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Author SHA1 Message Date
Alistair Leslie-Hughes
be758e634e Release v11.0-rc2 2025-12-13 18:50:12 +11:00
Alistair Leslie-Hughes
c8cf8c5b8d Updated vkd3d-latest patchset 2025-12-13 18:49:07 +11:00
8 changed files with 8293 additions and 6341 deletions

View File

@@ -0,0 +1,434 @@
From 008de2881eae289c65ee8409f6bc2597d36a71a6 Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Tue, 9 Dec 2025 07:21:23 +1100
Subject: [PATCH] Updated vkd3d to d0318ca14bc58390847e29e5581dbe6165872770.
---
libs/vkd3d/libs/vkd3d-shader/dxil.c | 101 +++++++++++++-------
libs/vkd3d/libs/vkd3d-shader/hlsl.y | 30 +++++-
libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 30 +++---
libs/vkd3d/libs/vkd3d-shader/ir.c | 42 ++++++++
4 files changed, 148 insertions(+), 55 deletions(-)
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
index 7a056775a16..f73106d79b2 100644
--- a/libs/vkd3d/libs/vkd3d-shader/dxil.c
+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
@@ -5021,7 +5021,7 @@ static bool sm6_parser_emit_reg_composite_construct(struct sm6_parser *sm6,
const struct vkd3d_shader_register *operand_regs, unsigned int component_count,
struct function_emission_state *state, struct vkd3d_shader_register *reg)
{
- struct vkd3d_shader_instruction *ins = state->ins;
+ struct vkd3d_shader_instruction *ins;
struct vsir_src_operand *src_params;
struct vsir_dst_operand *dst_param;
bool all_constant = true;
@@ -5050,27 +5050,33 @@ static bool sm6_parser_emit_reg_composite_construct(struct sm6_parser *sm6,
register_init_with_id(reg, VKD3DSPR_TEMP, operand_regs[0].data_type, state->temp_idx++);
reg->dimension = VSIR_DIMENSION_VEC4;
- for (i = 0; i < component_count; ++i, ++ins)
+ for (i = 0; i < component_count; ++i)
{
+ if (!(ins = sm6_parser_add_function_instruction(sm6, state)))
+ return false;
+
+ state->ins = ins + 1;
+
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_MOV);
if (!(src_params = instruction_src_params_alloc(ins, 1, sm6)))
- return false;
+ goto error;
src_param_init(&src_params[0]);
src_params[0].reg = operand_regs[i];
if (!(dst_param = instruction_dst_params_alloc(ins, 1, sm6)))
- return false;
+ goto error;
dst_param_init_scalar(dst_param, i);
dst_param->reg = *reg;
}
- state->ins = ins;
- state->function->instructions.count += component_count;
-
return true;
+
+error:
+ vkd3d_shader_instruction_make_nop(ins);
+ return false;
}
static bool sm6_parser_emit_composite_construct(struct sm6_parser *sm6, const struct sm6_value **operands,
@@ -5417,7 +5423,7 @@ static void sm6_parser_emit_dx_barrier(struct sm6_parser *dxil, enum dx_intrinsi
static void sm6_parser_emit_dx_buffer_update_counter(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
- struct vkd3d_shader_instruction *ins = state->ins;
+ struct vkd3d_shader_instruction *ins;
struct vsir_src_operand *src_params;
const struct sm6_value *resource;
unsigned int i;
@@ -5435,19 +5441,27 @@ static void sm6_parser_emit_dx_buffer_update_counter(struct sm6_parser *sm6, enu
}
i = sm6_value_get_constant_uint(operands[1], sm6);
if (i != 1 && i != 255)
- {
- WARN("Unexpected update value %#x.\n", i);
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
"Update value %#x for a UAV counter operation is not supported.", i);
- }
inc = i;
+ if (!(ins = sm6_parser_add_function_instruction(sm6, state)))
+ return;
+
+ state->pushed_instruction = true;
+
