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No files matched your search
@@ -1,5 +1,9 @@
|
||||
# Main binaries created in *nix builds
|
||||
/zerotier-*
|
||||
/zerotier-one
|
||||
/zerotier-idtool
|
||||
/zerotier-cli
|
||||
/zerotier-selftest
|
||||
/zerotier
|
||||
|
||||
# OS-created garbage files from various platforms
|
||||
.DS_Store
|
||||
@@ -33,6 +37,7 @@ Thumbs.db
|
||||
/examples/docker/test-*.env
|
||||
/world/mkworld
|
||||
/world/*.c25519
|
||||
zt1-src.tar.gz
|
||||
|
||||
# Miscellaneous temporaries, build files, etc.
|
||||
*.log
|
||||
@@ -47,22 +52,23 @@ Thumbs.db
|
||||
*.a
|
||||
*.dylib
|
||||
*.so
|
||||
*.so.*
|
||||
*.o-*
|
||||
*.core
|
||||
*.deb
|
||||
*.rpm
|
||||
*.autosave
|
||||
*.tmp
|
||||
doc/*.1
|
||||
doc/*.2
|
||||
doc/*.8
|
||||
.depend
|
||||
node_modules
|
||||
cluster-geo/cluster-geo/config.js
|
||||
cluster-geo/cluster-geo/cache.*
|
||||
tests/http/zerotier-one
|
||||
tests/http/big-test-hosts
|
||||
|
||||
# MacGap wrapper build files
|
||||
/ext/mac-ui-macgap1-wrapper/src/MacGap.xcodeproj/project.xcworkspace/xcuserdata/*
|
||||
/ext/mac-ui-macgap1-wrapper/src/MacGap.xcodeproj/xcuserdata/*
|
||||
/ext/mac-ui-macgap1-wrapper/src/build
|
||||
debian/files
|
||||
debian/zerotier-one
|
||||
debian/zerotier-one*.debhelper
|
||||
debian/*.log
|
||||
debian/zerotier-one.substvars
|
||||
|
||||
# Java/Android/JNI build droppings
|
||||
java/obj/
|
||||
@@ -76,3 +82,4 @@ java/build_win32/
|
||||
windows/WinUI/obj/
|
||||
windows/WinUI/bin/
|
||||
windows/ZeroTierOne/Debug/
|
||||
/ext/installfiles/windows/chocolatey/zerotier-one/*.nupkg
|
||||
@@ -1,44 +1,80 @@
|
||||
## Authors
|
||||
## Primary Authors
|
||||
|
||||
* ZeroTier protocol design and core network virtualization engine, ZeroTier One service, React web UI, packaging for most platforms, kitchen sink...<br>
|
||||
* ZeroTier Core and ZeroTier One virtual networking service<br>
|
||||
Adam Ierymenko / adam.ierymenko@zerotier.com
|
||||
|
||||
* Java JNI Interface to enable Android application development, and Android app itself (code for that is elsewhere)<br>
|
||||
Grant Limberg / glimberg@gmail.com
|
||||
|
||||
## Contributors
|
||||
* ZeroTier SDK (formerly known as Network Containers)<br>
|
||||
Joseph Henry / joseph.henry@zerotier.com
|
||||
|
||||
## Third Party Contributors
|
||||
|
||||
* A number of fixes and improvements to the new controller, other stuff.<br>
|
||||
Kees Bos / https://github.com/keesbos
|
||||
Kees Bos / https://github.com/keesbos/
|
||||
|
||||
* Debugging and testing, OpenWRT support fixes.<br>
|
||||
Moritz Warning / moritzwarning@web.de
|
||||
|
||||
* Debian GNU/Linux packaging, manual pages, and license compliance edits.<br>
|
||||
Ben Finney <ben+zerotier@benfinney.id.au>
|
||||
|
||||
* Several others made smaller contributions, which GitHub tracks here:<br>
|
||||
https://github.com/zerotier/ZeroTierOne/graphs/contributors
|
||||
https://github.com/zerotier/ZeroTierOne/graphs/contributors/
|
||||
|
||||
## Third Party Code
|
||||
## Third-Party Code
|
||||
|
||||
* LZ4 compression algorithm by Yann Collet (BSD license)<br>
|
||||
http://code.google.com/p/lz4/
|
||||
These are included in ext/ for platforms that do not have them available in common repositories. Otherwise they may be linked and the package may ship with them as dependencies.
