nv2a_vsh_cpu

This project provides a CPU-based implementation of the nv2a vertex shader operations used by the original Microsoft Xbox.

See https://registry.khronos.org/OpenGL/extensions/NV/NV_vertex_program1_1.txt

Development

git hooks

This project uses git hooks to automate some aspects of keeping the code base healthy, in particular clang-format invocation.

Please copy the files from the githooks subdirectory into .git/hooks to enable them.

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