mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-09-13 09:17:20 -07:00
Rebase against 2cc730b4ad148382093d67f15d40134aee05d058.
This commit is contained in:
parent
efdf5d2bc2
commit
06da0acbdc
@ -1,4 +1,4 @@
|
||||
From c2d4f3fc4de77decbec1a31b07507e26baaf1c16 Mon Sep 17 00:00:00 2001
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From 93267b9dc171775f908aa0f0dde65cc5a60c3b0b Mon Sep 17 00:00:00 2001
|
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Fri, 4 Mar 2016 22:22:42 +0100
|
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Subject: ddraw: Set ddsOldCaps correctly in ddraw7_GetCaps.
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@ -12,7 +12,7 @@ Subject: ddraw: Set ddsOldCaps correctly in ddraw7_GetCaps.
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5 files changed, 106 insertions(+)
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|
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diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
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index 8a33ccd4c77..3330b9ce321 100644
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index 8a33ccd4c7..3330b9ce32 100644
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--- a/dlls/ddraw/ddraw.c
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+++ b/dlls/ddraw/ddraw.c
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@@ -1554,6 +1554,8 @@ static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DD
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@ -25,7 +25,7 @@ index 8a33ccd4c77..3330b9ce321 100644
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|
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if(DriverCaps)
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diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
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index da01bd2ef6d..b81f858ad46 100644
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index 4f53ee1059..538ab656e3 100644
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--- a/dlls/ddraw/tests/ddraw1.c
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+++ b/dlls/ddraw/tests/ddraw1.c
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@@ -10683,6 +10683,31 @@ done:
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@ -67,7 +67,7 @@ index da01bd2ef6d..b81f858ad46 100644
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+ test_caps();
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}
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diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c
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index 0c2c00f2af7..c26e2cd9b12 100644
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index be950d8034..b72fffb51e 100644
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--- a/dlls/ddraw/tests/ddraw2.c
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+++ b/dlls/ddraw/tests/ddraw2.c
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@@ -12021,6 +12021,31 @@ done:
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@ -109,10 +109,10 @@ index 0c2c00f2af7..c26e2cd9b12 100644
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+ test_caps();
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}
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diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
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index dfdf4ce1932..52cc3c84447 100644
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index 2f92a70f4c..1381b498de 100644
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--- a/dlls/ddraw/tests/ddraw4.c
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+++ b/dlls/ddraw/tests/ddraw4.c
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@@ -13450,6 +13450,31 @@ static void test_vb_refcount(void)
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@@ -13551,6 +13551,31 @@ static void test_compute_sphere_visibility(void)
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DestroyWindow(window);
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}
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@ -144,17 +144,17 @@ index dfdf4ce1932..52cc3c84447 100644
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START_TEST(ddraw4)
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{
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IDirectDraw4 *ddraw;
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@@ -13555,4 +13580,5 @@ START_TEST(ddraw4)
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test_get_surface_from_dc();
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@@ -13657,4 +13682,5 @@ START_TEST(ddraw4)
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test_ck_operation();
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test_vb_refcount();
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test_compute_sphere_visibility();
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+ test_caps();
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}
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diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
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index 1378673b480..65d4bfca464 100644
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index 29dd246d91..206c90ca3d 100644
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--- a/dlls/ddraw/tests/ddraw7.c
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+++ b/dlls/ddraw/tests/ddraw7.c
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@@ -13145,6 +13145,31 @@ static void test_vb_refcount(void)
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@@ -13251,6 +13251,31 @@ static void test_compute_sphere_visibility(void)
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DestroyWindow(window);
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}
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@ -186,10 +186,10 @@ index 1378673b480..65d4bfca464 100644
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START_TEST(ddraw7)
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{
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HMODULE module = GetModuleHandleA("ddraw.dll");
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@@ -13260,4 +13285,5 @@ START_TEST(ddraw7)
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test_get_surface_from_dc();
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@@ -13367,4 +13392,5 @@ START_TEST(ddraw7)
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test_ck_operation();
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test_vb_refcount();
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test_compute_sphere_visibility();
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+ test_caps();
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}
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--
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|
@ -1,4 +1,4 @@
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From e10eaddb1261c79cb80fc99172e1f53b1b7daf53 Mon Sep 17 00:00:00 2001
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From 76d016aa66e8b00405a10fad09b49613578d1a2a Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Fri, 15 Jan 2016 12:58:17 +0100
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Subject: msvcr120: Add stub for _SetWinRTOutOfMemoryExceptionCallback.
