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Updated vkd3d-latest patchset
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@ -1,7 +1,7 @@
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From 708e3732ca7672cdde41f3662664265de7f4129e Mon Sep 17 00:00:00 2001
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From 226088587d4ba04bd8f9ee05b300ce7d03377187 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 17 May 2023 08:35:40 +1000
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Subject: [PATCH] Update vkd3d to 771e442af16228a977eebba82224f06f6d0202fe
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Subject: [PATCH 1/3] Update vkd3d to 771e442af16228a977eebba82224f06f6d0202fe
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(1.8)
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---
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@ -1,28 +0,0 @@
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From 4f0d4cfe7cfe53c49aadb4b04ed852dc66d8ea2c Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Tue, 11 Jul 2023 09:11:10 +1000
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Subject: [PATCH] Updated vkd3d to d4d960cb8b4f503ce3de51d9f29267ca938f3183.
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---
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libs/vkd3d/libs/vkd3d-shader/spirv.c | 5 +++++
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1 file changed, 5 insertions(+)
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diff --git a/libs/vkd3d/libs/vkd3d-shader/spirv.c b/libs/vkd3d/libs/vkd3d-shader/spirv.c
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index 5535a6503d6..9725a5c7e25 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/spirv.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/spirv.c
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@@ -3998,6 +3998,11 @@ static void spirv_compiler_emit_interpolation_decorations(struct spirv_compiler
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vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading);
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vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0);
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break;
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+ case VKD3DSIM_LINEAR_NOPERSPECTIVE_SAMPLE:
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+ vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationNoPerspective, NULL, 0);
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+ vkd3d_spirv_enable_capability(builder, SpvCapabilitySampleRateShading);
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+ vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationSample, NULL, 0);
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+ break;
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default:
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FIXME("Unhandled interpolation mode %#x.\n", mode);
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break;
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--
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2.40.1
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@ -1,6 +1,6 @@
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#Update vkd3d to the latest to allow testing before it's
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# finally be integrated into wine.
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# Bugs for this patchset should be fixed in the usually place against vkd3d
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# Bugs for this patchset should be filled in the usually place against vkd3d
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# Games used for testing
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# Stranded Alien Dawn - Requires dxvk
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