feat: enable manual screen refresh on power button short press (#1626)

## Summary

Adds an option to allow manual screen refresh on power button short
press.

## Additional Context

there's an option to refresh the screen after a set number of pages. but
sometimes a manual refresh is needed to clear up stale ink pixels. this
works everywhere both in and out of reading mode.

resolves #550 

---

### AI Usage

While CrossPoint doesn't have restrictions on AI tools in contributing,
please be transparent about their usage as it helps set the right
context for reviewers.

Did you use AI tools to help write this code? _**PARTIALLY**_, to
understand the project structure.
This commit is contained in:
bdeshi
2026-04-12 22:31:26 +03:00
committed by GitHub
parent fa2a3d2539
commit 9c11f3e4a2
4 changed files with 13 additions and 4 deletions
+1
View File
@@ -127,6 +127,7 @@ STR_ALWAYS: "Always"
STR_IGNORE: "Ignore"
STR_SLEEP: "Sleep"
STR_PAGE_TURN: "Page Turn"
STR_FORCE_REFRESH: "Refresh Screen"
STR_PORTRAIT: "Portrait"
STR_LANDSCAPE_CW: "Landscape CW"
STR_INVERTED: "Inverted"
+1 -1
View File
@@ -126,7 +126,7 @@ class CrossPointSettings {
};
// Short power button press actions
enum SHORT_PWRBTN { IGNORE = 0, SLEEP = 1, PAGE_TURN = 2, SHORT_PWRBTN_COUNT };
enum SHORT_PWRBTN { IGNORE = 0, SLEEP = 1, PAGE_TURN = 2, FORCE_REFRESH = 3, SHORT_PWRBTN_COUNT };
// Hide battery percentage
enum HIDE_BATTERY_PERCENTAGE { HIDE_NEVER = 0, HIDE_READER = 1, HIDE_ALWAYS = 2, HIDE_BATTERY_PERCENTAGE_COUNT };
+2 -2
View File
@@ -71,8 +71,8 @@ inline const std::vector<SettingInfo>& getSettingsList() {
SettingInfo::Toggle(StrId::STR_LONG_PRESS_SKIP, &CrossPointSettings::longPressChapterSkip, "longPressChapterSkip",
StrId::STR_CAT_CONTROLS),
SettingInfo::Enum(StrId::STR_SHORT_PWR_BTN, &CrossPointSettings::shortPwrBtn,
{StrId::STR_IGNORE, StrId::STR_SLEEP, StrId::STR_PAGE_TURN}, "shortPwrBtn",
StrId::STR_CAT_CONTROLS),
{StrId::STR_IGNORE, StrId::STR_SLEEP, StrId::STR_PAGE_TURN, StrId::STR_FORCE_REFRESH},
"shortPwrBtn", StrId::STR_CAT_CONTROLS),
// --- System ---
SettingInfo::Enum(StrId::STR_TIME_TO_SLEEP, &CrossPointSettings::sleepTimeout,
+9 -1
View File
@@ -379,6 +379,14 @@ void loop() {
return;
}
// Refresh screen when power button is short-pressed with FORCE_REFRESH setting.
if (SETTINGS.shortPwrBtn == CrossPointSettings::SHORT_PWRBTN::FORCE_REFRESH &&
mappedInputManager.wasReleased(MappedInputManager::Button::Power)) {
LOG_DBG("MAIN", "Manual screen refresh triggered");
RenderLock lock;
renderer.displayBuffer(HalDisplay::HALF_REFRESH);
}
// Refresh the battery icon when USB is plugged or unplugged.
// Placed after sleep guards so we never queue a render that won't be processed.
if (gpio.wasUsbStateChanged()) {
@@ -413,4 +421,4 @@ void loop() {
delay(10);
}
}
}
}