vsir_instruction_init(ins, &sm6->p.location, (inc < 0) ? VSIR_OP_IMM_ATOMIC_CONSUME : VSIR_OP_IMM_ATOMIC_ALLOC);
+
if (!(src_params = instruction_src_params_alloc(ins, 1, sm6)))
+ {
+ vkd3d_shader_instruction_make_nop(ins);
return;
+ }
+
src_param_init_vector_from_handle(sm6, &src_params[0], &resource->u.handle);
- instruction_dst_param_init_ssa_scalar(ins, 0, sm6);
+ if (!instruction_dst_param_init_ssa_scalar(ins, 0, sm6))
+ vkd3d_shader_instruction_make_nop(ins);
}
static void sm6_parser_emit_dx_calculate_lod(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
@@ -5463,32 +5477,40 @@ static void sm6_parser_emit_dx_calculate_lod(struct sm6_parser *sm6, enum dx_int
sampler = operands[1];
if (!sm6_value_validate_is_texture_handle(resource, op, sm6)
|| !sm6_value_validate_is_sampler_handle(sampler, op, sm6))
- {
return;
- }
if (!sm6_parser_emit_coordinate_construct(sm6, &operands[2], 3, NULL, state, &coord))
return;
clamp = sm6_value_get_constant_uint(operands[5], sm6);
- ins = state->ins;
+ if (!(ins = sm6_parser_add_function_instruction(sm6, state)))
+ return;
+
+ state->pushed_instruction = true;
+
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_LOD);
+
if (!(src_params = instruction_src_params_alloc(ins, 3, sm6)))
+ {
+ vkd3d_shader_instruction_make_nop(ins);
return;
+ }
+
src_param_init_vector_from_reg(&src_params[0], &coord);
sm6_register_from_handle(sm6, &resource->u.handle, &src_params[1].reg);
src_param_init_scalar(&src_params[1], !clamp);
src_param_init_vector_from_handle(sm6, &src_params[2], &sampler->u.handle);
- instruction_dst_param_init_ssa_scalar(ins, 0, sm6);
+ if (!instruction_dst_param_init_ssa_scalar(ins, 0, sm6))
+ vkd3d_shader_instruction_make_nop(ins);
}
static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
struct sm6_value *dst = sm6_parser_get_current_value(sm6);
- struct vkd3d_shader_instruction *ins = state->ins;
+ struct vkd3d_shader_instruction *ins;
struct vsir_src_operand *src_param;
const struct sm6_value *buffer;
const struct sm6_type *type;
@@ -5497,10 +5519,19 @@ static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intr
if (!sm6_value_validate_is_handle(buffer, sm6))
return;
+ if (!(ins = sm6_parser_add_function_instruction(sm6, state)))
+ return;
+
+ state->pushed_instruction = true;
+
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_MOV);
if (!(src_param = instruction_src_params_alloc(ins, 1, sm6)))
+ {
+ vkd3d_shader_instruction_make_nop(ins);
return;
+ }
+
src_param_init_vector_from_handle(sm6, src_param, &buffer->u.handle);
/* Differently from other descriptors, constant buffers require an
* additional index, used to index within the constant buffer itself. */
@@ -5515,7 +5546,8 @@ static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intr
else
register_convert_to_minimum_precision(&src_param->reg);
- instruction_dst_param_init_ssa_vector(ins, sm6_type_max_vector_size(type), sm6);
+ if (!instruction_dst_param_init_ssa_vector(ins, sm6_type_max_vector_size(type), sm6))
+ vkd3d_shader_instruction_make_nop(ins);
}
static void sm6_parser_dcl_register_builtin(struct sm6_parser *dxil, enum vkd3d_shader_opcode opcode,
@@ -6289,29 +6321,23 @@ static void sm6_parser_emit_dx_buffer_store(struct sm6_parser *sm6, enum dx_intr
if (resource->u.handle.d->kind == RESOURCE_KIND_RAWBUFFER
|| resource->u.handle.d->kind == RESOURCE_KIND_STRUCTUREDBUFFER)
- {
return sm6_parser_emit_dx_raw_buffer_store(sm6, op, operands, state);
- }
if (resource->u.handle.d->kind != RESOURCE_KIND_TYPEDBUFFER)