|
||||
|
||||
* http-parser by many authors (MIT license)<br>
|
||||
https://github.com/joyent/http-parser
|
||||
* LZ4 compression algorithm by Yann Collet
|
||||
|
||||
* json-parser by James McLaughlin (BSD license)<br>
|
||||
https://github.com/udp/json-parser
|
||||
* Files: ext/lz4/*
|
||||
* Home page: http://code.google.com/p/lz4/
|
||||
* License grant: BSD attribution
|
||||
|
||||
* TunTapOSX by Mattias Nissler (BSD license)<br>
|
||||
http://tuntaposx.sourceforge.net
|
||||
* http-parser by Joyent, Inc. (many authors)
|
||||
|
||||
* tap-windows and tap-windows6 by the OpenVPN project (GPL)<br>
|
||||
https://github.com/OpenVPN/tap-windows<br>
|
||||
https://github.com/OpenVPN/tap-windows6
|
||||
* Files: ext/http-parser/*
|
||||
* Home page: https://github.com/joyent/http-parser/
|
||||
* License grant: MIT/Expat
|
||||
|
||||
* json-parser by James McLaughlin
|
||||
|
||||
* Files: ext/json-parser/*
|
||||
* Home page: https://github.com/udp/json-parser/
|
||||
* License grant: BSD attribution
|
||||
|
||||
* TunTapOSX by Mattias Nissler
|
||||
|
||||
* Files: ext/tap-mac/tuntap/*
|
||||
* Home page: http://tuntaposx.sourceforge.net/
|
||||
* License grant: BSD attribution no-endorsement
|
||||
* ZeroTier Modifications: change interface name to zt#, increase max MTU, increase max devices
|
||||
|
||||
* tap-windows6 by the OpenVPN project
|
||||
|
||||
* Files: windows/TapDriver6/*
|
||||
* Home page:
|
||||
https://github.com/OpenVPN/tap-windows6/
|
||||
* License grant: GNU GPL v2
|
||||
* ZeroTier Modifications: change name of driver to ZeroTier, add ioctl() to get L2 multicast memberships (source is in ext/ and modifications inherit GPL)
|
||||
|
||||
* Salsa20 stream cipher, Curve25519 elliptic curve cipher, Ed25519
|
||||
digital signature algorithm, and Poly1305 MAC algorithm, all by
|
||||
Daniel J. Bernstein (public domain)<br>
|
||||
http://cr.yp.to/
|
||||
Daniel J. Bernstein
|
||||
|
||||
* MiniUPNPC by Thomas Bernard [BSD]
|
||||
http://miniupnp.free.fr
|
||||
* Files:
|
||||
node/Salsa20.hpp
|
||||
node/C25519.hpp
|
||||
node/Poly1305.hpp
|
||||
* Home page: http://cr.yp.to/
|
||||
* License grant: public domain
|
||||
|
||||
* MiniUPNPC and libnatpmp by Thomas Bernard
|
||||
|
||||
* Files:
|
||||
ext/libnatpmp/*
|
||||
ext/miniupnpc/*
|
||||
* Home page: http://miniupnp.free.fr/
|
||||
* License grant: BSD attribution no-endorsement
|
||||
@@ -0,0 +1,17 @@
|
||||
ZeroTier One, an endpoint server for the ZeroTier virtual network layer.
|
||||
Copyright © 2011–2016 ZeroTier, Inc.
|
||||
|
||||
ZeroTier One is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or (at
|
||||
your option) any later version.
|
||||
|
||||
See the file ‘LICENSE.GPL-3’ for the text of the GNU GPL version 3.
|
||||
If that file is not present, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
..
|
||||
Local variables:
|
||||
coding: utf-8
|
||||
mode: text
|
||||
End:
|
||||
vim: fileencoding=utf-8 filetype=text :
|
||||
@@ -0,0 +1,339 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
License is intended to guarantee your freedom to share and change free
|
||||
software--to make sure the software is free for all its users. This
|
||||
General Public License applies to most of the Free Software
|
||||
Foundation's software and to any other program whose authors commit to
|
||||
using it. (Some other Free Software Foundation software is covered by
|
||||
the GNU Lesser General Public License instead.) You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if you
|
||||
distribute copies of the software, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must give the recipients all the rights that
|
||||
you have. You must make sure that they, too, receive or can get the
|
||||
source code. And you must show them these terms so they know their
|
||||
rights.
|
||||
|
||||
We protect your rights with two steps: (1) copyright the software, and
|
||||
(2) offer you this license which gives you legal permission to copy,
|
||||
distribute and/or modify the software.
|
||||
|
||||
Also, for each author's protection and ours, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
software. If the software is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original, so
|
||||
that any problems introduced by others will not reflect on the original
|
||||
authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that redistributors of a free
|
||||
program will individually obtain patent licenses, in effect making the
|
||||
program proprietary. To prevent this, we have made it clear that any
|
||||
patent must be licensed for everyone's free use or not licensed at all.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License applies to any program or other work which contains
|
||||
a notice placed by the copyright holder saying it may be distributed
|
||||
under the terms of this General Public License. The "Program", below,
|
||||
refers to any such program or work, and a "work based on the Program"
|
||||
means either the Program or any derivative work under copyright law:
|
||||
that is to say, a work containing the Program or a portion of it,
|
||||
either verbatim or with modifications and/or translated into another
|
||||
language. (Hereinafter, translation is included without limitation in
|
||||
the term "modification".) Each licensee is addressed as "you".
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running the Program is not restricted, and the output from the Program
|
||||
is covered only if its contents constitute a work based on the
|
||||
Program (independent of having been made by running the Program).
|
||||
Whether that is true depends on what the Program does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Program's
|
||||
source code as you receive it, in any medium, provided that you
|
||||
conspicuously and appropriately publish on each copy an appropriate
|
||||
copyright notice and disclaimer of warranty; keep intact all the
|
||||
notices that refer to this License and to the absence of any warranty;
|
||||
and give any other recipients of the Program a copy of this License
|
||||
along with the Program.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy, and
|
||||
you may at your option offer warranty protection in exchange for a fee.
|
||||
|
||||
2. You may modify your copy or copies of the Program or any portion
|
||||
of it, thus forming a work based on the Program, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) You must cause the modified files to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
b) You must cause any work that you distribute or publish, that in
|
||||
whole or in part contains or is derived from the Program or any
|
||||
part thereof, to be licensed as a whole at no charge to all third
|
||||
parties under the terms of this License.
