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||||
* text eol=lf
|
||||
+401
@@ -0,0 +1,401 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
# but not Directory.Build.rsp, as it configures directory-level build defaults
|
||||
!Directory.Build.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
*.ncb
|
||||
*.aps
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<UseArtifactsOutput>true</UseArtifactsOutput>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,10 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<AssemblyName>xdl</AssemblyName>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,14 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public sealed class AbiAddedAttribute(AttributeNode node) : IAttributeFactory<AbiAddedAttribute>
|
||||
{
|
||||
public Version Version { get; } = new(
|
||||
(int)(long)node.Arguments[0].Evaluate(),
|
||||
(int)(long)node.Arguments[1].Evaluate(),
|
||||
(int)(long)node.Arguments[2].Evaluate(),
|
||||
(int)(long)node.Arguments[3].Evaluate());
|
||||
|
||||
static string IAttributeFactory<AbiAddedAttribute>.Name => "added";
|
||||
|
||||
static AbiAddedAttribute IAttributeFactory<AbiAddedAttribute>.Create(AttributeNode node) => new(node);
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public sealed class AbiRemovedAttribute(AttributeNode node) : IAttributeFactory<AbiRemovedAttribute>
|
||||
{
|
||||
public Version Version { get; } = new(
|
||||
(int)(long)node.Arguments[0].Evaluate(),
|
||||
(int)(long)node.Arguments[1].Evaluate(),
|
||||
(int)(long)node.Arguments[2].Evaluate(),
|
||||
(int)(long)node.Arguments[3].Evaluate());
|
||||
|
||||
static string IAttributeFactory<AbiRemovedAttribute>.Name => "removed";
|
||||
|
||||
static AbiRemovedAttribute IAttributeFactory<AbiRemovedAttribute>.Create(AttributeNode node) => new(node);
|
||||
}
|
||||
@@ -0,0 +1,235 @@
|
||||
using System.CodeDom.Compiler;
|
||||
|
||||
namespace XDLCompiler;
|
||||
|
||||
public static class CFormatter
|
||||
{
|
||||
public static void Write(MemberNode node, TextWriter writer, Dictionary<string, string> remap)
|
||||
{
|
||||
if (node is FieldNode field)
|
||||
Write(field, writer, remap);
|
||||
else if (node is MethodNode method)
|
||||
Write(method, writer, remap);
|
||||
}
|
||||
|
||||
public static void Write(FieldNode node, TextWriter writer, Dictionary<string, string> remap)
|
||||
{
|
||||
if (Write(node.Type, writer, remap, node.Name) && !string.IsNullOrEmpty(node.Name))
|
||||
{
|
||||
if (node.Type is not ArrayTypeNode)
|
||||
{
|
||||
writer.Write(' ');
|
||||
}
|
||||
}
|
||||
|
||||
if (node.Type is not ArrayTypeNode)
|
||||
writer.Write(node.Name);
|
||||
|
||||
if (node.BitWidth != null)
|
||||
{
|
||||
writer.Write(" : ");
|
||||
writer.Write(node.BitWidth.Evaluate());
|
||||
}
|
||||
}
|
||||
|
||||
public static void Write(ParameterNode node, TextWriter writer, Dictionary<string, string> remap)
|
||||
{
|
||||
if (Write(node.Type, writer, remap, node.Name) && !string.IsNullOrEmpty(node.Name))
|
||||
{
|
||||
if (node.Type is not ArrayTypeNode)
|
||||
{
|
||||
writer.Write(' ');
|
||||
}
|
||||
}
|
||||
|
||||
if (node.Type is not ArrayTypeNode)
|
||||
{
|
||||
writer.Write(node.Name);
|
||||
}
|
||||
}
|
||||
|
||||
public static void Write(MethodNode node, TextWriter writer, Dictionary<string, string> remap)
|
||||
{
|
||||
if (node.IsStatic)
|
||||
writer.Write("static ");
|
||||
|
||||
if (node.ForceInline)
|
||||
writer.Write("FORCEINLINE ");
|
||||
|
||||
if (node.TryGetAttribute<RegReturnAttribute>(out _))
|
||||
{
|
||||
writer.Write("reg_return_t<");
|
||||
Write(node.Signature.ReturnType, writer, remap, identifier: null);
|
||||
writer.Write("> ");
|
||||
}
|
||||
else if (Write(node.Signature.ReturnType, writer, remap, identifier: null))
|
||||
{
|
||||
writer.Write(' ');
|
||||
}
|
||||
|
||||
writer.Write(node.Name);
|
||||
writer.Write('(');
|
||||
|
||||
for (int i = 0; i < node.Signature.Parameters.Length; i++)
|
||||
{
|
||||
if (i > 0)
|
||||
writer.Write(", ");
|
||||
|
||||
Write(node.Signature.Parameters[i], writer, remap);
|
||||
}
|
||||
|
||||
writer.Write(')');
|
||||
}
|
||||
|
||||
// Returns whether a space is needed to separate from an identifier
