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Author SHA1 Message Date
Justin Mitchell bf9fea5923 Fix image decode overflow and viewport clipping issues
Prevent integer overflow when validating large image dimensions by using 64-bit arithmetic. Add periodic yielding during JPEG/PNG decode to prevent watchdog timeouts on multi-second operations. Clamp image top margins to prevent full-height images from overflowing page bottom and failing bounds checks. Increase max source pixels from 3MP to 8MP to support high-resolution ebook covers while keeping decode times reasonable.
2026-08-10 14:48:47 -04:00
114 changed files with 4017 additions and 6668 deletions

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@@ -1 +1 @@
.skills/SKILL.md
/home/urit/Documents/CrossPoint/crosspoint-reader/.skills/SKILL.md
+2 -2
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@@ -36,7 +36,7 @@ CrossPoint is open-source e-reader firmware - community-built, fully hackable, f
- OPDS browser with saved servers (up to 8), search, pagination, and direct download
- OTA update checks and installs from GitHub releases
- **Customization**: multiple themes (Classic, Lyra, Lyra Extended, RoundedRaff), sleep screen modes including transparent overlays, front/side button remapping, status bar controls, power-button behavior, refresh cadence, and more.
- **Customization**: multiple themes (Classic, Lyra, Lyra Extended, RoundedRaff), sleep screen modes, front/side button remapping, status bar controls, power-button behavior, refresh cadence, and more.
- **Localization**: 24 UI languages and counting. RTL support.
@@ -136,7 +136,7 @@ Conversion runs the firmware repo's `lib/EpdFont/scripts/fontconvert_sdcard.py`
- [Web server endpoints](./docs/webserver-endpoints.md)
- [Project scope](./SCOPE.md)
- [Contributing docs](./docs/contributing/README.md)
- [Touch and UI development](./docs/contributing/touch-and-ui.md) - how to build new screens on the FreeInkUI activity bases (UiListActivity and friends), plus build envs for the non-Xteink touch devices
- [Touch and UI development](./docs/contributing/touch-and-ui.md) - FreeInkUI components for new screens, the touch bridge for existing ones, and build envs for the non-Xteink touch devices
---
+4 -14
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@@ -186,7 +186,7 @@ The Settings screen allows you to configure the device's behavior. There are a f
- "None" - A blank screen
- "Cover + Custom" - The book cover image while actively reading, falls back to "Custom" behavior otherwise
- "Quick resume" - The text of the last page read will be displayed on the sleep screen and a moon icon is shown on the edge of the screen. Waking up the device will return to the same page of the opened book. This is useful for quickly resuming reading without waiting for the device to fully wake up and load the book.
- "Transparent" - A transparent overlay image drawn over the current screen; see [Sleep Screen](#37-sleep-screen) below for more information
- **Sleep Screen Cover Mode**: How to display the book cover when "Cover" sleep screen is selected:
- "Fit" (default) - Scale the image down to fit centered on the screen, padding with white borders as necessary
@@ -501,7 +501,6 @@ The **Sleep Screen** setting controls what is displayed when the device goes to
| **Custom** | A custom image from the SD card (see below). Falls back to **Dark** if no custom image is found. |
| **Cover** | The cover of the currently open book. Falls back to **Dark** if no book is open. |
| **Cover + Custom** | The cover of the currently open book, shown only while actively reading. Falls back to **Custom** behavior when not reading. |
| **Transparent** | A BMP overlay drawn over the current screen. Supports alpha transparency in 32-bit BGRA images and treats white as transparent in regular BMPs. Falls back to **Dark** if no valid overlay image is found. |
| **None** | A blank screen. |
#### Cover settings
@@ -516,21 +515,12 @@ When using **Cover** or **Cover + Custom**, two additional settings apply:
To use custom sleep images, set the sleep screen mode to **Custom** or **Cover + Custom**, then place images on the SD card:
- **Multiple Images (recommended):** Create a `.sleep` directory in the root of the SD card and place any number of `.bmp` images inside. One will be randomly selected each time the device sleeps. (A directory named `sleep` is also accepted as a fallback.)
- **Single Image:** Place a file named `sleep.bmp` in the root directory. This takes priority over the `.sleep`/`sleep` directories.
#### Transparent overlay images
To use transparent sleep overlays, set the sleep screen mode to **Transparent**, then place BMP files on the SD card:
- **Multiple Images (recommended):** Create a `.sleep-overlay` directory in the root of the SD card and place any number of valid overlay `.bmp` images inside. One will be randomly selected each time the device sleeps. A directory named `sleep-overlay` is also accepted as a fallback.
- **Single Image:** Place a file named `sleep-overlay.bmp` in the root directory. This takes priority over the `.sleep-overlay`/`sleep-overlay` directories.
Transparent overlay files are intentionally separate from normal sleep images. Regular BMP formats supported by CrossPoint are accepted; white pixels leave the existing screen unchanged. For per-pixel alpha transparency, use a 32-bit BGRA BMP with both visible and non-opaque pixels. Opaque white pixels in these alpha images erase the content behind them.
- **Single Image:** Place a file named `sleep.bmp` in the root directory. This is used as a fallback if no valid images are found in the `.sleep`/`sleep` directory.
> [!TIP]
> For best results:
> - For non-transparent **Custom** mode, use uncompressed BMP files with 24-bit color depth.
> - For **Transparent** mode, use a regular BMP for white-as-transparent artwork or an uncompressed 32-bit BGRA BMP for per-pixel alpha.
>
> - Use uncompressed BMP files with 24-bit color depth
> - X4: Use a resolution of 480x800 pixels to match the device's screen resolution.
> - X3: Use a resolution of 528x792 pixels to match the device's screen resolution.
+113 -94
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@@ -1,88 +1,23 @@
# Touch and UI Development
CrossPoint runs on touch devices (Seeed Sticky, M5Paper, LilyGo T5) alongside the button-only Xteink X3/X4. Every screen must work with both input styles.
CrossPoint now runs on touch devices (Seeed Sticky, M5Paper, LilyGo T5) alongside the button-only Xteink X3/X4. Every screen must work with both input styles. There are two supported ways to get there:
**There is one supported way to build a new screen: FreeInkUI, hosted through the firmware base classes below.** Touch hit-testing, tap highlighting, long-press, swipe scrolling, and button focus navigation all come from the shared stack; you never hand-roll coordinate math.
1. **New screens: build them with FreeInkUI components.** Touch hit-testing, tap highlighting, long-press, and button focus navigation come with the component; you never hand-roll coordinate math.
2. **Existing screens and in-flight features: use the MappedInputManager touch bridge.** A small set of helpers adds tap/hold/swipe support to hand-rolled rendering without restructuring the activity.
The old bridge helpers (`rowTouch`, `colTouch`, `wasTapInRect`, manual rect `contains()` checks) are legacy. They survive only for the two remaining hand-rolled surfaces (the theme-driven home screen and the reader page) and must not appear in new code. PRs that add new uses will be asked to convert.
If you are starting a new activity, use FreeInkUI. If you have a feature branch with a hand-rolled screen already working on buttons, use the bridge; do not rewrite mid-flight.