|
||||
|
||||
c) If the modified program normally reads commands interactively
|
||||
when run, you must cause it, when started running for such
|
||||
interactive use in the most ordinary way, to print or display an
|
||||
announcement including an appropriate copyright notice and a
|
||||
notice that there is no warranty (or else, saying that you provide
|
||||
a warranty) and that users may redistribute the program under
|
||||
these conditions, and telling the user how to view a copy of this
|
||||
License. (Exception: if the Program itself is interactive but
|
||||
does not normally print such an announcement, your work based on
|
||||
the Program is not required to print an announcement.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Program,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Program, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Program.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Program
|
||||
with the Program (or with a work based on the Program) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may copy and distribute the Program (or a work based on it,
|
||||
under Section 2) in object code or executable form under the terms of
|
||||
Sections 1 and 2 above provided that you also do one of the following:
|
||||
|
||||
a) Accompany it with the complete corresponding machine-readable
|
||||
source code, which must be distributed under the terms of Sections
|
||||
1 and 2 above on a medium customarily used for software interchange; or,
|
||||
|
||||
b) Accompany it with a written offer, valid for at least three
|
||||
years, to give any third party, for a charge no more than your
|
||||
cost of physically performing source distribution, a complete
|
||||
machine-readable copy of the corresponding source code, to be
|
||||
distributed under the terms of Sections 1 and 2 above on a medium
|
||||
customarily used for software interchange; or,
|
||||
|
||||
c) Accompany it with the information you received as to the offer
|
||||
to distribute corresponding source code. (This alternative is
|
||||
allowed only for noncommercial distribution and only if you
|
||||
received the program in object code or executable form with such
|
||||
an offer, in accord with Subsection b above.)
|
||||
|
||||
The source code for a work means the preferred form of the work for
|
||||
making modifications to it. For an executable work, complete source
|
||||
code means all the source code for all modules it contains, plus any
|
||||
associated interface definition files, plus the scripts used to
|
||||
control compilation and installation of the executable. However, as a
|
||||
special exception, the source code distributed need not include
|
||||
anything that is normally distributed (in either source or binary
|
||||
form) with the major components (compiler, kernel, and so on) of the
|
||||
operating system on which the executable runs, unless that component
|
||||
itself accompanies the executable.
|
||||
|
||||
If distribution of executable or object code is made by offering
|
||||
access to copy from a designated place, then offering equivalent
|
||||
access to copy the source code from the same place counts as
|
||||
distribution of the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
4. You may not copy, modify, sublicense, or distribute the Program
|
||||
except as expressly provided under this License. Any attempt
|
||||
otherwise to copy, modify, sublicense or distribute the Program is
|
||||
void, and will automatically terminate your rights under this License.
|
||||
However, parties who have received copies, or rights, from you under
|
||||
this License will not have their licenses terminated so long as such
|
||||
parties remain in full compliance.
|
||||
|
||||
5. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Program or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Program (or any work based on the
|
||||
Program), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Program or works based on it.
|
||||
|
||||
6. Each time you redistribute the Program (or any work based on the
|
||||
Program), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute or modify the Program subject to
|
||||
these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
7. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Program at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Program by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Program.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under
|
||||
any particular circumstance, the balance of the section is intended to
|
||||
apply and the section as a whole is intended to apply in other
|
||||
circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system, which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
8. If the distribution and/or use of the Program is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Program under this License
|
||||
may add an explicit geographical distribution limitation excluding
|
||||
those countries, so that distribution is permitted only in or among
|
||||
countries not thus excluded. In such case, this License incorporates
|
||||
the limitation as if written in the body of this License.
|
||||
|
||||
9. The Free Software Foundation may publish revised and/or new versions
|
||||
of the General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Program
|
||||
specifies a version number of this License which applies to it and "any
|
||||
later version", you have the option of following the terms and conditions
|
||||
either of that version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number of
|
||||
this License, you may choose any version ever published by the Free Software
|
||||
Foundation.
|
||||
|
||||
10. If you wish to incorporate parts of the Program into other free
|
||||
programs whose distribution conditions are different, write to the author
|
||||
to ask for permission. For software which is copyrighted by the Free
|
||||
Software Foundation, write to the Free Software Foundation; we sometimes
|
||||
make exceptions for this. Our decision will be guided by the two goals
|
||||
of preserving the free status of all derivatives of our free software and
|
||||
of promoting the sharing and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
|
||||
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
|
||||
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
|
||||
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
|
||||
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
|
||||
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
|
||||
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
|
||||
REPAIR OR CORRECTION.
|
||||
|
||||
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
|
||||
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
|
||||
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
|
||||
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
|
||||
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
|
||||
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
|
||||
POSSIBILITY OF SUCH DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
convey the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program is interactive, make it output a short notice like this
|
||||
when it starts in an interactive mode:
|
||||
|
||||
Gnomovision version 69, Copyright (C) year name of author
|
||||
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, the commands you use may
|
||||
be called something other than `show w' and `show c'; they could even be
|
||||
mouse-clicks or menu items--whatever suits your program.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or your
|
||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||
necessary. Here is a sample; alter the names:
|
||||
|
||||
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
|
||||
`Gnomovision' (which makes passes at compilers) written by James Hacker.
|
||||
|
||||
<signature of Ty Coon>, 1 April 1989
|
||||
Ty Coon, President of Vice
|
||||
|
||||
This General Public License does not permit incorporating your program into
|
||||
proprietary programs. If your program is a subroutine library, you may
|
||||
consider it more useful to permit linking proprietary applications with the
|
||||
library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License.
