Sebastian Lackner
6b3228a788
Added patch to avoid extra conversion step BGR->RGB when converting 32bpp BGRA to 24bpp RGB.
2016-08-31 17:54:00 +02:00
Michael Müller
6b709dc505
Added patch for d3d11 1d textures.
2016-08-31 17:42:50 +02:00
Sebastian Lackner
8ca9f08b92
Rebase against 002af352fac43d170aad216bf15098b27555539a.
2016-08-30 20:44:42 +02:00
Sebastian Lackner
39c7e02819
Rebase against d3cb5c24a5ebbc7dcfb181a56f0f55cf3d1a1c30.
2016-08-29 18:29:37 +02:00
Sebastian Lackner
398d920e3a
Added patch to implement semi-stub for d3d11_device_CheckFormatSupport.
2016-08-29 03:14:37 +02:00
Sebastian Lackner
5a40e8f8b3
Added patch to add WINED3DFMT_R32G32_{U,S}INT as render target format.
2016-08-29 03:06:03 +02:00
Sebastian Lackner
d4fa026231
Added patch to implement semi-stub for advapi32.GetExplicitEntriesFromAclW.
2016-08-29 03:05:30 +02:00
Sebastian Lackner
43a640f8fd
Rebase against 30cdd1fb8cea410cb9e363b16278528669e2c19a.
2016-08-28 20:22:44 +02:00
Sebastian Lackner
deb73bfa7c
Rebase against 839995d5e9afcbcdcd084eac3a8e6e48a2173eda.
2016-08-25 23:43:12 +02:00
Sebastian Lackner
f2fd04974f
Rebase against a875e3c6ab075c0603e7bf1430abdba704640602.
2016-08-25 23:20:12 +02:00
Sebastian Lackner
9961dd76da
Rebase against 94845c400e2d09c96854e756075a0004c17776bb.
2016-08-24 09:30:16 +02:00
Sebastian Lackner
d86ab36369
Rebase against 90173ce448e5afe55627c2cbece28fb4f6bae99d.
...
[ntdll-ThreadpoolCleanupGroup]
Removed patches to fix multiple bugs related to threadpool cleanup groups and
cancel callbacks (accepted upstream).
2016-08-24 09:29:31 +02:00
Sebastian Lackner
034992d90e
Release 1.9.17.
2016-08-22 00:17:29 +02:00
Sebastian Lackner
5b67aa1fc3
Added patch to check input format in MPEG3_StreamOpen.
2016-08-21 03:40:47 +02:00
Sebastian Lackner
d3cebda659
Added patch to fill out DeviceInfoData in SetupDiGetDeviceInterfaceDetail even if interface buffer is too small.
2016-08-20 23:26:28 +02:00
Sebastian Lackner
f438f86e52
Added patches to fix multiple bugs related to threadpool cleanup groups and cancel callbacks.
2016-08-20 22:51:09 +02:00
Sebastian Lackner
17396cec6d
kernel32-UmsStubs: Synchronize spec files.
2016-08-20 15:47:51 +02:00
Sebastian Lackner
c4d19a5e32
Rebase against a83d5d3b83042d2305de0595c0d03e4e7bf1e29e.
2016-08-20 14:40:39 +02:00
Sebastian Lackner
fbe5fa909a
wined3d-CSMT_Main: Added patch to avoid calling SetEvent when worker thread is fast enough.
2016-08-19 17:14:36 +02:00
Sebastian Lackner
a8ed1e17c2
Rebase against 60f8b516e2a6233eaee8ae58cd2eccce998dd81f.
...
[ntdll-x86_64_Builtin_Frames]
Temporarily disable patchset to improve handling of builtin frames for x86_64
when switching stack. This needs additional work to be compatible with the
recent collided unwind upstream changes.
2016-08-19 17:12:13 +02:00
Sebastian Lackner
38d1d5a2fe
Rebase against 51021faaef8312c35e9772873ad588c194c5c709.
2016-08-16 23:13:29 +02:00
Sebastian Lackner
4a42867417
Rebase against c90e46b66ded518dbfb88f1efdc366e7986defb4.
2016-08-15 20:39:38 +02:00
Sebastian Lackner
436e1adc84
Rebase against d6d0d96402b9c187877f11da173f8fbbf62ba072.
2016-08-13 05:24:18 +02:00
Sebastian Lackner
c46fab6261
Rebase against dca0e38d82c737cd8aeab63e08cf1990d05d9671.
...
FIXME: Merge buffer/texture preload commands.
2016-08-12 18:06:33 +02:00
Sebastian Lackner
e875860886
patchinstall.sh: Add support for eapply backend and mark epatch as deprecated (thanks NP-Hardass).
2016-08-11 06:07:13 +02:00