1 Packaging
Alexandre Julliard edited this page 2024-09-04 11:16:44 +02:00

In case you want to compile Wine Staging or create a package for it, you should follow these instructions. Please note that simply applying all patches inside the patches folder won't work. Even when using the script it is still possible to exclude patches if desired, take a look at the end of this document for more details.

Compiling Wine Staging

Before you can start compiling Wine Staging, you need to make sure that you have all necessary dependencies installed. The easiest way to find the appropriate packages for your distribution (especially if you want to create a package) is to take a look at an existing Wine source packages. In case you are using a 64 bit system, you can optionally decide to compile Wine for 32 and 64 bit to create a "WOW64" build, but you will always need at least the 32 bit part. Depending on the Distribution you are using, this can be a bit complicated and you can find some tips in Building Wine.

Wine Staging also supports the following optional dependencies:

Library Functionality
libpulse PulseAudio support
libattr Windows ACL support
libtxc_dxtn DXTn software decoding / encoding support (*)
libva-x11 GPU video decoding via X11
libva-drm GPU video decoding via DRM
libgtk-3 GTK3 theming support

(*) Since 1.7.37 it is not necessary anymore to have this library available at build time, if it is called either libtxc_dxtn.so or libtxc_dxtn_s2tc.so.0. If your distro uses a library with a different name, you still need it. This change was done to simplify building Wine Staging on distros where libtxc_dxtn is not available in the official repositories.

The compilation will also continue without these libraries installed, though you may want to provide as many features as possible if you are creating a package.

Instructions

The following instructions (based on the Gentoo Wiki) will explain how to compile Wine Staging. If you encounter any problems, feel free to join our IRC channel #wine-staging.

As the first step please grab the latest Wine source (or use the git repos for development):

$ wget https://prdownloads.sourceforge.net/wine/wine-1.7.38.tar.bz2
$ wget https://github.com/wine-compholio/wine-staging/archive/v1.7.38.tar.gz

Extract the archives:

$ tar xvjf wine-1*.tar.bz2
$ cd wine-1*
$ tar xvzf ../v1.7.38.tar.gz --strip-components 1

And apply the patches:

$ ./patches/patchinstall.sh DESTDIR="$(pwd)" --all

Afterwards run configure (you can also specify a prefix if you don't want to install Wine Staging system-wide: --prefix=$HOME/staging-test):

$ ./configure --with-xattr

Before you continue you should make sure that ./configure doesn't show any warnings (look at the end of the output). If there are any warnings, this most likely means that you're missing some important header files. Install them and repeat the ./configure step until all problems are fixed.

Afterwards compile everything (and grab a cup of coffee):

$ make

And install it (you only need sudo for a system-wide installation):

$ sudo make install

Failure to apply all patches

When trying to build the current git version of Wine Staging (and not a release tag), it can happen from time to time that patchinstall.sh will fail because of a failure to apply all patches. This happens either when patches get upstream into the development branch (and have to be deleted from Wine Staging), or when changes in the development branch conflict with Wine Staging patchsets. In both cases we will try to fix the problem as soon as possible, and there is usually no need to open a separate bug report for it.

To workaround this issue, you can run:

$ ./patches/patchinstall.sh --upstream-commit

It will return a git commit hash like d04a54857cc84f881393e4bc794185650a302084. By checking out exactly this commit in the Wine git repository, you should be able to apply all patches without issues. Alternatively you can also wait until we push a commit to rebase Wine Staging against the current development branch.

Excluding patches

It is also possible to apply only a subset of the patches, for example if you're compiling for a distribution where PulseAudio is not installed, or if you just don't like a specific patchset. Please note that some patchsets depend on each other, and requesting an impossible situation might result in a failure to apply all patches.

Lets assume you want to exclude the patchset in directory DIRNAME, then just invoke the script like this:

$ ./patches/patchinstall.sh DESTDIR="$(pwd)" --all -W DIRNAME

Using the same method its also possible to exclude multiple patchsets. If you want to exclude a very large number of patches, it is easier to do specify a list of patches which should be included instead. To apply for example only the patchsets in directory DIRNAME1 and DIRNAME2, you can use:

$ ./patches/patchinstall.sh DESTDIR="$(pwd)" DIRNAME1 DIRNAME2

Additional notes for package maintainers

Some applications and games require fonts like Arial or Courier to run properly. In order to fix this problem Wine Staging contains some open source replacement fonts which use the same metrics as the original fonts by Microsoft. These fonts are licensed under different terms than Wine and you will need to ship the according license files.

By applying the font patches the LICENSE file is being updated to reflect which files are covered by which license. Moreover you will also get the following new files containing the individual licenses: COPYING.arial, COPYING.cour and COPYING.msyh. Simply add these files to your package.