|
||||
@@ -1,13 +0,0 @@
|
||||
ZeroTier One is licensed under the terms of the GNU General Public License
|
||||
version 3, which are available here:
|
||||
|
||||
http://gplv3.fsf.org/
|
||||
|
||||
Modification and redistribution of ZeroTier One is permitted in source form.
|
||||
Binary distribution is permitted provided all copyright notices remain
|
||||
intact and any modifications to the source code are also distributed.
|
||||
|
||||
ZeroTier One may not be embedded into any closed-source application (e.g. via
|
||||
linking), nor may closed-source derivatives be created, without a separately
|
||||
negotiated license from ZeroTier Networks LLC. See the terms of the GPLv3 for
|
||||
details.
|
||||
@@ -0,0 +1,63 @@
|
||||
ZeroTier Official Release Steps
|
||||
======
|
||||
|
||||
This is mostly for ZeroTier internal use, but others who want to do builds might find it helpful.
|
||||
|
||||
Note: Many of these steps will require GPG and other signing keys that are kept in cold storage and must be mounted.
|
||||
|
||||
# Bumping the Version and Preparing Installers
|
||||
|
||||
The version must be incremented in all of the following files:
|
||||
|
||||
/version.h
|
||||
/zerotier-one.spec
|
||||
/debian/changelog
|
||||
/ext/installfiles/mac/ZeroTier One.pkgproj
|
||||
/ext/installfiles/windows/chocolatey/zerotier-one.nuspec
|
||||
/ext/installfiles/windows/ZeroTier One.aip
|
||||
|
||||
The final .AIP file can only be edited on Windows with [Advanced Installer Enterprise](http://www.advancedinstaller.com/). In addition to incrementing the version be sure that a new product code is generated. (The "upgrade code" GUID on the other hand must never change.)
|
||||
|
||||
# Building for Supported Platforms
|
||||
|
||||
## Macintosh
|
||||
|
||||
Mac's easy. Just type:
|
||||
|
||||
make official
|
||||
|
||||
You will need [Packages](http://s.sudre.free.fr/Software/Packages/about.html) and our release signing key in the keychain.
|
||||
|
||||
## Linux
|
||||
|
||||
Mount the GPG key for *contact@zerotier.com* and then on an x86_64 box with a recent version of Docker and an Internet connection run:
|
||||
|
||||
make distclean
|
||||
cd linux-build-farm
|
||||
./build.sh
|
||||
|
||||
This will build i386 and x86_64 packages. Now ssh into our build Raspberry Pi and type `make debian` there to build the Raspbian armhf package. Copy it to `debian-jessie/` inside `linux-build-farm` so that it will be included in the repositories we generate. Now generate the YUM and APT repos:
|
||||
|
||||
rm -rf ~/.aptly*
|
||||
rm -rf /tmp/zt-rpm-repo
|
||||
./make-apt-repos.sh
|
||||
./make-rpm-repos.sh
|
||||
|
||||
This will require the passphrase for *contact@zerotier.com*.
|
||||
|
||||
The contents of ~/.aptly/public must be published as `debian/` on `download.zerotier.com`. The contents of /tmp/zt-rpm-repo are published as `redhat/` on same.
|
||||
|
||||
## Windows
|
||||
|
||||
First load the Visual Studio solution and rebuild the UI and ZeroTier One in both x64 and i386 `Release` mode. Then load [Advanced Installer Enterprise](http://www.advancedinstaller.com/), check that the version is correct, and build. The build will fail if any build artifacts are missing, and Windows must have our product singing key (from DigiCert) available to sign the resulting MSI file. The MSI must then be tested on at least a few different CLEAN Windows VMs to ensure that the installer is valid and properly signed.
|
||||
|
||||
*After the MSI is published to download.zerotier.com in the proper RELEASE/#.#.#/dist subfolder for its version* the Chocolatey package must be rebuilt and published. Open a command prompt, change to `ext/installfiles/windows/chocolatey`, and type `choco pack`. Then use `choco push` to push it to Chocolatey (API key required).
|
||||
|
||||
choco pack
|
||||
choco push zerotier-one.#.#.#.nupkg -s https://chocolatey.org/
|
||||
|
||||
Note that this does not cover rebuilding the drivers or their containing MSI projects, as this is typically not necessary and they are shipped in binary form in the repository for convenience.
|
||||
|
||||
## iOS, Android
|
||||
|
||||
... no docs here yet since this is done entirely out of band with regular installs.
|
||||
@@ -1,35 +1,51 @@
|
||||
ZeroTier One
|
||||
ZeroTier - A Planetary Ethernet Switch
|
||||
======
|
||||
|
||||
ZeroTier is a software defined networking layer for Earth.
|
||||
ZeroTier is a software-based managed Ethernet switch for planet Earth.
|
||||
|
||||
It can be used for on-premise network virtualization, as a peer to peer VPN for mobile teams, for hybrid or multi-data-center cloud deployments, or just about anywhere else secure software defined virtual networking is useful.
|
||||
It erases the LAN/WAN distinction and makes VPNs, tunnels, proxies, and other kludges arising from the inflexible nature of physical networks obsolete. Everything is encrypted end-to-end and traffic takes the most direct (peer to peer) path available.
|
||||
|
||||
ZeroTier One is our OS-level client service. It allows Mac, Linux, Windows, FreeBSD, and soon other types of clients to join ZeroTier virtual networks like conventional VPNs or VLANs. It can run on native systems, VMs, or containers (Docker, OpenVZ, etc.).
