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https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Reenabled d3dx9_36-DXTn patchset
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ca8ae3e929
commit
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@ -3,7 +3,3 @@ Fixes: [33768] Fix texture corruption in CSI: Fatal Conspiracy
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Fixes: [37391] Exception during start of fr-043 caused by missing DXTn support
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Fixes: [34692] Fix wrong colors in Wolfenstein (2009)
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Fixes: [24983] Fix crash in Space Rangers2 caused by missing DXTn support
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# 9fb5745a7997bbfe033779650f1193d85369cef2 broke this, in a way that's not
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# trivial to fix. Guess we'll wait to see what Alexandre has in mind for the
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# other D3D DLLs.
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Disabled: true
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@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "436fb03a87ae6dcbbbe149e401942b7eb8369f51"
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echo "2ed141d6807da1e2e23c71d01aaf7af64af10ce1"
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}
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# Show version information
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@ -111,6 +111,7 @@ patch_enable_all ()
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enable_d3dx9_36_D3DXSHProjectCubeMap="$1"
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enable_d3dx9_36_D3DXStubs="$1"
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enable_d3dx9_36_DDS="$1"
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enable_d3dx9_36_DXTn="$1"
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enable_d3dx9_36_DrawText="$1"
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enable_d3dx9_36_Filter_Warnings="$1"
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enable_d3dx9_36_Optimize_Inplace="$1"
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@ -461,6 +462,9 @@ patch_enable ()
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d3dx9_36-DDS)
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enable_d3dx9_36_DDS="$2"
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;;
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d3dx9_36-DXTn)
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enable_d3dx9_36_DXTn="$2"
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;;
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d3dx9_36-DrawText)
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enable_d3dx9_36_DrawText="$2"
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;;
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@ -1649,13 +1653,6 @@ if test "$enable_wined3d_Indexed_Vertex_Blending" -eq 1; then
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enable_wined3d_SWVP_shaders=1
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fi
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if test "$enable_wined3d_DXTn" -eq 1; then
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if test "$enable_wined3d_WINED3DFMT_B8G8R8X8_UNORM" -gt 1; then
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abort "Patchset wined3d-WINED3DFMT_B8G8R8X8_UNORM disabled, but wined3d-DXTn depends on that."
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fi
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enable_wined3d_WINED3DFMT_B8G8R8X8_UNORM=1
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fi
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if test "$enable_wineboot_ProxySettings" -eq 1; then
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if test "$enable_wineboot_DriveSerial" -gt 1; then
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abort "Patchset wineboot-DriveSerial disabled, but wineboot-ProxySettings depends on that."
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@ -1993,6 +1990,20 @@ if test "$enable_ddraw_Texture_Wrong_Caps" -eq 1; then
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enable_ddraw_Rendering_Targets=1
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fi
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if test "$enable_d3dx9_36_DXTn" -eq 1; then
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if test "$enable_wined3d_DXTn" -gt 1; then
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abort "Patchset wined3d-DXTn disabled, but d3dx9_36-DXTn depends on that."
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fi
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enable_wined3d_DXTn=1
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fi
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if test "$enable_wined3d_DXTn" -eq 1; then
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if test "$enable_wined3d_WINED3DFMT_B8G8R8X8_UNORM" -gt 1; then
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abort "Patchset wined3d-WINED3DFMT_B8G8R8X8_UNORM disabled, but wined3d-DXTn depends on that."
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fi
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enable_wined3d_WINED3DFMT_B8G8R8X8_UNORM=1
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fi
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if test "$enable_d3d11_Deferred_Context" -eq 1; then
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if test "$enable_nvapi_Stub_DLL" -gt 1; then
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abort "Patchset nvapi-Stub_DLL disabled, but d3d11-Deferred_Context depends on that."
