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Added patch to use a linear resampler when there a large number of dsound mixing buffers.
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@@ -10,6 +10,7 @@ PATCHLIST := Miscellaneous.ok \
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atl-IOCS_Property.ok \
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comctl32-LoadIconMetric.ok \
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ddraw-Empty_Hardware_Flags.ok \
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dsound-Fast_Mixer.ok \
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fonts-Missing_Fonts.ok \
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iphlpapi-TCP_Table.ok \
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kernel32-GetSystemTimes.ok \
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@@ -160,6 +161,24 @@ ddraw-Empty_Hardware_Flags.ok:
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echo '+ { "ddraw-Empty_Hardware_Flags", "Erich E. Hoover", "Return empty D3D hardware flags for HEL device enumeration." },'; \
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) > ddraw-Empty_Hardware_Flags.ok
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# Patchset dsound-Fast_Mixer
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# |
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# | Included patches:
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# | * Add a linear resampler for use with a large number of dsound mixing buffers. [by Alexander E. Patrakov]
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#30639] Audio stuttering and performance drops in Star Wolves 3
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# |
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# | Modified files:
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# | * dlls/dsound/dsound_main.c, dlls/dsound/dsound_private.h, dlls/dsound/mixer.c
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# |
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.INTERMEDIATE: dsound-Fast_Mixer.ok
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dsound-Fast_Mixer.ok:
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$(PATCH) < dsound-Fast_Mixer/0001-dsound-Add-a-linear-resampler-for-use-with-a-large-n.patch
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@( \
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echo '+ { "dsound-Fast_Mixer", "Alexander E. Patrakov", "Add a linear resampler for use with a large number of dsound mixing buffers." },'; \
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) > dsound-Fast_Mixer.ok
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# Patchset fonts-Missing_Fonts
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# |
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# | Included patches:
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