return;
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if (sender is ILibrary library && count > 0)
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{
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library.TracksCountChanged -= LibraryTracksAdded;
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