|
||||
|
||||
public static bool Write(TypeNode node, TextWriter writer, Dictionary<string, string> remap, string? identifier)
|
||||
{
|
||||
if (node is PointerOrReferenceTypeNode pointer)
|
||||
return Write(pointer, writer, remap, identifier);
|
||||
|
||||
if (node is NamedTypeNode named)
|
||||
return Write(named, writer, remap);
|
||||
|
||||
if (node is TypeDeclarationNode union)
|
||||
return Write(union, writer, remap);
|
||||
|
||||
if (node is ArrayTypeNode array)
|
||||
return Write(array, writer, remap, identifier);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool Write(TypeDeclarationNode node, TextWriter writer, Dictionary<string, string> remap)
|
||||
{
|
||||
return WriteCore(node, new IndentedTextWriter(writer), remap);
|
||||
|
||||
static bool WriteCore(TypeDeclarationNode node, IndentedTextWriter writer, Dictionary<string, string> remap)
|
||||
{
|
||||
writer.Write(node.DeclarationType);
|
||||
|
||||
if (!string.IsNullOrEmpty(node.Name))
|
||||
{
|
||||
writer.Write(' ');
|
||||
|
||||
if (remap.TryGetValue(node.Name, out var name))
|
||||
writer.Write(name);
|
||||
else
|
||||
writer.Write(node.Name);
|
||||
}
|
||||
|
||||
if (node.Members.IsDefault)
|
||||
return true;
|
||||
|
||||
writer.WriteLine();
|
||||
writer.WriteLine('{');
|
||||
writer.Indent++;
|
||||
|
||||
foreach (var member in node.Members)
|
||||
{
|
||||
Write(member, writer, remap);
|
||||
writer.WriteLine(';');
|
||||
}
|
||||
|
||||
writer.Indent--;
|
||||
writer.Write('}');
|
||||
|
||||
if (node.IsConst)
|
||||
{
|
||||
writer.Write(' ');
|
||||
writer.Write("const");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool Write(NamedTypeNode node, TextWriter writer, Dictionary<string, string> remap)
|
||||
{
|
||||
if (remap.TryGetValue(node.Name, out var name))
|
||||
writer.Write(name);
|
||||
else
|
||||
writer.Write(node.Name);
|
||||
|
||||
if (node.IsConst)
|
||||
writer.Write(" const");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool Write(PointerOrReferenceTypeNode node, TextWriter writer, Dictionary<string, string> remap, string? identifier)
|
||||
{
|
||||
if (node.ElementType is MethodTypeNode method)
|
||||
{
|
||||
Write(method.ReturnType, writer, remap, identifier);
|
||||
writer.Write('(');
|
||||
writer.Write(node is PointerTypeNode ? '*' : '&');
|
||||
|
||||
if (!string.IsNullOrEmpty(identifier))
|
||||
writer.Write(identifier);
|
||||
|
||||
writer.Write(')');
|
||||
writer.Write('(');
|
||||
|
||||
for (int i = 0; i < method.Parameters.Length; i++)
|
||||
{
|
||||
if (i > 0)
|
||||
writer.Write(", ");
|
||||
|
||||
Write(method.Parameters[i], writer, remap);
|
||||
}
|
||||
|
||||
writer.Write(')');
|
||||
|
||||
if (node.IsConst)
|
||||
writer.Write(" const");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Write(node.ElementType, writer, remap, identifier);
|
||||
|
||||
if (node.ElementType.IsConst || node.ElementType is not PointerOrReferenceTypeNode)
|
||||
writer.Write(' ');
|
||||
|
||||
writer.Write(node is PointerTypeNode ? '*' : '&');
|
||||
|
||||
if (node.IsConst)
|
||||
{
|
||||
writer.Write("const");
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool Write(ArrayTypeNode node, TextWriter writer, Dictionary<string, string> remap, string? identifier)
|
||||
{
|
||||
var elementType = node.ElementType;
|
||||
|
||||
while (elementType is ArrayTypeNode array)
|
||||
elementType = array.ElementType;
|
||||
|
||||
bool needSpace = Write(elementType, writer, remap, null);
|
||||
|
||||
if (!string.IsNullOrEmpty(identifier))
|
||||
{
|
||||
if (needSpace)
|
||||
writer.Write(' ');
|
||||
|
||||
writer.Write(identifier);
|
||||
}
|
||||
|
||||
for (var array = node; array != null; array = array.ElementType as ArrayTypeNode)
|
||||
{
|
||||
writer.Write('[');
|
||||
|
||||
if (array.Length != null)
|
||||
writer.Write(array.Length.Evaluate());
|
||||
|
||||
writer.Write(']');
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public sealed class ConditionalAttribute(AttributeNode node) : IAttributeFactory<ConditionalAttribute>
|
||||
{
|
||||
public string Condition { get; } = node.Arguments[0].Evaluate().ToString()!;
|
||||
|
||||
static string IAttributeFactory<ConditionalAttribute>.Name => "conditional";