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@ -10,7 +10,7 @@ Subject: msvcr120: Add stub for _SetWinRTOutOfMemoryExceptionCallback.
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3 files changed, 10 insertions(+), 2 deletions(-)
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|
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diff --git a/dlls/msvcr120/msvcr120.spec b/dlls/msvcr120/msvcr120.spec
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index 461b529..67c7fc4 100644
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index fa8f3adf06..893d167ec2 100644
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--- a/dlls/msvcr120/msvcr120.spec
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+++ b/dlls/msvcr120/msvcr120.spec
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@@ -844,7 +844,7 @@
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@ -21,9 +21,9 @@ index 461b529..67c7fc4 100644
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+@ cdecl -arch=i386,x86_64,arm _SetWinRTOutOfMemoryExceptionCallback(ptr) MSVCR120__SetWinRTOutOfMemoryExceptionCallback
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@ stub -arch=win64 _SetImageBase
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@ stub -arch=win64 _SetThrowImageBase
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@ cdecl _Strftime(str long str ptr ptr)
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@ cdecl _Strftime(ptr long str ptr ptr)
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diff --git a/dlls/msvcr120_app/msvcr120_app.spec b/dlls/msvcr120_app/msvcr120_app.spec
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index 425c839..ff71998 100644
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index bcbc8bf894..5e3b42e141 100644
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--- a/dlls/msvcr120_app/msvcr120_app.spec
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+++ b/dlls/msvcr120_app/msvcr120_app.spec
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@@ -838,7 +838,7 @@
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@ -34,12 +34,12 @@ index 425c839..ff71998 100644
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+@ cdecl -arch=i386,x86_64,arm _SetWinRTOutOfMemoryExceptionCallback(ptr) msvcr120._SetWinRTOutOfMemoryExceptionCallback
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@ stub -arch=win64 _SetImageBase
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@ stub -arch=win64 _SetThrowImageBase
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@ cdecl _Strftime(str long str ptr ptr) msvcr120._Strftime
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@ cdecl _Strftime(ptr long str ptr ptr) msvcr120._Strftime
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diff --git a/dlls/msvcrt/misc.c b/dlls/msvcrt/misc.c
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index c1510ef..6842f1e 100644
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index 23a089ab3b..754362aeff 100644
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--- a/dlls/msvcrt/misc.c
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+++ b/dlls/msvcrt/misc.c
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@@ -506,3 +506,11 @@ void CDECL MSVCRT__crt_debugger_hook(int reserved)
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@@ -532,3 +532,11 @@ void CDECL MSVCRT__crt_debugger_hook(int reserved)
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{
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WARN("(%x)\n", reserved);
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}
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@ -52,5 +52,5 @@ index c1510ef..6842f1e 100644
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+ FIXME("(%p): stub\n", callback);
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+}
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--
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2.6.4
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2.11.0
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|
@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
|
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upstream_commit()
|
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{
|
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echo "f8031d06486761b1068a5b4fa8572d08efdfb8f1"
|
||||
echo "2cc730b4ad148382093d67f15d40134aee05d058"
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}
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|
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# Show version information
|
||||
|
@ -1,4 +1,4 @@
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||||
From 966ef73fc86a013fafb0ed3491d6347e4224b504 Mon Sep 17 00:00:00 2001
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From 5fab8a00429f7e67ac09cd82a6b168c5f0abb590 Mon Sep 17 00:00:00 2001
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||||
From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
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Date: Fri, 30 Aug 2013 17:00:35 +0200
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Subject: wined3d: Wrap GL BOs in a structure
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@ -6,17 +6,17 @@ Subject: wined3d: Wrap GL BOs in a structure
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The idea is to use those structures for mapping through the command stream and caching
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them for DISCARD maps.
