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Added patch to use a linear resampler when there a large number of dsound mixing buffers.
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@@ -0,0 +1,123 @@
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From c62167818f1d4f14eb98e1590beec11056e5712f Mon Sep 17 00:00:00 2001
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From: "Alexander E. Patrakov" <patrakov at gmail.com>
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Date: Thu, 7 Aug 2014 17:15:00 -0600
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Subject: dsound: Add a linear resampler for use with a large number of mixing
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buffers.
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---
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dlls/dsound/dsound_main.c | 5 +++++
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dlls/dsound/dsound_private.h | 1 +
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dlls/dsound/mixer.c | 49 ++++++++++++++++++++++++++++++++++++++++--
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3 files changed, 53 insertions(+), 2 deletions(-)
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diff --git a/dlls/dsound/dsound_main.c b/dlls/dsound/dsound_main.c
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index 0e3a313..492df48 100644
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--- a/dlls/dsound/dsound_main.c
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+++ b/dlls/dsound/dsound_main.c
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@@ -93,6 +93,7 @@ WCHAR wine_vxd_drv[] = { 'w','i','n','e','m','m','.','v','x','d', 0 };
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/* All default settings, you most likely don't want to touch these, see wiki on UsefulRegistryKeys */
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int ds_hel_buflen = 32768 * 2;
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int ds_snd_queue_max = 10;
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+int ds_hq_buffers_max = 4;
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static HINSTANCE instance;
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/*
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@@ -149,11 +150,15 @@ void setup_dsound_options(void)
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ds_snd_queue_max = atoi(buffer);
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+ if (!get_config_key( hkey, appkey, "HQBuffersMax", buffer, MAX_PATH ))
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+ ds_hq_buffers_max = atoi(buffer);
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+
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if (appkey) RegCloseKey( appkey );
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if (hkey) RegCloseKey( hkey );
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TRACE("ds_hel_buflen = %d\n", ds_hel_buflen);
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TRACE("ds_snd_queue_max = %d\n", ds_snd_queue_max);
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+ TRACE("ds_hq_buffers_max = %d\n", ds_hq_buffers_max);
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}
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static const char * get_device_id(LPCGUID pGuid)
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diff --git a/dlls/dsound/dsound_private.h b/dlls/dsound/dsound_private.h
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index a8f5f42..2db769d 100644
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--- a/dlls/dsound/dsound_private.h
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+++ b/dlls/dsound/dsound_private.h
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@@ -32,6 +32,7 @@
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extern int ds_hel_buflen DECLSPEC_HIDDEN;
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extern int ds_snd_queue_max DECLSPEC_HIDDEN;
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+extern int ds_hq_buffers_max DECLSPEC_HIDDEN;
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/*****************************************************************************
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* Predeclare the interface implementation structures
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diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c
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index 43b7dca..7f16c59 100644
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--- a/dlls/dsound/mixer.c
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+++ b/dlls/dsound/mixer.c
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@@ -247,7 +247,50 @@ static UINT cp_fields_noresample(IDirectSoundBufferImpl *dsb, UINT count)
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return count;
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}
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-static UINT cp_fields_resample(IDirectSoundBufferImpl *dsb, UINT count, float *freqAcc)
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+static UINT cp_fields_resample_lq(IDirectSoundBufferImpl *dsb, UINT count, float *freqAcc)
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+{
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+ UINT i, channel;
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+ UINT istride = dsb->pwfx->nBlockAlign;
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+ UINT ostride = dsb->device->pwfx->nChannels * sizeof(float);
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+ UINT channels = dsb->mix_channels;
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+
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+ float freqAdjust = dsb->freqAdjust;
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+ float freqAcc_start = *freqAcc;
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+ float freqAcc_end = freqAcc_start + count * freqAdjust;
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+ UINT max_ipos = freqAcc_end;
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+
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+ freqAcc_end -= (int)freqAcc_end;
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+
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+ for(i = 0; i < count; ++i) {
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+ float cur_freqAcc = freqAcc_start + i * freqAdjust;
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+ float cur_freqAcc2;
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+ UINT ipos = cur_freqAcc;
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+ UINT idx = dsb->sec_mixpos + ipos * istride;
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+ cur_freqAcc -= (int)cur_freqAcc;
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+ cur_freqAcc2 = 1.0 - cur_freqAcc;
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+ for (channel = 0; channel < channels; channel++) {
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+ /**
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+ * Generally we cannot cache the result of get_current_sample().
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+ * Consider the case of resampling from 192000 Hz to 44100 Hz -
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+ * none of the values will get reused for the next value of i.
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+ * OTOH, for resampling from 44100 Hz to 192000 Hz both values
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+ * will likely be reused.
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+ *
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+ * So far, this possibility of saving calls to
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+ * get_current_sample() is ignored.
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+ */
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+ float s1 = get_current_sample(dsb, idx, channel);
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+ float s2 = get_current_sample(dsb, idx + istride, channel);
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+ float result = s1 * cur_freqAcc2 + s2 * cur_freqAcc;
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+ dsb->put(dsb, i * ostride, channel, result);
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+ }
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+ }
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+
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+ *freqAcc = freqAcc_end;
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+ return max_ipos;
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+}
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+
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+static UINT cp_fields_resample_hq(IDirectSoundBufferImpl *dsb, UINT count, float *freqAcc)
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{
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UINT i, channel;
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UINT istride = dsb->pwfx->nBlockAlign;
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@@ -321,8 +364,10 @@ static void cp_fields(IDirectSoundBufferImpl *dsb, UINT count, float *freqAcc)
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if (dsb->freqAdjust == 1.0)
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adv = cp_fields_noresample(dsb, count); /* *freqAcc is unmodified */
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+ else if (dsb->device->nrofbuffers > ds_hq_buffers_max)
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+ adv = cp_fields_resample_lq(dsb, count, freqAcc);
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else
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- adv = cp_fields_resample(dsb, count, freqAcc);
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+ adv = cp_fields_resample_hq(dsb, count, freqAcc);
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ipos = dsb->sec_mixpos + adv * dsb->pwfx->nBlockAlign;
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if (ipos >= dsb->buflen) {
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--
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1.7.9.5
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4
patches/dsound-Fast_Mixer/definition
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4
patches/dsound-Fast_Mixer/definition
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@@ -0,0 +1,4 @@
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Author: Alexander E. Patrakov
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Subject: Add a linear resampler for use with a large number of dsound mixing buffers.
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Revision: 1
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Fixes: [30639] Audio stuttering and performance drops in multiple applications
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