Sebastian Lackner
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9ffe3e0eb6
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crypt32-SHA_OIDs: Update Fixes line.
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2017-01-24 20:13:51 +01:00 |
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Sebastian Lackner
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ac69f4b5df
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Added patch to fix alpha blending in X11DRV_UpdateLayeredWindow.
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2017-01-24 14:48:06 +01:00 |
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Sebastian Lackner
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93fc292115
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Added patch to replace Peb->BeingDebugged check by CheckRemoteDebuggerPresent.
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2017-01-24 13:10:56 +01:00 |
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Sebastian Lackner
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b6f7d83896
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d3d11-Deferred_Context: Update patchset.
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2017-01-24 11:53:57 +01:00 |
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Sebastian Lackner
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fa1d5938f2
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Added patch to recognize sha256/384/512 KEY OIDs.
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2017-01-24 05:04:18 +01:00 |
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Sebastian Lackner
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f93bdfd5fb
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Added patch to implement support for 32bppRGB, 32bppRGBA and 32bppPRGBA in format converter.
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2017-01-24 04:45:15 +01:00 |
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Sebastian Lackner
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cb587975ef
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Added patch to implement DXGI GammaControl methods.
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2017-01-24 03:52:53 +01:00 |
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Sebastian Lackner
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819d0a394b
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patchupdate.py: Remove support for patch categories.
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2017-01-23 21:30:25 +01:00 |
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Sebastian Lackner
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bf7d655c80
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Added patch for ProfileImagePath registry key with users profile directory.
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2017-01-23 08:44:17 +01:00 |
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Sebastian Lackner
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428f6a06ad
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Added patch to implement some more wined3d blend modes.
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2017-01-22 16:36:35 +01:00 |
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Sebastian Lackner
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b22ec60228
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Release 2.0-rc6.
v2.0-rc6
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2017-01-22 04:54:28 +01:00 |
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Sebastian Lackner
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15a75851db
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ntdll-_aulldvrm: Add missing ntoskrnl forwards.
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2017-01-22 04:20:55 +01:00 |
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Sebastian Lackner
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5cd91c5928
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Added patch to implement stub for QUERY_TYPE_PIPELINE_STATISTICS.
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2017-01-22 02:51:58 +01:00 |
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Sebastian Lackner
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5e623ee4d9
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Added patch to implement semi-stub for d3d11 context ResolveSubresource method.
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2017-01-21 23:56:59 +01:00 |
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Sebastian Lackner
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2677244e40
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Added patch to fix crash when trying to rendering without render target.
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2017-01-21 23:30:12 +01:00 |
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Sebastian Lackner
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65a5de8630
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Added patch to implement ntdll._aulldvrm.
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2017-01-21 22:56:05 +01:00 |
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Sebastian Lackner
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b2341b8d08
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Added patch to fix ordinal number of winmm.PlaySoundA.
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2017-01-21 21:21:20 +01:00 |
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Sebastian Lackner
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c4de5ab774
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winecfg-Staging: Add ' (Staging)' suffix in about dialog.
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2017-01-21 21:17:51 +01:00 |
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Sebastian Lackner
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f3854126b1
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Added patch to print process arguments in winedbg backtraces.
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2017-01-21 20:20:13 +01:00 |
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Sebastian Lackner
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c40429f3c9
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Added patch with multiple fixes for ole32 property storage.
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2017-01-21 19:24:12 +01:00 |
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Sebastian Lackner
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d1af5f06fa
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ddraw-FlipToGDISurface: Update patchset and missing NULL pointer check.
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2017-01-20 20:49:08 +01:00 |
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Sebastian Lackner
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af5ec899c3
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winex11-MWM_Decorations: Update patchset.
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2017-01-20 20:34:06 +01:00 |
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Sebastian Lackner
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3c781f3862
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Added patch to implement semi-stubs for D3D11 deferred context.
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2017-01-20 17:22:51 +01:00 |
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Sebastian Lackner
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7257898858
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Added patch to fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx.
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2017-01-20 07:53:43 +01:00 |
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Sebastian Lackner
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3ad216bb25
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patchutils.py: Fix Python 3 compatibility.
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2017-01-20 05:00:18 +01:00 |
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