Compare commits

...

44 Commits
v4.1 ... v4.3

Author SHA1 Message Date
Alistair Leslie-Hughes
923434cd32 Release v4.3 2019-03-03 16:51:57 +11:00
Alistair Leslie-Hughes
f419a53698 Added xaudio2-revert patchset 2019-03-03 16:46:30 +11:00
Zebediah Figura
5e8beb5ff2 Rebase against 1e8f4c059befe4a026ddf5c56e81d720b35c6c2f. 2019-02-28 22:32:39 -06:00
Alistair Leslie-Hughes
37de066533 Revert "Added msasn1-ASN1_CreateModule patchset"
This reverts commit 06ad40cfd0.

It come to out attention that FreeRDP may not be a clean source
for this patch.
2019-03-01 08:08:25 +11:00
Alistair Leslie-Hughes
e108b600b5 Added comctrl-rebar-capture patchset 2019-02-28 16:28:45 +11:00
Alistair Leslie-Hughes
06ad40cfd0 Added msasn1-ASN1_CreateModule patchset 2019-02-28 16:28:39 +11:00
Alistair Leslie-Hughes
bd8f790f9b Added dinput-axis-recalc patchset 2019-02-28 16:22:05 +11:00
Alistair Leslie-Hughes
4a23a62b5d Added dinput-reconnect-joystick patchset 2019-02-28 15:30:07 +11:00
Alistair Leslie-Hughes
e6cfe1ccd8 Added dinput-remap-joystick patchset 2019-02-28 15:30:07 +11:00
Zebediah Figura
b50c875c39 setupapi-Display_Device: Correct rebase. 2019-02-27 21:01:33 -06:00
Zebediah Figura
b02bd9c446 wined3d-SWVP-shaders, wined3d-Indexed_Vertex_Blending: Add new patch sets from Paul Gofman. 2019-02-27 20:27:16 -06:00
Alistair Leslie-Hughes
7c1618b197 Rebase against 474a6771ba03e2c475cd088ff40c97e8285a455f 2019-02-27 12:51:15 +11:00
Alistair Leslie-Hughes
733fa5c485 Rebase against f784cabd3489b20c13afd80fddbbcf5aa1b656b3 2019-02-26 08:54:19 +11:00
Zebediah Figura
b74293fbfe Rebase against b3c5b7da9442af840431cd7f795da20989aad42a. 2019-02-22 22:45:29 -06:00
Alistair Leslie-Hughes
38aa047cad Rebase against 812d03129dea53337367789bac8ab523b9fce21d 2019-02-22 08:51:56 +11:00
Alistair Leslie-Hughes
778998c66e Rebase against c0cc126d579e078f2804112c14f0c18b38f68937 2019-02-21 13:49:36 +11:00
Zebediah Figura
d12fcebb0e ntoskrnl.exe-Resources: Add patch set. 2019-02-19 19:03:35 -06:00
Zebediah Figura
7937739028 ntdll-MemoryWorkingSetExInformation: Add patch. 2019-02-19 18:48:47 -06:00
Zebediah Figura
13b580a0c8 Rebase against 0c738d900a8daccf2c5460972033766d34d59aed. 2019-02-19 18:36:59 -06:00
Alistair Leslie-Hughes
b3c99ebf4b Rebase against 5e86cc0a8f37295072b03b1c13aa205ff3e6f3e4 2019-02-19 11:35:04 +11:00
Alistair Leslie-Hughes
87578b4c82 Updated httpapi-HttpCreateServerSession patchset
Thanks Gijs Vermeulen.
2019-02-19 08:30:45 +11:00
Alistair Leslie-Hughes
be81b6245c Added wmvcore-WMCreateSyncReader patchset 2019-02-18 13:58:09 +11:00
Alistair Leslie-Hughes
b1b1abafe7 Release v4.2 2019-02-17 15:44:00 +11:00
Zebediah Figura
0b57832a15 ddraw-version-check: Correct author. 2019-02-16 13:39:46 -06:00
Zebediah Figura
b080509a3b actually add the patches 2019-02-16 08:36:04 -06:00
Zebediah Figura
4d363d04f9 Add ddraw-version-check and gdi32-rotation. 2019-02-15 19:34:50 -06:00
Alistair Leslie-Hughes
7cbbfd0a9e Rebase against 3fc1180623b9a0c9fc9e16abf358b179f2eff49b 2019-02-15 11:18:02 +11:00
Alistair Leslie-Hughes
27ff0169ed Updated uxtheme-GTK_Theming patch 2019-02-15 08:39:48 +11:00
Alistair Leslie-Hughes
32bac8b64c Rebase against 7907ccfdcb39b30dc49c96c411332534525b6ea9 2019-02-14 11:08:02 +11:00
Alistair Leslie-Hughes
b8de62375f Rebase against 9781b5433cd4b708c0f537aa0b5608ff4157f04c 2019-02-13 11:01:29 +11:00
Alistair Leslie-Hughes
697fe8b5da Rebase against d0727decdedb5aba250038458e0a28dec5687e50 2019-02-12 10:01:26 +11:00
Zebediah Figura
c6aeba1397 ntdll-DllRedirects: Remove patch set.
This patch has caused a disproportionate amount of annoyance during
rebases, and this is only likely to increase. On top of this it is not
an especially good way to structure things; switching between
interfaces is something best done within one DLL.
2019-02-09 17:15:09 -06:00
Zebediah Figura
3d74da6622 uxtheme-GTK_Theming: Rework to avoid "DLL redirects".
Instead we have an alternate code path for the appropriate API entry
points in uxtheme.dll.

This is not the best organizational structure. We should probably have
HTHEME handles resolve to an object with its own function table, so
then we have an MSSTYLES backend and a GTK backend and what have
you. It would also be better to avoid having GTK controlled with its
own registry key like this but rather to have it be selectable using
EnumThemes()/ApplyTheme() [presumably through a fake theme file, as
was used in the original implementation], so that we don't have to
have special handling for those functions and everything can just be
part of the HTHEME backend. However, time is currently of the essence,
and this will have to do for the moment.
2019-02-09 17:15:09 -06:00
Zebediah Figura
ecc4fe6d6a Rebase against f7b3120991df02ecaa975c18c6421fedb48ae731. 2019-02-08 21:57:06 -06:00
Zebediah Figura
35f9449641 ntdll-Purist_Mode: Remove patch set.
This is redundant and not especially useful.
2019-02-08 21:37:09 -06:00
Zebediah Figura
f605d79997 ntdll-DllOverrides_WOW64: Remove patchset.
This was always a no-op; HKCU/Software does not reflect.
2019-02-08 21:35:26 -06:00
Alistair Leslie-Hughes
ab89820aa5 Added secur32-compile-fix 2019-02-08 11:08:27 +11:00
Alistair Leslie-Hughes
f85accadd5 Rebase against 957a1f0216995c14c3a3fe737358578a506af707 2019-02-08 10:49:30 +11:00
Alistair Leslie-Hughes
533cbe994f Updated bcrypt-BCryptGenerateKeyPair patchset
Fixes FreeBSD build and --without-gnutls option.
2019-02-08 08:31:23 +11:00
Alistair Leslie-Hughes
9f5a34bcb8 Updated uxtheme-GTK_Theming patchset
Fixes
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46587
2019-02-07 14:45:37 +11:00
Zebediah Figura
ca3bfa28f9 Rebase against c3ac646a8ded3ef3ebc743a7fdda01b0691a427a. 2019-02-06 19:44:16 -06:00
Alistair Leslie-Hughes
3dab9e5e6b Rebase against 6b76648a8b773838ecde00719ca54a433edf5ce6 2019-02-06 14:27:30 +11:00
Alistair Leslie-Hughes
1edb7d5bc5 Updated bcrypt-BCryptGenerateKeyPair patchset
Fix for Debian 8.0 and xUbuntu_16.04.
2019-02-06 07:16:21 +11:00
Alistair Leslie-Hughes
0f48c0caac Updated bcrypt-BCryptGenerateKeyPair patchset
This is to fix the macos build.
2019-02-05 13:46:27 +11:00
209 changed files with 16874 additions and 20279 deletions

View File

@@ -1,8 +1,8 @@
From 42dbdf9479e2e09734fa183b854d5ddfe987f203 Mon Sep 17 00:00:00 2001
From 494fc3abe1eddabcf7cede677ee907284e89eea8 Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Tue, 22 Mar 2016 23:08:30 +0100
Subject: [PATCH] include: Check element type in CONTAINING_RECORD and
similar macros.
Subject: [PATCH] include: Check element type in CONTAINING_RECORD and similar
macros.
---
include/wine/list.h | 10 ++++++++--
@@ -11,7 +11,7 @@ Subject: [PATCH] include: Check element type in CONTAINING_RECORD and
3 files changed, 24 insertions(+), 6 deletions(-)
diff --git a/include/wine/list.h b/include/wine/list.h
index b4d681f..287ad39 100644
index b4d681fe..287ad394 100644
--- a/include/wine/list.h
+++ b/include/wine/list.h
@@ -228,7 +228,13 @@ static inline void list_move_head( struct list *dst, struct list *src )
@@ -31,7 +31,7 @@ index b4d681f..287ad39 100644
#endif /* __WINE_SERVER_LIST_H */
diff --git a/include/wine/rbtree.h b/include/wine/rbtree.h
index dc50b5e..8130deb 100644
index dc50b5e7..8130deb5 100644
--- a/include/wine/rbtree.h
+++ b/include/wine/rbtree.h
@@ -23,8 +23,14 @@
@@ -52,12 +52,12 @@ index dc50b5e..8130deb 100644
struct wine_rb_entry
{
diff --git a/include/winnt.h b/include/winnt.h
index 7f822c4..ccfe73b 100644
index 2b489382..a156efc4 100644
--- a/include/winnt.h
+++ b/include/winnt.h
@@ -756,8 +756,14 @@ typedef struct _MEMORY_BASIC_INFORMATION
#define FIELD_OFFSET(type, field) ((LONG)offsetof(type, field))
@@ -760,8 +760,14 @@ typedef struct _MEMORY_BASIC_INFORMATION
#define RTL_FIELD_SIZE(type, field) (sizeof(((type *)0)->field))
#define RTL_SIZEOF_THROUGH_FIELD(type, field) (FIELD_OFFSET(type, field) + RTL_FIELD_SIZE(type, field))
-#define CONTAINING_RECORD(address, type, field) \
- ((type *)((PCHAR)(address) - offsetof(type, field)))
@@ -73,5 +73,5 @@ index 7f822c4..ccfe73b 100644
#ifdef __WINESRC__
# define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
--
1.9.1
2.20.1

