5422 Commits

Author SHA1 Message Date
Sebastian Lackner
93fc292115 Added patch to replace Peb->BeingDebugged check by CheckRemoteDebuggerPresent. 2017-01-24 13:10:56 +01:00
Sebastian Lackner
b6f7d83896 d3d11-Deferred_Context: Update patchset. 2017-01-24 11:53:57 +01:00
Sebastian Lackner
fa1d5938f2 Added patch to recognize sha256/384/512 KEY OIDs. 2017-01-24 05:04:18 +01:00
Sebastian Lackner
f93bdfd5fb Added patch to implement support for 32bppRGB, 32bppRGBA and 32bppPRGBA in format converter. 2017-01-24 04:45:15 +01:00
Sebastian Lackner
cb587975ef Added patch to implement DXGI GammaControl methods. 2017-01-24 03:52:53 +01:00
Sebastian Lackner
819d0a394b patchupdate.py: Remove support for patch categories. 2017-01-23 21:30:25 +01:00
Sebastian Lackner
bf7d655c80 Added patch for ProfileImagePath registry key with users profile directory. 2017-01-23 08:44:17 +01:00
Sebastian Lackner
428f6a06ad Added patch to implement some more wined3d blend modes. 2017-01-22 16:36:35 +01:00
Sebastian Lackner
b22ec60228 Release 2.0-rc6. v2.0-rc6 2017-01-22 04:54:28 +01:00
Sebastian Lackner
15a75851db ntdll-_aulldvrm: Add missing ntoskrnl forwards. 2017-01-22 04:20:55 +01:00
Sebastian Lackner
5cd91c5928 Added patch to implement stub for QUERY_TYPE_PIPELINE_STATISTICS. 2017-01-22 02:51:58 +01:00
Sebastian Lackner
5e623ee4d9 Added patch to implement semi-stub for d3d11 context ResolveSubresource method. 2017-01-21 23:56:59 +01:00
Sebastian Lackner
2677244e40 Added patch to fix crash when trying to rendering without render target. 2017-01-21 23:30:12 +01:00
Sebastian Lackner
65a5de8630 Added patch to implement ntdll._aulldvrm. 2017-01-21 22:56:05 +01:00
Sebastian Lackner
b2341b8d08 Added patch to fix ordinal number of winmm.PlaySoundA. 2017-01-21 21:21:20 +01:00
Sebastian Lackner
c4de5ab774 winecfg-Staging: Add ' (Staging)' suffix in about dialog. 2017-01-21 21:17:51 +01:00
Sebastian Lackner
f3854126b1 Added patch to print process arguments in winedbg backtraces. 2017-01-21 20:20:13 +01:00
Sebastian Lackner
c40429f3c9 Added patch with multiple fixes for ole32 property storage. 2017-01-21 19:24:12 +01:00
Sebastian Lackner
d1af5f06fa ddraw-FlipToGDISurface: Update patchset and missing NULL pointer check. 2017-01-20 20:49:08 +01:00
Sebastian Lackner
af5ec899c3 winex11-MWM_Decorations: Update patchset. 2017-01-20 20:34:06 +01:00
Sebastian Lackner
3c781f3862 Added patch to implement semi-stubs for D3D11 deferred context. 2017-01-20 17:22:51 +01:00
Sebastian Lackner
7257898858 Added patch to fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx. 2017-01-20 07:53:43 +01:00
Sebastian Lackner
3ad216bb25 patchutils.py: Fix Python 3 compatibility. 2017-01-20 05:00:18 +01:00
Sebastian Lackner
32823d7014 Rebase against 3ba2b5898cf9c78f81afc1fd620e5046a3392be0. 2017-01-20 04:58:12 +01:00
Sebastian Lackner
efca1a6845 patchutils.py: Generate more compact autogenerated patches. 2017-01-20 02:00:52 +01:00