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---
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dlls/wined3d/device.c | 53 +++++++++++++++++++++++++++++++++++++++
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dlls/wined3d/device.c | 53 +++++++++++++++++++++++++++++++++++++
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dlls/wined3d/surface.c | 2 +-
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dlls/wined3d/texture.c | 57 ++++++++++++++++++------------------------
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dlls/wined3d/wined3d_private.h | 14 ++++++++++-
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4 files changed, 92 insertions(+), 34 deletions(-)
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dlls/wined3d/texture.c | 59 +++++++++++++++++++-----------------------
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dlls/wined3d/wined3d_private.h | 14 +++++++++-
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4 files changed, 93 insertions(+), 35 deletions(-)
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diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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index 1c424d517bb..18695774bc8 100644
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index bf48c71564..a7dd944dab 100644
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--- a/dlls/wined3d/device.c
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+++ b/dlls/wined3d/device.c
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@@ -5169,3 +5169,56 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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@@ -5222,3 +5222,56 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
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else
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return CallWindowProcA(proc, window, message, wparam, lparam);
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}
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@ -74,10 +74,10 @@ index 1c424d517bb..18695774bc8 100644
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+ wined3d_device_destroy_bo(device, context, bo);
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+}
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diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
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index 8c5624c8787..e641dcc8b80 100644
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index cd82d46a00..59c1f55455 100644
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--- a/dlls/wined3d/surface.c
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+++ b/dlls/wined3d/surface.c
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@@ -2801,7 +2801,7 @@ static HRESULT surface_load_texture(struct wined3d_surface *surface,
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@@ -2773,7 +2773,7 @@ static BOOL surface_load_texture(struct wined3d_surface *surface,
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/* Don't use PBOs for converted surfaces. During PBO conversion we look at
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* WINED3D_TEXTURE_CONVERTED but it isn't set (yet) in all cases it is
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* getting called. */
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@ -87,7 +87,7 @@ index 8c5624c8787..e641dcc8b80 100644
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TRACE("Removing the pbo attached to surface %p.\n", surface);
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diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
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index 7dc0f096f77..2d3d51f0489 100644
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index 05dc506716..5abd80eae1 100644
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--- a/dlls/wined3d/texture.c
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+++ b/dlls/wined3d/texture.c
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@@ -337,7 +337,7 @@ void wined3d_texture_get_memory(struct wined3d_texture *texture, unsigned int su
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@ -106,20 +106,21 @@ index 7dc0f096f77..2d3d51f0489 100644
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- unsigned int sub_resource_idx, const struct wined3d_gl_info *gl_info)
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+ unsigned int sub_resource_idx, struct wined3d_context *context)