View File

@@ -1,4 +1,4 @@
From d67d7293a17592b580d284fa68881a613e61f591 Mon Sep 17 00:00:00 2001
From f94296129eb249a04ccb012a10f50b79fb0a631a Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Sat, 5 Aug 2017 01:45:29 +0200
Subject: [PATCH] ntdll: Add function to create new tokens for elevation
@@ -14,10 +14,10 @@ Subject: [PATCH] ntdll: Add function to create new tokens for elevation
6 files changed, 117 insertions(+)
diff --git a/dlls/ntdll/ntdll.spec b/dlls/ntdll/ntdll.spec
index dbead5e..586b504 100644
index 969cee7..008abb7 100644
--- a/dlls/ntdll/ntdll.spec
+++ b/dlls/ntdll/ntdll.spec
@@ -1482,6 +1482,9 @@
@@ -1508,6 +1508,9 @@
# Virtual memory
@ cdecl __wine_locked_recvmsg(long ptr long)
@@ -28,12 +28,12 @@ index dbead5e..586b504 100644
@ cdecl wine_get_version() NTDLL_wine_get_version
@ cdecl wine_get_patches() NTDLL_wine_get_patches
diff --git a/dlls/ntdll/ntdll_misc.h b/dlls/ntdll/ntdll_misc.h
index 8a64338..137a22d 100644
index 5a93ede..cb02bd1 100644
--- a/dlls/ntdll/ntdll_misc.h
+++ b/dlls/ntdll/ntdll_misc.h
@@ -80,6 +80,9 @@ extern void virtual_init_threading(void) DECLSPEC_HIDDEN;
extern void fill_cpu_info(void) DECLSPEC_HIDDEN;
extern void heap_set_debug_flags( HANDLE handle ) DECLSPEC_HIDDEN;
@@ -83,6 +83,9 @@ extern void heap_set_debug_flags( HANDLE handle ) DECLSPEC_HIDDEN;
extern void init_user_process_params( SIZE_T data_size ) DECLSPEC_HIDDEN;
extern void update_user_process_params( const UNICODE_STRING *image ) DECLSPEC_HIDDEN;
+/* token */
+extern HANDLE CDECL __wine_create_default_token(BOOL admin);
@@ -42,10 +42,10 @@ index 8a64338..137a22d 100644
extern timeout_t server_start_time DECLSPEC_HIDDEN;
extern unsigned int server_cpus DECLSPEC_HIDDEN;
diff --git a/dlls/ntdll/process.c b/dlls/ntdll/process.c
index 40034b4..1ebbb79 100644
index 2ff8610..bb4a171 100644
--- a/dlls/ntdll/process.c
+++ b/dlls/ntdll/process.c
@@ -99,6 +99,24 @@ HANDLE CDECL __wine_make_process_system(void)
@@ -118,6 +118,24 @@ HANDLE CDECL __wine_make_process_system(void)
return ret;
}
@@ -71,10 +71,10 @@ index 40034b4..1ebbb79 100644
#define UNIMPLEMENTED_INFO_CLASS(c) \
diff --git a/server/protocol.def b/server/protocol.def
index 0bb04cd..f2deca6 100644
index 493100b..071f740 100644
--- a/server/protocol.def
+++ b/server/protocol.def
@@ -3641,6 +3641,14 @@ struct handle_info
@@ -3666,6 +3666,14 @@ struct handle_info
@END
@@ -102,7 +102,7 @@ index 6c33714..21e90cc 100644
/* token functions */
diff --git a/server/token.c b/server/token.c
index 7776cbe..64ab565 100644
index 4c37c67..e449e61 100644
--- a/server/token.c
+++ b/server/token.c
@@ -79,6 +79,7 @@ static const SID anonymous_logon_sid = { SID_REVISION, 1, { SECURITY_NT_AUTHORIT
@@ -121,7 +121,7 @@ index 7776cbe..64ab565 100644
static luid_t prev_luid_value = { 1000, 0 };
@@ -901,6 +903,64 @@ struct token *token_create_admin( void )
@@ -908,6 +910,64 @@ struct token *token_create_admin( void )
return token;
}
@@ -186,7 +186,7 @@ index 7776cbe..64ab565 100644
static struct privilege *token_find_privilege( struct token *token, const LUID *luid, int enabled_only )
{
struct privilege *privilege;
@@ -1718,3 +1778,27 @@ DECL_HANDLER(set_token_default_dacl)
@@ -1713,3 +1773,27 @@ DECL_HANDLER(set_token_default_dacl)
release_object( token );
}
}

View File

@@ -1,25 +1,24 @@
From 3ff546b9cbde1d0f5ea43c5cbb92ac8dc2028676 Mon Sep 17 00:00:00 2001
From dd6544561d6432555f14a9004e107e6b87564949 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Sat, 5 Aug 2017 03:39:55 +0200
Subject: [PATCH] ntdll: Implement process token elevation through manifests.
---
dlls/ntdll/loader.c | 37 +++++++++++++++++++++++++++++++++++++
dlls/ntdll/loader.c | 40 ++++++++++++++++++++++++++++++++++++++--
server/process.c | 8 ++++++++
server/process.h | 1 +
server/protocol.def | 7 +++++++
server/token.c | 14 ++++++++++++++
5 files changed, 67 insertions(+)
5 files changed, 68 insertions(+), 2 deletions(-)
diff --git a/dlls/ntdll/loader.c b/dlls/ntdll/loader.c
index 3fcbbf77a5..2399f1246e 100644
index d7dbe57..7588d5a 100644
--- a/dlls/ntdll/loader.c
+++ b/dlls/ntdll/loader.c
@@ -3054,6 +3054,32 @@ NTSTATUS attach_dlls( CONTEXT *context )
}
@@ -3321,6 +3321,32 @@ void WINAPI LdrInitializeThunk( CONTEXT *context, void **entry, ULONG_PTR unknow
+/***********************************************************************
/***********************************************************************
+ * elevate_process
+ */
+static void elevate_process( void )
@@ -45,19 +44,37 @@ index 3fcbbf77a5..2399f1246e 100644
+}
+
+
/***********************************************************************
+/***********************************************************************
* load_global_options
*/
@@ -3115,6 +3141,7 @@ void WINAPI LdrInitializeThunk( void *kernel_start, ULONG_PTR unknown2,
ULONG_PTR unknown3, ULONG_PTR unknown4 )
static void load_global_options(void)
@@ -3373,6 +3399,7 @@ static void load_global_options(void)
}
+
/***********************************************************************
* RtlImageDirectoryEntryToData (NTDLL.@)
*/
@@ -3408,7 +3435,6 @@ PVOID WINAPI RtlImageDirectoryEntryToData( HMODULE module, BOOL image, WORD dir,
return RtlImageRvaToVa( nt, module, addr, NULL );
}
-
/***********************************************************************
* RtlImageRvaToSection (NTDLL.@)
*/
@@ -3505,7 +3531,7 @@ void __wine_process_init(void)
{
static const WCHAR kernel32W[] = {'k','e','r','n','e','l','3','2','.','d','l','l',0};
static const WCHAR globalflagW[] = {'G','l','o','b','a','l','F','l','a','g',0};
-
+ ACTIVATION_CONTEXT_RUN_LEVEL_INFORMATION runlevel;
NTSTATUS status;
WINE_MODREF *wm;
PEB *peb = NtCurrentTeb()->Peb;
@@ -3142,6 +3169,16 @@ void WINAPI LdrInitializeThunk( void *kernel_start, ULONG_PTR unknown2,
REG_DWORD, &peb->NtGlobalFlag, sizeof(peb->NtGlobalFlag), NULL );
NTSTATUS status;
ANSI_STRING func_name;
@@ -3556,6 +3582,16 @@ void __wine_process_init(void)
&NtCurrentTeb()->Peb->NtGlobalFlag, sizeof(DWORD), NULL );
heap_set_debug_flags( GetProcessHeap() );
+ /* elevate process if necessary */
@@ -72,12 +89,12 @@ index 3fcbbf77a5..2399f1246e 100644
+
/* the main exe needs to be the first in the load order list */
RemoveEntryList( &wm->ldr.InLoadOrderModuleList );
InsertHeadList( &peb->LdrData->InLoadOrderModuleList, &wm->ldr.InLoadOrderModuleList );
InsertHeadList( &NtCurrentTeb()->Peb->LdrData->InLoadOrderModuleList, &wm->ldr.InLoadOrderModuleList );
diff --git a/server/process.c b/server/process.c
index ee85249bd4..81cea2f1ba 100644
index 0a25f44..3988b52 100644
--- a/server/process.c
+++ b/server/process.c
@@ -1133,6 +1133,14 @@ struct process_snapshot *process_snap( int *count )
@@ -1109,6 +1109,14 @@ struct process_snapshot *process_snap( int *count )
return snapshot;
}
@@ -93,10 +110,10 @@ index ee85249bd4..81cea2f1ba 100644
DECL_HANDLER(new_process)
{
diff --git a/server/process.h b/server/process.h
index f22c128f07..78e88ec350 100644
index 4566a04..029b328 100644
--- a/server/process.h
+++ b/server/process.h
@@ -136,6 +136,7 @@ extern void break_process( struct process *process );
@@ -138,6 +138,7 @@ extern void break_process( struct process *process );
extern void detach_debugged_processes( struct thread *debugger );
extern struct process_snapshot *process_snap( int *count );
extern void enum_processes( int (*cb)(struct process*, void*), void *user);
@@ -105,10 +122,10 @@ index f22c128f07..78e88ec350 100644
/* console functions */
extern void inherit_console(struct thread *parent_thread, struct process *process, obj_handle_t hconin);
diff --git a/server/protocol.def b/server/protocol.def
index 0abd1683f0..5fb6e38ea5 100644
index 071f740..cc44503 100644
--- a/server/protocol.def
+++ b/server/protocol.def
@@ -3654,6 +3654,13 @@ struct handle_info
@@ -3674,6 +3674,13 @@ struct handle_info
@END
@@ -123,10 +140,10 @@ index 0abd1683f0..5fb6e38ea5 100644
@REQ(create_completion)
unsigned int access; /* desired access to a port */
diff --git a/server/token.c b/server/token.c
index 64ab565a95..52fa10d52e 100644
index e449e61..961fbe7 100644
--- a/server/token.c
+++ b/server/token.c
@@ -1802,3 +1802,17 @@ DECL_HANDLER(create_token)
@@ -1797,3 +1797,17 @@ DECL_HANDLER(create_token)
release_object( token );
}
}
@@ -145,5 +162,5 @@ index 64ab565a95..52fa10d52e 100644
+ }
+}
--
2.16.1
1.9.1

View File

@@ -1,4 +1,4 @@
From ab6be2f28c6a3501a056e890a41b44d49c1e2eb0 Mon Sep 17 00:00:00 2001
From 9a67b4c62e5a575a38081114d4434f274355020e Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Tue, 12 Apr 2016 01:02:34 +0200
Subject: [PATCH] uiautomationcore: Add dll and stub some functions.
@@ -9,17 +9,18 @@ Subject: [PATCH] uiautomationcore: Add dll and stub some functions.
2 files changed, 48 insertions(+), 6 deletions(-)
diff --git a/dlls/uiautomationcore/Makefile.in b/dlls/uiautomationcore/Makefile.in
index 78d6254..029fc2e 100644
index 5221450..5173f23 100644
--- a/dlls/uiautomationcore/Makefile.in
+++ b/dlls/uiautomationcore/Makefile.in
@@ -1,4 +1,5 @@
@@ -1,5 +1,6 @@
MODULE = uiautomationcore.dll
IMPORTLIB = uiautomationcore
+IMPORTS = uuid
C_SRCS = \
uia_main.c
diff --git a/dlls/uiautomationcore/uia_main.c b/dlls/uiautomationcore/uia_main.c
index 31b7d3e..cc4831e 100644
index f0d8247..b9c24b4 100644
--- a/dlls/uiautomationcore/uia_main.c
+++ b/dlls/uiautomationcore/uia_main.c
@@ -1,4 +1,5 @@