- {
- WARN("Resource is not a typed buffer.\n");
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_INVALID_OPERATION,
"Resource for a typed buffer store is not a typed buffer.");
- }
write_mask = sm6_value_get_constant_uint(operands[7], sm6);
if (!write_mask || write_mask > VKD3DSP_WRITEMASK_ALL)
{
- WARN("Invalid write mask %#x.\n", write_mask);
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Write mask %#x for a typed buffer store operation is invalid.", write_mask);
return;
}
else if (write_mask & (write_mask + 1))
{
- /* In this case, it is unclear which source operands will be defined unless we encounter it in a shader. */
- FIXME("Unhandled write mask %#x.\n", write_mask);
+ /* In this case, it is unclear which source operands will be defined
+ * unless we encounter it in a shader. */
vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND,
"Write mask %#x for a typed buffer store operation is unhandled.", write_mask);
}
@@ -6320,22 +6346,33 @@ static void sm6_parser_emit_dx_buffer_store(struct sm6_parser *sm6, enum dx_intr
if (!sm6_parser_emit_composite_construct(sm6, &operands[3], component_count, state, &texel))
return;
- ins = state->ins;
+ if (!(ins = sm6_parser_add_function_instruction(sm6, state)))
+ return;
+
+ state->pushed_instruction = true;
+
vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_STORE_UAV_TYPED);
if (!(src_params = instruction_src_params_alloc(ins, 2, sm6)))
+ {
+ vkd3d_shader_instruction_make_nop(ins);
return;
+ }
+
src_param_init_from_value(&src_params[0], operands[1], 0, sm6);
if (!sm6_value_is_undef(operands[2]))
- {
- /* Constant zero would have no effect, but is not worth checking for unless it shows up. */
- WARN("Ignoring structure offset.\n");
+ /* Constant zero would have no effect, but is not worth checking for
+ * unless it shows up. */
vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
"Ignoring structure offset for a typed buffer store.");
- }
src_param_init_vector_from_reg(&src_params[1], &texel);
- dst_param = instruction_dst_params_alloc(ins, 1, sm6);
+ if (!(dst_param = instruction_dst_params_alloc(ins, 1, sm6)))
+ {
+ vkd3d_shader_instruction_make_nop(ins);
+ return;
+ }
+
dst_param_init_with_mask(dst_param, write_mask);
sm6_register_from_handle(sm6, &resource->u.handle, &dst_param->reg);
}
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.y b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
index 4efa1cd2873..d5dcc775a00 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.y
@@ -2410,6 +2410,21 @@ static void check_invalid_object_fields(struct hlsl_ctx *ctx, const struct hlsl_
"Target profile doesn't support objects as struct members in uniform variables.");
}
+static void validate_groupshared_var(struct hlsl_ctx *ctx, const struct hlsl_ir_var *var)
+{
+ if (type_has_object_components(var->data_type))
+ {
+ struct vkd3d_string_buffer *string;
+
+ if ((string = hlsl_type_to_string(ctx, var->data_type)))
+ {
+ hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE,
+ "Groupshared type %s is not numeric.", string->buffer);
+ hlsl_release_string_buffer(ctx, string);
+ }
+ }
+}
+
static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v)
{
uint32_t modifiers = v->modifiers | v->semantic.modifiers;
@@ -2564,11 +2579,18 @@ static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v)
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER,