---
## Picking the right host
## Path 1: New screens with FreeInkUI
| Your screen is... | Use | In-tree reference |
|---|---|---|
| A single list of rows | subclass `UiListActivity` | [`LanguageSelectActivity`](../../src/activities/settings/LanguageSelectActivity.cpp) (minimal), [`RecentBooksActivity`](../../src/activities/home/RecentBooksActivity.cpp) (long-press) |
| Tabbed lists | subclass `UiTabListActivity` | [`SettingsActivity`](../../src/activities/settings/SettingsActivity.cpp) |
| Custom FUI layout (sliders, prompts, state machines) | inherit `UiAppHost` directly | [`EpubReaderPercentSelectionActivity`](../../src/activities/reader/EpubReaderPercentSelectionActivity.cpp), [`WifiSelectionActivity`](../../src/activities/network/WifiSelectionActivity.cpp) |
| A modal picker or confirm inside a legacy activity | `OptionPopup` (or push `ConfirmationActivity`) | [`OtaUpdateActivity`](../../src/activities/settings/OtaUpdateActivity.cpp) |
| A Yes/No prompt inside a FUI screen | build `fui::optionDialog` into the screen | `WifiSelectionActivity::buildPromptDialog` |
FreeInkUI (`freeink-sdk/libs/ui/FreeInkUI`, namespace `freeink::ui`) is an immediate-mode component library. The core idea:
All four paths route input through the same SDK interaction table, so touch and physical buttons fire the same actions with no per-screen coordinate code.
- While a component renders, it registers its tappable areas ("hit rects") into the frame's interaction buffer via `Frame::hit(rect, action, value, inputMask, state)`.
- Each loop you build an `InputSnapshot` from the input manager and route it against that buffer. If a tap (or mapped button press) lands in a registered rect, the routed `ActionEvent` tells you which action fired and with what value.
- Components query `frame.stateFor(action, value)` while painting, so touch-down highlight and focus states render correctly without any per-activity code.
## The hosting stack
`UiAppHost` ([src/components/UiAppHost.h](../../src/components/UiAppHost.h)) owns what every FUI screen shares: the font-bound render target, the `FreeInkApp`, and the `uiReady` handshake that lets the loop task route touch snapshots against the interaction table the render task rebuilds. Never re-implement that handshake; it is a cross-task protocol and lives in exactly one place.
`UiListActivity` ([src/activities/UiListActivity.h](../../src/activities/UiListActivity.h)) layers the list protocol on top: swipes scroll the viewport without moving the selection, buttons move the selection and pull the viewport along (`fui::ListNav`), plus the render skeleton (header chrome, app, footer hints). `UiTabListActivity` is the tab-bar sibling; its selection ring puts the tab bar at position 0 and the rows after it.
### New list screen skeleton
Subclasses supply the data; the base owns the loop. The whole contract:
```cpp
class MyListActivity final : public UiListActivity {
public:
MyListActivity(GfxRenderer& r, MappedInputManager& in) : UiListActivity("MyList", r, in) {}
private:
std::vector<Entry> entries; // the activity's data, loaded in onEnter
std::vector<fui::ListItem> rows; // activity-owned row cache: rebuilt only when entries changes, reused every render
int listCount() const override { return entries.size(); }
const char* headerTitle() const override { return tr(STR_MY_TITLE); }
void onEnter() override {
UiListActivity::onEnter();
entries = /* ... load from wherever ... */;
rebuildRows();
}
// Called whenever entries changes (here, only onEnter; a mutable list would
// also call this after any add/remove). NOT called from buildScreen().
void rebuildRows() {
rows.clear();
rows.reserve(entries.size());
// ... one fui::ListItem per entry (label, actionValue = index) ...
}
void buildScreen(UiScreen& screen) override {
// set content margin from the theme safe area, then:
fui::ListProps props;
props.items = rows.data();
props.count = rows.size();
props.action = ACTION_ROW;
props.inputMask = fui::InputTouch; // physical buttons stay in the base loop
syncListViewport(screen, props); // selection/viewport handoff, always right before list()
screen.list(props);
}
void activateIndex(int index) override {
app.clearTapFlash(); // leaving the screen: a lingering flash would gray the next render
// ... open the thing ...
}
};
```
See [`FileBrowserActivity`](../../src/activities/home/FileBrowserActivity.cpp)'s `rebuildRowItems()` for this pattern applied to a directory listing that can run into the hundreds of entries, and `LanguageSelectActivity.cpp` for the rest of the skeleton (content-margin math, footer, etc.) — note that file still builds its row vector locally inside `buildScreen()`; match `FileBrowserActivity`, not that file, for the row cache. Optional overrides: `onRowLongPress(index)`, `drawFooter()`, `handleButtons()` for extra physical-button handling, and `ACTION_USER`-and-up action ids for non-row elements (register handlers in `onEnter` after the base's).
### Rules that apply to every FUI screen
- Register actions with `app.on(...)` in `onEnter` (after `resetUi()` for direct `UiAppHost` users). Handlers receive a `void* user` you cast back to the activity.
- Handlers that leave the current screen call `app.clearTapFlash()` first.
- Theme tokens are shared and bound by `resetUi()`; never call `app.setTheme` yourself. Metrics flow from the active UITheme through [`UIThemeTokens.h`](../../src/components/UIThemeTokens.h), including the per-board bezel insets that keep scrollbars visible.
- `TextStyle.maxLines` defaults to 1 and truncates with an ellipsis. Set `maxLines` explicitly on any dialog headline or message that can wrap.
- Everything stays allocation-free in steady state. A local `std::vector` inside `buildScreen()` is **not** allocation-free even with `reserve()` first: it starts at zero capacity on every call, `reserve()` allocates, and the destructor frees that storage before the call returns — real allocator work and fragmentation risk on every repaint (cursor move, tap flash, ...), not just on data changes. Build `ListItem` rows into activity-owned storage instead, reserved once when the underlying data loads (`onEnter()`/a `load*()` — see the skeleton above and `FileBrowserActivity::rebuildRowItems()`), and reused unchanged by every `buildScreen()` call. Use a fixed-capacity array (e.g. `ListItem rows[MAX]`, as `OptionPopup` and `KOReaderSyncActivity`'s action rows do) when the count is small and bounded. Do not hold FUI `props` across renders — only the row storage they point into.
You get touch, hold highlighting, long-press, minimum touch-target sizing, and orientation-aware coordinates for free. The same action IDs fire from physical buttons, so one code path serves both input styles.
### Component inventory
@@ -98,11 +33,106 @@ All under `freeink-sdk/libs/ui/FreeInkUI/include/components/`:
| Media | `book-card`, `cover-grid`, `cover-carousel`, `metric-card` |
| Text | `text-field`, `text-area` |
One exception to "always go through a host": `KeyboardEntryActivity` drives the keyboard component with a raw `fui::Frame` and `TouchHoldRouter` because per-key hold repeat needs its own routing. If you think your screen needs that, raise it in the PR first.
