Commit Graph

302 Commits

Author SHA1 Message Date
Sebastian Lackner
f7c96c2f6f Rebase against 28cfa306b467abb026da1f9442bc247c4c9dc790. 2016-10-11 01:15:10 +02:00
Sebastian Lackner
2b8aff1781 Rebase against 1dedd90e8c56ff61772915d575a43ad6c95813cd.
[rpcrt4-Pipe_Transport]
Removed patch to restore original error code when ReadFile fails with
ERROR_MORE_DATA (fixed upstream).
2016-10-09 19:11:52 +02:00
Sebastian Lackner
2c7ec3747f Rebase against eac56fbda547e21cf9f40d57c913b3b582fc5697. 2016-10-09 08:48:57 +02:00
Sebastian Lackner
2d5e42b68c Rebase against 5d96ef42a58e09a2d6cf47a685abb3f42b513ceb. 2016-10-08 22:07:10 +02:00
Sebastian Lackner
d33a3327ea Rebase against 6372cd8e49a662942a80d2decd1f7eae3541c45b. 2016-10-08 21:10:41 +02:00
Sebastian Lackner
1a199958e7 Rebase against af37b187ad86191110b80bef814d25ce3ac350db. 2016-09-28 18:04:14 +02:00
Sebastian Lackner
b3eb9ef535 Rebase against f669dc69cdcaf08aa197c98f68a1dfb4f8a265b1. 2016-09-28 03:28:26 +02:00
Sebastian Lackner
78c9cb74ff Rebase against c76c7d85d0be45edf72e63ae7eae51c018383070. 2016-09-27 18:14:12 +02:00
Sebastian Lackner
b52328c75a Rebase against 61e6e8baa01dd44fa46744a8bc2b226474ce487a. 2016-09-23 19:12:11 +02:00
Sebastian Lackner
1281216a26 Rebase against 6fd36314d051ceff8dbb0f2d442f57983e0bcd65.
[dsound-DSCAPS_CERTIFIED]
Removed patch to pretend that the dsound driver is certified (accepted upstream).

[hid-HidP_TranslateUsagesToI8042ScanCodes]
Removed patch to stub HidP_TranslateUsagesToI8042ScanCodes (accepted upstream).
2016-09-21 21:11:23 +02:00
Sebastian Lackner
dd166155b5 Added patch to fix initial texture upload for 1D/3D textures. 2016-09-21 01:23:13 +02:00
Sebastian Lackner
8112d76673 Rebase against e6e8ed47e6d6d245e4bbda13691eb714cf95a675. 2016-09-21 00:23:02 +02:00
Sebastian Lackner
bf90df4eed Added hack for WINED3DFMT_R24_UNORM_X8_TYPELESS format. 2016-09-04 21:23:54 +02:00
Sebastian Lackner
ad962f7d64 Rebase against 7baaab5b53011c3a593e1ff32538c9ca706db212.
FIXME: Use CS resource map/unmap mechanism instead of separate opcodes.
2016-09-03 21:19:17 +02:00
Sebastian Lackner
938ffad317 Rebase against 23a64ca074021bfda46f6287aaa529d6e8f66774. 2016-08-31 21:51:53 +02:00
Michael Müller
6b709dc505 Added patch for d3d11 1d textures. 2016-08-31 17:42:50 +02:00
Sebastian Lackner
398d920e3a Added patch to implement semi-stub for d3d11_device_CheckFormatSupport. 2016-08-29 03:14:37 +02:00
Sebastian Lackner
5a40e8f8b3 Added patch to add WINED3DFMT_R32G32_{U,S}INT as render target format. 2016-08-29 03:06:03 +02:00
Sebastian Lackner
43a640f8fd Rebase against 30cdd1fb8cea410cb9e363b16278528669e2c19a. 2016-08-28 20:22:44 +02:00
Sebastian Lackner
f2fd04974f Rebase against a875e3c6ab075c0603e7bf1430abdba704640602. 2016-08-25 23:20:12 +02:00
Sebastian Lackner
fbe5fa909a wined3d-CSMT_Main: Added patch to avoid calling SetEvent when worker thread is fast enough. 2016-08-19 17:14:36 +02:00
Sebastian Lackner
38d1d5a2fe Rebase against 51021faaef8312c35e9772873ad588c194c5c709. 2016-08-16 23:13:29 +02:00
Sebastian Lackner
4a42867417 Rebase against c90e46b66ded518dbfb88f1efdc366e7986defb4. 2016-08-15 20:39:38 +02:00
Sebastian Lackner
436e1adc84 Rebase against d6d0d96402b9c187877f11da173f8fbbf62ba072. 2016-08-13 05:24:18 +02:00
Sebastian Lackner
c46fab6261 Rebase against dca0e38d82c737cd8aeab63e08cf1990d05d9671.
FIXME: Merge buffer/texture preload commands.
2016-08-12 18:06:33 +02:00