Files
MicrosoftIris/UIX/Microsoft/Iris/Library/Math2.cs
T
2022-03-03 08:14:05 -06:00

46 lines
1.4 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Library.Math2
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
namespace Microsoft.Iris.Library
{
internal class Math2
{
public static int FindPowerOf2(int value) => FindPowerOf2(value, 1);
public static int FindPowerOf2(int value, int startValue)
{
int num = startValue;
while (num < value)
num *= 2;
return num;
}
public static int RoundUp(float value) => (int)(value + 0.5);
public static int Clamp(int value, int min, int max)
{
if (value < min)
return min;
return value > max ? max : value;
}
public static float Clamp(float value, float min, float max)
{
if (value < (double)min)
return min;
return value > (double)max ? max : value;
}
public static bool WithinEpsilon(float value1, float value2)
{
float num = value1 - value2;
return -9.99999974737875E-06 <= num && num <= 9.99999974737875E-06;
}
public static double Blend(double a, double b, double weight, bool allowOutOfRangeWeights) => (1.0 - weight) * a + weight * b;
}
}