On certain OSes (Linux & Apple) tun#, tap#, and of course zt# are blacklisted by default, this adds wg# to the list as WireGuard is a similar popular service with wg# being the default adapter name(s) by convention.
Unaligned access caused SIGBUS errors on ARMv6 and ARMv7 targets under FreeBSD.
This was also the cause of the repeating TAP devices. Each time the SIGBUS happened, the service would auto-restart itself, create a new TAP device, and then crash again.
The particular place causing the SIGBUS was:
https://github.com/zerotier/ZeroTierOne/blob/master/node/Utils.hpp#L695
Major new features are:
* **Multipath support** with modes modeled after the Linux kernel's bonding driver. This includes active-passive and active-active modes with fast failover and load balancing. See section 2.1.5 of the manual.
* **DNS configuration** push from network controllers to end nodes, with locally configurable permissions for whether or not push is allowed.
* **AES-GMAC-SIV** encryption mode, which is both somewhat more secure and significantly faster than the old Salsa20/12-Poly1305 mode on hardware that supports AES acceleration. This includes virtually all X86-64 chips and most ARM64. This mode is based on AES-SIV and has been audited by Trail of Bits to ensure that it is equivalent security-wise.
Known issues that are not yet fixed in this beta:
* Some Mac users have reported periods of 100% CPU in kernel_task and connection instability after leaving networks that have been joined for a period of time, or needing to kill ZeroTier and restart it to finish leaving a network. This doesn't appear to affect all users and we haven't diagnosed the root cause yet.
* The service sometimes hangs on shutdown requiring a kill -9. This also does not affect all systems or users.
* AES hardware acceleration is not yet supported on 32-bit ARM, PowerPC (32 or 64), or MIPS (32 or 64) systems. Currently supported are X86-64 and ARM64/AARCH64 with crypto extensions.
* Some users have reported multicast/broadcast outages on networks lasting up to 30 seconds. Still investigating.
We're trying to fix all these issues before the 1.6.0 release. Stay tuned.
Just adding it to the repo, but it still needs to be dealt with during install.
Probably put it in $ZT_HOME and then symlink to the proper place for the distro?
searches $ZT_HOME/networks.d/ for network IDs
searches HISTORY for 16 digit numbers that look like network IDs.
If a redis cluster member fails over to the slave, we'll get an error from not specifying the key for the insert. Recover from that instead of crashing the controller
**Is your featurerequest related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
If there is something you'd like to have added to ZeroTier, to go to https://discuss.zerotier.com/c/feature-requests/ instead. Issues there can be voted on and discussed in-depth.
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.
about:Game issues are better served by forum posts
title:Please go to our Discuss or Reddit for game-related issues. Thanks!
labels:wontfix
assignees:''
---
Are you having trouble connecting to a game on your virtual network after installing ZeroTier?
- [ ] Yes
- [ ] No
If you answered yes, then it is very likely that your question would be better answered on our [Community Forums](https://discuss.zerotier.com) or [Reddit](https://www.reddit.com/r/zerotier/) community; we monitor both regularly. We also have extensive documentation on our [Knowledge Base](https://zerotier.atlassian.net/wiki/spaces/SD/overview). Thank you!
@@ -5,7 +5,7 @@ ZeroTier is a smart programmable Ethernet switch for planet Earth. It allows all
This is accomplished by combining a cryptographically addressed and secure peer to peer network (termed VL1) with an Ethernet emulation layer somewhat similar to VXLAN (termed VL2). Our VL2 Ethernet virtualization layer includes advanced enterprise SDN features like fine grained access control rules for network micro-segmentation and security monitoring.
All ZeroTier traffic is encrypted end-to-end using secret keys that only you control. Most traffic flows peer to peer, though we offer free (but slow) relaying for users who cannot establish peer to peer connetions.
All ZeroTier traffic is encrypted end-to-end using secret keys that only you control. Most traffic flows peer to peer, though we offer free (but slow) relaying for users who cannot establish peer to peer connections.