|
||||
This repository contains ZeroTier One, a service that provides ZeroTier network connectivity to devices running Windows, Mac, Linux, iOS, Android, and FreeBSD and makes joining virtual networks as easy as joining IRC or Slack channels. It also contains the OS-independent core ZeroTier protocol implementation in [node/](node/).
|
||||
|
||||
Visit [ZeroTier's site](https://www.zerotier.com/) for more information. You can also download professionally packaged binary installers/packages for a variety of supported OSes there if you don't want to build ZeroTier One from source.
|
||||
Visit [ZeroTier's site](https://www.zerotier.com/) for more information and [pre-built binary packages](https://www.zerotier.com/download.shtml). Apps for Android and iOS are available for free in the Google Play and Apple app stores.
|
||||
|
||||
### Getting Started
|
||||
|
||||
ZeroTier's basic operation is easy to understand. Devices have 10-digit *ZeroTier addresses* like `89e92ceee5` and networks have 16-digit network IDs like `8056c2e21c000001`. All it takes for a device to join a network is its 16-digit ID, and all it takes for a network to authorize a device is its 10-digit address. Everything else is automatic.
|
||||
|
||||
A "device" can be anything really: desktops, laptops, phones, servers, VMs/VPSes, containers, and even (soon) apps.
|
||||
|
||||
For testing we provide a public virtual network called *Earth* with network ID `8056c2e21c000001`. On Linux and Mac you can do this with:
|
||||
|
||||
sudo zerotier-cli join 8056c2e21c000001
|
||||
|
||||
Now wait about 30 seconds and check your system with `ip addr list` or `ifconfig`. You'll see a new interface whose name starts with *zt* and it should quickly get an IPv4 and an IPv6 address. Once you see it get an IP, try pinging `earth.zerotier.net` at `29.209.112.93`. If you've joined Earth from more than one system, try pinging your other machine.
|
||||
|
||||
*(IPv4 addresses for Earth are assigned from the block 28.0.0.0/7, which is not a part of the public Internet but is non-standard for private networks. It's used to avoid IP conflicts during testing. Your networks can run any IP addressing scheme you want.)*
|
||||
|
||||
If you don't want to belong to a giant Ethernet party line anymore, just type:
|
||||
|
||||
sudo zerotier-cli leave 8056c2e21c000001
|
||||
|
||||
The *zt* interface will disappear. You're no longer on the network.
|
||||
|
||||
To create networks of your own you'll need a network controller. You can use [our hosted controller at my.zerotier.com](https://my.zerotier.com) which is free for up to 100 devices on an unlimited number of networks, or you can build your own controller and run it through its local JSON API. See [README.md in controller/](controller/) for more information.
|
||||
|
||||
### Building from Source
|
||||
|
||||
For Mac, Linux, and BSD, just type "make" (or "gmake" on BSD). You won't need much installed; here are the requirements for various platforms:
|
||||
|
||||
* Mac: Xcode command line tools, and [Packages](http://s.sudre.free.fr/Software/Packages/about.html) if you want to build an OSX .pkg installer ("make mac-dist-pkg"). It should build on OSX 10.7 or newer.
|
||||
* Linux: gcc/g++ or clang/clang++ (Makefile will use clang by default if available.)
|
||||
* FreeBSD (and other BSD): C++ compiler (G++ usually) and GNU make (gmake).
|
||||
* **Mac**: Xcode command line tools. It should build on OSX 10.7 or newer.
|
||||
* **Linux**: gcc/g++ (4.9 or newer recommended) or clang/clang++ (3.4 or newer recommended) Makefile will use clang by default if available. The Linux build will auto-detect the presence of development headers for *json-parser*, *http-parser*, *li8bnatpmp*, and *libminiupnpc* and will link against the system libraries for these if they are present and recent enough. Otherwise the bundled versions in [ext/](ext/) will be used. Type `make install` to install the binaries and other files on the system, though this will not create init.d or systemd links.
|
||||
* **FreeBSD**: C++ compiler (G++ usually) and GNU make (gmake).
|
||||
|
||||
Each supported platform has its own *make-XXX.mk* file that contains the actual make rules for the platform. The right .mk file is included by the main Makefile based on the GNU make *OSTYPE* variable. Take a look at the .mk file for your platform for other targets, debug build rules, etc.
|
||||
|
||||
Windows, of course, is special. We build for Windows with Microsoft Visual Studio 2012 on Windows 7. A solution file is located in the *windows* subfolder. Newer versions of Visual Studio (and Windows) may work but haven't been tested. Older versions almost certainly will not, since they lack things like *stdint.h* and certain STL features. MinGW or other ports of gcc/clang to Windows should also work but haven't been tested. Build steps for Windows are a bit more complicated. For the moment you are on your own there.
|
||||
Typing `make selftest` will build a *zerotier-selftest* binary which unit tests various internals and reports on a few aspects of the build environment. It's a good idea to try this on novel platforms or architectures.
|
||||
|
||||
Mobile versions are in progress. They don't work yet, and in any case only the glue code will be included in this repository. The full mobile apps are in private repositories on our own git server.
|
||||
Windows, of course, is special. We build for Windows with Microsoft Visual Studio 2012 on Windows 7. A solution file is located in the *windows/* subfolder. Newer versions of Visual Studio (and Windows) may work but haven't been tested. Older versions almost certainly will not, since they lack things like *stdint.h* and certain STL features. MinGW or other ports of gcc/clang to Windows should also work but haven't been tested.