|
||||
|
||||
static ConditionalAttribute IAttributeFactory<ConditionalAttribute>.Create(AttributeNode node) => new(node);
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public sealed class ForceAbiAttribute : IAttributeFactory<ForceAbiAttribute>
|
||||
{
|
||||
static string IAttributeFactory<ForceAbiAttribute>.Name => "force_abi";
|
||||
|
||||
static ForceAbiAttribute IAttributeFactory<ForceAbiAttribute>.Create(AttributeNode node) => new();
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,9 @@
|
||||
using XDLCompiler;
|
||||
|
||||
public interface IAttributeFactory<TAttribute>
|
||||
where TAttribute : IAttributeFactory<TAttribute>
|
||||
{
|
||||
static abstract string Name { get; }
|
||||
|
||||
static abstract TAttribute Create(AttributeNode node);
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public interface ISyntaxVisitor
|
||||
{
|
||||
void Visit(AttributeNode node);
|
||||
void Visit(InterfaceNode node);
|
||||
void Visit(EnumNode node);
|
||||
void Visit(UnionNode node);
|
||||
void Visit(StructNode node);
|
||||
void Visit(ClassNode node);
|
||||
void Visit(BaseTypeNode node);
|
||||
void Visit(MemberBlockNode node);
|
||||
void Visit(FieldNode node);
|
||||
void Visit(EnumMemberNode node);
|
||||
void Visit(MethodNode node);
|
||||
void Visit(ParameterNode node);
|
||||
void Visit(PointerTypeNode node);
|
||||
void Visit(ReferenceTypeNode node);
|
||||
void Visit(NamedTypeNode node);
|
||||
void Visit(MethodTypeNode node);
|
||||
void Visit(IdentifierExpressionNode node);
|
||||
void Visit(IntegerLiteralNode node);
|
||||
void Visit(StringLiteralNode node);
|
||||
void Visit(UnaryNegationNode node);
|
||||
void Visit(ArrayTypeNode node);
|
||||
void Visit(ImportNode node);
|
||||
}
|
||||
@@ -0,0 +1,144 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public static class MemoryExtensions
|
||||
{
|
||||
/// <summary>Truncates the span at the first occurrence of the specified value.</summary>
|
||||
public static ReadOnlySpan<T> TruncateAt<T>(this ReadOnlySpan<T> span, T value)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span.IndexOf(value);
|
||||
return index == -1 ? span : span[..index];
|
||||
}
|
||||
|
||||
/// <summary>Truncates the span at the first occurrence of the specified value.</summary>
|
||||
public static Span<T> TruncateAt<T>(this Span<T> span, T value)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span.IndexOf(value);
|
||||
return index == -1 ? span : span[..index];
|
||||
}
|
||||
|
||||
/// <summary>Truncates the span at the first occurrence of the specified value.</summary>
|
||||
public static ReadOnlySpan<T> TruncateAt<T>(this ReadOnlySpan<T> span, T value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span.IndexOf(value, startIndex);
|
||||
return index == -1 ? span : span[..index];
|
||||
}
|
||||
|
||||
/// <summary>Truncates the span at the first occurrence of the specified value.</summary>
|
||||
public static Span<T> TruncateAt<T>(this Span<T> span, T value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = ((ReadOnlySpan<T>)span).IndexOf(value, startIndex);
|
||||
return index == -1 ? span : span[..index];
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index of its first occurrence.</summary>
|
||||
public static int IndexOf<T>(this ReadOnlySpan<T> span, T value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span[startIndex..].IndexOf(value);
|
||||
return index == -1 ? -1 : startIndex + index;
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index following its first occurrence.</summary>
|
||||
public static int IndexAfter<T>(this ReadOnlySpan<T> span, T value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span[startIndex..].IndexOf(value);
|
||||
return index == -1 ? -1 : startIndex + index + 1;
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index of its first occurrence.</summary>
|
||||
public static int IndexOf<T>(this ReadOnlySpan<T> span, ReadOnlySpan<T> value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span[startIndex..].IndexOf(value);
|
||||
return index == -1 ? -1 : startIndex + index;
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index following its first occurrence.</summary>