"Variable '%s' is declared as both \"uniform\" and \"static\".", var->name);
- if ((modifiers & HLSL_STORAGE_GROUPSHARED) && ctx->profile->type != VKD3D_SHADER_TYPE_COMPUTE)
+ if ((modifiers & HLSL_STORAGE_GROUPSHARED))
{
- modifiers &= ~HLSL_STORAGE_GROUPSHARED;
- hlsl_warning(ctx, &var->loc, VKD3D_SHADER_WARNING_HLSL_IGNORED_MODIFIER,
- "Ignoring the 'groupshared' modifier in a non-compute shader.");
+ /* d3dcompiler/fxc always validates global groupshared variables,
+ * regardless of whether the groupshared modifier is ignored. */
+ validate_groupshared_var(ctx, var);
+
+ if (ctx->profile->type != VKD3D_SHADER_TYPE_COMPUTE)
+ {
+ modifiers &= ~HLSL_STORAGE_GROUPSHARED;
+ hlsl_warning(ctx, &var->loc, VKD3D_SHADER_WARNING_HLSL_IGNORED_MODIFIER,
+ "Ignoring the 'groupshared' modifier in a non-compute shader.");
+ }
}
/* Mark it as uniform. We need to do this here since synthetic
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
index 55d7f1f7c55..7adaeaa4c1e 100644
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
@@ -3715,25 +3715,20 @@ static struct hlsl_ir_node *fold_redundant_casts(struct hlsl_ctx *ctx,
* split_array_copies(), split_struct_copies() and
* split_matrix_copies(). Inserts new instructions right before
* "store". */
-static bool split_copy(struct hlsl_ctx *ctx, struct hlsl_ir_store *store,
+static void split_copy(struct hlsl_ctx *ctx, struct hlsl_ir_store *store,
const struct hlsl_ir_load *load, const unsigned int idx, struct hlsl_type *type)
{
- struct hlsl_ir_node *split_store, *c;
- struct hlsl_ir_load *split_load;
+ struct hlsl_ir_node *c, *split_load;
+ struct hlsl_block block;
- if (!(c = hlsl_new_uint_constant(ctx, idx, &store->node.loc)))
- return false;
- list_add_before(&store->node.entry, &c->entry);
+ hlsl_block_init(&block);
- if (!(split_load = hlsl_new_load_index(ctx, &load->src, c, &store->node.loc)))
- return false;
- list_add_before(&store->node.entry, &split_load->node.entry);
+ c = hlsl_block_add_uint_constant(ctx, &block, idx, &store->node.loc);
+ split_load = hlsl_block_add_load_index(ctx, &block, &load->src, c, &store->node.loc);
- if (!(split_store = hlsl_new_store_index(ctx, &store->lhs, c, &split_load->node, 0, &store->node.loc)))
- return false;
- list_add_before(&store->node.entry, &split_store->entry);
+ hlsl_block_add_store_index(ctx, &block, &store->lhs, c, split_load, 0, &store->node.loc);
- return true;
+ list_move_before(&store->node.entry, &block.instrs);
}
static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
@@ -3762,8 +3757,7 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
for (i = 0; i < type->e.array.elements_count; ++i)
{
- if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type))
- return false;
+ split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type);
}
/* Remove the store instruction, so that we can split structs which contain
@@ -3800,8 +3794,7 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
{
const struct hlsl_struct_field *field = &type->e.record.fields[i];
- if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, field->type))
- return false;
+ split_copy(ctx, store, hlsl_ir_load(rhs), i, field->type);
}
/* Remove the store instruction, so that we can split structs which contain
@@ -3933,8 +3926,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
{
for (i = 0; i < hlsl_type_major_size(type); ++i)
{
- if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type))
- return false;