|
||||
|
||||
### Supported Platforms
|
||||
|
||||
CPU architecture shouldn't matter unless it's smaller than 32-bit or something really bizarre like a "middle-endian" processor. We have reports of ZeroTier One running on arm32, arm64, and MIPS. It builds and runs out of the box on Raspberry Pi, BeagleBone, BananaPi, and other ARM-based developer/hobbyist boards.
|
||||
|
||||
ZeroTier is written in C and C++ (C++03 / ISO/IEC 14882:2003) and uses data structures and algorithms from the C++03 STL. We do not use any C++11 features (yet), since we want to support a few old and embedded platforms that don't have C++11 compilers. You *will* require a compiler and headers new enough to support 64-bit integers (long long) and the *stdint.h* header. The latter could also be faked by adding defines for things like *uint32\_t*, *int64\_t*, etc.
|
||||
|
||||
Typing "make selftest" will build a *zerotier-selftest* binary which unit tests various internals and reports on a few aspects of the build environment. It's a good idea to try this on novel platforms or architectures.
|
||||
32 and 64 bit X86 and ARM (e.g. Raspberry Pi, Android) are officially supported. Community members have built for MIPS and Sparc without issues.
|
||||
|
||||
### Running
|
||||
|
||||
@@ -45,10 +61,10 @@ The service is controlled via the JSON API, which by default is available at 127
|
||||
|
||||
Here's where home folders live (by default) on each OS:
|
||||
|
||||
* Linux: /var/lib/zerotier-one
|
||||
* BSD: /var/db/zerotier-one
|
||||
* Mac: /Library/Application Support/ZeroTier/One
|
||||
* Windows: \\ProgramData\\ZeroTier\\One (That's for Windows 7. The base 'shared app data' folder might be different on different Windows versions.)
|
||||
* **Linux**: `/var/lib/zerotier-one`
|
||||
* **FreeBSD**: `/var/db/zerotier-one`
|
||||
* **Mac**: `/Library/Application Support/ZeroTier/One`
|
||||
* **Windows**: `\ProgramData\ZeroTier\One` (That's for Windows 7. The base 'shared app data' folder might be different on different Windows versions.)
|
||||
|
||||
Running ZeroTier One on a Mac is the same, but OSX requires a kernel extension. We ship a signed binary build of the ZeroTier tap device driver, which can be installed on Mac with:
|
||||
|
||||
@@ -56,107 +72,17 @@ Running ZeroTier One on a Mac is the same, but OSX requires a kernel extension.
|
||||
|
||||
This will create the home folder for Mac, place *tap.kext* there, and set its modes correctly to enable ZeroTier One to manage it with *kextload* and *kextunload*.
|
||||
|
||||
We recommend using our binary packages on Windows, since there are several prerequisites such as a tap driver that must be installed on the system *and* in the home folder.
|
||||
|
||||
### Joining A Network
|
||||
|
||||
ZeroTier virtual networks are identified by 16-digit hexadecimal network IDs, while devices are identified by 10-digit addresses. To get your address run:
|
||||
|
||||
sudo zerotier-cli status
|
||||
|
||||
(Use ./zerotier-cli if you're running it right from your build folder.)
|
||||
|
||||
You should see something like:
|
||||
|
||||
200 info ########## ONLINE #.#.#
|
||||
|
||||
That 10-digit hex code is you. It's derived via a one-way proof of work function from your cryptographic public key. Your public key can be found in *identity.public* in ZeroTier's home folder, while *identity.secret* contains your full identity including the secret portion of the key pair.
|
||||
|
||||
(The identity files define your device's *identity*. Moving them to another system will move that identity. Be careful when cloning virtual machines that have identities stored on them. If two devices have the same identity, they'll "fight" over it and you won't know which device will receive network packets.)
|
||||
|
||||
If you want to do a quick test, you can join [Earth](https://www.zerotier.com/earth.html). It's a global public network that anyone can join. Type:
|
||||
|
||||
sudo zerotier-cli join 8056c2e21c000001
|
||||
|
||||
Then:
|
||||
|
||||
sudo zerotier-cli listnetworks
|
||||
|
||||
At first it'll be in *REQUESTING\_CONFIGURATION* state. In a few seconds to a minute you should see something like:
|
||||
|
||||
200 listnetworks 8056c2e21c000001 earth.zerotier.net ##:##:##:##:##:## OK PUBLIC zt0 ##.##.##.##/##
|
||||
|
||||
Earth will assign you an IP address in the "unofficially available" globally unrouted 28.0.0.0/7 IP block so as to avoid conflicts with local networks. (Your networks can use any IP scheme, or can even leave IP addresses unmanaged.) Once you get an IP, you should be able to ping something:
|
||||
|
||||
ping earth.zerotier.net
|
||||
|
||||
Go to [http://earth.zerotier.net/](http://earth.zerotier.net/) to see a short little welcome page that will tell you your IP and Ethernet MAC address.
|
||||
|
||||
Earth is a public place. If you don't want to stick around run:
|
||||
|
||||
sudo zerotier-cli leave 8056c2e21c000001
|
||||
|
||||
The network (and associated interface) should be gone.
|
||||
|
||||
Networks are created and administrated by network controllers. Most users will want to use our hosted controllers. Visit [our web site](https://www.zerotier.com/) for more information. Later in this README there are brief instructions about building ZeroTier One with network controller support for those who want to try running their own.
|
||||
|
||||
Macintosh and Windows installers also install a GUI application.