|
||||
public static int IndexAfter<T>(this ReadOnlySpan<T> span, ReadOnlySpan<T> value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span[startIndex..].IndexOf(value);
|
||||
return index == -1 ? -1 : startIndex + index + value.Length;
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index of its last occurrence.</summary>
|
||||
public static int LastIndexOf<T>(this ReadOnlySpan<T> span, T value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span[startIndex..].LastIndexOf(value);
|
||||
return index == -1 ? -1 : startIndex + index;
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index of its last occurrence.</summary>
|
||||
public static int LastIndexOf<T>(this ReadOnlySpan<T> span, ReadOnlySpan<T> value, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span[startIndex..].LastIndexOf(value);
|
||||
return index == -1 ? -1 : startIndex + index;
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index of its first occurrence that is not preceded by <paramref name="escape"/>.</summary>
|
||||
public static int IndexOf<T>(this ReadOnlySpan<T> span, T value, T escape)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
return IndexOf(span, value, escape, startIndex: 0);
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index of its first occurrence that is not preceded by <paramref name="escape"/>.</summary>
|
||||
public static int IndexOf<T>(this ReadOnlySpan<T> span, T value, T escape, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = span.IndexOf(value, startIndex);
|
||||
|
||||
if (index <= 0)
|
||||
return index;
|
||||
|
||||
while (span[index - 1].Equals(escape))
|
||||
{
|
||||
int i;
|
||||
|
||||
// Count the number of escape characters.
|
||||
for (i = index - 2; i >= 0; i--)
|
||||
{
|
||||
if (!span[i].Equals(escape))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// If we have an even number of escape characters
|
||||
// preceding the value, the value is not escaped.
|
||||
if (((index - 1 - i) & 1) == 0)
|
||||
return index;
|
||||
else
|
||||
index = span.IndexOf(value, index + 1);
|
||||
|
||||
if (index == -1)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index following its first occurrence that is not preceded by <paramref name="escape"/>.</summary>
|
||||
public static int IndexAfter<T>(this ReadOnlySpan<T> span, T value, T escape)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
return IndexAfter(span, value, escape, startIndex: 0);
|
||||
}
|
||||
|
||||
/// <summary>Searches for the specified value and returns the index following its first occurrence that is not preceded by <paramref name="escape"/>.</summary>
|
||||
public static int IndexAfter<T>(this ReadOnlySpan<T> span, T value, T escape, int startIndex)
|
||||
where T : IEquatable<T>
|
||||
{
|
||||
int index = IndexOf(span, value, escape, startIndex);
|
||||
return index == -1 ? -1 : index + 1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public sealed class NoEmitAttribute : IAttributeFactory<NoEmitAttribute>
|
||||
{
|
||||
static string IAttributeFactory<NoEmitAttribute>.Name => "no_emit";
|
||||
|
||||
static NoEmitAttribute IAttributeFactory<NoEmitAttribute>.Create(AttributeNode node) => new();
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public sealed class NoUuidAttribute : IAttributeFactory<NoUuidAttribute>
|
||||
{
|
||||
static string IAttributeFactory<NoUuidAttribute>.Name => "no_uuid";
|
||||
|
||||
static NoUuidAttribute IAttributeFactory<NoUuidAttribute>.Create(AttributeNode node) => new();
|
||||
}
|
||||
@@ -0,0 +1,28 @@
|
||||
using XDLCompiler;
|
||||
using System.CodeDom.Compiler;
|
||||
|
||||
Run(args);
|
||||
|
||||
static void Run(string[] args)
|
||||
{
|
||||
if (args.Length < 2)
|
||||
{
|
||||
Console.WriteLine("usage: xdl input.xdl output_dir [factory_name]");
|
||||
return;
|
||||
}
|
||||
|
||||
var generator = new HeaderGenerator();
|
||||
var headerName = generator.GetHeaderName(args[0]);
|
||||
|
||||
using (var file = new StreamWriter(File.Create(Path.Combine(args[1], headerName))))
|
||||
using (var writer = new IndentedTextWriter(file))
|
||||
{
|
||||
generator.GenerateHeader(args[0], args.Length > 2 ? args[2] : null, writer);
|
||||
}
|
||||
|
||||