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{
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- GLuint *buffer_object;
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- GLuint *buffer_object = &texture->sub_resources[sub_resource_idx].buffer_object;
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+ struct wined3d_gl_bo *buffer = texture->sub_resources[sub_resource_idx].buffer;
|
||||
+ GLuint name = buffer->name;
|
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|
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- buffer_object = &texture->sub_resources[sub_resource_idx].buffer_object;
|
||||
- GL_EXTCALL(glDeleteBuffers(1, buffer_object));
|
||||
- checkGLcall("glDeleteBuffers");
|
||||
+ wined3d_device_release_bo(texture->resource.device, buffer, context);
|
||||
+ texture->sub_resources[sub_resource_idx].buffer = NULL;
|
||||
wined3d_texture_invalidate_location(texture, sub_resource_idx, WINED3D_LOCATION_BUFFER);
|
||||
- *buffer_object = 0;
|
||||
+ wined3d_texture_invalidate_location(texture, sub_resource_idx, WINED3D_LOCATION_BUFFER);
|
||||
|
||||
TRACE("Deleted buffer object %u for texture %p, sub-resource %u.\n",
|
||||
- *buffer_object, texture, sub_resource_idx);
|
||||
-
|
||||
- wined3d_texture_invalidate_location(texture, sub_resource_idx, WINED3D_LOCATION_BUFFER);
|
||||
- *buffer_object = 0;
|
||||
+ name, texture, sub_resource_idx);
|
||||
}
|
||||
|
||||
@ -167,7 +168,7 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
}
|
||||
if (context)
|
||||
context_release(context);
|
||||
@@ -1327,22 +1323,19 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
|
||||
@@ -1351,22 +1347,19 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT
|
||||
|
||||
/* Context activation is done by the caller. */
|
||||
static void wined3d_texture_prepare_buffer_object(struct wined3d_texture *texture,
|
||||
@ -195,7 +196,7 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
}
|
||||
|
||||
static void wined3d_texture_force_reload(struct wined3d_texture *texture)
|
||||
@@ -1468,7 +1461,7 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
|
||||
@@ -1492,7 +1485,7 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
|
||||
return TRUE;
|
||||
|
||||
case WINED3D_LOCATION_BUFFER:
|
||||
@ -204,7 +205,7 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
return TRUE;
|
||||
|
||||
case WINED3D_LOCATION_TEXTURE_RGB:
|
||||
@@ -1768,7 +1761,7 @@ static BOOL texture1d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
@@ -1792,7 +1785,7 @@ static BOOL texture1d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
}
|
||||
else if (sub_resource->locations & WINED3D_LOCATION_BUFFER)
|
||||
{
|
||||
@ -213,7 +214,7 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
wined3d_texture_bind_and_dirtify(texture, context, location == WINED3D_LOCATION_TEXTURE_SRGB);
|
||||
wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch);
|
||||
texture1d_upload_data(texture, sub_resource_idx, context, NULL, &data, row_pitch, slice_pitch);
|
||||
@@ -1813,7 +1806,7 @@ static BOOL texture1d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
@@ -1837,7 +1830,7 @@ static BOOL texture1d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
case WINED3D_LOCATION_BUFFER:
|
||||
if (sub_resource->locations & (WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB))
|
||||
{
|
||||
@ -222,7 +223,7 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
|
||||
if (sub_resource->locations & WINED3D_LOCATION_TEXTURE_RGB)
|
||||
wined3d_texture_bind_and_dirtify(texture, context, FALSE);
|
||||
@@ -2107,8 +2100,8 @@ static void wined3d_texture_unload(struct wined3d_resource *resource)
|
||||
@@ -2131,8 +2124,8 @@ static void wined3d_texture_unload(struct wined3d_resource *resource)
|
||||
wined3d_texture_invalidate_location(texture, i, ~WINED3D_LOCATION_DISCARDED);
|
||||
}
|
||||
|
||||
@ -233,7 +234,7 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
|
||||
if (resource->type == WINED3D_RTYPE_TEXTURE_2D)
|
||||
{
|
||||
@@ -2906,7 +2899,7 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
@@ -2917,7 +2910,7 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
}
|
||||
else if (sub_resource->locations & WINED3D_LOCATION_BUFFER)
|
||||
{
|
||||
@ -242,7 +243,7 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
wined3d_texture_bind_and_dirtify(texture, context,
|
||||
location == WINED3D_LOCATION_TEXTURE_SRGB);
|
||||
wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch);
|
||||