View File

@@ -1,351 +0,0 @@
From ff1967f048d2b32ad98e91b4f39edba0c425a8a9 Mon Sep 17 00:00:00 2001
From: Jack Grigg <me@jackgrigg.com>
Date: Sat, 17 Mar 2018 21:14:05 +1100
Subject: [PATCH] bcrypt: Implement BCryptDeriveKeyPBKDF2 and add test vectors.
Fixes https://bugs.winehq.org/show_bug.cgi?id=42704
Tested on Ubuntu 16.04.2 LTS.
v2 - Removed C++ comment
- Removed all warnings.
- Use heap_* functions
- Formatting changes.
Signed-off-by: Jack Grigg <me@jackgrigg.com>
---
dlls/bcrypt/bcrypt.spec | 1 +
dlls/bcrypt/bcrypt_main.c | 163 +++++++++++++++++++++++++++++++++++++++++++++
dlls/bcrypt/tests/bcrypt.c | 83 +++++++++++++++++++++++
dlls/ncrypt/ncrypt.spec | 2 +-
include/bcrypt.h | 1 +
5 files changed, 249 insertions(+), 1 deletion(-)
diff --git a/dlls/bcrypt/bcrypt.spec b/dlls/bcrypt/bcrypt.spec
index 78824d7..f4d9a57 100644
--- a/dlls/bcrypt/bcrypt.spec
+++ b/dlls/bcrypt/bcrypt.spec
@@ -8,6 +8,7 @@
@ stdcall BCryptDecrypt(ptr ptr long ptr ptr long ptr long ptr long)
@ stub BCryptDeleteContext
@ stub BCryptDeriveKey
+@ stdcall BCryptDeriveKeyPBKDF2(ptr ptr long ptr long int64 ptr long long)
@ stdcall BCryptDestroyHash(ptr)
@ stdcall BCryptDestroyKey(ptr)
@ stub BCryptDestroySecret
diff --git a/dlls/bcrypt/bcrypt_main.c b/dlls/bcrypt/bcrypt_main.c
index 2b9ae0b..49ccb13 100644
--- a/dlls/bcrypt/bcrypt_main.c
+++ b/dlls/bcrypt/bcrypt_main.c
@@ -1316,6 +1316,169 @@ NTSTATUS WINAPI BCryptSetProperty( BCRYPT_HANDLE handle, const WCHAR *prop, UCHA
}
}
+NTSTATUS PBKDF2_F( BCRYPT_ALG_HANDLE algorithm,
+ UCHAR *password, ULONG password_length,
+ UCHAR *salt, ULONG salt_length,
+ ULONGLONG iterations, int i,
+ UCHAR *res, int hash_length )
+{
+ BCRYPT_HASH_HANDLE handle;
+ NTSTATUS status = STATUS_NOT_SUPPORTED;
+ UCHAR bytes[4];
+ UCHAR *tmp;
+ int j;
+ int k;
+
+ if (!(tmp = heap_alloc( hash_length )))
+ {
+ return STATUS_NO_MEMORY;
+ }
+
+ for (j = 0; j < iterations; j++)
+ {
+ status = BCryptCreateHash( algorithm, &handle, NULL, 0,
+ password, password_length, 0 );
+ if (status != STATUS_SUCCESS)
+ goto done;
+
+ if (j == 0)
+ {
+ /* Use salt || INT(i) */
+ status = BCryptHashData( handle, salt, salt_length, 0 );
+ if (status != STATUS_SUCCESS)
+ goto done;
+ bytes[0] = (i >> 24) & 0xFF;
+ bytes[1] = (i >> 16) & 0xFF;
+ bytes[2] = (i >> 8) & 0xFF;
+ bytes[3] = i & 0xFF;
+ status = BCryptHashData( handle, bytes, 4, 0 );
+ }
+ else
+ {
+ /* Use U_j */
+ status = BCryptHashData( handle, tmp, hash_length, 0 );
+ }
+ if (status != STATUS_SUCCESS)
+ goto done;
+
+ status = BCryptFinishHash( handle, tmp, hash_length, 0 );
+ if (status != STATUS_SUCCESS)
+ goto done;
+
+ status = BCryptDestroyHash( handle );
+ if (status != STATUS_SUCCESS)
+ goto done;
+
+ handle = NULL;
+
+ if (j == 0)
+ {
+ /* Copy into res */
+ memcpy( res, tmp, hash_length );
+ }
+ else
+ {
+ /* XOR into res */
+ for (k = 0; k < hash_length; k++)
+ res[k] ^= tmp[k];
+ }
+ }
+
+done:
+ TRACE("<- status 0x%08x\n", status);
+ if(handle)
+ BCryptDestroyHash( handle );
+ heap_free( tmp );
+ return status;
+}
+
+/************************************************************
+ * BCryptDeriveKeyPBKDF2 (BCRYPT.@)
+ *
+ * Derive a key from a password using the PBKDF2 function
+ * (RFC 2898).
+ *
+ * PARAMS
+ * handle [I] Pointer to the PRF provider
+ * password [I] Optional pointer to the beginning of the password
+ * password_length [I] Length of the password
+ * salt [I] Optional pointer to the beginning of the salt
+ * salt_length [I] Length of the salt
+ * iterations [I] Iteration count
+ * dk [O] Pointer to the beginning of the buffer to store the
+ * derived key in, at least dklen in size
+ * dklen [I] Intended length of the derived key, at most
+ * (2^32 - 1) * (output length of PRF)
+ * flags [I] Reserved, must be zero
+ *
+ * RETURNS
+ * Success: STATUS_SUCCESS.
+ * Failure: - STATUS_INVALID_HANDLE
+ * - STATUS_INVALID_PARAMETER
+ * - STATUS_NO_MEMORY
+ */
+NTSTATUS WINAPI BCryptDeriveKeyPBKDF2( BCRYPT_ALG_HANDLE handle,
+ PUCHAR password, ULONG password_length,
+ PUCHAR salt, ULONG salt_length,
+ ULONGLONG iterations,
+ PUCHAR dk, ULONG dklen,
+ ULONG flags )
+{
+ struct algorithm *alg = handle;
+ int hlen = alg_props[alg->id].hash_length;
+ UCHAR *partial;
+ NTSTATUS status;
+ int l;
+ int r;
+ int i;
+
+ TRACE( "%p, %p, %u, %p, %u, %s, %p, %u, %08x - stub\n",
+ handle, password, password_length, salt, salt_length,
+ wine_dbgstr_longlong(iterations), dk, dklen, flags );
+
+ if (dklen <= 0 || dklen > ((((ULONGLONG) 1) << 32) - 1) * hlen)
+ {
+ return STATUS_INVALID_PARAMETER;
+ }
+
+ l = 1 + ((dklen - 1) / hlen); /* ceil(dklen/hlen) */
+ r = dklen - (l - 1) * hlen;
+
+ /* Full blocks */
+ for (i = 1; i < l; i++)
+ {
+ status = PBKDF2_F( handle,
+ password, password_length,
+ salt, salt_length,
+ iterations, i,
+ dk + ((i - 1) * hlen), hlen );
+ if (status != STATUS_SUCCESS)
+ {
+ return status;
+ }
+ }
+
+ /* Final partial block */
+ if (!(partial = heap_alloc( hlen )))
+ {
+ return STATUS_NO_MEMORY;
+ }
+ status = PBKDF2_F( handle,
+ password, password_length,
+ salt, salt_length,
+ iterations, l,
+ partial, hlen );
+ if (status != STATUS_SUCCESS)
+ {
+ heap_free( partial );
+ return status;
+ }
+ memcpy( dk + ((l - 1) * hlen), partial, r );
+ heap_free( partial );
+
+ return STATUS_SUCCESS;
+}
+
BOOL WINAPI DllMain( HINSTANCE hinst, DWORD reason, LPVOID reserved )
{
switch (reason)
diff --git a/dlls/bcrypt/tests/bcrypt.c b/dlls/bcrypt/tests/bcrypt.c
index 6865e87..5c4df6a 100644
--- a/dlls/bcrypt/tests/bcrypt.c
+++ b/dlls/bcrypt/tests/bcrypt.c
@@ -36,6 +36,8 @@ static NTSTATUS (WINAPI *pBCryptHashData)(BCRYPT_HASH_HANDLE, PUCHAR, ULONG, ULO
static NTSTATUS (WINAPI *pBCryptDuplicateHash)(BCRYPT_HASH_HANDLE, BCRYPT_HASH_HANDLE *, UCHAR *, ULONG, ULONG);
static NTSTATUS (WINAPI *pBCryptFinishHash)(BCRYPT_HASH_HANDLE, PUCHAR, ULONG, ULONG);
static NTSTATUS (WINAPI *pBCryptDestroyHash)(BCRYPT_HASH_HANDLE);
+static NTSTATUS (WINAPI *pBCryptDeriveKeyPBKDF2)(BCRYPT_ALG_HANDLE, PUCHAR, ULONG, PUCHAR, ULONG,
+ ULONGLONG, PUCHAR, ULONG, ULONG);
static NTSTATUS (WINAPI *pBCryptGenRandom)(BCRYPT_ALG_HANDLE, PUCHAR, ULONG, ULONG);
static NTSTATUS (WINAPI *pBCryptGetProperty)(BCRYPT_HANDLE, LPCWSTR, PUCHAR, ULONG, ULONG *, ULONG);
static NTSTATUS (WINAPI *pBCryptSetProperty)(BCRYPT_HANDLE, LPCWSTR, PUCHAR, ULONG, ULONG);
@@ -396,6 +398,81 @@ static void test_BcryptHash(void)
ok(ret == STATUS_SUCCESS, "got %08x\n", ret);
}
+/* Test vectors from RFC 6070 */
+static UCHAR password[] = "password";
+static UCHAR salt[] = "salt";
+static UCHAR long_password[] =
+ "passwordPASSWORDpassword";
+static UCHAR long_salt[] =
+ "saltSALTsaltSALTsaltSALTsaltSALTsalt";
+static UCHAR password_NUL[] = "pass\0word";
+static UCHAR salt_NUL[] = "sa\0lt";
+
+static UCHAR dk1[] =
+ "0c60c80f961f0e71f3a9b524af6012062fe037a6";
+static UCHAR dk2[] =
+ "ea6c014dc72d6f8ccd1ed92ace1d41f0d8de8957";
+static UCHAR dk3[] =
+ "4b007901b765489abead49d926f721d065a429c1";
+static UCHAR dk4[] =
+ "eefe3d61cd4da4e4e9945b3d6ba2158c2634e984";
+static UCHAR dk5[] =
+ "3d2eec4fe41c849b80c8d83662c0e44a8b291a964cf2f07038";
+static UCHAR dk6[] =
+ "56fa6aa75548099dcc37d7f03425e0c3";
+
+static const struct {
+ ULONG password_length;
+ ULONG salt_length;
+ ULONGLONG iterations;
+ ULONG dklen;
+ UCHAR *password;
+ UCHAR *salt;
+ const UCHAR *dk;
+} rfc6070[] = {
+ { 8, 4, 1, 20, password, salt, dk1 },
+ { 8, 4, 2, 20, password, salt, dk2 },
+ { 8, 4, 4096, 20, password, salt, dk3 },
+ { 8, 4, 16777216, 20, password, salt, dk4 },
+ { 24, 36, 4096, 25, long_password, long_salt, dk5 },
+ { 9, 5, 4096, 16, password_NUL, salt_NUL, dk6 }
+};
+
+static void test_BcryptDeriveKeyPBKDF2(void)
+{
+ BCRYPT_ALG_HANDLE alg;
+ UCHAR dk[25];
+ char str[51];
+ NTSTATUS ret;
+ int i;
+
+ alg = NULL;
+ ret = pBCryptOpenAlgorithmProvider(&alg, BCRYPT_SHA1_ALGORITHM, MS_PRIMITIVE_PROVIDER,
+ BCRYPT_ALG_HANDLE_HMAC_FLAG);
+ ok(ret == STATUS_SUCCESS, "got %08x\n", ret);
+ ok(alg != NULL, "alg not set\n");
+
+ test_hash_length(alg, 20);
+ test_alg_name(alg, "SHA1");
+
+ for (i = 0; i < ARRAY_SIZE(rfc6070); i++)
+ {
+ memset(dk, 0, sizeof(dk));
+ ret = pBCryptDeriveKeyPBKDF2(alg,
+ rfc6070[i].password, rfc6070[i].password_length,
+ rfc6070[i].salt, rfc6070[i].salt_length,
+ rfc6070[i].iterations,
+ dk, rfc6070[i].dklen,
+ 0);
+ ok(ret == STATUS_SUCCESS, "got %08x\n", ret);
+ format_hash( dk, rfc6070[i].dklen, str );
+ ok(!memcmp(str, rfc6070[i].dk, rfc6070[i].dklen), "got %s\n", str);
+ }
+
+ ret = pBCryptCloseAlgorithmProvider(alg, 0);
+ ok(ret == STATUS_SUCCESS, "got %08x\n", ret);
+}
+
static void test_rng(void)
{
BCRYPT_ALG_HANDLE alg;
@@ -1630,6 +1707,7 @@ START_TEST(bcrypt)
pBCryptDuplicateHash = (void *)GetProcAddress(module, "BCryptDuplicateHash");
pBCryptFinishHash = (void *)GetProcAddress(module, "BCryptFinishHash");
pBCryptDestroyHash = (void *)GetProcAddress(module, "BCryptDestroyHash");
+ pBCryptDeriveKeyPBKDF2 = (void *)GetProcAddress(module, "BCryptDeriveKeyPBKDF2");
pBCryptGenRandom = (void *)GetProcAddress(module, "BCryptGenRandom");
pBCryptGetProperty = (void *)GetProcAddress(module, "BCryptGetProperty");
pBCryptSetProperty = (void *)GetProcAddress(module, "BCryptSetProperty");
@@ -1660,5 +1738,10 @@ START_TEST(bcrypt)
else
win_skip("BCryptHash is not available\n");
+ if (pBCryptDeriveKeyPBKDF2) /* >= Win 7 */
+ test_BcryptDeriveKeyPBKDF2();
+ else
+ win_skip("BCryptDeriveKeyPBKDF2 is not available\n");
+
FreeLibrary(module);
}
diff --git a/dlls/ncrypt/ncrypt.spec b/dlls/ncrypt/ncrypt.spec
index e7b12e0..adc0999 100644
--- a/dlls/ncrypt/ncrypt.spec
+++ b/dlls/ncrypt/ncrypt.spec
@@ -9,7 +9,7 @@
@ stub BCryptDeleteContext
@ stub BCryptDeriveKey
@ stub BCryptDeriveKeyCapi
-@ stub BCryptDeriveKeyPBKDF2
+@ stdcall BCryptDeriveKeyPBKDF2(ptr ptr long ptr long int64 ptr long long) bcrypt.BCryptDeriveKeyPBKDF2
@ stdcall BCryptDestroyHash(ptr) bcrypt.BCryptDestroyHash
@ stdcall BCryptDestroyKey(ptr) bcrypt.BCryptDestroyKey
@ stub BCryptDestroySecret
diff --git a/include/bcrypt.h b/include/bcrypt.h
index df54f62..d3e4b99 100644
--- a/include/bcrypt.h
+++ b/include/bcrypt.h
@@ -217,6 +217,7 @@ typedef PVOID BCRYPT_HASH_HANDLE;
NTSTATUS WINAPI BCryptCloseAlgorithmProvider(BCRYPT_ALG_HANDLE, ULONG);
NTSTATUS WINAPI BCryptCreateHash(BCRYPT_ALG_HANDLE, BCRYPT_HASH_HANDLE *, PUCHAR, ULONG, PUCHAR, ULONG, ULONG);
NTSTATUS WINAPI BCryptDecrypt(BCRYPT_KEY_HANDLE, PUCHAR, ULONG, VOID *, PUCHAR, ULONG, PUCHAR, ULONG, ULONG *, ULONG);
+NTSTATUS WINAPI BCryptDeriveKeyPBKDF2(BCRYPT_ALG_HANDLE, PUCHAR, ULONG, PUCHAR, ULONG, ULONGLONG, PUCHAR, ULONG, ULONG);
NTSTATUS WINAPI BCryptDestroyHash(BCRYPT_HASH_HANDLE);
NTSTATUS WINAPI BCryptDestroyKey(BCRYPT_KEY_HANDLE);
NTSTATUS WINAPI BCryptEncrypt(BCRYPT_KEY_HANDLE, PUCHAR, ULONG, VOID *, PUCHAR, ULONG, PUCHAR, ULONG, ULONG *, ULONG);
--
1.9.1