using (var file = new StreamWriter(File.Create(Path.Combine(args[1], "impls_" + headerName))))
|
||||
using (var writer = new IndentedTextWriter(file))
|
||||
{
|
||||
generator.GenerateImpls(writer);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace XDLCompiler;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct RawGuid
|
||||
{
|
||||
public int A;
|
||||
public short B;
|
||||
public short C;
|
||||
public byte D;
|
||||
public byte E;
|
||||
public byte F;
|
||||
public byte G;
|
||||
public byte H;
|
||||
public byte I;
|
||||
public byte J;
|
||||
public byte K;
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace XDLCompiler;
|
||||
|
||||
public sealed class RegReturnAttribute : IAttributeFactory<RegReturnAttribute>
|
||||
{
|
||||
static string IAttributeFactory<RegReturnAttribute>.Name => "reg_return";
|
||||
|
||||
static RegReturnAttribute IAttributeFactory<RegReturnAttribute>.Create(AttributeNode node) => new();
|
||||
}
|
||||
@@ -0,0 +1,275 @@
|
||||
using System.Collections.Immutable;
|
||||
|
||||
namespace XDLCompiler;
|
||||
|
||||
/// <summary></summary>
|
||||
public interface INamedNode
|
||||
{
|
||||
string? Name { get; }
|
||||
}
|
||||
|
||||
/// <summary></summary>
|
||||
public interface IAttributableNode
|
||||
{
|
||||
ImmutableArray<AttributeNode> Attributes { get; }
|
||||
}
|
||||
|
||||
/// <summary>Base class for all syntax nodes.</summary>
|
||||
public abstract record SyntaxNode
|
||||
{
|
||||
/// <summary>Accepts a visitor for traversing the syntax tree</summary>
|
||||
public abstract void Accept(ISyntaxVisitor visitor);
|
||||
}
|
||||
|
||||
public sealed record ImportNode(StringLiteralNode FileName) : SyntaxNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>A syntax node representing an attribute.</summary>
|
||||
public sealed record AttributeNode(ImmutableArray<ExpressionNode> Arguments, string Name) : SyntaxNode, INamedNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public abstract record TypeDeclarationNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string? Name,
|
||||
ImmutableArray<BaseTypeNode> BaseTypes,
|
||||
ImmutableArray<MemberNode> Members,
|
||||
bool IsConst = false) : TypeNode(IsConst), IAttributableNode, INamedNode
|
||||
{
|
||||
public abstract string DeclarationType { get; }
|
||||
}
|
||||
|
||||
public sealed record EnumMemberNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string Name,
|
||||
ExpressionNode? Value) : MemberNode(Attributes, Name)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record EnumNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string? Name,
|
||||
BaseTypeNode? BaseType,
|
||||
ImmutableArray<EnumMemberNode> EnumMembers,
|
||||
bool IsConst = false) : TypeDeclarationNode(Attributes, Name, BaseType != null ? [BaseType] : [], [..EnumMembers], IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string DeclarationType => "enum";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record InterfaceNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string Name,
|
||||
ImmutableArray<BaseTypeNode> BaseTypes,
|
||||
ImmutableArray<MemberNode> Members,
|
||||
bool IsConst = false) : TypeDeclarationNode(Attributes, Name, BaseTypes, Members, IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string DeclarationType => "interface";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record UnionNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string? Name,
|
||||
ImmutableArray<BaseTypeNode> BaseTypes,
|
||||
ImmutableArray<MemberNode> Members,
|
||||
bool IsConst = false) : TypeDeclarationNode(Attributes, Name, BaseTypes, Members, IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string DeclarationType => "union";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record StructNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string? Name,
|
||||
ImmutableArray<BaseTypeNode> BaseTypes,
|
||||
ImmutableArray<MemberNode> Members,
|
||||
bool IsConst = false) : TypeDeclarationNode(Attributes, Name, BaseTypes, Members, IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string DeclarationType => "struct";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record ClassNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string? Name,