### Integration skeleton
The in-tree reference is [`src/activities/util/KeyboardEntryActivity.cpp`](../../src/activities/util/KeyboardEntryActivity.cpp); it drives the FreeInkUI keyboard component inside a normal Activity. The shape:
```cpp
#include <FreeInkUIGfxRenderer.h>
namespace fui = freeink::ui;
// Render step: draw the component and (re)register its hit rects.
fui::GfxRendererTarget target(renderer); // adapts GfxRenderer to FreeInkUI's DrawTarget
target.setFont(fui::GfxRendererTarget::FONT_BODY, UI_12_FONT_ID);
const fui::DeviceContext device = target.deviceContext(); // orientation, safe area, touch sizing
fui::Frame<48> frame(target, device, fui::InputSnapshot{}, interactions); // 48 = max hit rects
fui::KeyboardProps props;
props.layout = &currentLayout();
props.keyAction = ACTION_KEY; // one action id; the key is the event value
props.inputMask = fui::InputTouch | fui::InputLongPress;
fui::keyboard(frame, kbRect, props); // draws AND registers hit rects
```
```cpp
// Input step (each loop): feed touch state, act on routed events.
int tx, ty, tapX, tapY, hx, hy;
const bool pressedDown = mappedInput.wasScreenTouchDown(tx, ty);
const bool tapped = mappedInput.wasScreenTapped(tapX, tapY);
const bool inContact = mappedInput.isScreenTouchHeld(hx, hy);
const auto result = touchRouter.update(interactions, pressedDown, tx, ty,
tapped, tapX, tapY, inContact, millis());
if (result.event) {
activateValue(result.event.value, result.event.longPress);
requestUpdate();
} else if (result.activeChanged) {
requestUpdate(); // repaint touch-down highlight
}
```
Notes:
- `Frame<N>` is templated on the max number of hit rects; the buffer is stack/static, no heap.
- `fui::TouchHoldRouter` (see `components/keyboard/keyboard.h`) synthesizes long-press while the finger is still down and swallows the eventual release. Use it whenever a component distinguishes tap from long-press.
- For simpler screens without long-press, `FreeInkApp` / `Screen<N>` (`FreeInkApp.h`) is the ergonomic layer: it owns the interaction buffer, offers a top-to-bottom builder (`takeTop`, footer helpers, etc.), and its `render(input)` call routes the snapshot and dispatches registered action callbacks in one step. `snapshotFrom(input, device)` in `FreeInkUIInputManager.h` builds the `InputSnapshot` with orientation-aware touch mapping.
- Everything stays allocation-free and works on the button-only devices unchanged: physical buttons route through the same interaction table via each hit rect's `inputMask`.
---
## Global gestures: do not reimplement these
## Path 2: Adding touch to existing hand-rolled screens
For activities that draw their own rows, menus, and buttons, `MappedInputManager` ([src/MappedInputManager.h](../../src/MappedInputManager.h)) exposes bridge helpers. They all return **logical screen coordinates** (orientation already applied via `GfxRenderer::tapToLogical`); never touch raw normalized panel coordinates or the SDK `InputManager` directly.
| Helper | Use for |
|---|---|
| `wasScreenTapped(x, y)` | A completed tap (press + release), with logical coords |
| `wasScreenTouchDown(x, y)` | Touch-down (held > 90 ms, not yet released): draw selection highlight |
| `isScreenTouchHeld(x, y)` | Live contact position while the finger is down (drag tracking) |
| `wasTapInRect(x, y, w, h)` | One-off hit test on a rectangle (a single button, a banner) |
| `wasListItemTapped(index, count, selected, listTop, listHeight, hasSubtitle)` | Taps on a standard UITheme list; does the row/paging math for you |
| `wasListItemTouchedDown(...)` | Same geometry, touch-down phase (highlight before activate) |
| `rowTouch(row, top, rowStep, rowCount, xStart, xEnd, rowHeight)` | Any custom band of equal-height rows; returns `RowTouch::None/Down/Tap` |
| `colTouch(col, left, colStep, colCount, yStart, yEnd, colWidth)` | Horizontal button bands (dialogs, prompts) |
| `wasSwipe()` | Raw swipe direction if you need one beyond the global gestures |
| `hasTouch()` | True when the device has a touch panel (rarely needed; helpers simply never fire without one) |
### Pattern A: standard themed list
One call per loop; UITheme owns the row geometry ([EpubReaderBookmarksActivity.cpp:123](../../src/activities/reader/EpubReaderBookmarksActivity.cpp)):
```cpp
int tapped = -1;
if (mappedInput.wasListItemTapped(tapped, bookmarks.size(), selectorIndex, listY, listHeight, true)) {
selectorIndex = tapped;
openBookmark();
return;
}
```
### Pattern B: custom rows with hold highlight
For non-theme row layouts, use `rowTouch` and distinguish `Down` (highlight) from `Tap` (activate), as in [EpubReaderFootnotesActivity.cpp](../../src/activities/reader/EpubReaderFootnotesActivity.cpp):
```cpp
int row = -1;
const auto touch = mappedInput.rowTouch(row, listTop, lineHeight, visibleCount,
contentX, contentX + contentWidth);
if (touch != MappedInputManager::RowTouch::None) {
const int touched = scrollOffset + row;
if (touch == MappedInputManager::RowTouch::Down) {
if (selectedIndex != touched) { selectedIndex = touched; requestUpdate(); }
} else { // RowTouch::Tap
selectedIndex = touched;
activateSelection();
}
return;
}
```
The `Down` state exists because e-ink repaints are slow: highlight on touch-down gives immediate feedback, activation happens on release.
### Global gestures: do not reimplement these
Three gestures are handled once, for every screen. Activities must not add their own edge-swipe handling:
@@ -112,25 +142,14 @@ Three gestures are handled once, for every screen. Activities must not add their
| Home | Up-swipe starting in the bottom 14% | `ActivityManager::loop()`; pops to Home (activities can override via `handleHomeGesture()`) |
| Menu | Down-swipe starting in the top 14% | Activities that have a menu check `wasMenuGesture()` themselves (the reader does this) |
Because the back gesture arrives as `Button::Back`, most button-era activities gain back-swipe support with zero changes.
Because the back gesture arrives as `Button::Back`, most button-era activities gain back-swipe support with zero changes. That is the bar to aim for: bridge helpers should make touch an additive layer over the button flow, not a second input state machine.
---
### Bridge rules
## Legacy bridge helpers (do not use in new code)
`MappedInputManager` still exposes raw touch accessors. The FUI stack consumes them internally (via `touchSnapshotFrom` in [`UiAppHelpers.h`](../../src/components/UiAppHelpers.h)); activities should not.
| Helper | Status |
|---|---|
| `wasScreenTapped` / `wasScreenTouchDown` / `isScreenTouchHeld` | Consumed by the FUI snapshot builder. Direct use only in the two legacy surfaces |
| `wasTapInRect(x, y, w, h)` | Legacy one-off hit test |
| `rowTouch` / `colTouch` | Legacy row/column band math. Sole remaining user: `HomeActivity` (theme-driven layout) |
| `wasSwipe()` | Raw swipe direction, for behavior beyond the global gestures (reader page turns) |
| `hasTouch()` | Still fine anywhere: gate touch-only chrome (on-screen Cancel/OK pairs) on it |
The `wasListItemTapped` / `wasListItemTouchedDown` helpers from the button-era bridge have been removed; every themed list is a `UiListActivity` now. If you are porting a branch that still calls them, convert the screen to `UiListActivity` rather than resurrecting the helpers.
As with all input: never call the SDK `InputManager` or read GPIO directly. The HAL rule from the main guide applies to touch too.
- Handle touch in `loop()` next to the existing button handling, one helper call per interaction zone, and `return` after consuming an event (mirrors the button pattern).
- Never call the SDK `InputManager` or read GPIO directly; the HAL rule from the main guide applies to touch too.