View File

@@ -1 +0,0 @@
Fixes: [42704] Implement BCryptDeriveKeyPBKDF2

View File

@@ -1 +0,0 @@
Fixes: [45312] Fix issue for Assassin's Creed : Syndicate

View File

@@ -1,2 +1 @@
Fixes: [46564] Add BCryptDestroySecret/BCryptSecretAgreement stubs.
Depends: bcrypt-BCryptGenerateKeyPair

View File

@@ -0,0 +1,35 @@
From 37c7da9a71e327dfe86c0c550cabc50968abd04d Mon Sep 17 00:00:00 2001
From: Andrew Shadura <bugzilla@tut.by>
Date: Fri, 1 Feb 2019 08:38:10 +1100
Subject: [PATCH] comctl32: Fixed rebar behaviour when there's capture and no
drag
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=14750
---
dlls/comctl32/rebar.c | 10 +++++++++-
1 file changed, 9 insertions(+), 1 deletion(-)
diff --git a/dlls/comctl32/rebar.c b/dlls/comctl32/rebar.c
index aaa1047..29fc854 100644
--- a/dlls/comctl32/rebar.c
+++ b/dlls/comctl32/rebar.c
@@ -3119,7 +3119,15 @@ REBAR_MouseMove (REBAR_INFO *infoPtr, LPARAM lParam)
int yPtMove = (infoPtr->dwStyle & CCS_VERT ? ptMove.x : ptMove.y);
if (GetCapture() != infoPtr->hwndSelf)
- ERR("We are dragging but haven't got capture?!?\n");
+ {
+ if (infoPtr->fStatus & BEGIN_DRAG_ISSUED)
+ {
+ REBAR_Notify_NMREBAR (infoPtr, infoPtr->iGrabbedBand, RBN_ENDDRAG);
+ infoPtr->fStatus &= ~BEGIN_DRAG_ISSUED;
+ }
+ infoPtr->iGrabbedBand = -1;
+ return 0;
+ }
band = REBAR_GetBand(infoPtr, infoPtr->iGrabbedBand);
--
1.9.1

View File

@@ -0,0 +1 @@
Fixes: [14750] comctl32: Fixed rebar behaviour when there's capture and no drag.

View File

@@ -1,7 +1,7 @@
From 2af2d1c51ec73862a156850d702dcb4608d73558 Mon Sep 17 00:00:00 2001
From 30d0aa2712dbdfe8f532118f9829c7999c0326a7 Mon Sep 17 00:00:00 2001
From: Lucian Poston <lucian.poston@gmail.com>
Date: Thu, 3 May 2018 00:38:06 -0700
Subject: d2d1: Use ID2D1Factory1 in d2d_geometry
Subject: [PATCH] d2d1: Use ID2D1Factory1 in d2d_geometry
https://bugs.winehq.org/show_bug.cgi?id=44052
@@ -13,10 +13,10 @@ Signed-off-by: Lucian Poston <lucian.poston@gmail.com>
3 files changed, 28 insertions(+), 16 deletions(-)
diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h
index 21e2b88..0bb0112 100644
index 70b841df8cb..85c56524de4 100644
--- a/dlls/d2d1/d2d1_private.h
+++ b/dlls/d2d1/d2d1_private.h
@@ -406,7 +406,7 @@ struct d2d_geometry
@@ -424,7 +424,7 @@ struct d2d_geometry
ID2D1Geometry ID2D1Geometry_iface;
LONG refcount;
@@ -25,7 +25,7 @@ index 21e2b88..0bb0112 100644
D2D_MATRIX_3X2_F transform;
@@ -470,10 +470,10 @@ struct d2d_geometry
@@ -494,10 +494,10 @@ struct d2d_geometry
} u;
};
@@ -37,13 +37,13 @@ index 21e2b88..0bb0112 100644
+ ID2D1Factory1 *factory, const D2D1_RECT_F *rect) DECLSPEC_HIDDEN;
+void d2d_transformed_geometry_init(struct d2d_geometry *geometry, ID2D1Factory1 *factory,
ID2D1Geometry *src_geometry, const D2D_MATRIX_3X2_F *transform) DECLSPEC_HIDDEN;
struct d2d_geometry *unsafe_impl_from_ID2D1Geometry(ID2D1Geometry *iface) DECLSPEC_HIDDEN;
HRESULT d2d_geometry_group_init(struct d2d_geometry *geometry, ID2D1Factory *factory,
D2D1_FILL_MODE fill_mode, ID2D1Geometry **src_geometries, unsigned int geometry_count) DECLSPEC_HIDDEN;
diff --git a/dlls/d2d1/factory.c b/dlls/d2d1/factory.c
index 7810e95..2a1a536 100644
index c2a0405abdd..33c2d173596 100644
--- a/dlls/d2d1/factory.c
+++ b/dlls/d2d1/factory.c
@@ -140,7 +140,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factor
@@ -141,7 +141,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factor
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
@@ -52,7 +52,7 @@ index 7810e95..2a1a536 100644
{
WARN("Failed to initialize rectangle geometry, hr %#x.\n", hr);
heap_free(object);
@@ -190,7 +190,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateTransformedGeometry(ID2D1Fact
@@ -207,7 +207,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateTransformedGeometry(ID2D1Fact
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
@@ -61,7 +61,7 @@ index 7810e95..2a1a536 100644
TRACE("Created transformed geometry %p.\n", object);
*transformed_geometry = (ID2D1TransformedGeometry *)&object->ID2D1Geometry_iface;
@@ -207,7 +207,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreatePathGeometry(ID2D1Factory1 *i
@@ -224,7 +224,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreatePathGeometry(ID2D1Factory2 *i
if (!(object = heap_alloc_zero(sizeof(*object))))
return E_OUTOFMEMORY;
@@ -71,7 +71,7 @@ index 7810e95..2a1a536 100644
TRACE("Created path geometry %p.\n", object);
*geometry = (ID2D1PathGeometry *)&object->ID2D1Geometry_iface;
diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c
index d716fb1..5bf63f6 100644
index 250ff0c5535..7b67e247f7a 100644
--- a/dlls/d2d1/geometry.c
+++ b/dlls/d2d1/geometry.c
@@ -2343,15 +2343,15 @@ static void d2d_geometry_cleanup(struct d2d_geometry *geometry)
@@ -134,7 +134,7 @@ index d716fb1..5bf63f6 100644
}
static HRESULT STDMETHODCALLTYPE d2d_rectangle_geometry_GetBounds(ID2D1RectangleGeometry *iface,
@@ -3780,7 +3788,7 @@ static const struct ID2D1RectangleGeometryVtbl d2d_rectangle_geometry_vtbl =
@@ -3779,7 +3787,7 @@ static const struct ID2D1RectangleGeometryVtbl d2d_rectangle_geometry_vtbl =
d2d_rectangle_geometry_GetRect,
};
@@ -143,7 +143,7 @@ index d716fb1..5bf63f6 100644
{
struct d2d_face *f;
D2D1_POINT_2F *v;
@@ -3901,10 +3909,14 @@ static void STDMETHODCALLTYPE d2d_transformed_geometry_GetFactory(ID2D1Transform
@@ -3900,10 +3908,14 @@ static void STDMETHODCALLTYPE d2d_transformed_geometry_GetFactory(ID2D1Transform
ID2D1Factory **factory)
{
struct d2d_geometry *geometry = impl_from_ID2D1TransformedGeometry(iface);
@@ -159,7 +159,7 @@ index d716fb1..5bf63f6 100644
}
static HRESULT STDMETHODCALLTYPE d2d_transformed_geometry_GetBounds(ID2D1TransformedGeometry *iface,
@@ -4098,7 +4110,7 @@ static const struct ID2D1TransformedGeometryVtbl d2d_transformed_geometry_vtbl =
@@ -4096,7 +4108,7 @@ static const struct ID2D1TransformedGeometryVtbl d2d_transformed_geometry_vtbl =
d2d_transformed_geometry_GetTransform,
};
@@ -169,5 +169,5 @@ index d716fb1..5bf63f6 100644
{
struct d2d_geometry *src_impl;
--
2.7.4
2.20.1