@@ -2952,7 +2945,7 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
@@ -2963,7 +2956,7 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in
|
||||
case WINED3D_LOCATION_BUFFER:
|
||||
if (sub_resource->locations & (WINED3D_LOCATION_TEXTURE_RGB | WINED3D_LOCATION_TEXTURE_SRGB))
|
||||
{
|
||||
@ -252,10 +253,10 @@ index 7dc0f096f77..2d3d51f0489 100644
|
||||
if (sub_resource->locations & WINED3D_LOCATION_TEXTURE_RGB)
|
||||
wined3d_texture_bind_and_dirtify(texture, context, FALSE);
|
||||
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
index 834a681f6a4..6204fc3915d 100644
|
||||
index 91e0bfb313..6114e5b88a 100644
|
||||
--- a/dlls/wined3d/wined3d_private.h
|
||||
+++ b/dlls/wined3d/wined3d_private.h
|
||||
@@ -2571,6 +2571,14 @@ struct wined3d_state
|
||||
@@ -2606,6 +2606,14 @@ struct wined3d_state
|
||||
struct wined3d_rasterizer_state *rasterizer_state;
|
||||
};
|
||||
|
||||
@ -270,7 +271,7 @@ index 834a681f6a4..6204fc3915d 100644
|
||||
#define WINED3D_UNMAPPED_STAGE ~0u
|
||||
|
||||
/* Multithreaded flag. Removed from the public header to signal that
|
||||
@@ -2684,6 +2692,10 @@ void device_resource_released(struct wined3d_device *device, struct wined3d_reso
|
||||
@@ -2720,6 +2728,10 @@ void device_resource_released(struct wined3d_device *device, struct wined3d_reso
|
||||
void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
|
||||
void device_exec_update_texture(struct wined3d_context *context, struct wined3d_texture *src_texture,
|
||||
struct wined3d_texture *dst_texture) DECLSPEC_HIDDEN;
|
||||
@ -281,7 +282,7 @@ index 834a681f6a4..6204fc3915d 100644
|
||||
|
||||
static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
|
||||
{
|
||||
@@ -2874,7 +2886,7 @@ struct wined3d_texture
|
||||
@@ -2910,7 +2922,7 @@ struct wined3d_texture
|
||||
|
||||
unsigned int map_count;
|
||||
DWORD locations;
|
||||
|
@ -54,7 +54,7 @@ diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
|
||||
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
|
||||
--- a/dlls/wined3d/context.c
|
||||
+++ b/dlls/wined3d/context.c
|
||||
@@ -3720,6 +3720,11 @@ struct wined3d_context *context_acquire(const struct wined3d_device *device,
|
||||
@@ -3777,6 +3777,11 @@ struct wined3d_context *context_acquire(const struct wined3d_device *device,
|
||||
|
||||
TRACE("device %p, texture %p, sub_resource_idx %u.\n", device, texture, sub_resource_idx);
|
||||
|
||||
@ -3224,11 +3224,11 @@ diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
|
||||
+#if !defined(STAGING_CSMT)
|
||||
unsigned int sub_resource_idx, const struct wined3d_gl_info *gl_info)
|
||||
{
|
||||
GLuint *buffer_object;
|
||||
GLuint *buffer_object = &texture->sub_resources[sub_resource_idx].buffer_object;
|
||||
@@ -450,6 +455,19 @@ static void wined3d_texture_remove_buffer_object(struct wined3d_texture *texture
|
||||
|
||||
TRACE("Deleted buffer object %u for texture %p, sub-resource %u.\n",
|
||||
*buffer_object, texture, sub_resource_idx);
|
||||
wined3d_texture_invalidate_location(texture, sub_resource_idx, WINED3D_LOCATION_BUFFER);
|
||||
*buffer_object = 0;
|
||||
+#else /* STAGING_CSMT */
|
||||
+ unsigned int sub_resource_idx, struct wined3d_context *context)
|
||||
+{
|
||||
@ -3728,7 +3728,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
struct wined3d_timestamp_query
|
||||
@@ -2600,6 +2610,16 @@ struct wined3d_state
|
||||
@@ -2606,6 +2616,16 @@ struct wined3d_state
|
||||
struct wined3d_rasterizer_state *rasterizer_state;
|
||||
};
|
||||
|
||||
@ -3745,7 +3745,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
#define WINED3D_UNMAPPED_STAGE ~0u
|
||||
|
||||
/* Multithreaded flag. Removed from the public header to signal that
|
||||
@@ -2712,6 +2732,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
|
||||
@@ -2718,6 +2738,14 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
|
||||
void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
|
||||
@ -3760,7 +3760,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
|
||||
{
|
||||
@@ -2787,11 +2815,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
|
||||
@@ -2793,11 +2821,13 @@ static inline void wined3d_resource_release(struct wined3d_resource *resource)
|
||||
InterlockedDecrement(&resource->access_count);
|
||||
}
|
||||
|
||||
@ -3774,7 +3774,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void resource_cleanup(struct wined3d_resource *resource) DECLSPEC_HIDDEN;
|
||||
HRESULT resource_init(struct wined3d_resource *resource, struct wined3d_device *device,
|
||||
