Sebastian Lackner
ad962f7d64
Rebase against 7baaab5b53011c3a593e1ff32538c9ca706db212.
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FIXME: Use CS resource map/unmap mechanism instead of separate opcodes.
2016-09-03 21:19:17 +02:00
Sebastian Lackner
d28e0d12bb
Rebase against 225c43b8124aaeb4c2e307379ab98036db1a38b3.
2016-09-01 19:55:33 +02:00
Sebastian Lackner
938ffad317
Rebase against 23a64ca074021bfda46f6287aaa529d6e8f66774.
2016-08-31 21:51:53 +02:00
Sebastian Lackner
6b3228a788
Added patch to avoid extra conversion step BGR->RGB when converting 32bpp BGRA to 24bpp RGB.
2016-08-31 17:54:00 +02:00
Michael Müller
6b709dc505
Added patch for d3d11 1d textures.
2016-08-31 17:42:50 +02:00
Sebastian Lackner
8ca9f08b92
Rebase against 002af352fac43d170aad216bf15098b27555539a.
2016-08-30 20:44:42 +02:00
Sebastian Lackner
39c7e02819
Rebase against d3cb5c24a5ebbc7dcfb181a56f0f55cf3d1a1c30.
2016-08-29 18:29:37 +02:00
Sebastian Lackner
398d920e3a
Added patch to implement semi-stub for d3d11_device_CheckFormatSupport.
2016-08-29 03:14:37 +02:00
Sebastian Lackner
5a40e8f8b3
Added patch to add WINED3DFMT_R32G32_{U,S}INT as render target format.
2016-08-29 03:06:03 +02:00
Sebastian Lackner
d4fa026231
Added patch to implement semi-stub for advapi32.GetExplicitEntriesFromAclW.
2016-08-29 03:05:30 +02:00
Sebastian Lackner
43a640f8fd
Rebase against 30cdd1fb8cea410cb9e363b16278528669e2c19a.
2016-08-28 20:22:44 +02:00
Sebastian Lackner
deb73bfa7c
Rebase against 839995d5e9afcbcdcd084eac3a8e6e48a2173eda.
2016-08-25 23:43:12 +02:00
Sebastian Lackner
f2fd04974f
Rebase against a875e3c6ab075c0603e7bf1430abdba704640602.
2016-08-25 23:20:12 +02:00
Sebastian Lackner
9961dd76da
Rebase against 94845c400e2d09c96854e756075a0004c17776bb.
2016-08-24 09:30:16 +02:00
Sebastian Lackner
d86ab36369
Rebase against 90173ce448e5afe55627c2cbece28fb4f6bae99d.
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[ntdll-ThreadpoolCleanupGroup]
Removed patches to fix multiple bugs related to threadpool cleanup groups and
cancel callbacks (accepted upstream).
2016-08-24 09:29:31 +02:00
Sebastian Lackner
034992d90e
Release 1.9.17.
2016-08-22 00:17:29 +02:00
Sebastian Lackner
5b67aa1fc3
Added patch to check input format in MPEG3_StreamOpen.
2016-08-21 03:40:47 +02:00
Sebastian Lackner
d3cebda659
Added patch to fill out DeviceInfoData in SetupDiGetDeviceInterfaceDetail even if interface buffer is too small.
2016-08-20 23:26:28 +02:00
Sebastian Lackner
f438f86e52
Added patches to fix multiple bugs related to threadpool cleanup groups and cancel callbacks.
2016-08-20 22:51:09 +02:00
Sebastian Lackner
17396cec6d
kernel32-UmsStubs: Synchronize spec files.
2016-08-20 15:47:51 +02:00
Sebastian Lackner
c4d19a5e32
Rebase against a83d5d3b83042d2305de0595c0d03e4e7bf1e29e.
2016-08-20 14:40:39 +02:00
Sebastian Lackner
fbe5fa909a
wined3d-CSMT_Main: Added patch to avoid calling SetEvent when worker thread is fast enough.
2016-08-19 17:14:36 +02:00
Sebastian Lackner
a8ed1e17c2
Rebase against 60f8b516e2a6233eaee8ae58cd2eccce998dd81f.
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[ntdll-x86_64_Builtin_Frames]
Temporarily disable patchset to improve handling of builtin frames for x86_64
when switching stack. This needs additional work to be compatible with the
recent collided unwind upstream changes.
2016-08-19 17:12:13 +02:00
Sebastian Lackner
38d1d5a2fe
Rebase against 51021faaef8312c35e9772873ad588c194c5c709.
2016-08-16 23:13:29 +02:00
Sebastian Lackner
4a42867417
Rebase against c90e46b66ded518dbfb88f1efdc366e7986defb4.