View File

@@ -1,151 +0,0 @@
From 577b48296711a6ad2bd507687a05f3aac9d7a54a Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Sat, 14 Jan 2017 07:50:36 +0100
Subject: [PATCH] d3d8: Improve ValidateVertexShader stub.
---
dlls/d3d8/d3d8_main.c | 39 ++++++++++++++++++++++-----------------
dlls/d3d8/tests/device.c | 40 +++++++++++++++++++++++++---------------
2 files changed, 47 insertions(+), 32 deletions(-)
diff --git a/dlls/d3d8/d3d8_main.c b/dlls/d3d8/d3d8_main.c
index 5fbd165..c48b397 100644
--- a/dlls/d3d8/d3d8_main.c
+++ b/dlls/d3d8/d3d8_main.c
@@ -64,33 +64,38 @@ IDirect3D8 * WINAPI DECLSPEC_HOTPATCH Direct3DCreate8(UINT sdk_version)
* boolean seems always passed as 0 or 1, but other values work as well...
* toto result?
*/
-HRESULT WINAPI ValidateVertexShader(DWORD* vertexshader, DWORD* reserved1, DWORD* reserved2, BOOL boolean, DWORD* toto)
+HRESULT WINAPI ValidateVertexShader(DWORD *vertexshader, DWORD *reserved1, DWORD *reserved2,
+ BOOL return_error, char **errors)
{
- HRESULT ret;
- static BOOL warned;
+ const char *message = "";
+ HRESULT hr = E_FAIL;
- if (TRACE_ON(d3d8) || !warned) {
- FIXME("(%p %p %p %d %p): stub\n", vertexshader, reserved1, reserved2, boolean, toto);
- warned = TRUE;
- }
+ TRACE("(%p %p %p %d %p): semi-stub\n", vertexshader, reserved1, reserved2, return_error, errors);
- if (!vertexshader)
- return E_FAIL;
-
- if (reserved1 || reserved2)
- return E_FAIL;
+ if (!vertexshader)
+ {
+ message = "(Global Validation Error) Version Token: Code pointer cannot be NULL.\n";
+ goto done;
+ }
- switch(*vertexshader) {
+ switch (*vertexshader)
+ {
case 0xFFFE0101:
case 0xFFFE0100:
- ret=S_OK;
+ hr = S_OK;
break;
+
default:
WARN("Invalid shader version token %#x.\n", *vertexshader);
- ret=E_FAIL;
- }
+ message = "(Global Validation Error) Version Token: Unsupported vertex shader version.\n";
+ }
- return ret;
+done:
+ if (!return_error) message = "";
+ if (errors && (*errors = HeapAlloc(GetProcessHeap(), 0, strlen(message) + 1)))
+ strcpy(*errors, message);
+
+ return hr;
}
/***********************************************************************
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 884cdb1..6b9e70d 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -51,7 +51,7 @@ struct device_desc
static DEVMODEW registry_mode;
-static HRESULT (WINAPI *ValidateVertexShader)(DWORD *, DWORD *, DWORD *, int, DWORD *);
+static HRESULT (WINAPI *ValidateVertexShader)(DWORD *, DWORD *, DWORD *, BOOL, char **);
static HRESULT (WINAPI *ValidatePixelShader)(DWORD *, DWORD *, int, DWORD *);
static BOOL (WINAPI *pGetCursorInfo)(PCURSORINFO);
@@ -4369,18 +4369,31 @@ static void test_validate_vs(void)
0x00000009, 0xc0080000, 0x90e40000, 0xa0e40003, /* dp4 oPos.w, v0, c3 */
0x0000ffff, /* end */
};
+ char *errors;
HRESULT hr;
hr = ValidateVertexShader(0, 0, 0, 0, 0);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
hr = ValidateVertexShader(0, 0, 0, 1, 0);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
+
+ errors = (void *)0xdeadbeef;
+ hr = ValidateVertexShader(0, 0, 0, 0, &errors);
+ ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
+ ok(!strcmp(errors, ""), "Got unexpected string '%s'.\n", errors);
+ HeapFree(GetProcessHeap(), 0, errors);
+
+ errors = (void *)0xdeadbeef;
+ hr = ValidateVertexShader(0, 0, 0, 1, &errors);
+ ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
+ ok(strstr(errors, "Validation Error") != NULL, "Got unexpected string '%s'.\n", errors);
+ HeapFree(GetProcessHeap(), 0, errors);
+
hr = ValidateVertexShader(vs, 0, 0, 0, 0);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
-
hr = ValidateVertexShader(vs, 0, 0, 1, 0);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
- /* Seems to do some version checking. */
+
*vs = 0xfffe0100; /* vs_1_0 */
hr = ValidateVertexShader(vs, 0, 0, 0, 0);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
@@ -4388,21 +4401,18 @@ static void test_validate_vs(void)
*vs = 0xfffe0102; /* bogus version */
hr = ValidateVertexShader(vs, 0, 0, 1, 0);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
- /* I've seen that applications always pass the 2nd and 3rd parameter as 0.
- * Simple test with non-zero parameters. */
- *vs = 0xfffe0101; /* vs_1_1 */
- hr = ValidateVertexShader(vs, vs, 0, 1, 0);
+
+ errors = (void *)0xdeadbeef;
+ hr = ValidateVertexShader(vs, 0, 0, 0, &errors);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
+ ok(!strcmp(errors, ""), "Got unexpected string '%s'.\n", errors);
+ HeapFree(GetProcessHeap(), 0, errors);
- hr = ValidateVertexShader(vs, 0, vs, 1, 0);
+ errors = (void *)0xdeadbeef;
+ hr = ValidateVertexShader(vs, 0, 0, 1, &errors);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
- /* I've seen the 4th parameter always passed as either 0 or 1, but passing
- * other values doesn't seem to hurt. */
- hr = ValidateVertexShader(vs, 0, 0, 12345, 0);
- ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
- /* What is the 5th parameter? The following seems to work ok. */
- hr = ValidateVertexShader(vs, 0, 0, 1, vs);
- ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok(strstr(errors, "Validation Error") != NULL, "Got unexpected string '%s'.\n", errors);
+ HeapFree(GetProcessHeap(), 0, errors);
}
static void test_validate_ps(void)
--
1.9.1

View File

@@ -1,4 +1,4 @@
From f13fda7095a5fa275232f7440d7737a54c1f1c6c Mon Sep 17 00:00:00 2001
From a26d43a10fb5de70732970b20a29ce4437b33076 Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Sat, 14 Jan 2017 07:54:39 +0100
Subject: [PATCH] d3d8: Improve ValidatePixelShader stub.
@@ -9,10 +9,10 @@ Subject: [PATCH] d3d8: Improve ValidatePixelShader stub.
2 files changed, 37 insertions(+), 34 deletions(-)
diff --git a/dlls/d3d8/d3d8_main.c b/dlls/d3d8/d3d8_main.c
index c48b397..6feb8e5 100644
index 17f35c90..7b28bdf1 100644
--- a/dlls/d3d8/d3d8_main.c
+++ b/dlls/d3d8/d3d8_main.c
@@ -100,39 +100,36 @@ done:
@@ -105,39 +105,36 @@ done:
/***********************************************************************
* ValidatePixelShader (D3D8.@)
@@ -70,19 +70,19 @@ index c48b397..6feb8e5 100644
void d3d8_resource_cleanup(struct d3d8_resource *resource)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 6b9e70d..4a4c0e5 100644
index 315640d3..6f8354f4 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -52,7 +52,7 @@ struct device_desc
@@ -53,7 +53,7 @@ struct device_desc
static DEVMODEW registry_mode;
static HRESULT (WINAPI *ValidateVertexShader)(DWORD *, DWORD *, DWORD *, BOOL, char **);
static HRESULT (WINAPI *ValidateVertexShader)(const DWORD *, const DWORD *, const D3DCAPS8 *, BOOL, char **);
-static HRESULT (WINAPI *ValidatePixelShader)(DWORD *, DWORD *, int, DWORD *);
+static HRESULT (WINAPI *ValidatePixelShader)(DWORD *, DWORD *, BOOL, char **);
static BOOL (WINAPI *pGetCursorInfo)(PCURSORINFO);
@@ -4427,33 +4427,39 @@ static void test_validate_ps(void)
@@ -4474,33 +4474,39 @@ static void test_validate_ps(void)
0x00000005, 0x800f0000, 0xb0e40000, 0x80e40000, /* mul r0, t0, r0 */
0x0000ffff, /* end */
};
@@ -116,12 +116,6 @@ index 6b9e70d..4a4c0e5 100644
+
+ errors = (void *)0xdeadbeef;
+ hr = ValidatePixelShader(ps, 0, 0, &errors);
+ ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
+ ok(!strcmp(errors, ""), "Got unexpected string '%s'.\n", errors);
+ HeapFree(GetProcessHeap(), 0, errors);
+
+ errors = (void *)0xdeadbeef;
+ hr = ValidatePixelShader(ps, 0, 1, &errors);
ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
- /* I've seen the 3rd parameter always passed as either 0 or 1, but passing
- * other values doesn't seem to hurt. */
@@ -130,11 +124,17 @@ index 6b9e70d..4a4c0e5 100644
- /* What is the 4th parameter? The following seems to work ok. */
- hr = ValidatePixelShader(ps, 0, 1, ps);
- ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
+ ok(!strcmp(errors, ""), "Got unexpected string '%s'.\n", errors);
+ HeapFree(GetProcessHeap(), 0, errors);
+
+ errors = (void *)0xdeadbeef;
+ hr = ValidatePixelShader(ps, 0, 1, &errors);
+ ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
+ ok(strstr(errors, "Validation Error") != NULL, "Got unexpected string '%s'.\n", errors);
+ HeapFree(GetProcessHeap(), 0, errors);
}
static void test_volume_get_container(void)
--
1.9.1
2.20.1