enum wined3d_resource_type type, const struct wined3d_format *format,
|
||||
@@ -2902,7 +2932,11 @@ struct wined3d_texture
|
||||
@@ -2908,7 +2938,11 @@ struct wined3d_texture
|
||||
|
||||
unsigned int map_count;
|
||||
DWORD locations;
|
||||
@ -3786,7 +3786,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
} sub_resources[1];
|
||||
};
|
||||
|
||||
@@ -2955,6 +2989,9 @@ void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
|
||||
@@ -2961,6 +2995,9 @@ void wined3d_texture_bind_and_dirtify(struct wined3d_texture *texture,
|
||||
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
||||
HRESULT wined3d_texture_check_box_dimensions(const struct wined3d_texture *texture,
|
||||
unsigned int level, const struct wined3d_box *box) DECLSPEC_HIDDEN;
|
||||
@ -3796,7 +3796,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
GLenum wined3d_texture_get_gl_buffer(const struct wined3d_texture *texture) DECLSPEC_HIDDEN;
|
||||
void wined3d_texture_get_memory(struct wined3d_texture *texture, unsigned int sub_resource_idx,
|
||||
struct wined3d_bo_address *data, DWORD locations) DECLSPEC_HIDDEN;
|
||||
@@ -2970,6 +3007,10 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
|
||||
@@ -2976,6 +3013,10 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
|
||||
struct wined3d_context *context, DWORD location) DECLSPEC_HIDDEN;
|
||||
void wined3d_texture_prepare_texture(struct wined3d_texture *texture,
|
||||
struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN;
|
||||
@ -3807,7 +3807,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_texture_set_map_binding(struct wined3d_texture *texture, DWORD map_binding) DECLSPEC_HIDDEN;
|
||||
void wined3d_texture_set_swapchain(struct wined3d_texture *texture,
|
||||
struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
@@ -3204,6 +3245,7 @@ enum wined3d_push_constants
|
||||
@@ -3210,6 +3251,7 @@ enum wined3d_push_constants
|
||||
WINED3D_PUSH_CONSTANTS_PS_B,
|
||||
};
|
||||
|
||||
@ -3815,7 +3815,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_cs_ops
|
||||
{
|
||||
void *(*require_space)(struct wined3d_cs *cs, size_t size);
|
||||
@@ -3211,6 +3253,33 @@ struct wined3d_cs_ops
|
||||
@@ -3217,6 +3259,33 @@ struct wined3d_cs_ops
|
||||
void (*push_constants)(struct wined3d_cs *cs, enum wined3d_push_constants p,
|
||||
unsigned int start_idx, unsigned int count, const void *constants);
|
||||
};
|
||||
@ -3849,7 +3849,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
struct wined3d_cs
|
||||
{
|
||||
@@ -3221,8 +3290,31 @@ struct wined3d_cs
|
||||
@@ -3227,8 +3296,31 @@ struct wined3d_cs
|
||||
|
||||
size_t data_size, start, end;
|
||||
void *data;
|
||||
@ -3881,7 +3881,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_cs *wined3d_cs_create(struct wined3d_device *device) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_destroy(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_destroy_object(struct wined3d_cs *cs,
|
||||
@@ -3233,15 +3325,34 @@ void wined3d_cs_emit_blt_sub_resource(struct wined3d_cs *cs, struct wined3d_reso
|
||||
@@ -3239,15 +3331,34 @@ void wined3d_cs_emit_blt_sub_resource(struct wined3d_cs *cs, struct wined3d_reso
|
||||
const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
|
||||
DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN;
|
||||
@ -3916,7 +3916,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_cs_emit_reset_state(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_clip_plane(struct wined3d_cs *cs, UINT plane_idx,
|
||||
const struct wined3d_vec4 *plane) DECLSPEC_HIDDEN;
|
||||
@@ -3289,10 +3400,20 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
|
||||
@@ -3295,10 +3406,20 @@ void wined3d_cs_emit_set_unordered_access_view(struct wined3d_cs *cs, enum wined
|
||||
void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
|
||||
struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
|
||||
@ -3937,7 +3937,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_cs_init_object(struct wined3d_cs *cs,
|
||||
void (*callback)(void *object), void *object) DECLSPEC_HIDDEN;
|
||||
HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource, unsigned int sub_resource_idx,
|
||||
@@ -3300,12 +3421,14 @@ HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
@@ -3306,12 +3427,14 @@ HRESULT wined3d_cs_map(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
HRESULT wined3d_cs_unmap(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
||||
unsigned int sub_resource_idx) DECLSPEC_HIDDEN;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user