|
||||
|
||||
### Installing
|
||||
|
||||
We don't have a "make install" rule quite yet. On Linux you can type:
|
||||
|
||||
make installer
|
||||
|
||||
This will build a binary that, when run, will install ZeroTier One on most current Linux distributions. We also have RPM and DEB build files in *ext/installfiles/linux* that wrap this installer in packages for RedHat/CentOS and Debian/Ubuntu derived distributions. If *rpmbuild* is present on the system, the RPM will be built. If *dpkg-deb* is present, the DEB package will be built.
|
||||
|
||||
On Mac the best way is to install [Packages](http://s.sudre.free.fr/Software/Packages/about.html) and use:
|
||||
|
||||
make mac-dist-pkg
|
||||
|
||||
This builds a .pkg file that can be installed.
|
||||
|
||||
In FreeBSD there is now an official .pkg in the FreeBSD repository. Type "pkg install zerotier". It can also be built and installed from source.
|
||||
|
||||
Linux/BSD and Mac installations have an *uninstall.sh* file in their ZeroTier home folder that cleanly removes ZeroTier One from the system. Run this with:
|
||||
|
||||
sudo /path/to/ZeroTier/home/folder/uninstall.sh
|
||||
|
||||
Windows installers are insane. We build our .MSI installers with [Advanced Installer Enterprise](http://www.advancedinstaller.com). The Advanced Installer project file is in *ext/installfiles/windows*. To avoid lasting psychological trauma we recommend leaving Windows installers alone and using the pre-built Windows binaries on our web site.
|
||||
|
||||
### Using ZeroTier One in Docker Containers
|
||||
|
||||
To run the ZeroTier One service in a Docker container, run it with "--device=/dev/net/tun --cap-add=NET_ADMIN". This will allow ZeroTier One to open a "tap" virtual network port inside the container.
|
||||
|
||||
Alternately, you can use Ethernet bridging to bridge the *docker0* device on your system to a ZeroTier virtual network. This allows you to run ZeroTier One on the host and bridge the entire Docker network backplane to a virtual network or other hosts.
|
||||
|
||||
We're working on better "official" Docker support. In the meantime there is a [user-contributed project here](https://github.com/davide/docker-zerotier).
|
||||
|
||||
### Building with Network Controller Support
|
||||
|
||||
**Warning: as of beta version 1.0.3 the new network controller is not heavily tested. We recommend waiting for 1.0.4 to deploy this in production.**
|
||||
|
||||
Network controllers are nodes responsible for issuing configurations and certificates to members of ZeroTier virtual networks. Most users won't need to run their own, so this code is by default not included in the ZeroTier One binary.
|
||||
|
||||
You can build a network controller on Linux or Mac with:
|
||||
|
||||
make ZT_ENABLE_NETWORK_CONTROLLER=1
|
||||
|
||||
This will build a version that contains the Sqlite-backed network controller and associated extensions to the JSON local service control API. You will need the development headers for sqlite3 installed. On Mac these ship as part of Xcode, while on Linux they'll be found in packages for the various distributions.
|
||||
|
||||
See the JSON API documentation in [service/](service/) for more information about how to control controllers.
|
||||
|
||||
### Troubleshooting
|
||||
|
||||
For most users, it just works.
|
||||
|
||||
If you are running a local system firewall, we recommend adding a rule permitting UDP port 9993 inbound and outbound. If you installed binaries for Windows this should be done automatically. Other platforms might require manual editing of local firewall rules depending on your configuration.
|
||||
|
||||
The Mac firewall can be founder under "Security" in System Preferences. Linux has a variety of firewall configuration systems and tools. If you're using Ubuntu's *ufw*, you can do this:
|
||||
The Mac firewall can be found under "Security" in System Preferences. Linux has a variety of firewall configuration systems and tools. If you're using Ubuntu's *ufw*, you can do this:
|
||||
|
||||
sudo ufw allow 9993/udp
|
||||
|
||||
On CentOS check */etc/sysconfig/iptables* for IPTables rules. For other distributions consult your distribution's documentation. You'll also have to check the UIs or documentation for commercial third party firewall applications like Little Snitch (Mac), McAfee Firewall Enterprise (Windows), etc. if you are running any of those. Some corporate environments might have centrally managed firewall software, so you might also have to contact IT.
|
||||
On CentOS check `/etc/sysconfig/iptables` for IPTables rules. For other distributions consult your distribution's documentation. You'll also have to check the UIs or documentation for commercial third party firewall applications like Little Snitch (Mac), McAfee Firewall Enterprise (Windows), etc. if you are running any of those. Some corporate environments might have centrally managed firewall software, so you might also have to contact IT.
|
||||
|
||||
ZeroTier One peers will automatically locate each other and communicate directly over a local wired LAN *if UDP port 9993 inbound is open*. If that port is filtered, they won't be able to see each others' LAN announcement packets. If you're experiencing poor performance between devices on the same physical network, check their firewall settings. Without LAN auto-location peers must attempt "loopback" NAT traversal, which sometimes fails and in any case requires that every packet traverse your external router twice.
|
||||
|
||||
@@ -168,7 +94,7 @@ If a firewall between you and the Internet blocks ZeroTier's UDP traffic, you wi
|
||||
|
||||
### Contributing
|
||||
|
||||
There are three main branches: **edge**, **test**, and **master**. Other branches may be for specific features, tests, or use cases. In general **edge** is "bleeding" and may or may not work, while **test** should be relatively stable and **master** is the latest tagged release. Pull requests should generally be done against **test** or **edge**, since pull requests against **master** may be working against a branch that is somewhat out of date.