View File

@@ -0,0 +1,345 @@
From 88412e5d16a242a1d0fed2db46ffd7ad7eb87ca8 Mon Sep 17 00:00:00 2001
From: Andrew D'Addesio <andrew@fatbag.net>
Date: Fri, 8 Feb 2019 18:48:33 -1000
Subject: [PATCH] ddraw: Return correct devices based off requested DirectX
version.
---
dlls/ddraw/ddraw.c | 230 +++++++++++++++++++++++++--------------------
1 file changed, 129 insertions(+), 101 deletions(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index 8a1d0a4f..274a0907 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -47,37 +47,80 @@ static const DDDEVICEIDENTIFIER2 deviceidentifier =
0
};
+#define D3D_VERSION(x) (1 << (x))
+
static struct enum_device_entry
{
- char interface_name[100];
+ unsigned int version_mask;
+ /* Some games (Motoracer 2 demo) have the bad idea to modify the device
+ * name/description strings. Let's put the strings in sufficiently sized
+ * arrays in static-lifetime writable memory. */
+ char device_desc[100];
char device_name[100];
const GUID *device_guid;
DWORD remove_caps;
-} device_list7[] =
+} device_list[] =
{
- /* T&L HAL device */
+ /* Ramp Emulation (D3D 1&2 only) */
{
- "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
- "Wine D3D7 T&L HAL",
- &IID_IDirect3DTnLHalDevice,
+ D3D_VERSION(1)|D3D_VERSION(2),
+ "WineD3D Ramp Software Emulation",
+ "Ramp Emulation",
+ &IID_IDirect3DRampDevice,
0,
},
- /* HAL device */
+ /* RGB Emulation (D3D 1-7) */
{
- "WINE Direct3D7 Hardware acceleration using WineD3D",
+ D3D_VERSION(1)|D3D_VERSION(2)|D3D_VERSION(3)|D3D_VERSION(7),
+ "WineD3D RGB Software Emulation",
+ "RGB Emulation",
+ &IID_IDirect3DRGBDevice,
+ D3DDEVCAPS_HWTRANSFORMANDLIGHT,
+ },
+
+ /* Direct3D HAL (D3D 1-7) */
+ {
+ D3D_VERSION(1)|D3D_VERSION(2)|D3D_VERSION(3)|D3D_VERSION(7),
+ "WineD3D Hardware Acceleration",
"Direct3D HAL",
&IID_IDirect3DHALDevice,
0,
},
- /* RGB device */
+ /* MMX Emulation (D3D2 only) */
{
- "WINE Direct3D7 RGB Software Emulation using WineD3D",
- "Wine D3D7 RGB",
- &IID_IDirect3DRGBDevice,
- D3DDEVCAPS_HWTRANSFORMANDLIGHT,
+ D3D_VERSION(2),
+ "WineD3D MMX Software Emulation",
+ "MMX Emulation",
+ &IID_IDirect3DMMXDevice,
+ 0,
+ },
+
+ /* Direct3D T&L HAL (D3D7 only) */
+ {
+ D3D_VERSION(7),
+ "WineD3D Hardware Transform and Lighting Acceleration",
+ "Direct3D T&L HAL",
+ &IID_IDirect3DTnLHalDevice,
+ 0,
},
+
+ /* In the future, we may wish to add the "Reference Rasterizer" and
+ * "Null device", which are only available in DX6-8 and must be explicitly
+ * enabled by the registry values:
+ * * EnumReference
+ * * EnumNullDevice,
+ * which are DWORD values which must be created under
+ * HKLM\Software\Microsoft\Direct3D\Drivers and set to any nonzero value.
+ * (Refer to enablerefrast.reg/disablerefrast.reg in the DX6/7 SDKs and
+ * KB249579 for more information.)
+ *
+ * DirectX 9.0 and higher appear to no longer recognize these settings,
+ * so apparently these devices were removed starting with DX9.
+ *
+ * Some games (AvP, Motoracer 2) break if these devices are enumerated.
+ */
};
static void STDMETHODCALLTYPE ddraw_null_wined3d_object_destroyed(void *parent) {}
@@ -1396,15 +1439,6 @@ HRESULT ddraw_get_d3dcaps(const struct ddraw *ddraw, D3DDEVICEDESC7 *caps)
D3DPTADDRESSCAPS_WRAP | D3DPTADDRESSCAPS_MIRROR | D3DPTADDRESSCAPS_CLAMP |
D3DPTADDRESSCAPS_BORDER | D3DPTADDRESSCAPS_INDEPENDENTUV);
- if (!(caps->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2))
- {
- /* DirectX7 always has the np2 flag set, no matter what the card
- * supports. Some old games (Rollcage) check the caps incorrectly.
- * If wined3d supports nonpow2 textures it also has np2 conditional
- * support. */
- caps->dpcLineCaps.dwTextureCaps |= D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL;
- }
-
/* Fill the missing members, and do some fixup */
caps->dpcLineCaps.dwSize = sizeof(caps->dpcLineCaps);
caps->dpcLineCaps.dwTextureBlendCaps = D3DPTBLENDCAPS_ADD
@@ -1547,6 +1581,8 @@ static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DD
IDirect3D7_EnumZBufferFormats(&ddraw->IDirect3D7_iface, &IID_IDirect3DHALDevice, enum_zbuffer, &caps);
+ caps.ddsOldCaps.dwCaps = caps.ddsCaps.dwCaps;
+
if(DriverCaps)
{
DD_STRUCT_COPY_BYSIZE(DriverCaps, &caps);
@@ -3669,8 +3705,7 @@ static HRESULT WINAPI ddraw1_DuplicateSurface(IDirectDraw *iface, IDirectDrawSur
/*****************************************************************************
* IDirect3D7::EnumDevices
*
- * The EnumDevices method for IDirect3D7. It enumerates all supported
- * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
+ * The EnumDevices method for IDirect3D7. It enumerates all D3D7 devices.
*
* Params:
* callback: Function to call for each enumerated device
@@ -3703,14 +3738,14 @@ static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBA
dev_caps = device_desc7.dwDevCaps;
- for (i = 0; i < ARRAY_SIZE(device_list7); i++)
+ for (i = 0; i < ARRAY_SIZE(device_list); i++)
{
HRESULT ret;
- device_desc7.deviceGUID = *device_list7[i].device_guid;
- device_desc7.dwDevCaps = dev_caps & ~device_list7[i].remove_caps;
+ device_desc7.deviceGUID = *device_list[i].device_guid;
+ device_desc7.dwDevCaps = dev_caps & ~device_list[i].remove_caps;
- ret = callback(device_list7[i].interface_name, device_list7[i].device_name, &device_desc7, context);
+ ret = callback(device_list[i].device_name, device_list[i].device_name, &device_desc7, context);
if (ret != DDENUMRET_OK)
{
TRACE("Application cancelled the enumeration.\n");
@@ -3726,11 +3761,21 @@ static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBA
return D3D_OK;
}
+static void clear_device_desc(D3DDEVICEDESC *device_desc)
+{
+ memset(device_desc, 0, sizeof(*device_desc));
+ device_desc->dwSize = sizeof(*device_desc);
+ device_desc->dtcTransformCaps.dwSize = sizeof(device_desc->dtcTransformCaps);
+ device_desc->dlcLightingCaps.dwSize = sizeof(device_desc->dlcLightingCaps);
+ device_desc->dpcLineCaps.dwSize = sizeof(device_desc->dpcLineCaps);
+ device_desc->dpcTriCaps.dwSize = sizeof(device_desc->dpcTriCaps);
+}
+
/*****************************************************************************
* IDirect3D3::EnumDevices
*
- * Enumerates all supported Direct3DDevice interfaces. This is the
- * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
+ * Enumerates all Direct3DDevice interfaces. This is the implementation for
+ * Direct3D 1 to Direct3D 3; Version 7 has its own.
*
* Versions 1, 2 and 3
*
@@ -3745,18 +3790,18 @@ static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBA
*****************************************************************************/
static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
{
- static CHAR wined3d_description[] = "Wine D3DDevice using WineD3D and OpenGL";
-
+/* Size of D3DDEVICEDESC in Direct3D 1-3 */
+enum {
+ D3D1_DESC_SIZE = FIELD_OFFSET(D3DDEVICEDESC, dwMinTextureWidth), /* 172 */
+ D3D2_DESC_SIZE = FIELD_OFFSET(D3DDEVICEDESC, dwMaxTextureRepeat), /* 204 */
+ D3D3_DESC_SIZE = sizeof(D3DDEVICEDESC) /* 252 */
+};
struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- D3DDEVICEDESC device_desc1, hal_desc, hel_desc;
+ DWORD desc_size;
+ D3DDEVICEDESC device_desc1, empty_desc1, hal_desc, hel_desc;
D3DDEVICEDESC7 device_desc7;
HRESULT hr;
-
- /* Some games (Motoracer 2 demo) have the bad idea to modify the device
- * name string. Let's put the string in a sufficiently sized array in
- * writable memory. */
- char device_name[50];
- strcpy(device_name,"Direct3D HEL");
+ size_t i;
TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
@@ -3765,52 +3810,58 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
wined3d_mutex_lock();
+ switch (ddraw->d3dversion)
+ {
+ case 1: desc_size = D3D1_DESC_SIZE; break;
+ case 2: desc_size = D3D2_DESC_SIZE; break;
+ default: desc_size = D3D3_DESC_SIZE; break;
+ }
+
if (FAILED(hr = ddraw_get_d3dcaps(ddraw, &device_desc7)))
{
wined3d_mutex_unlock();
return hr;
}
+
ddraw_d3dcaps1_from_7(&device_desc1, &device_desc7);
+ device_desc1.dwSize = desc_size;
- /* Do I have to enumerate the reference id? Note from old d3d7:
- * "It seems that enumerating the reference IID on Direct3D 1 games
- * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
- *
- * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
- * EnumReference which enables / disables enumerating the reference
- * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
- * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
- * demo directory suggest this.
- *
- * Some games(GTA 2) seem to use the second enumerated device, so I have
- * to enumerate at least 2 devices. So enumerate the reference device to
- * have 2 devices.
- *
- * Other games (Rollcage) tell emulation and hal device apart by certain
- * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
- * limitation flag), and it refuses all devices that have the perspective
- * flag set. This way it refuses the emulation device, and HAL devices
- * never have POW2 unset in d3d7 on windows. */
- if (ddraw->d3dversion != 1)
- {
- static CHAR reference_description[] = "RGB Direct3D emulation";
-
- TRACE("Enumerating WineD3D D3DDevice interface.\n");
- hal_desc = device_desc1;
- hel_desc = device_desc1;
- /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
- hal_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- hal_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
- hal_desc.dcmColorModel = 0;
- /* RGB, RAMP and MMX devices cannot report HAL hardware flags */
- hal_desc.dwFlags = 0;
-
- hr = callback((GUID *)&IID_IDirect3DRGBDevice, reference_description,
- device_name, &hal_desc, &hel_desc, context);
- if (hr != D3DENUMRET_OK)
+ clear_device_desc(&empty_desc1);
+ empty_desc1.dwSize = desc_size;
+
+ for (i = 0; i < ARRAY_SIZE(device_list); i++)
+ {
+ if (!(device_list[i].version_mask & D3D_VERSION(ddraw->d3dversion)))
+ continue;
+
+ if (IsEqualGUID(&IID_IDirect3DHALDevice, device_list[i].device_guid))
+ {
+ hal_desc = device_desc1;
+
+ /* The HAL device's hel_desc is almost empty -- but not completely */
+ hel_desc = empty_desc1;
+ hel_desc.dwFlags = D3DDD_COLORMODEL | D3DDD_DEVCAPS | D3DDD_TRANSFORMCAPS
+ | D3DDD_LIGHTINGCAPS | D3DDD_BCLIPPING;
+ hel_desc.dcmColorModel = 0;
+ hel_desc.dwDevCaps = D3DDEVCAPS_FLOATTLVERTEX;
+ hel_desc.dtcTransformCaps.dwCaps = hal_desc.dtcTransformCaps.dwCaps;
+ hel_desc.dlcLightingCaps = hal_desc.dlcLightingCaps;
+ hel_desc.bClipping = hal_desc.bClipping;
+ hel_desc.dwMaxVertexCount = hal_desc.dwMaxVertexCount;
+ }
+ else
+ {
+ hal_desc = empty_desc1;
+
+ hel_desc = device_desc1;
+ /* Ramp device supports grayscale only */
+ if (IsEqualGUID(&IID_IDirect3DRampDevice, device_list[i].device_guid))
+ hel_desc.dcmColorModel = D3DCOLOR_MONO;
+ }
+
+ hr = callback((GUID *)device_list[i].device_guid, device_list[i].device_desc,
+ device_list[i].device_name, &hal_desc, &hel_desc, context);
+ if (hr != DDENUMRET_OK)
{
TRACE("Application cancelled the enumeration.\n");
wined3d_mutex_unlock();
@@ -3818,29 +3869,6 @@ static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBA
}
}
- strcpy(device_name,"Direct3D HAL");
-
- TRACE("Enumerating HAL Direct3D device.\n");
- hal_desc = device_desc1;
- hel_desc = device_desc1;
-
- /* The hal device does not have the pow2 flag set in hel, but in hal. */
- hel_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- hel_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- /* HAL devices have a HEL dcmColorModel of 0 */
- hel_desc.dcmColorModel = 0;
-
- hr = callback((GUID *)&IID_IDirect3DHALDevice, wined3d_description,
- device_name, &hal_desc, &hel_desc, context);
- if (hr != D3DENUMRET_OK)
- {
- TRACE("Application cancelled the enumeration.\n");
- wined3d_mutex_unlock();
- return D3D_OK;
- }
-
TRACE("End of enumeration.\n");
wined3d_mutex_unlock();
--
2.20.1