- Coordinates from the helpers are logical and orientation-correct on all four rotations; test at least Portrait and one Landscape mode before PR.
- Nothing to clean up in `onExit()`; the helpers are stateless from the activity's point of view.
---
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@@ -33,7 +33,10 @@ namespace {
// v35: Persist a uint32_t visible-text start offset for every page.
// v36: Ruby and CJK justification layout changes invalidate cached word positions.
// v37: Footnote href records grew from 96 to 256 bytes.
constexpr uint8_t SECTION_FILE_VERSION = 37;
// v38: Image top margin is clamped so a full-viewport-height image cannot
// overflow the page bottom; older caches can hold placements that panels
// with no bottom inset refuse to draw.
constexpr uint8_t SECTION_FILE_VERSION = 38;
// Written into the version field while a build is in progress; patched to
// SECTION_FILE_VERSION only when the build is finalized. An abandoned /
// crash-interrupted .bin therefore carries version 0, which loadSectionFile rejects
@@ -1,16 +1,28 @@
#include "ImageToFramebufferDecoder.h"
#include <Arduino.h>
#include <Logging.h>
bool ImageToFramebufferDecoder::validateImageDimensions(int width, int height, const std::string& format) {
if (width * height > MAX_SOURCE_PIXELS) {
LOG_ERR("IMG", "Image too large (%dx%d = %d pixels %s), max supported: %d pixels", width, height, width * height,
format.c_str(), MAX_SOURCE_PIXELS);
// 64-bit multiply: a malformed header (e.g. 40000x60000) overflows a plain
// int product before the comparison can reject it.
const int64_t pixels = static_cast<int64_t>(width) * static_cast<int64_t>(height);
if (pixels > MAX_SOURCE_PIXELS) {
LOG_ERR("IMG", "Image too large (%dx%d = %lld pixels %s), max supported: %lld pixels", width, height,
static_cast<long long>(pixels), format.c_str(), static_cast<long long>(MAX_SOURCE_PIXELS));
return false;
}
return true;
}
void ImageToFramebufferDecoder::yieldDuringDecode(uint32_t& lastYieldMs) {
const uint32_t now = millis();
if (now - lastYieldMs >= 250) {
lastYieldMs = now;
vTaskDelay(1);
}
}
void ImageToFramebufferDecoder::warnUnsupportedFeature(const std::string& feature, const std::string& imagePath) {
LOG_ERR("IMG", "Warning: Unsupported feature '%s' in image '%s'. Image may not display correctly.", feature.c_str(),
imagePath.c_str());
@@ -31,9 +31,21 @@ class ImageToFramebufferDecoder {
virtual const char* getFormatName() const = 0;
// Call from per-row/per-MCU decode callbacks (free functions, hence public):
// yields one tick at most every 250 ms so multi-second decodes keep the idle
// task (and its watchdog) fed. `lastYieldMs` is caller-held state,
// initialized to the decode start time.
static void yieldDuringDecode(uint32_t& lastYieldMs);
protected:
// Size validation helpers
static constexpr int MAX_SOURCE_PIXELS = 3145728; // 2048 * 1536
// Size validation helpers. The cap bounds decode TIME, not memory: both decoders
// stream (JPEG in MCU bands at 1/2..1/8 coarse scale, PNG scanline-by-scanline
// with its own width-based row-buffer guard), so RAM never scales with source
// area. 8 MP admits real-world ebook covers (KDP recommends 1600x2560 and
// 2000x3000) while keeping a worst-case single decode in single-digit seconds;
// the row callbacks yield periodically so a long decode cannot starve the idle
// task's watchdog.
static constexpr int64_t MAX_SOURCE_PIXELS = 8388608; // 8 MP (e.g. 2048 * 4096)
bool validateImageDimensions(int width, int height, const std::string& format);
void warnUnsupportedFeature(const std::string& feature, const std::string& imagePath);
@@ -46,6 +46,8 @@ struct JpegContext {
PixelCache cache;
bool caching{false};
uint32_t lastYieldMs{0}; // throttle state for yieldDuringDecode()
};
// File I/O callbacks use pFile->fHandle to access the HalFile*,
@@ -122,6 +124,8 @@ int jpegDrawCallback(JPEGDRAW* pDraw) {
JpegContext* ctx = reinterpret_cast<JpegContext*>(pDraw->pUser);
if (!ctx || !ctx->config || !ctx->renderer) return 0;
ImageToFramebufferDecoder::yieldDuringDecode(ctx->lastYieldMs);
// In EIGHT_BIT_GRAYSCALE mode, pPixels contains 8-bit grayscale values
// Buffer is densely packed: stride = pDraw->iWidth, valid columns = pDraw->iWidthUsed
uint8_t* pixels = reinterpret_cast<uint8_t*>(pDraw->pPixels);
@@ -494,6 +498,7 @@ bool JpegToFramebufferConverter::decodeToFramebuffer(const std::string& imagePat
}
unsigned long decodeStart = millis();
ctx.lastYieldMs = decodeStart;
rc = jpeg->decode(0, 0, jpegScaleOption);
unsigned long decodeTime = millis() - decodeStart;
@@ -38,6 +38,8 @@ struct PngContext {
bool caching{false};
uint8_t* grayLineBuffer{nullptr};
uint32_t lastYieldMs{0}; // throttle state for yieldDuringDecode()
};
// File I/O callbacks use pFile->fHandle to access the HalFile*,
@@ -206,6 +208,8 @@ int pngDrawCallback(PNGDRAW* pDraw) {
PngContext* ctx = reinterpret_cast<PngContext*>(pDraw->pUser);
if (!ctx || !ctx->config || !ctx->renderer || !ctx->grayLineBuffer) return 0;
ImageToFramebufferDecoder::yieldDuringDecode(ctx->lastYieldMs);
int srcY = pDraw->y;
int srcWidth = ctx->srcWidth;
@@ -432,6 +436,7 @@ bool PngToFramebufferConverter::decodeToFramebuffer(const std::string& imagePath
}
unsigned long decodeStart = millis();
ctx.lastYieldMs = decodeStart;
rc = png->decode(&ctx, 0);
unsigned long decodeTime = millis() - decodeStart;
@@ -793,7 +793,18 @@ void XMLCALL ChapterHtmlSlimParser::startElement(void* userData, const XML_Char*
self->currentPageVisibleOffsetSet = false;
}
// Apply top margin from container block
// Apply top margin from container block. Clamp it so the image never
// overflows the page bottom: a full-viewport-height image leaves no room
// for the margin, and the break above only fires on non-empty pages, so a
// fresh page would otherwise place the image at y=marginTop and run
// marginTop pixels past viewportHeight. A large bottom reserve (status
// bar / big screen margin) absorbs that overflow silently, but with a
// thin reserve it crosses the physical screen edge and fails
// ImageBlock::render's bounds check, dropping the image entirely.
if (self->currentPageNextY + imageMarginTop + displayHeight > self->viewportHeight) {
const int room = self->viewportHeight - displayHeight - self->currentPageNextY;
imageMarginTop = static_cast<int16_t>(room > 0 ? room : 0);
}
self->currentPageNextY += imageMarginTop;
// Create ImageBlock and add to page
+4 -7
View File
@@ -727,14 +727,11 @@ void GfxRenderer::drawRect(const int x, const int y, const int width, const int
// Border is inside the rectangle
void GfxRenderer::drawRect(const int x, const int y, const int width, const int height, const int lineWidth,
const bool state) const {
// Keep the border inside [x, x+width) like the thin overload: the previous
// right/bottom edges at x+width / y+height sat one pixel outside the rect,
// so stroked boxes looked shifted against fills computed from the rect.