|
||||
ImmutableArray<BaseTypeNode> BaseTypes,
|
||||
ImmutableArray<MemberNode> Members,
|
||||
bool IsConst = false) : TypeDeclarationNode(Attributes, Name, BaseTypes, Members, IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override string DeclarationType => "class";
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>Represents a base type in a type hierarchy.</summary>
|
||||
public sealed record BaseTypeNode(ImmutableArray<AttributeNode> Attributes, string Name) : SyntaxNode, IAttributableNode, INamedNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>Base class for nodes representing members of a type.</summary>
|
||||
public abstract record MemberNode(ImmutableArray<AttributeNode> Attributes, string? Name, bool IsStatic = false) : SyntaxNode, IAttributableNode, INamedNode
|
||||
{
|
||||
}
|
||||
|
||||
public sealed record MemberBlockNode(ImmutableArray<AttributeNode> Attributes, ImmutableArray<MemberNode> Members) : MemberNode(Attributes, string.Empty, false)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>A syntax node representing a field on a type.</summary>
|
||||
public sealed record FieldNode(ImmutableArray<AttributeNode> Attributes, string? Name, TypeNode Type, ExpressionNode? BitWidth, bool IsStatic = false) : MemberNode(Attributes, Name, IsStatic)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record MethodTypeNode(
|
||||
TypeNode ReturnType,
|
||||
ImmutableArray<ParameterNode> Parameters,
|
||||
bool IsConst = false) : TypeNode(IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>A syntax node representing a method on a type.</summary>
|
||||
public sealed record MethodNode(
|
||||
ImmutableArray<AttributeNode> Attributes,
|
||||
string Name,
|
||||
MethodTypeNode Signature,
|
||||
bool IsStatic = false,
|
||||
bool ForceInline = false) : MemberNode(Attributes, Name, IsStatic)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>A dummy node representing the end of a member block, for member enumeration.</summary>
|
||||
public sealed record MemberBlockEndNode(MemberBlockNode Block) : MemberNode([], null)
|
||||
{
|
||||
public override void Accept(ISyntaxVisitor visitor)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>A syntax mode representing a method parameter.</summary>
|
||||
public sealed record ParameterNode(ImmutableArray<AttributeNode> Attributes, TypeNode Type, string? Name) : SyntaxNode, IAttributableNode, INamedNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>Base class for all type reference nodes.</summary>
|
||||
public abstract record TypeNode(bool IsConst = false) : SyntaxNode
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>A syntax node representing a reference to a named type.</summary>
|
||||
public sealed record NamedTypeNode(string Name, bool IsConst = false) : TypeNode(IsConst), INamedNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public abstract record PointerOrReferenceTypeNode(TypeNode ElementType, bool IsConst = false) : TypeNode(IsConst)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>A syntax node representing a typed pointer.</summary>
|
||||
public sealed record PointerTypeNode(TypeNode ElementType, bool IsConst = false) : PointerOrReferenceTypeNode(ElementType, IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>A syntax node representing a typed reference.</summary>
|
||||
public sealed record ReferenceTypeNode(TypeNode ElementType, bool IsConst = false) : PointerOrReferenceTypeNode(ElementType, IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record ArrayTypeNode(TypeNode ElementType, ExpressionNode? Length, bool IsConst = false) : TypeNode(IsConst)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
/// <summary>Base class for all expression nodes.</summary>
|
||||
public abstract record ExpressionNode : SyntaxNode
|
||||
{
|
||||
/// <summary>Evaluates a constant expression.</summary>
|
||||
public abstract object Evaluate();
|
||||
}
|
||||
|
||||
public abstract record LiteralNode : ExpressionNode
|
||||
{
|
||||
}
|
||||
|
||||
public sealed record StringLiteralNode(string Value) : LiteralNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override object Evaluate() => ToString();
