Added patch to use a linear resampler when there a large number of dsound mixing buffers.

This commit is contained in:
Erich E. Hoover
2014-08-07 17:32:39 -06:00
parent 368f765134
commit dea02ac53a
5 changed files with 149 additions and 1 deletions

View File

@@ -10,6 +10,7 @@ PATCHLIST := Miscellaneous.ok \
atl-IOCS_Property.ok \
comctl32-LoadIconMetric.ok \
ddraw-Empty_Hardware_Flags.ok \
dsound-Fast_Mixer.ok \
fonts-Missing_Fonts.ok \
iphlpapi-TCP_Table.ok \
kernel32-GetSystemTimes.ok \
@@ -160,6 +161,24 @@ ddraw-Empty_Hardware_Flags.ok:
echo '+ { "ddraw-Empty_Hardware_Flags", "Erich E. Hoover", "Return empty D3D hardware flags for HEL device enumeration." },'; \
) > ddraw-Empty_Hardware_Flags.ok
# Patchset dsound-Fast_Mixer
# |
# | Included patches:
# | * Add a linear resampler for use with a large number of dsound mixing buffers. [by Alexander E. Patrakov]
# |
# | This patchset fixes the following Wine bugs:
# | * [#30639] Audio stuttering and performance drops in Star Wolves 3
# |
# | Modified files:
# | * dlls/dsound/dsound_main.c, dlls/dsound/dsound_private.h, dlls/dsound/mixer.c
# |
.INTERMEDIATE: dsound-Fast_Mixer.ok
dsound-Fast_Mixer.ok:
$(PATCH) < dsound-Fast_Mixer/0001-dsound-Add-a-linear-resampler-for-use-with-a-large-n.patch
@( \
echo '+ { "dsound-Fast_Mixer", "Alexander E. Patrakov", "Add a linear resampler for use with a large number of dsound mixing buffers." },'; \
) > dsound-Fast_Mixer.ok
# Patchset fonts-Missing_Fonts
# |
# | Included patches: