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06da0acbdcd7c545bec3eb51d3205cd322df6b99
wine-staging
/
patches
/
wined3d-CSMT_Main
History
Sebastian Lackner
06da0acbdc
Rebase against 2cc730b4ad148382093d67f15d40134aee05d058.
2017-03-15 16:16:43 +01:00
..
0001-wined3d-Add-additional-synchronization-CS-ops.patch
…
0002-wined3d-Send-push_constants-through-the-CS.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0007-wined3d-Prevent-the-command-stream-from-running-ahea.patch
…
0008-wined3d-Send-blits-through-the-command-stream.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0009-wined3d-Send-render-target-view-clears-through-the-c.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0010-wined3d-Get-rid-of-the-end_scene-flush-and-finish.patch
…
0011-wined3d-Send-update_texture-calls-through-the-CS.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0013-wined3d-Send-getdc-and-releasedc-through-the-command.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0014-wined3d-Send-query_poll-through-the-command-stream.patch
…
0016-wined3d-Update-the-swap-interval-through-the-CS-in-r.patch
…
0017-wined3d-Create-initial-DCs-through-the-CS.patch
…
0018-wined3d-Fix-context_acquire-not-being-called-from-th.patch
…
0019-wined3d-Wrap-GL-BOs-in-a-structure.patch
Rebase against 2cc730b4ad148382093d67f15d40134aee05d058.
2017-03-15 16:16:43 +01:00
0024-wined3d-Avoid-destroying-views-in-color-and-depth-fi.patch
…
0025-wined3d-Add-a-separate-variable-to-check-if-queries-.patch
…
0027-wined3d-Wait-for-the-cs-to-finish-before-destroying-.patch
…
0028-wined3d-Add-swapchain-waits.patch
…
0029-wined3d-Hackily-introduce-a-multithreaded-command-st.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0030-wined3d-Run-the-cs-asynchronously.patch
…
0031-wined3d-Introduce-a-separate-priority-queue.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0032-wined3d-Use-priority-queue-for-maps-unmaps.patch
…
0033-wined3d-Use-priority-queue-for-query-polls.patch
…
0034-wined3d-Don-t-call-glFinish-before-swapping.patch
…
0035-wined3d-Use-an-event-to-block-the-worker-thread-when.patch
…
0037-wined3d-Use-priority-queue-for-get_dc-release_dc.patch
…
0038-wined3d-Do-not-immediately-submit-stateblock-updates.patch
Rebase against 1ddf2b4db8c42da36bdccd43dc336eee6ba03cce.
2017-03-10 03:25:38 +01:00
0039-wined3d-Use-priority-queue-for-update_sub_resource.patch
…
0040-wined3d-Use-spin-lock-for-cs-list-critical-sections.patch
…
0041-wined3d-Don-t-wait-for-events-that-have-not-been-iss.patch
…
0042-wined3d-Reset-context-before-destruction.patch
…
0043-wined3d-Synchronize-before-resizing-swapchain-contex.patch
…
0045-wined3d-Improve-wined3d_cs_emit_update_sub_resource.patch
…
0046-wined3d-Discard-buffer-during-upload-when-replacing-.patch
…
0047-wined3d-Enforce-a-memory-limit-of-about-16-MB-for-CS.patch
…
9999-IfDefined.patch
Rebase against 2cc730b4ad148382093d67f15d40134aee05d058.
2017-03-15 16:16:43 +01:00
definition
…