for (int i = 0; i < lineWidth; i++) {
drawLine(x + i, y + i, x + width - 1 - i, y + i, state);
drawLine(x + width - 1 - i, y + i, x + width - 1 - i, y + height - 1 - i, state);
drawLine(x + width - 1 - i, y + height - 1 - i, x + i, y + height - 1 - i, state);
drawLine(x + i, y + height - 1 - i, x + i, y + i, state);
drawLine(x + i, y + i, x + width - i, y + i, state);
drawLine(x + width - i, y + i, x + width - i, y + height - i, state);
drawLine(x + width - i, y + height - i, x + i, y + height - i, state);
drawLine(x + i, y + height - i, x + i, y + i, state);
}
}
-1
View File
@@ -278,7 +278,6 @@ STR_BOOKMARK_REMOVED: "S'ha eliminat el punt de llibre."
STR_OPDS_BROWSER: "Navegador OPDS"
STR_COVER_CUSTOM: "Portada + Personalitzat"
STR_QUICK_RESUME: "Represa rĂ pida"
STR_TRANSPARENT: "Transparent"
STR_MENU_RECENT_BOOKS: "Llibres recents"
STR_REMOVE_FROM_RECENTS: "Vols suprimir-lo de Llibres recents?"
STR_NO_RECENT_BOOKS: "No hi ha llibres recents"
-2
View File
@@ -299,14 +299,12 @@ STR_THEME_LYRA_EXTENDED: "Lyra Extended"
STR_SUNLIGHT_FADING_FIX: "Sunlight Fading Fix"
STR_REMAP_FRONT_BUTTONS: "Remap Front Buttons"
STR_BOOKMARKS: "Bookmarks"
STR_NO_BOOKMARKS: "No bookmarks"
STR_BOOKMARK_ADDED: "Bookmark added."
STR_BOOKMARK_REMOVED: "Bookmark removed."
STR_OPDS_BROWSER: "OPDS Browser"
STR_SEARCH: "Search"
STR_COVER_CUSTOM: "Cover + Custom"
STR_QUICK_RESUME: "Quick Resume"
STR_TRANSPARENT: "Transparent"
STR_MENU_RECENT_BOOKS: "Recent Books"
STR_REMOVE_FROM_RECENTS: "Remove from Recent Books?"
STR_NO_RECENT_BOOKS: "No recent books"
-328
View File
@@ -1,328 +0,0 @@
_language_name: "Orangutan"
_language_code: "OOK"
_order: "34"
STR_CROSSPOINT: "CrossPoint"
STR_BOOTING: "OOK"
STR_SLEEPING: "Oooook"
STR_ENTERING_SLEEP: "Ook..."
STR_BROWSE_FILES: "Ook? OOK"
STR_FILE_TRANSFER: "Oook!"
STR_SETTINGS_TITLE: "OOK!"
STR_CONTINUE_READING: "Oooook ook"
STR_RESUME: "OOk!"
STR_NO_OPEN_BOOK: "OOK?"
STR_START_READING: "Ook ook"
STR_NO_FILES_FOUND: "Oook?"
STR_SELECT_CHAPTER: "Ook? Oook OOK!"
STR_NO_CHAPTERS: "Ook..."
STR_END_OF_BOOK: "Oooook."
STR_EMPTY_CHAPTER: "OOk?"
STR_INDEXING: "Oook..."
STR_LOADING: "Ooook..."
STR_LOADING_POPUP: "Oook"
STR_LOOKUP: "Ook? Oook! OOK"
STR_WIFI_NETWORKS: "Wi-Fi OOK"
STR_NO_NETWORKS: "Oook?"
STR_NETWORKS_FOUND: "%zu OOK"
STR_SCANNING: "Oook..."
STR_FINDING_SAVED_WIFI: "Oook Wi-Fi..."
STR_CONNECTING: "Ooook..."
STR_CONNECTING_SAVED_WIFI: "OOk Wi-Fi..."
STR_SHOW_NETWORKS: "OOK"
STR_CONNECTED: "Oook!"
STR_CONNECTION_FAILED: "OOk?"
STR_FORGET_NETWORK: "Oook?"
STR_SAVE_PASSWORD: "OOK?"
STR_PRESS_OK_SCAN: "OOk OK"
STR_JOIN_NETWORK: "Oook!"
STR_CREATE_HOTSPOT: "Ooook"
STR_JOIN_DESC: "Oook Wi-Fi"
STR_HOTSPOT_DESC: "Oooook Wi-Fi"
STR_STARTING_HOTSPOT: "Ooook..."
STR_HOTSPOT_MODE: "OOk!"
STR_CONNECT_WIFI_HINT: "Oook Wi-Fi"
STR_OPEN_URL_HINT: "Oook URL"
STR_SCAN_QR_HINT: "Oook QR:"
STR_CALIBRE_WIRELESS: "Calibre OOK"
STR_NETWORK_LEGEND: "* = OOK | + = OOk"
STR_MAC_ADDRESS: "MAC!"
STR_CHECKING_WIFI: "OOk Wi-Fi..."
STR_ENTER_WIFI_PASSWORD: "Oook Wi-Fi"
STR_ADD_HIDDEN_NETWORK: "Oook..."
STR_ENTER_WIFI_SSID: "OOk (SSID)"
STR_TO_PREFIX: "Oo "
STR_CALIBRE_RECEIVING: "Oook: "
STR_CALIBRE_RECEIVED: "OOK!: "
STR_CAT_DISPLAY: "OOK"
STR_CAT_READER: "OOk"
STR_CAT_CONTROLS: "Ook!"
STR_CAT_SYSTEM: "Oook"
STR_SLEEP_SCREEN: "Oooook"
STR_NIGHT_MODE: "Ook!"
STR_QUICK_RESUME_TIMEOUT: "Oook ook"
STR_SLEEP_COVER_MODE: "Ook ook"
STR_HIDE_BATTERY: "OOk %"
STR_EXTRA_SPACING: "Oook ook"
STR_TEXT_AA: "Ook-ook"
STR_IMAGES: "OOk!"
STR_IMAGES_DISPLAY: "Oook"
STR_IMAGES_PLACEHOLDER: "Ooook"
STR_IMAGES_SUPPRESS: "OOK"
STR_EOB_HOME: "Oook"
STR_EOB_CONTINUE_WITH: "Oook ook"
STR_SHORT_PWR_BTN: "Oooook OOK"
STR_ORIENTATION: "Ook? Oooook OOK"
STR_SIDE_BTN_LAYOUT: "Oook ook"
STR_TOUCH_READER_CONTROLS: "OOk! OOK"
STR_FRONT_BTN_FOLLOW_ORIENTATION: "Oook OOK"
STR_LONG_PRESS_BEHAVIOR: "Oooook OOK"
STR_LONG_PRESS_BEHAVIOR_OFF: "OFF"
STR_LONG_PRESS_BEHAVIOR_SKIP: "Oook!"