The goals and design principles of ZeroTier are inspired by among other things the original [Google BeyondCorp](https://static.googleusercontent.com/media/research.google.com/en//pubs/archive/43231.pdf) paper and the [Jericho Forum](https://en.wikipedia.org/wiki/Jericho_Forum) with its notion of "deperimeterization."
@@ -13,7 +13,7 @@ Visit [ZeroTier's site](https://www.zerotier.com/) for more information and [pre
ZeroTier is licensed under the [BSL version 1.1](https://mariadb.com/bsl11/). See [LICENSE.txt](LICENSE.txt) and the [ZeroTier pricing page](https://www.zerotier.com/pricing) for details. ZeroTier is free to use internally in businesses and academic institutions and for non-commercial purposes. Certain types of commercial use such as building closed-source apps and devices based on ZeroTier or offering ZeroTier network controllers and network management as a SaaS service require a commercial license.
A small amount of third party code is also included in ZeroTier and is not subject to our BSL license. See [AUTHORS.md] for a list of third party code, where it is included, and the licenses that apply to it. All of the third party code in ZeroTier is liberally licensed (MIT, BSD, Apache, public domain, etc.).
A small amount of third party code is also included in ZeroTier and is not subject to our BSL license. See [AUTHORS.md](AUTHORS.md) for a list of third party code, where it is included, and the licenses that apply to it. All of the third party code in ZeroTier is liberally licensed (MIT, BSD, Apache, public domain, etc.).
### Getting Started
@@ -44,7 +44,7 @@ The base path contains the ZeroTier One service main entry point (`one.cpp`), se
### Build and Platform Notes
To build on Mac and Linux just type `make`. On FreeBSD and OpenBSD `gmake` (GNU make) is required and can be installed from packages or ports. For Windows there is a Visual Studio solution in `windows/'.
To build on Mac and Linux just type `make`. On FreeBSD and OpenBSD `gmake` (GNU make) is required and can be installed from packages or ports. For Windows there is a Visual Studio solution in `windows/`.
- **Mac**
- Xcode command line tools for OSX 10.8 or newer are required.
@@ -64,7 +64,7 @@ Typing `make selftest` will build a *zerotier-selftest* binary which unit tests
### Running
Running *zerotier-one* with -h will show help.
Running *zerotier-one* with `-h` option will show help.
On Linux and BSD you can start the service with:
@@ -72,7 +72,7 @@ On Linux and BSD you can start the service with:
A home folder for your system will automatically be created.
The service is controlled via the JSON API, which by default is available at 127.0.0.1 port 9993. We include a *zerotier-cli* command line utility to make API calls for standard things like joining and leaving networks. The *authtoken.secret* file in the home folder contains the secret token for accessing this API. See README.md in [service/](service/) for API documentation.
The service is controlled via the JSON API, which by default is available at 127.0.0.1 port 9993. We include a *zerotier-cli* command line utility to make API calls for standard things like joining and leaving networks. The *authtoken.secret* file in the home folder contains the secret token for accessing this API. See [service/README.md](service/README.md) for API documentation.
Here's where home folders live (by default) on each OS:
@@ -105,4 +105,4 @@ Users behind certain types of firewalls and "symmetric" NAT devices may not able
If a firewall between you and the Internet blocks ZeroTier's UDP traffic, you will fall back to last-resort TCP tunneling to rootservers over port 443 (https impersonation). This will work almost anywhere but is *very slow* compared to UDP or direct peer to peer connectivity.
Additional help [can be found in our knowledge base](https://zerotier.atlassian.net/wiki/spaces/SD/overview).
Additional help can be found in our [knowledge base](https://zerotier.atlassian.net/wiki/spaces/SD/overview).
* Backport COM hash check mitigation against network member impersonation.
# 2021-04-13 -- Version 1.6.5
* Fix a bug in potential network path filtering that could in some circumstances lead to "software laser" effects.
* Fix a printf overflow in zerotier-cli (not exploitable or a security risk)
* Windows now looks up the name of ZeroTier devices instead of relying on them having "ZeroTier" in them.
# 2021-02-15 -- Version 1.6.4
* The groundhog saw his shadow, which meant that the "connection coma" bug still wasn't gone. We think we found it this time.