View File

@@ -0,0 +1,10 @@
# Games from code comments
# Rollcage
# GTA 2
# Motoracer 2 demo
# Games that require testing from the bug report.
# Resident Evil
# Carmageddon 2 demo
# The Sims Online
Fixes: [19153] https://bugs.winehq.org/show_bug.cgi?id=19153
Depends: ddraw-Device_Caps

View File

@@ -0,0 +1,214 @@
From b5311918d5fbdc15b3321fed444daa0d0c8507de Mon Sep 17 00:00:00 2001
From: Bruno Jesus <bjesus@codeweavers.com>
Date: Thu, 28 Feb 2019 15:56:18 +1100
Subject: [PATCH] dinput: Recalculated Axis after deadzone change.
Wine-bugs: https://bugs.winehq.org/show_bug.cgi?id=41317
---
dlls/dinput/joystick.c | 149 ++++++++++++++++++++++++++-----------------------
1 file changed, 80 insertions(+), 69 deletions(-)
diff --git a/dlls/dinput/joystick.c b/dlls/dinput/joystick.c
index 0ec1ceb..fd3d44d 100644
--- a/dlls/dinput/joystick.c
+++ b/dlls/dinput/joystick.c
@@ -271,6 +271,76 @@ BOOL device_disabled_registry(const char* name)
return do_disable;
}
+static void remap_init(JoystickGenericImpl *This, int obj, ObjProps *remap_props)
+{
+ /* Configure as if nothing changed so the helper functions can only change
+ * what they need, thus reducing code duplication. */
+ remap_props->lDevMin = remap_props->lMin = This->props[obj].lMin;
+ remap_props->lDevMax = remap_props->lMax = This->props[obj].lMax;
+
+ remap_props->lDeadZone = This->props[obj].lDeadZone;
+ remap_props->lSaturation = This->props[obj].lSaturation;
+}
+
+static void remap_apply(JoystickGenericImpl *This, int obj, ObjProps *remap_props)
+{
+ /* Many games poll the joystick immediately after setting the range
+ * for calibration purposes, so the old values need to be remapped
+ * to the new range before it does so */
+ switch (This->base.data_format.wine_df->rgodf[obj].dwOfs){
+ case DIJOFS_X : This->js.lX = joystick_map_axis(remap_props, This->js.lX); break;
+ case DIJOFS_Y : This->js.lY = joystick_map_axis(remap_props, This->js.lY); break;
+ case DIJOFS_Z : This->js.lZ = joystick_map_axis(remap_props, This->js.lZ); break;
+ case DIJOFS_RX : This->js.lRx = joystick_map_axis(remap_props, This->js.lRx); break;
+ case DIJOFS_RY : This->js.lRy = joystick_map_axis(remap_props, This->js.lRy); break;
+ case DIJOFS_RZ : This->js.lRz = joystick_map_axis(remap_props, This->js.lRz); break;
+ case DIJOFS_SLIDER(0): This->js.rglSlider[0] = joystick_map_axis(remap_props, This->js.rglSlider[0]); break;
+ case DIJOFS_SLIDER(1): This->js.rglSlider[1] = joystick_map_axis(remap_props, This->js.rglSlider[1]); break;
+ default: break;
+ }
+}
+
+static void remap_range(JoystickGenericImpl *This, int obj, LPCDIPROPRANGE pr)
+{
+ ObjProps remap_props;
+ remap_init(This, obj, &remap_props);
+
+ remap_props.lMin = pr->lMin;
+ remap_props.lMax = pr->lMax;
+
+ remap_apply(This, obj, &remap_props);
+
+ /* Store new values */
+ This->props[obj].lMin = pr->lMin;
+ This->props[obj].lMax = pr->lMax;
+}
+
+static void remap_deadzone(JoystickGenericImpl *This, int obj, LPCDIPROPDWORD pd)
+{
+ ObjProps remap_props;
+ remap_init(This, obj, &remap_props);
+
+ remap_props.lDeadZone = pd->dwData;
+
+ remap_apply(This, obj, &remap_props);
+
+ /* Store new value */
+ This->props[obj].lDeadZone = pd->dwData;
+}
+
+static void remap_saturation(JoystickGenericImpl *This, int obj, LPCDIPROPDWORD pd)
+{
+ ObjProps remap_props;
+ remap_init(This, obj, &remap_props);
+
+ remap_props.lSaturation = pd->dwData;
+
+ remap_apply(This, obj, &remap_props);
+
+ /* Store new value */
+ This->props[obj].lSaturation = pd->dwData;
+}
+
/******************************************************************************
* SetProperty : change input device properties
*/
@@ -278,7 +348,6 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
{
JoystickGenericImpl *This = impl_from_IDirectInputDevice8W(iface);
DWORD i;
- ObjProps remap_props;
TRACE("(%p,%s,%p)\n",This,debugstr_guid(rguid),ph);
@@ -295,69 +364,15 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
case (DWORD_PTR)DIPROP_RANGE: {
LPCDIPROPRANGE pr = (LPCDIPROPRANGE)ph;
if (ph->dwHow == DIPH_DEVICE) {
-
- /* Many games poll the joystick immediately after setting the range
- * for calibration purposes, so the old values need to be remapped
- * to the new range before it does so */
-
TRACE("proprange(%d,%d) all\n", pr->lMin, pr->lMax);
- for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++) {
-
- remap_props.lDevMin = This->props[i].lMin;
- remap_props.lDevMax = This->props[i].lMax;
-
- remap_props.lDeadZone = This->props[i].lDeadZone;
- remap_props.lSaturation = This->props[i].lSaturation;
-
- remap_props.lMin = pr->lMin;
- remap_props.lMax = pr->lMax;
-
- switch (This->base.data_format.wine_df->rgodf[i].dwOfs) {
- case DIJOFS_X : This->js.lX = joystick_map_axis(&remap_props, This->js.lX); break;
- case DIJOFS_Y : This->js.lY = joystick_map_axis(&remap_props, This->js.lY); break;
- case DIJOFS_Z : This->js.lZ = joystick_map_axis(&remap_props, This->js.lZ); break;
- case DIJOFS_RX : This->js.lRx = joystick_map_axis(&remap_props, This->js.lRx); break;
- case DIJOFS_RY : This->js.lRy = joystick_map_axis(&remap_props, This->js.lRy); break;
- case DIJOFS_RZ : This->js.lRz = joystick_map_axis(&remap_props, This->js.lRz); break;
- case DIJOFS_SLIDER(0): This->js.rglSlider[0] = joystick_map_axis(&remap_props, This->js.rglSlider[0]); break;
- case DIJOFS_SLIDER(1): This->js.rglSlider[1] = joystick_map_axis(&remap_props, This->js.rglSlider[1]); break;
- default: break;
- }
-
- This->props[i].lMin = pr->lMin;
- This->props[i].lMax = pr->lMax;
- }
+ for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++)
+ remap_range(This, i, pr);
} else {
int obj = find_property(&This->base.data_format, ph);
TRACE("proprange(%d,%d) obj=%d\n", pr->lMin, pr->lMax, obj);
- if (obj >= 0) {
-
- remap_props.lDevMin = This->props[obj].lMin;
- remap_props.lDevMax = This->props[obj].lMax;
-
- remap_props.lDeadZone = This->props[obj].lDeadZone;
- remap_props.lSaturation = This->props[obj].lSaturation;
-
- remap_props.lMin = pr->lMin;
- remap_props.lMax = pr->lMax;
-
- switch (This->base.data_format.wine_df->rgodf[obj].dwOfs) {
- case DIJOFS_X : This->js.lX = joystick_map_axis(&remap_props, This->js.lX); break;
- case DIJOFS_Y : This->js.lY = joystick_map_axis(&remap_props, This->js.lY); break;
- case DIJOFS_Z : This->js.lZ = joystick_map_axis(&remap_props, This->js.lZ); break;
- case DIJOFS_RX : This->js.lRx = joystick_map_axis(&remap_props, This->js.lRx); break;
- case DIJOFS_RY : This->js.lRy = joystick_map_axis(&remap_props, This->js.lRy); break;
- case DIJOFS_RZ : This->js.lRz = joystick_map_axis(&remap_props, This->js.lRz); break;
- case DIJOFS_SLIDER(0): This->js.rglSlider[0] = joystick_map_axis(&remap_props, This->js.rglSlider[0]); break;
- case DIJOFS_SLIDER(1): This->js.rglSlider[1] = joystick_map_axis(&remap_props, This->js.rglSlider[1]); break;
- default: break;
- }
-
- This->props[obj].lMin = pr->lMin;
- This->props[obj].lMax = pr->lMax;
- return DI_OK;
- }
+ if (obj >= 0)
+ remap_range(This, obj, pr);
}
break;
}
@@ -366,15 +381,13 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
if (ph->dwHow == DIPH_DEVICE) {
TRACE("deadzone(%d) all\n", pd->dwData);
for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++)
- This->props[i].lDeadZone = pd->dwData;
+ remap_deadzone(This, i, pd);
} else {
int obj = find_property(&This->base.data_format, ph);
TRACE("deadzone(%d) obj=%d\n", pd->dwData, obj);
- if (obj >= 0) {
- This->props[obj].lDeadZone = pd->dwData;
- return DI_OK;
- }
+ if (obj >= 0)
+ remap_deadzone(This, obj, pd);
}
break;
}
@@ -383,15 +396,13 @@ HRESULT WINAPI JoystickWGenericImpl_SetProperty(LPDIRECTINPUTDEVICE8W iface, REF
if (ph->dwHow == DIPH_DEVICE) {
TRACE("saturation(%d) all\n", pd->dwData);
for (i = 0; i < This->base.data_format.wine_df->dwNumObjs; i++)
- This->props[i].lSaturation = pd->dwData;
+ remap_saturation(This, i, pd);
} else {
int obj = find_property(&This->base.data_format, ph);
TRACE("saturation(%d) obj=%d\n", pd->dwData, obj);
- if (obj >= 0) {
- This->props[obj].lSaturation = pd->dwData;
- return DI_OK;
- }
+ if (obj >= 0)
+ remap_saturation(This, obj, pd);
}
break;
}
--
1.9.1

View File

@@ -0,0 +1 @@
Fixes: [41317] dinput: Recalculated Axis after deadzone change.