STR_LONG_PRESS_BEHAVIOR_ORIENTATION: "Ook? OOK"
STR_LONG_PRESS_MENU: "Oooook!"
STR_FONT_PREVIEW_TEXT: "Ook ook ook."
STR_FONT_FAMILY: "Oook OOK"
STR_FONT_SIZE: "OOk OOK"
STR_TEXT_SETTINGS: "Oooook OOK: Ook!"
STR_FONT: "OOk!"
STR_SIZE: "OOK"
STR_LAYOUT: "Oook"
STR_ALIGNMENT: "Oooook"
STR_STYLE: "OOk!"
STR_NOT_IN_PREVIEW: "Oook?"
STR_LINE_SPACING: "Oook ook"
STR_SCREEN_MARGIN: "OOk ook"
STR_PARA_ALIGNMENT: "Ook OOK"
STR_HYPHENATION: "Ooook"
STR_TIME_TO_SLEEP: "Oook..."
STR_SHOW_HIDDEN_FILES: "OOk?"
STR_REMOVE_READ_FROM_RECENTS: "Oook OOK"
STR_MOVE_FINISHED_TO_READ: "Ook! OOK"
STR_REFRESH_FREQ: "Oook!"
STR_KOREADER_SYNC: "KOReader OOK"
STR_CHECK_UPDATES: "Oook!"
STR_LANGUAGE: "OOk?"
STR_CLEAR_READING_CACHE: "Oook OOK"
STR_USERNAME: "Oook"
STR_PASSWORD: "OOk!"
STR_SYNC_SERVER_URL: "Oook URL"
STR_DOCUMENT_MATCHING: "Oook OOK"
STR_SEND_METADATA: "Ook! OOK"
STR_SYNC_BEHAVIOR: "OOk ook"
STR_ASK_EVERY_TIME: "Oook?"
STR_SMART_SYNC: "Oook!"
STR_AUTHENTICATE: "Oooook"
STR_SIGN_UP: "OOk!"
STR_KOREADER_USERNAME: "KOReader OOK"
STR_KOREADER_PASSWORD: "KOReader OOk"
STR_FILENAME: "Oook"
STR_KOREADER_AUTH: "KOReader OOK"
STR_DONE: "Oook"
STR_DARK: "OOk!"
STR_LIGHT: "Oook"
STR_CUSTOM: "Ooook"
STR_COVER: "OOk?"
STR_NONE_OPT: "OOk!"
STR_FIT: "OOk"
STR_CROP: "OOK!"
STR_NEVER: "Oook!"
STR_IN_READER: "Ook? OOK"
STR_ALWAYS: "Oooook"
STR_IGNORE: "OOk?"
STR_SLEEP: "Oook!"
STR_PAGE_TURN: "Oook OOK"
STR_FORCE_REFRESH: "Ook! OOK"
STR_PORTRAIT: "Oook"
STR_LANDSCAPE_CW: "Oook OOK"
STR_INVERTED: "OOk!"
STR_ORIENTATION_INVERTED: "Ook 180°"
STR_LANDSCAPE_CCW: "OOk OOK"
STR_PREV_NEXT: "OOk/OOK"
STR_NEXT_PREV: "OOK/OOk"
STR_KOSYNC: "KOSync"
STR_BOOKMARK_OPTION: "Oook!"
STR_DICTIONARY: "Oooook"
STR_DISABLED: "OOk!"
STR_NOTO_SERIF: "Noto OOK"
STR_NOTO_SANS: "Noto OOk"
STR_TIGHT: "OOk!"
STR_NORMAL: "Oook"
STR_WIDE: "OOk!"
STR_JUSTIFY: "Ooook!"
STR_ALIGN_LEFT: "OOk"
STR_CENTER: "Oook"
STR_ALIGN_RIGHT: "OOK!"
STR_PAGES_1: "1 OOK"
STR_PAGES_5: "5 OOk"
STR_PAGES_10: "10 OOK"
STR_PAGES_15: "15 OOk"
STR_PAGES_30: "30 OooK"
STR_UPDATE: "Oook!"
STR_CURRENT_VERSION: "OOK: "
STR_NEW_VERSION: "OOk: "
STR_DOWNLOADING: "Oooook..."
STR_UNNAMED: "OOk?"
STR_HOLD_OPEN_TO_DELETE: "Oook OOK"
STR_NEXT_PAGE: "OOk »"
STR_PREV_PAGE: "« OOK"
STR_NETWORK_PREFIX: "OOk: "
STR_IP_ADDRESS_PREFIX: "IP: "
STR_SD_CARD: "SD OOK"
STR_BACK: "« OOK"
STR_EXIT: "« OOk"
STR_HOME: "« Oook"
STR_SELECT: "OOk!"
STR_SELECTED: "Oooook"
STR_TOGGLE: "Oook!"
STR_TOGGLE_BOOKMARK: "Ook? OOK! Oooook"
STR_CONFIRM: "Oooook"
STR_CANCEL: "OOk?"
STR_CONNECT: "Oooook"
STR_OPEN: "Oook"
STR_DOWNLOAD: "Oooook"
STR_RETRY: "Oook!"
STR_YES: "OOk"
STR_NO: "Oo"
STR_SHOW: "Oook"
STR_HIDE: "OOk!"
STR_STATE_ON: "OK"
STR_STATE_OFF: "OOk"
STR_NOT_SET: "Oook"
STR_DIR_LEFT: "OOk!"
STR_DIR_RIGHT: "OOK!"
STR_DIR_UP: "OK"
STR_DIR_DOWN: "OOk!"
STR_OK_BUTTON: "OK"
STR_KEY_SHIFT: "OOk!"
STR_KEY_MODE_SYMBOLS: "?123"
STR_KEY_MODE_ABC: "abc"
STR_SLEEP_COVER_FILTER: "Oook OOK"
STR_FILTER_CONTRAST: "Oooook"
STR_CUSTOMISE_STATUS_BAR: "Oook OOK"
STR_CHAPTER_PAGE_COUNT: "OOk OOK"
STR_BOOK_PROGRESS_PERCENTAGE: "Oook OOK"
STR_PROGRESS_BAR: "Oook OOK"
STR_PROGRESS_BAR_THICKNESS: "Oook OOK"
STR_PROGRESS_BAR_THIN: "OOk!"
STR_PROGRESS_BAR_MEDIUM: "Oook"
STR_PROGRESS_BAR_THICK: "Oook!"
STR_BOOK: "Oook"
STR_CHAPTER: "OOk!"
STR_EXAMPLE_CHAPTER: "OOk 21"
STR_EXAMPLE_BOOK: "Oook OOK"
STR_PREVIEW: "Oook!"
STR_TITLE: "OOk?"
STR_BATTERY: "Oook"
STR_XTC_STATUS_BAR: "XTC OOK"
STR_BOTTOM: "Oooook"
STR_TOP: "OOk"
STR_CLOCK: "Oook!"
STR_CLOCK_UTC_OFFSET: "Oook OOK"
STR_CLOCK_FORMAT: "OOk OOK"
STR_CLOCK_FORMAT_24H: "24-OOK"
STR_CLOCK_FORMAT_12H: "12-OOk"
STR_CURRENT_TIME: "OOk:"
STR_NEXT_FIELD: "Oook"
STR_CLOCK_SYNC: "OOk OOK"
STR_CLOCK_SYNC_NOW: "Oook OOK"
STR_CLOCK_SYNCING: "Oooook..."