|
||||
Please make pull requests against the `dev` branch. The `master` branch is release, and `edge` is for unstable and work in progress changes and is not likely to work.
|
||||
|
||||
### License
|
||||
|
||||
|
||||
|
After Width: | Height: | Size: 40 KiB |
|
After Width: | Height: | Size: 74 KiB |
|
After Width: | Height: | Size: 144 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 24 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 43 KiB |
|
After Width: | Height: | Size: 47 KiB |
|
After Width: | Height: | Size: 108 KiB |
|
After Width: | Height: | Size: 126 KiB |
@@ -1,153 +0,0 @@
|
||||
/*
|
||||
* ZeroTier One - Network Virtualization Everywhere
|
||||
* Copyright (C) 2011-2015 ZeroTier, Inc.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* --
|
||||
*
|
||||
* ZeroTier may be used and distributed under the terms of the GPLv3, which
|
||||
* are available at: http://www.gnu.org/licenses/gpl-3.0.html
|
||||
*
|
||||
* If you would like to embed ZeroTier into a commercial application or
|
||||
* redistribute it in a modified binary form, please contact ZeroTier Networks
|
||||
* LLC. Start here: http://www.zerotier.com/
|
||||
*/
|
||||
|
||||
#ifndef ZT_BWACCOUNT_HPP
|
||||
#define ZT_BWACCOUNT_HPP
|
||||
|
||||
#include "Constants.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include <stdint.h>
|
||||
#include <math.h>
|
||||
|
||||
#include "Utils.hpp"
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
#define round(x) ((x-floor(x))>0.5 ? ceil(x) : floor(x))
|
||||
#endif
|
||||
|
||||
namespace ZeroTier {
|
||||
|
||||
/**
|
||||
* Bandwidth account used for rate limiting multicast groups
|
||||
*
|
||||
* This is used to apply a bank account model to multicast groups. Each
|
||||
* multicast packet counts against a balance, which accrues at a given
|
||||
* rate in bytes per second. Debt is possible. These parameters are
|
||||
* configurable.
|
||||
*
|
||||
* A bank account model permits bursting behavior, which correctly models
|
||||
* how OSes and apps typically use multicast. It's common for things to
|
||||
* spew lots of multicast messages at once, wait a while, then do it
|
||||
* again. A consistent bandwidth limit model doesn't fit.
|
||||
*/
|
||||
class BandwidthAccount
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Create an uninitialized account
|
||||
*
|
||||
* init() must be called before this is used.
|
||||
*/
|
||||
BandwidthAccount() throw() {}
|
||||
|
||||
/**
|
||||
* Create and initialize
|
||||
*
|
||||
* @param preload Initial balance to place in account
|
||||
* @param maxb Maximum allowed balance (> 0)
|
||||
* @param acc Rate of accrual in bytes per second
|
||||
* @param now Current time
|
||||
*/
|
||||
BandwidthAccount(uint32_t preload,uint32_t maxb,uint32_t acc,uint64_t now)
|
||||
throw()
|
||||
{
|
||||
init(preload,maxb,acc,now);
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize or re-initialize account
|
||||
*
|
||||
* @param preload Initial balance to place in account
|
||||
* @param maxb Maximum allowed balance (> 0)
|
||||
* @param acc Rate of accrual in bytes per second
|
||||
* @param now Current time
|
||||
*/
|
||||
inline void init(uint32_t preload,uint32_t maxb,uint32_t acc,uint64_t now)
|
||||
throw()
|
||||
{
|
||||
_lastTime = ((double)now / 1000.0);
|
||||
_balance = preload;
|
||||
_maxBalance = maxb;
|
||||
_accrual = acc;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update and retrieve balance of this account
|
||||
*
|
||||
* @param now Current time
|
||||
* @return New balance updated from current clock
|
||||
*/
|
||||
inline uint32_t update(uint64_t now)
|
||||
throw()
|
||||
{
|
||||
double lt = _lastTime;
|
||||
double nowf = ((double)now / 1000.0);
|
||||
_lastTime = nowf;
|
||||
return (_balance = std::min(_maxBalance,(uint32_t)round((double)_balance + ((double)_accrual * (nowf - lt)))));
|
||||
}
|
||||
|
||||
/**
|
||||
* Update balance and conditionally deduct
|
||||
*
|
||||
* If the deduction amount fits, it is deducted after update. Otherwise
|
||||
* balance is updated and false is returned.
|
||||
*
|
||||
* @param amt Amount to deduct
|
||||
* @param now Current time
|
||||
* @return True if amount fit within balance and was deducted
|
||||
*/
|
||||
inline bool deduct(uint32_t amt,uint64_t now)
|
||||
throw()
|
||||
{
|
||||
if (update(now) >= amt) {
|
||||
_balance -= amt;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return Most recent balance without update
|
||||
*/
|
||||
inline uint32_t balance() const
|
||||
throw()
|
||||
{
|
||||
return _balance;
|
||||
}
|
||||
|
||||
private:
|
||||
double _lastTime;
|
||||
uint32_t _balance;
|
||||
uint32_t _maxBalance;
|
||||
uint32_t _accrual;
|
||||
};
|
||||
|
||||
} // namespace ZeroTier
|
||||
|
||||
#endif
|
||||
@@ -43,7 +43,6 @@
|
||||
#include <sys/cdefs.h>
|
||||
#include <sys/uio.h>
|
||||
#include <sys/param.h>
|
||||
#include <sys/sysctl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
|
||||