+ split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type);
}
}
diff --git a/libs/vkd3d/libs/vkd3d-shader/ir.c b/libs/vkd3d/libs/vkd3d-shader/ir.c
index 0261ba88989..1be88479cee 100644
--- a/libs/vkd3d/libs/vkd3d-shader/ir.c
+++ b/libs/vkd3d/libs/vkd3d-shader/ir.c
@@ -1270,6 +1270,44 @@ static enum vkd3d_result vsir_program_normalize_addr(struct vsir_program *progra
return VKD3D_OK;
}
+static enum vkd3d_result vsir_program_lower_dp2add(struct vsir_program *program, struct vsir_program_iterator *dp2add)
+{
+ struct vkd3d_shader_instruction *ins = vsir_program_iterator_current(dp2add);
+ const struct vkd3d_shader_location location = ins->location;
+ const struct vsir_src_operand *src = ins->src;
+ const struct vsir_dst_operand *dst = ins->dst;
+ struct vsir_program_iterator it;
+ unsigned int dot_id;
+
+ /* dp2add DST, SRC0, SRC1, SRC2
+ * ->
+ * dp2 srDOT, SRC0, SRC1
+ * add DST, srDOT, SRC2 */
+
+ if (!(ins = vsir_program_iterator_insert_before(dp2add, &it, 1)))
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ if (!vsir_instruction_init_with_params(program, ins, &location, VSIR_OP_DP2, 1, 2))
+ goto fail;
+ dot_id = program->ssa_count++;
+ vsir_dst_operand_init_ssa(&ins->dst[0], dot_id, src[0].reg.data_type, VSIR_DIMENSION_SCALAR);
+ ins->src[0] = src[0];
+ ins->src[1] = src[1];
+
+ ins = vsir_program_iterator_next(&it);
+ if (!vsir_instruction_init_with_params(program, ins, &location, VSIR_OP_ADD, 1, 2))
+ goto fail;
+ ins->dst[0] = dst[0];
+ vsir_src_operand_init_ssa(&ins->src[0], dot_id, src[0].reg.data_type, VSIR_DIMENSION_SCALAR);
+ ins->src[1] = src[2];
+
+ return VKD3D_OK;
+
+fail:
+ vsir_program_iterator_nop_range(&it, dp2add, &location);
+
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+}
+
static enum vkd3d_result vsir_program_lower_ifc(struct vsir_program *program,
struct vsir_program_iterator *it, unsigned int *tmp_idx,
struct vkd3d_shader_message_context *message_context)
@@ -2470,6 +2508,10 @@ static enum vkd3d_result vsir_program_lower_d3dbc_instructions(struct vsir_progr
ret = vsir_program_lower_bem(program, &it);
break;
+ case VSIR_OP_DP2ADD:
+ ret = vsir_program_lower_dp2add(program, &it);
+ break;
+
case VSIR_OP_IFC:
ret = vsir_program_lower_ifc(program, &it, &tmp_idx, message_context);
break;
--
2.51.0

View File

@@ -1,120 +0,0 @@
From a10459890d798d4bab8c35d6d055327d5a0d74db Mon Sep 17 00:00:00 2001
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Date: Fri, 28 Nov 2025 08:54:08 +1100
Subject: [PATCH] Updated vkd3d to fdfb74b20b08144e144299bc0b7b20b95421c6c8.
---
libs/vkd3d/libs/vkd3d-shader/ir.c | 60 +++++++++++++++++++
.../libs/vkd3d-shader/vkd3d_shader_private.h | 18 ++++++
2 files changed, 78 insertions(+)
diff --git a/libs/vkd3d/libs/vkd3d-shader/ir.c b/libs/vkd3d/libs/vkd3d-shader/ir.c
index 1a0c9d83306..3548e748c18 100644
--- a/libs/vkd3d/libs/vkd3d-shader/ir.c
+++ b/libs/vkd3d/libs/vkd3d-shader/ir.c
@@ -1323,6 +1323,62 @@ static enum vkd3d_result vsir_program_lower_ifc(struct vsir_program *program,
return VKD3D_OK;
}
+static enum vkd3d_result vsir_program_lower_nrm(struct vsir_program *program, struct vsir_program_iterator *nrm)
+{
+ struct vkd3d_shader_instruction *ins = vsir_program_iterator_current(nrm);
+ const struct vkd3d_shader_location location = ins->location;
+ const struct vkd3d_shader_src_param *src = ins->src;
+ const struct vkd3d_shader_dst_param *dst = ins->dst;
+ unsigned int dot_id, rsq_id, mul_id;
+ struct vsir_program_iterator it;
+