STR_CLOCK_SYNC_OK: "Oook!"
STR_CLOCK_SYNC_FAIL: "OOk?"
STR_CLOCK_SYNC_NO_WIFI: "Wi-Fi OOK"
STR_CLOCK_SYNCED: "Oooook"
STR_UI_THEME: "OOk OOK"
STR_THEME_CLASSIC: "Oook!"
STR_THEME_LYRA: "OOk!"
STR_THEME_ROUNDEDRAFF: "Oook"
STR_THEME_LYRA_EXTENDED: "Oook OOK"
STR_SUNLIGHT_FADING_FIX: "Oook OOK"
STR_REMAP_FRONT_BUTTONS: "Oook OOK"
STR_BOOKMARKS: "Ook! OOK Oooook"
STR_NO_BOOKMARKS: "OOk?"
STR_BOOKMARK_ADDED: "Ook!"
STR_BOOKMARK_REMOVED: "Oook!"
STR_OPDS_BROWSER: "OPDS OOK"
STR_SEARCH: "Oook!"
STR_COVER_CUSTOM: "OOk + OOK"
STR_QUICK_RESUME: "Oook OOK"
STR_MENU_RECENT_BOOKS: "Oook OOK"
STR_REMOVE_FROM_RECENTS: "OOk?"
STR_NO_RECENT_BOOKS: "Oook?"
STR_CALIBRE_DESC: "Calibre OOK"
STR_FORGET_AND_REMOVE: "Oook?"
STR_FORGET_BUTTON: "Oook!"
STR_CALIBRE_STARTING: "Calibre OOK"
STR_CALIBRE_SETUP: "OOk!"
STR_CALIBRE_STATUS: "Oook"
STR_CLEAR_BUTTON: "Oook!"
STR_DEFAULT_VALUE: "OOk OOK"
STR_UNASSIGNED: "OOk?"
STR_ALREADY_ASSIGNED: "Oook OOK"
STR_GO_TO_PERCENT: "Oook! Ook? %"
STR_GO_HOME_BUTTON: "Oook OOK! Oooook"
STR_SYNC_PROGRESS: "Oooook OOK! Ook!"
STR_DELETE_CACHE: "Oook OOK? Oooook!"
STR_DELETE: "Oooook"
STR_CONFIRM_DELETE_BOOKMARK: "Oook?"
STR_DISPLAY_QR: "Oooook OOK QR!"
STR_CHAPTER_PREFIX: "OOk: "
STR_BOOK_PREFIX: "Oook: "
STR_SYNCING_TIME: "Oook..."
STR_FETCH_PROGRESS: "OOk..."
STR_UPLOAD_PROGRESS: "Oooook..."
STR_KOREADER_SETUP_HINT: "KOReader OOK"
STR_PROGRESS_FOUND: "Oook!"
STR_REMOTE_LABEL: "OOk:"
STR_LOCAL_LABEL: "Oook:"
STR_PAGE_OVERALL_FORMAT: "OOk %d, %.2f%%"
STR_PAGE_TOTAL_OVERALL_FORMAT: "Oook %d/%d, %.2f%%"
STR_DEVICE_FROM_FORMAT: "OOk: %s"
STR_APPLY_REMOTE: "Oook OOK"
STR_UPLOAD_LOCAL: "OOk OOK"
STR_UPLOAD_PROMPT: "Oook?"
STR_UPLOAD_SUCCESS: "Oooook!"
STR_ALREADY_SYNCED: "Oook!"
STR_SECTION_PREFIX: "OOk "
STR_UPLOAD: "Oooook"
STR_BOOK_S_STYLE: "Oook OOK"
STR_EMBEDDED_STYLE: "OOk OOK"
STR_FOCUS_READING: "Oook OOK"
STR_OPDS_SERVER_URL: "OPDS OOK"
STR_PWR_BTN_FOOTNOTE_BACK: "Oook OOK"
STR_BACK_SHORT_TO_FILE_BROWSER: "OOk OOK"
STR_SET_SLEEP_COVER: "Oook OOK"
STR_FOOTNOTES: "Ook! Oook OOK"
STR_NO_FOOTNOTES: "Oook?"
STR_LINK: "[Ook]"
STR_SCREENSHOT_BUTTON: "Oook! OOK? Ook!"
STR_SLEEP_TIMER_VALUE_FORMAT: "%u OOK"
STR_SLEEP_NEVER: "Oook!"
STR_ADD_SERVER: "Oook!"
STR_SERVER_NAME: "OOk OOK"
STR_DELETE_SERVER: "Oook OOK"
STR_OPDS_SERVERS: "OPDS OOK"
STR_OPDS_DOWNLOAD_FOLDER: "Oook OOK"
STR_OPDS_FILENAME_FORMAT: "OOk OOK"
STR_FMT_AUTHOR_TITLE: "OOk - OOK"
STR_FMT_TITLE_AUTHOR: "OOK - OOk"
STR_FMT_TITLE: "Oook"
STR_OPDS_SD_ROOT: "SD OOK"
STR_AUTO_TURN_ENABLED: "OOk: "
STR_AUTO_TURN_PAGES_PER_MIN: "Oooook OOK (Ook!)"
STR_MANAGE_FONTS: "Oook OOK"
STR_FONT_BROWSER: "OOk OOK"
STR_LOADING_FONT_LIST: "Oooook..."
STR_NO_FONTS_AVAILABLE: "Oook?"
STR_FONT_INSTALLED: "Oook!"
STR_INSTALLED: "OOk!"
STR_DOWNLOAD_ALL: "Oook OOK"
STR_UPDATE_ALL: "OOk OOK"
STR_UPDATE_AVAILABLE: "Oook!"
STR_TILT_PAGE_TURN: "Oook OOK"
STR_SD_FIRMWARE_UPDATE: "SD Oooook Ooook Ooooook"
STR_STEP_HINT_FRONT: "Ooook Ooooook:"
STR_STEP_HINT_SIDE: "OOK Oook:"
-1
View File
@@ -303,7 +303,6 @@ STR_OPDS_BROWSER: "Navegador OPDS"
STR_SEARCH: "Buscar"
STR_COVER_CUSTOM: "Portada + Pers."
STR_QUICK_RESUME: "Reanudación rápida"
STR_TRANSPARENT: "Transparente"
STR_MENU_RECENT_BOOKS: "Libros recientes"
STR_REMOVE_FROM_RECENTS: "ÂżEliminar de Libros recientes?"
STR_NO_RECENT_BOOKS: "No hay libros recientes"
-1
View File
@@ -283,7 +283,6 @@ STR_BOOKMARK_REMOVED: "S'ha eliminat el punt de llibre."
STR_OPDS_BROWSER: "Navegador OPDS"
STR_COVER_CUSTOM: "Portada + Personalitzat"
STR_QUICK_RESUME: "Represa rĂ pida"
STR_TRANSPARENT: "Transparent"
STR_MENU_RECENT_BOOKS: "Llibres recents"
STR_REMOVE_FROM_RECENTS: "Vols eliminar-lo de Llibres recents?"
