Sebastian Lackner
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91424695c4
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winedevice-Default_Drivers: Synchronize spec file.
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2017-07-25 03:54:15 +02:00 |
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Sebastian Lackner
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7b07cb08f5
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Added patch to reduce the cursor height if it also includes the mask.
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2017-07-24 23:55:24 +02:00 |
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Sebastian Lackner
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4d2afbf14b
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Added patch to implement support for indirect drawing / compute shader dispatching.
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2017-07-24 20:41:34 +02:00 |
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Sebastian Lackner
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f47fa538c5
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Added patch to fix context backup window handling.
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2017-07-24 18:58:35 +02:00 |
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Sebastian Lackner
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e866c7f3e1
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server-Debug_Registers: Don't abort thread creation when set_thread_context fails.
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2017-07-24 17:41:20 +02:00 |
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Sebastian Lackner
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b539f0f369
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Added patch to implement copying structure count of UAV.
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2017-07-24 16:22:58 +02:00 |
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Sebastian Lackner
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f5e96b9a37
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Added patch to implement support for all d3d11 color write masks in wined3d.
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2017-07-24 00:41:59 +02:00 |
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Sebastian Lackner
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7a242b50e4
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Added patch with stub implementation for DXGI_PRESENT_TEST.
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2017-07-23 21:41:02 +02:00 |
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Sebastian Lackner
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9921dc7846
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Improve formatting in CONTRIBUTING.md.
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2017-07-23 21:35:49 +02:00 |
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Sebastian Lackner
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1a4ebb027f
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wined3d-Copy_Resource_Typeless: Add reference to bug report.
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2017-07-23 21:33:18 +02:00 |
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Sebastian Lackner
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3bf7fe4763
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Added patch to improve heap allocation performance.
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2017-07-23 20:49:44 +02:00 |
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Sebastian Lackner
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eeb6529b09
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d3dx9_36-D3DXOptimizeVertices: Merge some style improvements.
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2017-07-23 20:42:10 +02:00 |
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Sebastian Lackner
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2cb3198298
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Added patch to implement support for conservative depth access in SM4 shaders.
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2017-07-23 04:26:33 +02:00 |
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Sebastian Lackner
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69e273a07f
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Added patch to implement stub for several setsockopt options.
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2017-07-22 05:25:14 +02:00 |
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Sebastian Lackner
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60870e076f
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Added patch to implement LdrRegisterDllNotification/LdrUnregisterDllNotification.
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2017-07-22 05:03:41 +02:00 |
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Sebastian Lackner
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c8a8ef48e5
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Add a separate CONTRIBUTING.md.
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2017-07-22 04:07:01 +02:00 |
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Constantine Kharlamov
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be9feb4570
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advapi-LsaLookupPrivilegeName: check for pointer in WellKnownPrivNames.
Fixes a crash in Dead Space
Signed-off-by: Constantine Kharlamov <Hi-Angel@yandex.ru>
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2017-07-22 02:57:42 +02:00 |
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Sebastian Lackner
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62ae507b36
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Rebase against 7d3c068c3beeac8691cfa96f0dce6b5583072eaa.
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2017-07-22 01:14:10 +02:00 |
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Sebastian Lackner
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5ec57827af
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d3dx9_36-D3DXOptimizeVertices: Add a missing test-only patch.
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2017-07-21 04:24:04 +02:00 |
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Sebastian Lackner
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d0dccc7b7e
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Added patch to recognize SM4 nop opcode.
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2017-07-21 04:01:19 +02:00 |
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Sebastian Lackner
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4e031ef171
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Added patch to hold CS while iterating through rpcrt4 protseqs list.
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2017-07-21 03:18:46 +02:00 |
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Sebastian Lackner
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60d4b6fe21
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wined3d-Copy_Resource_Typeless: Add dependency on wined3d-1DTextures.
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2017-07-21 02:55:02 +02:00 |
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Sebastian Lackner
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8706a334ad
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Added patch to implement support for start instance in draw_primitive_arrays.
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2017-07-20 15:24:23 +02:00 |
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Sebastian Lackner
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43f5b05fd5
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Rebase against 5a61913e90e3725d08c0e1fd06ccfe936434cbcc.
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2017-07-20 03:09:05 +02:00 |
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Sebastian Lackner
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a05970ca53
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Rebase against 9118512135a1aac6969bf575a0656855ba84ef11.
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2017-07-19 13:21:54 +02:00 |
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Sebastian Lackner
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d9d149f369
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Rebase against a8b5fdda3214e4fd52682aefaa093cd45766580e.