+ /* nrm DST, SRC
+ * ->
+ * dp3 srDOT, SRC, SRC
+ * rsq srRSQ, srDOT
+ * mul srMUL, srRSQ, SRC
+ * movc DST, srDOT, srMUL, srDOT */
+
+ if (!(ins = vsir_program_iterator_insert_before(nrm, &it, 3)))
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+ if (!vsir_instruction_init_with_params(program, ins, &location, VSIR_OP_DP3, 1, 2))
+ goto fail;
+ dot_id = program->ssa_count++;
+ dst_param_init_ssa(&ins->dst[0], dot_id, src[0].reg.data_type, VSIR_DIMENSION_SCALAR);
+ ins->src[0] = src[0];
+ ins->src[1] = src[0];
+
+ ins = vsir_program_iterator_next(&it);
+ if (!vsir_instruction_init_with_params(program, ins, &location, VSIR_OP_RSQ, 1, 1))
+ goto fail;
+ rsq_id = program->ssa_count++;
+ dst_param_init_ssa(&ins->dst[0], rsq_id, src[0].reg.data_type, VSIR_DIMENSION_SCALAR);
+ src_param_init_ssa(&ins->src[0], dot_id, src[0].reg.data_type, VSIR_DIMENSION_SCALAR);
+
+ ins = vsir_program_iterator_next(&it);
+ if (!vsir_instruction_init_with_params(program, ins, &location, VSIR_OP_MUL, 1, 2))
+ goto fail;
+ mul_id = program->ssa_count++;
+ dst_param_init_ssa(&ins->dst[0], mul_id, src[0].reg.data_type, dst[0].reg.dimension);
+ src_param_init_ssa(&ins->src[0], rsq_id, src[0].reg.data_type, VSIR_DIMENSION_SCALAR);
+ ins->src[1] = src[0];
+
+ ins = vsir_program_iterator_next(&it);
+ if (!vsir_instruction_init_with_params(program, ins, &location, VSIR_OP_MOVC, 1, 3))
+ goto fail;
+ ins->dst[0] = dst[0];
+ src_param_init_ssa(&ins->src[0], dot_id, VSIR_DATA_U32, VSIR_DIMENSION_SCALAR);
+ src_param_init_ssa(&ins->src[1], mul_id, src[0].reg.data_type, dst[0].reg.dimension);
+ src_param_init_ssa(&ins->src[2], dot_id, src[0].reg.data_type, VSIR_DIMENSION_SCALAR);
+
+ return VKD3D_OK;
+
+fail:
+ vsir_program_iterator_nop_range(&it, nrm, &location);
+
+ return VKD3D_ERROR_OUT_OF_MEMORY;
+}
+
static enum vkd3d_result vsir_program_lower_texkill(struct vsir_program *program,
struct vsir_program_iterator *it, unsigned int *tmp_idx)
{
@@ -2364,6 +2420,10 @@ static enum vkd3d_result vsir_program_lower_d3dbc_instructions(struct vsir_progr
ret = vsir_program_lower_ifc(program, &it, &tmp_idx, message_context);
break;
+ case VSIR_OP_NRM:
+ ret = vsir_program_lower_nrm(program, &it);
+ break;
+
case VSIR_OP_SINCOS:
ret = vsir_program_lower_sm1_sincos(program, &it);
break;
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
index 46f62a9e55c..33004dc62d9 100644
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -1572,6 +1572,24 @@ static inline struct vkd3d_shader_instruction *vsir_program_iterator_insert_befo
return vsir_program_iterator_current(it);
}
+static inline void vsir_program_iterator_nop_range(const struct vsir_program_iterator *first,
+ const struct vsir_program_iterator *last, const struct vkd3d_shader_location *location)
+{
+ const struct vkd3d_shader_instruction_array *array = first->array;
+ size_t first_idx = first->idx;
+ size_t last_idx = last->idx;
+ size_t idx;
+
+ VKD3D_ASSERT(last->array == array);
+ VKD3D_ASSERT(last_idx < array->count);
+ VKD3D_ASSERT(first_idx <= last_idx);
+
+ for (idx = first_idx; idx <= last_idx; ++idx)
+ {
+ vsir_instruction_init(&array->elements[idx], location, VSIR_OP_NOP);
+ }
+}
+
enum vkd3d_shader_config_flags
{
VKD3D_SHADER_CONFIG_FLAG_FORCE_VALIDATION = 0x00000001,
--
2.51.0

View File

@@ -1 +1 @@
Wine Staging 11.0-rc1
Wine Staging 11.0-rc2

View File

@@ -1 +1 @@
a3d49dbc8db25fdd5907b497f7993d214bf8d0b8
0f4bed55db21d5dd1e3c671ca3a2f33c9c383e4b