STR_NO_RECENT_BOOKS: "No hi ha llibres recents"
-11
View File
@@ -167,18 +167,12 @@ bool HalGPIO::wasTouchTap(float& nx, float& ny) const { return inputMgr.wasTouch
bool HalGPIO::wasTouchDown(float& nx, float& ny) const { return inputMgr.wasTouchPressedAt(nx, ny); }
bool HalGPIO::wasTouchReleased() const { return inputMgr.wasTouchReleased(); }
bool HalGPIO::isTouchTapCandidate(float& nx, float& ny, unsigned long& heldMs) const {
return inputMgr.isTouchTapCandidate(nx, ny, heldMs);
}
bool HalGPIO::isTouchHeldAt(float& nx, float& ny) const { return inputMgr.isTouchHeldAt(nx, ny); }
bool HalGPIO::wasTouchLongPress(float& nx, float& ny) const { return inputMgr.wasTouchLongPress(nx, ny); }
void HalGPIO::suppressTouchContact() { inputMgr.suppressTouchContact(); }
unsigned long HalGPIO::lastTouchHeldMs() const { return inputMgr.lastTouchHeldMs(); }
bool HalGPIO::wasSwipe(float& nxStart, float& nyStart, float& nxEnd, float& nyEnd) const {
@@ -191,11 +185,6 @@ void HalGPIO::setSharedConfirmPowerShortPressEmitsPower(const bool enabled) {
InputManager::setSharedConfirmPowerShortPressEmitsPower(enabled);
}
bool HalGPIO::hasEdgeSideButtons() const {
return BoardConfig::ACTIVE.board == BoardConfig::Board::XteinkX3 ||
BoardConfig::ACTIVE.board == BoardConfig::Board::XteinkX4Pro;
}
bool HalGPIO::isXteinkDevice() const {
return BoardConfig::ACTIVE.board == BoardConfig::Board::XteinkX3 ||
BoardConfig::ACTIVE.board == BoardConfig::Board::XteinkX3Uc8279 ||
-18
View File
@@ -60,12 +60,6 @@ class HalGPIO {
inline bool deviceIsX4() const { return _deviceType == DeviceType::X4; }
bool isXteinkDevice() const;
// True when the board's page buttons sit on the left/right screen edges
// (X3, X4 Pro) rather than an off-screen vertical rocker. Drives side-hint
// placement and the flipped large-step direction in selection activities.
// Keyed off the active BoardConfig profile, not the X3/X4 runtime detection.
bool hasEdgeSideButtons() const;
// Start button GPIO and setup SPI for screen and SD card
void begin();
@@ -81,20 +75,8 @@ class HalGPIO {
bool hasTouch() const;
bool wasTouchTap(float& nx, float& ny) const;
bool wasTouchDown(float& nx, float& ny) const;
// Raw release edge, reported even when the contact was not a tap (swipe end,
// drag-off). Snapshot builders forward it so interaction routing can clear
// pressed state.
bool wasTouchReleased() const;
bool isTouchTapCandidate(float& nx, float& ny, unsigned long& heldMs) const;
bool isTouchHeldAt(float& nx, float& ny) const;
// One-shot long-press, fired by the SDK classifier while the finger is still
// down (stationary contact held past its threshold). Position = touch-down
// point. Callers that act on it should suppressTouchContact() so the lift
// cannot also tap.
bool wasTouchLongPress(float& nx, float& ny) const;
// Ignore the remainder of the current contact (its continued hold and its
// release edge). Self-clears once the contact ends.
void suppressTouchContact();
unsigned long lastTouchHeldMs() const;
bool wasSwipe(float& nxStart, float& nyStart, float& nxEnd, float& nyEnd) const;
bool wasTouchActivity() const;
+7 -25
View File
@@ -11,13 +11,9 @@
#include "esp_private/panic_internal.h"
#define MAX_PANIC_STACK_DEPTH 32
#define PANIC_CAPTURE_MAGIC 0x50414E49u
RTC_NOINIT_ATTR char panicMessage[256];
RTC_NOINIT_ATTR HalSystem::StackFrame panicStack[MAX_PANIC_STACK_DEPTH];
// RTC_NOINIT is uninitialized on cold boot, so only this exact marker proves a
// panic diagnostic was captured before the reset.
RTC_NOINIT_ATTR volatile uint32_t panicCaptureMarker;
extern "C" {
@@ -33,7 +29,6 @@ void IRAM_ATTR __wrap_panic_abort(const char* message) {
panicMessage[i] = message[i];
}
panicMessage[i] = '\0';
panicCaptureMarker = PANIC_CAPTURE_MAGIC;
__real_panic_abort(message);
}
@@ -73,7 +68,6 @@ void IRAM_ATTR __wrap_panic_print_backtrace(const void* frame, int core) {
break;
}
}
panicCaptureMarker = PANIC_CAPTURE_MAGIC;
__real_panic_print_backtrace(frame, core);
#endif
@@ -83,8 +77,9 @@ void IRAM_ATTR __wrap_panic_print_backtrace(const void* frame, int core) {
namespace HalSystem {
void begin() {
// On a panic reboot, preserve diagnostics until checkPanic() has tried to write them to the SD card.
// Ordinary boots clear any stale retained diagnostics.
// This is mostly for the first boot, we need to initialize the panic info and logs to empty state
// If we reboot from a panic state, we want to keep the panic info until we successfully dump it to the SD card, use
// `clearPanic()` to clear it after dumping
if (!isRebootFromPanic()) {
clearPanic();
} else {
@@ -103,16 +98,9 @@ void checkPanic() {
auto panicInfo = getPanicInfo(true);
auto file = Storage.open("/crash_report.txt", O_WRITE | O_CREAT | O_TRUNC);
if (file) {
const size_t written = file.write(panicInfo.c_str(), panicInfo.size());
file.write(panicInfo.c_str(), panicInfo.size());
file.close();
if (written == panicInfo.size()) {
// Keep the crash data for CrashActivity, but mark it consumed so a
// later watchdog reset cannot be mistaken for this panic.
panicCaptureMarker = 0;
LOG_INF("SYS", "Dumped panic info to SD card");
} else {
LOG_ERR("SYS", "Failed to write complete crash report (%zu of %zu bytes)", written, panicInfo.size());
}
LOG_INF("SYS", "Dumped panic info to SD card");
} else {
LOG_ERR("SYS", "Failed to open crash_report.txt for writing");
}
@@ -120,7 +108,6 @@ void checkPanic() {
}
void clearPanic() {
panicCaptureMarker = 0;
panicMessage[0] = '\0';
for (size_t i = 0; i < MAX_PANIC_STACK_DEPTH; i++) {
panicStack[i].sp = 0;
@@ -161,13 +148,8 @@ std::string getPanicInfo(bool full) {
bool isRebootFromPanic() {
const auto resetReason = esp_reset_reason();
if (resetReason == ESP_RST_PANIC || resetReason == ESP_RST_CPU_LOCKUP) {
return true;
}
const bool watchdogReset =
resetReason == ESP_RST_INT_WDT || resetReason == ESP_RST_TASK_WDT || resetReason == ESP_RST_WDT;
return watchdogReset && panicCaptureMarker == PANIC_CAPTURE_MAGIC;
return resetReason == ESP_RST_PANIC || resetReason == ESP_RST_CPU_LOCKUP || resetReason == ESP_RST_INT_WDT ||
resetReason == ESP_RST_TASK_WDT || resetReason == ESP_RST_WDT;
}
} // namespace HalSystem
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