# 2021-02-02 -- Version 1.6.3
* Likely fix for GitHub issue #1334, an issue that could cause ZeroTier to
go into a "coma" on some networks.
* Also groundhog day
# 2020-11-30 -- Version 1.6.2
* Fix an ARM hardware AES crypto issue (not an exploitable vulnerability).
* Fix a Linux network leave hang due to a mutex deadlock.
# 2020-11-24 -- Version 1.6.1
This release fixes some minor bugs and other issues in 1.6.0.
* Fixed a bug that caused IP addresses in the 203.0.0.0/8 block to be miscategorized as not being in global scope.
* Changed Linux builds to (hopefully) fix LXC and SELinux issues.
* Fixed unaligned memory access that caused crash on FreeBSD systems on the ARM architecture.
* Merged CLI options for controlling bonded devices into the beta multipath code.
* Updated Windows driver with Microsoft cross-signing to fix issues on some Windows systems.
# 2020-11-19 -- Version 1.6.0
Version 1.6.0 is a major release that incorporates back-ported features from the 2.0 branch, which is still under development. It also fixes a number of issues.
New features and improvements (including those listed under 1.5.0):
* **Apple Silicon** (MacOS ARM64) native support via universal binary. ZeroTier now requires the very latest Xcode to build.
* **Linux performance improvements** for up to 25% faster tun/tap I/O performance on multi-core systems.
* **Multipath support** with modes modeled after the Linux kernel's bonding driver. This includes active-passive and active-active modes with fast failover and load balancing. See section 2.1.5 of the manual.
* **DNS configuration** push from network controllers to end nodes, with locally configurable permissions for whether or not push is allowed.
* **AES-GMAC-SIV** encryption mode, which is both somewhat more secure and significantly faster than the old Salsa20/12-Poly1305 mode on hardware that supports AES acceleration. This includes virtually all X86-64 chips and most ARM64. This mode is based on AES-SIV and has been audited by Trail of Bits to ensure that it is equivalent security-wise.
Bug fixes:
* **Managed route assignment fixes** to eliminate missing routes on Linux and what we believe to be the source of sporadic high CPU usage on MacOS.
* **Hang on shutdown** issues should be fixed.
* **Sporadic multicast outages** should be fixed.
Known remaining issues:
* AES hardware acceleration is not yet supported on 32-bit ARM, PowerPC (32 or 64), or MIPS (32 or 64) systems. Currently supported are X86-64 and ARM64/AARCH64 with crypto extensions.
# 2020-10-05 -- Version 1.5.0 (actually 1.6.0-beta1)
Version 1.6.0 (1.5.0 is a beta!) is a significant release that incorporates a number of back-ported fixes and features from the ZeroTier 2.0 tree.
Major new features are:
* **Multipath support** with modes modeled after the Linux kernel's bonding driver. This includes active-passive and active-active modes with fast failover and load balancing. See section 2.1.5 of the manual.
* **DNS configuration** push from network controllers to end nodes, with locally configurable permissions for whether or not push is allowed.
* **AES-GMAC-SIV** encryption mode, which is both somewhat more secure and significantly faster than the old Salsa20/12-Poly1305 mode on hardware that supports AES acceleration. This includes virtually all X86-64 chips and most ARM64. This mode is based on AES-SIV and has been audited by Trail of Bits to ensure that it is equivalent security-wise.
Known issues that are not yet fixed in this beta:
* Some Mac users have reported periods of 100% CPU in kernel_task and connection instability after leaving networks that have been joined for a period of time, or needing to kill ZeroTier and restart it to finish leaving a network. This doesn't appear to affect all users and we haven't diagnosed the root cause yet.
* The service sometimes hangs on shutdown requiring a kill -9. This also does not affect all systems or users.
* AES hardware acceleration is not yet supported on 32-bit ARM, PowerPC (32 or 64), or MIPS (32 or 64) systems. Currently supported are X86-64 and ARM64/AARCH64 with crypto extensions.
* Some users have reported multicast/broadcast outages on networks lasting up to 30 seconds. Still investigating.
We're trying to fix all these issues before the 1.6.0 release. Stay tuned.
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