Default Branch

87b176a078 · [VFS] Point the zarchive submodule at the parallel-writer fork [skip ci] · Updated 2026-06-07 22:24:42 -07:00

Branches

2f888db758 · [iOS] Link DLC from external folders · Updated 2026-06-18 18:21:45 -07:00

0
129

2ac39dfe07 · [3PP] Pin Metal Shader Converter back to 3.1.1 for iOS 18 compatibility · Updated 2026-06-18 01:34:10 -07:00

0
130

357f0ed006 · gpu/metal: keep shared memory tracked by default · Updated 2026-06-12 09:00:54 -07:00

0
88

5b16cf8c37 · [Kernel/iOS] QoS-tier the emulator's threads; widen guest sleep slices · Updated 2026-06-11 18:50:09 -07:00

0
6

aa2afdbb25 · [iOS/UI] Fix hidden-game matching, nested folder unlink, and menu layout loop · Updated 2026-06-09 23:37:09 -07:00

0
7

37ef5840a9 · [GPU/Metal] Implement hazard model phase 1: untracked shared memory with explicit fence edges · Updated 2026-06-09 22:36:04 -07:00

0
33

009639f19b · [GPU/Metal] Befriend the texture cache from MetalTexture for wrapper resets · Updated 2026-06-09 20:42:50 -07:00

0
25

7e147f4ad8 · [Release] Bump XeniOS marketing version to v2.0.1 · Updated 2026-06-07 10:07:11 -07:00

2
0
Included

42b758b10c · build: add XeniOS Apple release publishing · Updated 2026-06-03 08:46:37 -07:00

24
3

10c81cc51b · metal: extract tile direct resolve shader · Updated 2026-05-27 08:40:16 -07:00

73
126