View File

@@ -0,0 +1,240 @@
From 47a1e3618a1629a6f7cca1b84f761eaab3627f75 Mon Sep 17 00:00:00 2001
From: Andrew Church <achurch@achurch.org>
Date: Mon, 25 Feb 2019 11:23:12 +1100
Subject: [PATCH] dinput: Allow reconnecting to disconnected joysticks
Wine-bug: https://bugs.winehq.org/show_bug.cgi?id=34297
---
dlls/dinput/joystick_linuxinput.c | 148 +++++++++++++++++++++++++++++---------
1 file changed, 113 insertions(+), 35 deletions(-)
diff --git a/dlls/dinput/joystick_linuxinput.c b/dlls/dinput/joystick_linuxinput.c
index ace4641..233dd25 100644
--- a/dlls/dinput/joystick_linuxinput.c
+++ b/dlls/dinput/joystick_linuxinput.c
@@ -83,6 +83,13 @@ struct wine_input_absinfo {
LONG flat;
};
+enum wine_joystick_linuxinput_fd_state {
+ WINE_FD_STATE_CLOSED = 0, /* No device has been opened yet */
+ WINE_FD_STATE_OK, /* File descriptor is open and ready for reading */
+ WINE_FD_STATE_DISCONNECTED, /* Read error occurred; might be able to reopen later */
+ WINE_FD_STATE_INVALID, /* Device is no longer available at original pathname */
+};
+
/* implemented in effect_linuxinput.c */
HRESULT linuxinput_create_effect(int* fd, REFGUID rguid, struct list *parent_list_entry, LPDIRECTINPUTEFFECT* peff);
HRESULT linuxinput_get_info_A(int fd, REFGUID rguid, LPDIEFFECTINFOA info);
@@ -122,6 +129,7 @@ struct JoystickImpl
/* joystick private */
int joyfd;
+ enum wine_joystick_linuxinput_fd_state joyfd_state;
int dev_axes_to_di[ABS_MAX];
POINTL povs[4];
@@ -466,6 +474,7 @@ static JoystickImpl *alloc_device(REFGUID rguid, IDirectInputImpl *dinput, unsig
newDevice->generic.base.dinput = dinput;
newDevice->generic.joy_polldev = joy_polldev;
newDevice->joyfd = -1;
+ newDevice->joyfd_state = WINE_FD_STATE_CLOSED;
newDevice->joydev = &joydevs[index];
newDevice->generic.name = newDevice->joydev->name;
list_init(&newDevice->ff_effects);
@@ -669,38 +678,15 @@ static HRESULT joydev_create_device(IDirectInputImpl *dinput, REFGUID rguid, REF
return DIERR_DEVICENOTREG;
}
-
-const struct dinput_device joystick_linuxinput_device = {
- "Wine Linux-input joystick driver",
- joydev_enum_deviceA,
- joydev_enum_deviceW,
- joydev_create_device
-};
-
-/******************************************************************************
- * Acquire : gets exclusive control of the joystick
- */
-static HRESULT WINAPI JoystickWImpl_Acquire(LPDIRECTINPUTDEVICE8W iface)
+static int joydev_open_evdev(JoystickImpl *This)
{
- JoystickImpl *This = impl_from_IDirectInputDevice8W(iface);
- HRESULT res;
-
- TRACE("(this=%p)\n",This);
+ int fd;
- if ((res = IDirectInputDevice2WImpl_Acquire(iface)) != DI_OK)
+ if ((fd = open(This->joydev->device, O_RDWR)) == -1)
{
- WARN("Failed to acquire: %x\n", res);
- return res;
- }
-
- if ((This->joyfd = open(This->joydev->device, O_RDWR)) == -1)
- {
- if ((This->joyfd = open(This->joydev->device, O_RDONLY)) == -1)
+ if ((fd = open(This->joydev->device, O_RDONLY)) == -1)
{
/* Couldn't open the device at all */
- ERR("Failed to open device %s: %d %s\n", This->joydev->device, errno, strerror(errno));
- IDirectInputDevice2WImpl_Unacquire(iface);
- return DIERR_NOTFOUND;
}
else
{
@@ -715,18 +701,53 @@ static HRESULT WINAPI JoystickWImpl_Acquire(LPDIRECTINPUTDEVICE8W iface)
event.type = EV_FF;
event.code = FF_GAIN;
event.value = This->ff_gain;
- if (write(This->joyfd, &event, sizeof(event)) == -1)
+ if (write(fd, &event, sizeof(event)) == -1)
ERR("Failed to set gain (%i): %d %s\n", This->ff_gain, errno, strerror(errno));
if (!This->ff_autocenter)
{
/* Disable autocenter. */
event.code = FF_AUTOCENTER;
event.value = 0;
- if (write(This->joyfd, &event, sizeof(event)) == -1)
+ if (write(fd, &event, sizeof(event)) == -1)
ERR("Failed disabling autocenter: %d %s\n", errno, strerror(errno));
}
}
+ return fd;
+}
+
+
+const struct dinput_device joystick_linuxinput_device = {
+ "Wine Linux-input joystick driver",
+ joydev_enum_deviceA,
+ joydev_enum_deviceW,
+ joydev_create_device
+};
+
+/******************************************************************************
+ * Acquire : gets exclusive control of the joystick
+ */
+static HRESULT WINAPI JoystickWImpl_Acquire(LPDIRECTINPUTDEVICE8W iface)
+{
+ JoystickImpl *This = impl_from_IDirectInputDevice8W(iface);
+ HRESULT res;
+
+ TRACE("(this=%p)\n",This);
+
+ if ((res = IDirectInputDevice2WImpl_Acquire(iface)) != DI_OK)
+ {
+ WARN("Failed to acquire: %x\n", res);
+ return res;
+ }
+
+ if ((This->joyfd = joydev_open_evdev(This)) == -1)
+ {
+ ERR("Failed to open device %s: %d %s\n", This->joydev->device, errno, strerror(errno));
+ IDirectInputDevice2WImpl_Unacquire(iface);
+ return DIERR_NOTFOUND;
+ }
+
+ This->joyfd_state = WINE_FD_STATE_OK;
return DI_OK;
}
@@ -764,6 +785,7 @@ static HRESULT WINAPI JoystickWImpl_Unacquire(LPDIRECTINPUTDEVICE8W iface)
close(This->joyfd);
This->joyfd = -1;
+ This->joyfd_state = WINE_FD_STATE_CLOSED;
}
return res;
}
@@ -808,23 +830,79 @@ static void joy_polldev(LPDIRECTINPUTDEVICE8A iface)
struct input_event ie;
JoystickImpl *This = impl_from_IDirectInputDevice8A(iface);
- if (This->joyfd==-1)
- return;
+ if (This->joyfd == -1)
+ {
+ int fd;
+ char namebuf[MAX_PATH + 8]; /* 8 == strlen(EVDEVDRIVER) */
+
+ if (This->joyfd_state != WINE_FD_STATE_DISCONNECTED)
+ return;
+ /* Try to reconnect to the device. */
+ fd = joydev_open_evdev(This);
+ if (fd == -1)
+ return;
+ namebuf[sizeof(namebuf) - strlen(EVDEVDRIVER) - 1] = 0;
+ if (ioctl(fd, EVIOCGNAME(sizeof(namebuf) - strlen(EVDEVDRIVER) - 1), namebuf) == -1)
+ {
+ /* Couldn't get the name; assume it's a different device. */
+ ERR("EVIOCGNAME(%s) failed: %d %s", This->joydev->device, errno, strerror(errno));
+ This->joyfd_state = WINE_FD_STATE_INVALID;
+ return;
+ }
+ strcat(namebuf, EVDEVDRIVER); /* Guaranteed to be safe. */
+ if (strcmp(namebuf, This->joydev->name) != 0)
+ {
+ ERR("Device %s changed from \"%s\" to \"%s\"! Can't reconnect.\n", This->joydev->device, This->joydev->name, namebuf);
+ This->joyfd_state = WINE_FD_STATE_INVALID;
+ return;
+ }
+ if (InterlockedCompareExchange(&This->joyfd, fd, -1) == -1)
+ {
+ This->joyfd_state = WINE_FD_STATE_OK;
+ TRACE("Reconnected to \"%s\" on %s", This->joydev->name, This->joydev->device);
+ }
+ else
+ {
+ /* Somebody beat us to it! Throw away our fd and use theirs. */
+ close(fd);
+ }
+ }
while (1)
{
LONG value = 0;
int inst_id = -1;
+ int result;
plfd.fd = This->joyfd;
plfd.events = POLLIN;
- if (poll(&plfd,1,0) != 1)
- return;
+ result = poll(&plfd,1,0);
+ if (result != 1)
+ {
+ if (result == -1)
+ {
+ ERR("poll failed: %d %s\n", errno, strerror(errno));
+ close(This->joyfd);
+ This->joyfd = -1;
+ This->joyfd_state = WINE_FD_STATE_DISCONNECTED;
+ }
+ return;
+ }
/* we have one event, so we can read */
- if (sizeof(ie)!=read(This->joyfd,&ie,sizeof(ie)))
- return;
+ result = read(This->joyfd,&ie,sizeof(ie));
+ if (result != sizeof(ie))
+ {
+ if (result == -1)
+ {
+ ERR("read failed: %d %s\n", errno, strerror(errno));
+ close(This->joyfd);
+ This->joyfd = -1;
+ This->joyfd_state = WINE_FD_STATE_DISCONNECTED;
+ }
+ return;
+ }
TRACE("input_event: type %d, code %d, value %d\n",ie.type,ie.code,ie.value);
switch (ie.type) {
--
1.9.1

View File

@@ -0,0 +1,2 @@
Fixes: [34297] dinput: Allow reconnecting to disconnected joysticks

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