Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Protocols/Splash/Rendering/RemoteAnimationManager.cs
T

191 lines
8.4 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Protocols.Splash.Rendering.RemoteAnimationManager
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Common;
using Microsoft.Iris.Render.Protocol;
using System.Runtime.InteropServices;
namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
{
internal class RemoteAnimationManager : RemoteObject
{
private static ushort[] s_priv_ByteOrder_Msg3_Create;
private static ushort[] s_priv_ByteOrder_Msg0_SetAnimationRate;
private static ushort[] s_priv_ByteOrder_Msg1_PulseTimeAdvance;
private static ushort[] s_priv_ByteOrder_Msg2_SetGlobalSpeedAdjustment;
protected RemoteAnimationManager()
{
}
public static unsafe RemoteAnimationManager Create(
ProtocolSplashRendering _priv_protocolInstance,
IRenderHandleOwner _priv_owner)
{
RenderPort port = _priv_protocolInstance.Port;
RENDERHANDLE managerClassHandle = _priv_protocolInstance.AnimationManager_ClassHandle;
RemoteAnimationManager animationManager = new RemoteAnimationManager(port, _priv_owner);
uint num = (uint)sizeof(Msg3_Create);
// ISSUE: untyped stack allocation
byte* pMem = stackalloc byte[(int)num];
Msg3_Create* msg3CreatePtr = (Msg3_Create*)pMem;
msg3CreatePtr->_priv_size = num;
msg3CreatePtr->_priv_msgid = 3U;
msg3CreatePtr->_priv_idObjectSubject = animationManager.m_renderHandle;
if (port.ForeignByteOrder)
MarshalHelper.SwapByteOrder(pMem, ref s_priv_ByteOrder_Msg3_Create, typeof(Msg3_Create), 0, 0);
port.CreateRemoteObject(managerClassHandle, animationManager.m_renderHandle, (Message*)msg3CreatePtr);
return animationManager;
}
public unsafe void BuildSetAnimationRate(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int nFramesPerSecond)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimationManager.Msg0_SetAnimationRate);
RemoteAnimationManager.Msg0_SetAnimationRate* setAnimationRatePtr = (RemoteAnimationManager.Msg0_SetAnimationRate*)_priv_portUse.AllocMessageBuffer(size);
setAnimationRatePtr->_priv_size = size;
setAnimationRatePtr->_priv_msgid = 0U;
setAnimationRatePtr->nFramesPerSecond = nFramesPerSecond;
setAnimationRatePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)setAnimationRatePtr, ref s_priv_ByteOrder_Msg0_SetAnimationRate, typeof(RemoteAnimationManager.Msg0_SetAnimationRate), 0, 0);
_priv_pmsgUse = (Message*)setAnimationRatePtr;
}
public unsafe void SendSetAnimationRate(int nFramesPerSecond)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetAnimationRate(out _priv_portUse, out _priv_pmsgUse, nFramesPerSecond);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildPulseTimeAdvance(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int nPulseMs)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimationManager.Msg1_PulseTimeAdvance);
RemoteAnimationManager.Msg1_PulseTimeAdvance* pulseTimeAdvancePtr = (RemoteAnimationManager.Msg1_PulseTimeAdvance*)_priv_portUse.AllocMessageBuffer(size);
pulseTimeAdvancePtr->_priv_size = size;
pulseTimeAdvancePtr->_priv_msgid = 1U;
pulseTimeAdvancePtr->nPulseMs = nPulseMs;
pulseTimeAdvancePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)pulseTimeAdvancePtr, ref s_priv_ByteOrder_Msg1_PulseTimeAdvance, typeof(RemoteAnimationManager.Msg1_PulseTimeAdvance), 0, 0);
_priv_pmsgUse = (Message*)pulseTimeAdvancePtr;
}
public unsafe void SendPulseTimeAdvance(int nPulseMs)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildPulseTimeAdvance(out _priv_portUse, out _priv_pmsgUse, nPulseMs);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetGlobalSpeedAdjustment(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
float flFactor)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimationManager.Msg2_SetGlobalSpeedAdjustment);
RemoteAnimationManager.Msg2_SetGlobalSpeedAdjustment* globalSpeedAdjustmentPtr = (RemoteAnimationManager.Msg2_SetGlobalSpeedAdjustment*)_priv_portUse.AllocMessageBuffer(size);
globalSpeedAdjustmentPtr->_priv_size = size;
globalSpeedAdjustmentPtr->_priv_msgid = 2U;
globalSpeedAdjustmentPtr->flFactor = flFactor;
globalSpeedAdjustmentPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)globalSpeedAdjustmentPtr, ref s_priv_ByteOrder_Msg2_SetGlobalSpeedAdjustment, typeof(RemoteAnimationManager.Msg2_SetGlobalSpeedAdjustment), 0, 0);
_priv_pmsgUse = (Message*)globalSpeedAdjustmentPtr;
}
public unsafe void SendSetGlobalSpeedAdjustment(float flFactor)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetGlobalSpeedAdjustment(out _priv_portUse, out _priv_pmsgUse, flFactor);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public static RemoteAnimationManager CreateFromHandle(
RenderPort port,
RENDERHANDLE handle)
{
return new RemoteAnimationManager(port, handle, true);
}
public static RemoteAnimationManager CreateFromExternalHandle(
RenderPort port,
RENDERHANDLE handle,
IRenderHandleOwner owner)
{
port.RegisterKnownHandle(owner, handle);
return new RemoteAnimationManager(port, handle, false);
}
protected RemoteAnimationManager(RenderPort port, RENDERHANDLE handle, bool fFreeOnDispose)
: base(port, handle, fFreeOnDispose)
{
}
protected RemoteAnimationManager(RenderPort port, IRenderHandleOwner owner)
: base(port, owner)
{
}
public override bool Equals(object other) => other is RemoteAnimationManager && this.m_renderHandle == ((RemoteObject)other).m_renderHandle;
public override int GetHashCode() => base.GetHashCode();
[ComVisible(false)]
private struct Msg3_Create
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
}
[ComVisible(false)]
private struct Msg0_SetAnimationRate
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int nFramesPerSecond;
}
[ComVisible(false)]
private struct Msg1_PulseTimeAdvance
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int nPulseMs;
}
[ComVisible(false)]
private struct Msg2_SetGlobalSpeedAdjustment
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public float flFactor;
}
}
}