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@ -2037,7 +2048,7 @@ fi
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# Patchset Compiler_Warnings
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# |
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# | Modified files:
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# | * dlls/d2d1/bitmap.c, dlls/d2d1/brush.c, dlls/d2d1/dc_render_target.c, dlls/d2d1/device.c, dlls/d2d1/geometry.c,
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# | * dlls/d2d1/bitmap.c, dlls/d2d1/brush.c, dlls/d2d1/dc_render_target.c, dlls/d2d1/geometry.c,
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# | dlls/d2d1/hwnd_render_target.c, dlls/d2d1/state_block.c, dlls/d3d11/view.c, dlls/d3d8/texture.c, dlls/d3d9/texture.c,
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# | dlls/ddraw/viewport.c, dlls/dwrite/font.c, dlls/dwrite/layout.c, dlls/msxml3/schema.c, dlls/oleaut32/oleaut.c,
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# | dlls/rpcrt4/cstub.c, dlls/vbscript/vbdisp.c, dlls/windowscodecs/info.c, dlls/wsdapi/msgparams.c, include/wine/list.h,
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@ -2735,6 +2746,68 @@ if test "$enable_d3dx9_36_DDS" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset wined3d-WINED3DFMT_B8G8R8X8_UNORM
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#44888] Implement WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_L8_UNORM conversion
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# |
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# | Modified files:
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# | * dlls/wined3d/surface.c
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# |
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if test "$enable_wined3d_WINED3DFMT_B8G8R8X8_UNORM" -eq 1; then
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patch_apply wined3d-WINED3DFMT_B8G8R8X8_UNORM/0001-wined3d-Implement-WINED3DFMT_B8G8R8X8_UNORM-to-WINED.patch
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(
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printf '%s\n' '+ { "Stanislav Zhukov", "wined3d: Implement WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_L8_UNORM conversion.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-DXTn
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * wined3d-WINED3DFMT_B8G8R8X8_UNORM
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#25486] Lego Stunt Rally requires DXTn software de/encoding support
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# | * [#29586] Tumblebugs 2 requires DXTn software encoding support
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# | * [#17913] Port Royale doesn't display ocean correctly
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# |
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# | Modified files:
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# | * dlls/wined3d/Makefile.in, dlls/wined3d/dxtn.c, dlls/wined3d/dxtn.h, dlls/wined3d/surface.c, dlls/wined3d/wined3d.spec,
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# | include/wine/wined3d.h
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# |
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if test "$enable_wined3d_DXTn" -eq 1; then
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patch_apply wined3d-DXTn/0001-wined3d-add-DXTn-support.patch
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(
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printf '%s\n' '+ { "Christian Costa", "wined3d: Add DXTn support.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset d3dx9_36-DXTn
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * wined3d-WINED3DFMT_B8G8R8X8_UNORM, wined3d-DXTn
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#33768] Fix texture corruption in CSI: Fatal Conspiracy
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# | * [#37391] Exception during start of fr-043 caused by missing DXTn support
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# | * [#34692] Fix wrong colors in Wolfenstein (2009)
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# | * [#24983] Fix crash in Space Rangers2 caused by missing DXTn support
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# |
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# | Modified files:
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# | * dlls/d3dx9_24/Makefile.in, dlls/d3dx9_25/Makefile.in, dlls/d3dx9_26/Makefile.in, dlls/d3dx9_27/Makefile.in,
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# | dlls/d3dx9_28/Makefile.in, dlls/d3dx9_29/Makefile.in, dlls/d3dx9_30/Makefile.in, dlls/d3dx9_31/Makefile.in,
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# | dlls/d3dx9_32/Makefile.in, dlls/d3dx9_33/Makefile.in, dlls/d3dx9_34/Makefile.in, dlls/d3dx9_35/Makefile.in,
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# | dlls/d3dx9_36/Makefile.in, dlls/d3dx9_36/surface.c, dlls/d3dx9_36/tests/surface.c, dlls/d3dx9_37/Makefile.in,
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# | dlls/d3dx9_38/Makefile.in, dlls/d3dx9_39/Makefile.in, dlls/d3dx9_40/Makefile.in, dlls/d3dx9_41/Makefile.in,
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# | dlls/d3dx9_42/Makefile.in, dlls/d3dx9_43/Makefile.in
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# |
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if test "$enable_d3dx9_36_DXTn" -eq 1; then
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patch_apply d3dx9_36-DXTn/0001-d3dx9_36-Add-dxtn-support.patch
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(
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printf '%s\n' '+ { "Christian Costa", "d3dx9_36: Add DXTn support.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset d3dx9_36-DrawText
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# |
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# | This patchset fixes the following Wine bugs:
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@ -6533,42 +6606,6 @@ if test "$enable_wined3d_CSMT_Main" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset wined3d-WINED3DFMT_B8G8R8X8_UNORM
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#44888] Implement WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_L8_UNORM conversion
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# |
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# | Modified files:
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# | * dlls/wined3d/surface.c
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# |
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if test "$enable_wined3d_WINED3DFMT_B8G8R8X8_UNORM" -eq 1; then
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patch_apply wined3d-WINED3DFMT_B8G8R8X8_UNORM/0001-wined3d-Implement-WINED3DFMT_B8G8R8X8_UNORM-to-WINED.patch
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(
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printf '%s\n' '+ { "Stanislav Zhukov", "wined3d: Implement WINED3DFMT_B8G8R8X8_UNORM to WINED3DFMT_L8_UNORM conversion.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-DXTn
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * wined3d-WINED3DFMT_B8G8R8X8_UNORM
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#25486] Lego Stunt Rally requires DXTn software de/encoding support
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# | * [#29586] Tumblebugs 2 requires DXTn software encoding support
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# | * [#17913] Port Royale doesn't display ocean correctly
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# |
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# | Modified files:
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# | * dlls/wined3d/Makefile.in, dlls/wined3d/dxtn.c, dlls/wined3d/dxtn.h, dlls/wined3d/surface.c, dlls/wined3d/wined3d.spec,
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# | include/wine/wined3d.h
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# |
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if test "$enable_wined3d_DXTn" -eq 1; then
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patch_apply wined3d-DXTn/0001-wined3d-add-DXTn-support.patch
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(
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printf '%s\n' '+ { "Christian Costa", "wined3d: Add DXTn support.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-Dual_Source_Blending
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# |
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# | Modified files:
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