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override string ToString() => Value[1..^1]; // TODO: escape chars
|
||||
}
|
||||
|
||||
public sealed record IntegerLiteralNode(long Value) : LiteralNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override object Evaluate() => Value;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public sealed record IdentifierExpressionNode(string Name) : ExpressionNode
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override object Evaluate() => Name;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
|
||||
public abstract record UnaryExpressionNode(ExpressionNode Operand) : ExpressionNode
|
||||
{
|
||||
}
|
||||
|
||||
public sealed record UnaryNegationNode(ExpressionNode Operand) : UnaryExpressionNode(Operand)
|
||||
{
|
||||
/// <inheritdoc/>
|
||||
public override object Evaluate() => -(long)Operand.Evaluate();
|
||||
|
||||
/// <inheritdoc/>
|
||||
public override void Accept(ISyntaxVisitor visitor) => visitor.Visit(this);
|
||||
}
|
||||
@@ -0,0 +1,111 @@
|
||||
using XDLCompiler;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Collections.Immutable;
|
||||
|
||||
public static class SyntaxNodeExtensions
|
||||
{
|
||||
private static readonly Version s_Version0 = new(0, 0, 0, 0);
|
||||
|
||||
public static bool TryGetAttribute<TAttribute>(this IAttributableNode node, [NotNullWhen(true)] out TAttribute? attribute)
|
||||
where TAttribute : class, IAttributeFactory<TAttribute>
|
||||
{
|
||||
foreach (var attributeNode in node.Attributes)
|
||||
{
|
||||
if (attributeNode.TryGetAttribute(out attribute))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
attribute = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool TryGetAttribute<TAttribute>(this AttributeNode node, [NotNullWhen(true)] out TAttribute? attribute)
|
||||
where TAttribute : class, IAttributeFactory<TAttribute>
|
||||
{
|
||||
if (node.Name == TAttribute.Name)
|
||||
{
|
||||
attribute = TAttribute.Create(node);
|
||||
return true;
|
||||
}
|
||||
|
||||
attribute = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool Exists(this IAttributableNode node, Version? version)
|
||||
{
|
||||
version ??= s_Version0;
|
||||
|
||||
if (node.TryGetAttribute(out AbiAddedAttribute? added) && added.Version > version)
|
||||
return false;
|
||||
|
||||
if (node.TryGetAttribute(out AbiRemovedAttribute? removed) && removed.Version <= version)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static IEnumerable<MemberNode> EnumerateAllMembers(this TypeDeclarationNode node, bool includeBlocks = false)
|
||||
{
|
||||
return EnumerateAllMembers(node.Members, includeBlocks);
|
||||
}
|
||||
|
||||
public static IEnumerable<MemberNode> EnumerateMembers(this TypeDeclarationNode node, Version? abi, bool includeBlocks = false)
|
||||
{
|
||||
return EnumerateMembers(node.Members, abi, includeBlocks);
|
||||
}
|
||||
|
||||
private static IEnumerable<MemberNode> EnumerateAllMembers(ImmutableArray<MemberNode> members, bool includeBlocks)
|
||||
{
|
||||
foreach (var member in members)
|
||||
{
|
||||
if (member is MemberBlockNode block)
|
||||
{
|
||||
if (includeBlocks)
|
||||
yield return block;
|
||||
|
||||
foreach (var node in EnumerateAllMembers(block.Members, includeBlocks))
|
||||
yield return node;
|
||||
|
||||
if (includeBlocks)
|
||||
yield return new MemberBlockEndNode(block);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
yield return member;
|
||||
}
|
||||
}
|
||||
|
||||
private static IEnumerable<MemberNode> EnumerateMembers(ImmutableArray<MemberNode> members, Version? abi, bool includeBlocks)
|
||||
{
|
||||
foreach (var member in members)
|
||||
{
|
||||
if (!member.Exists(abi))
|
||||
continue;
|
||||
|
||||
if (member is MemberBlockNode block)
|
||||
{
|
||||
if (includeBlocks)
|
||||
yield return block;
|
||||
|
||||
foreach (var node in EnumerateAllMembers(block.Members, includeBlocks))
|
||||
{
|
||||
if (!node.Exists(abi))
|
||||
continue;
|
||||
|
||||
yield return node;
|
||||
}
|
||||
|
||||
if (includeBlocks)
|
||||
yield return new MemberBlockEndNode(block);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
yield return member;
|
||||
}
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user