2016-08-15 20:39:38 +02:00
Sebastian Lackner
436e1adc84
Rebase against d6d0d96402b9c187877f11da173f8fbbf62ba072.
2016-08-13 05:24:18 +02:00
Sebastian Lackner
c46fab6261
Rebase against dca0e38d82c737cd8aeab63e08cf1990d05d9671.
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FIXME: Merge buffer/texture preload commands.
2016-08-12 18:06:33 +02:00
Sebastian Lackner
e875860886
patchinstall.sh: Add support for eapply backend and mark epatch as deprecated (thanks NP-Hardass).
2016-08-11 06:07:13 +02:00
Sebastian Lackner
a6c6b83eb7
Rebase against 882980c17a9a033fa8e49a4c116af9583698d218.
2016-08-10 22:22:18 +02:00
Sebastian Lackner
b727968b45
Rebase against ba858c28fd489a812ea0f55a11680a8edaf99ce5.
2016-08-09 20:42:49 +02:00
Sebastian Lackner
929a758ef4
Rebase against 84b3218ed6ad5975f537481edf2f61fb26bedb8b.
2016-08-08 21:43:18 +02:00
Sebastian Lackner
1b0da6367b
Release 1.9.16.
2016-08-06 23:43:07 +02:00
Sebastian Lackner
515f93534d
wined3d-Silence_FIXMEs: Added patch to silence FIXME in shader_glsl_declare_generic_vertex_attribute.
2016-08-06 19:47:29 +02:00
Sebastian Lackner
d95ae10e5a
Rebase against 3852d3357d087353d71d4d11359014a97dbf3e5a.
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[d3dx9_36-D3DXDisassembleShader]
Removed patch to implement stub for d3dx9_36.D3DXFillCubeTextureTX (fixed upstream).
2016-08-06 05:03:26 +02:00
Sebastian Lackner
eaf5582379
wined3d-DXTn: Remove an invalid Fixes line.
2016-08-05 22:48:51 +02:00
Sebastian Lackner
61c40e8075
wined3d-CSMT_Main: Added patches to fix wrong return value and to send wined3d_texture_add_dirty_region through the command stream.
2016-08-05 22:47:08 +02:00
Sebastian Lackner
89e2d01a1d
Rebase against 0b49495b8ed9e725b47b7ca791312a2a3c3e3c97.
2016-08-05 02:43:06 +02:00
Sebastian Lackner
43c1f6218c
taskmgr-Memory_Usage: Update patch and return more precise freemem value if possible.
2016-08-04 20:45:59 +02:00
Sebastian Lackner
69b39e2f8a
ntdll-Attach_Process_DLLs: Update patchset and fix a bug related to load ordering.
2016-08-04 08:53:05 +02:00
Sebastian Lackner
2260ec5633
Rebase against a65718a3e7b95443a82dafd5d2c9cded961404a6.
2016-08-04 03:33:52 +02:00
Sebastian Lackner
3aa3a625e3
Rebase against 9ef65cf3d6af2e488d7efcb94fe61aa7e8540351.
2016-08-03 03:13:11 +02:00
Sebastian Lackner
b5a323aaa3
Rebase against 7aadb08212a5269ebefcb100cf567f7cf7aa0a7c.
2016-08-02 23:48:54 +02:00
Sebastian Lackner
0b0ad0faa4
wined3d-CSMT_Main: Remove unused wined3d_cs_emit_query_poll declaration in header file.
2016-08-01 01:46:52 +02:00
Sebastian Lackner
a95641d039
d3dx9_36-D3DXStubs: Update spec files.
2016-07-31 03:45:07 +02:00
Sebastian Lackner
2c23a6155e
d3dx9_36-D3DXDisassembleShader: Update spec file (thanks Alistair Leslie-Hughes).
2016-07-31 03:38:10 +02:00
Sebastian Lackner
3ddc7bcaff
Fix compiler warnings in multiple patches.
2016-07-31 03:02:56 +02:00
Sebastian Lackner
9f334d5964
Added lots of patches to workaround GCC 6 compiler warnings.
2016-07-31 02:16:08 +02:00
Sebastian Lackner
d926a91bfa
Rebase against 0f2a776a59006a15fb84a2a51237d3484f136966.
2016-07-31 01:20:28 +02:00
Sebastian Lackner
0fabea78c6
Rebase against 77fc4697dd7c2b81181c4549c22210bc16913736.
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NtCurrentTeb()->Reserved5[0] is now used for a different purpose on x86_64 OSX.
2016-07-31 01:20:28 +02:00
Sebastian Lackner
50a53675fe
Rebase against ba2e025b94fa3705d439803a545129c32e8818af.
2016-07-31 01:20:27 +02:00