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2017-07-18 11:29:09 +02:00 |
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Sebastian Lackner
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e2dbf3ab7e
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Added patch to fix regression related to interface bind handling.
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2017-07-18 11:27:34 +02:00 |
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Sebastian Lackner
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fe97269c92
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Added patch to implement semi-stub for D3DXOptimizeVertices.
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2017-07-17 15:24:11 +02:00 |
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Sebastian Lackner
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c99cdb85d7
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Added patch to prevent a possible nullptr dereference in SHGetFileInfoW.
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2017-07-17 15:10:03 +02:00 |
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Sebastian Lackner
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020888539d
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Added patch to use assembly wrapper to call OnVoiceProcessingPassStart callback.
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2017-07-15 23:17:29 +02:00 |
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Sebastian Lackner
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b8ffc62855
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kernel32-UmsStubs: Add a reference to a bug report.
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2017-07-15 21:34:07 +02:00 |
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Sebastian Lackner
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dc531c457c
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Added patch to implement FreePhysicalMemory in Win32_OperatingSystem wbemprox class.
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2017-07-15 20:38:36 +02:00 |
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Sebastian Lackner
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08cd599f17
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Added patch to avoid possible deadlock in dinput when CS are acquired in different order.
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2017-07-15 20:14:50 +02:00 |
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Sebastian Lackner
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bfef128732
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Added patch for nvapi d3d11 CreateDevice/CreateDeviceAndSwapChain implementation.
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2017-07-14 22:39:13 +02:00 |
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Sebastian Lackner
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201e62615e
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Rebase against ab313dd3beb7e495b36f8320ffc2354b9c854d51.
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2017-07-14 08:09:51 +02:00 |
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Sebastian Lackner
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c852826507
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Rebase against 989a9dc91778c94d0cf0c769709f10dcc92a5ead.
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2017-07-13 01:42:44 +02:00 |
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Sebastian Lackner
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c1b18bc491
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wined3d-Copy_Resource_Typeless: Add reference to bug report.
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2017-07-12 22:27:09 +02:00 |
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Sebastian Lackner
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edcc6684ad
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dwmapi-DwmSetIcon: Add reference to bug report.
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2017-07-12 22:23:39 +02:00 |
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Sebastian Lackner
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96a77f3ae2
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Rebase against 437c6674b06663908472d31ed68fcab6e2fdd5f7.
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2017-07-12 12:56:45 +02:00 |
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Sebastian Lackner
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4c1a8684a0
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Rebase against 35f82ba444930b770684f0bd623c505d52c7b58f.
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2017-07-12 12:22:15 +02:00 |
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Sebastian Lackner
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3ebda6fa93
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Release 2.12.
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2017-07-12 00:37:59 +02:00 |
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Sebastian Lackner
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8d2edd8de8
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Added patch to implement stubs for DwmSetIconicLivePreviewBitmap and DwmSetIconicThumbnail.
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2017-07-12 00:11:18 +02:00 |
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Sebastian Lackner
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e3b7fd770e
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Added patch to emulate textureLod(samplerCubeShadow, ...) in wined3d using shadowCubeGrad.
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2017-07-11 22:21:35 +02:00 |
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Sebastian Lackner
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e2a70628df
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Added patch to implement copying resources between compatible formats.
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2017-07-11 19:26:35 +02:00 |
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Sebastian Lackner
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a5daeb1e36
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advapi-LsaLookupPrivilegeName: Add reference to bug report.
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2017-07-11 17:39:07 +02:00 |
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Sebastian Lackner
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eed8160b22
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Added patch to use OpenGL core context for D3D10/11 when necessary.
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2017-07-11 17:36:27 +02:00 |
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Sebastian Lackner
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996d9ab307
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Added patch to set return size when calling WSAIoctl with WS_SIO_GET_EXTENSION_FUNCTION_POINTER.
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2017-07-11 16:16:42 +02:00 |
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Sebastian Lackner
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325f3758f8
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Added patch to implement support for more d3d11 depth options in RSSetState.
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2017-07-11 16:05:19 +02:00 |
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Sebastian Lackner
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ad2d0fdc3a
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Added patch to fix race condition in d3d11 state_init functions.
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2017-07-11 15:06:31 +02:00 |
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Sebastian Lackner
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5e62fbb2d0
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Added patch to implement NvAPI_D3D11_SetDepthBoundsTest.
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2017-07-11 15:06:31 +02:00 |
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