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Updated vkd3d-latest patchset
This commit is contained in:
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@ -1,4 +1,4 @@
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From a1d6507dbcd108660693022ec7ef9cf796f0a606 Mon Sep 17 00:00:00 2001
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From 481cf752dacf2a815b265a9a79175e7dde8207ca Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Fri, 8 Dec 2023 13:21:19 +1100
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Subject: [PATCH] Updated vkd3d to 5c917552c927835c6f446dbecf1aa6ff2cc30cbe.
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@ -1,4 +1,4 @@
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From e6c0ce8fef75c238cbc01d3972a1fd3a38768eea Mon Sep 17 00:00:00 2001
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From 18cc9a5fae9ba51354b6febe00f5a52587255d02 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Thu, 15 Feb 2024 11:01:11 +1100
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Subject: [PATCH] Updated vkd3d to 628acb6b96eaae24861402dfa2be641c44ce2480.
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@ -1,4 +1,4 @@
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From ad776302d143bdc1c5e88a99b8e1da4452e1d3df Mon Sep 17 00:00:00 2001
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From 81992c5cacdc26f851bce3fac5a4f091c0674313 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Fri, 16 Feb 2024 13:32:12 +1100
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Subject: [PATCH] Updated vkd3d to 4735ff48d17258fa996a9df954dde2893482aefb.
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@ -1,4 +1,4 @@
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From 0754a85ff7e9f8bb2945c6634e48dda5aa304b96 Mon Sep 17 00:00:00 2001
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From a42ba588e5eda7f2f182aa3a2dd0ab527e1a39b3 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Wed, 21 Feb 2024 15:11:16 +1100
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Subject: [PATCH] Updated vkd3d to d9c68ee481367d90da949cbd41b09ceb4b6a3823.
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@ -1,4 +1,4 @@
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From 8c54d9f144fb591b5b4d5a05daae83484e07afe7 Mon Sep 17 00:00:00 2001
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From 9b68e3865053a19a40c20a725f07115268c314da Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Sat, 24 Feb 2024 09:43:01 +1100
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Subject: [PATCH] Updated vkd3d to d65f331efc70454312f1e23653703e67b459d7cc.
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@ -0,0 +1,371 @@
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From ee7b37e4b9c357e15f9f92fd7252e1a8c95a8e88 Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Tue, 5 Mar 2024 13:33:16 +1100
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Subject: [PATCH] Updated vkd3d to 9177df883ecf1bc66b39e28d8f6bb616572a75fe.
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---
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libs/vkd3d/include/private/vkd3d_common.h | 1 +
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libs/vkd3d/include/vkd3d.h | 2 +-
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libs/vkd3d/include/vkd3d_shader.h | 6 ++
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libs/vkd3d/libs/vkd3d-shader/dxil.c | 116 ++++++++++++++++++++--
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libs/vkd3d/libs/vkd3d-shader/hlsl.c | 2 +-
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libs/vkd3d/libs/vkd3d-shader/tpf.c | 41 ++++++++
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libs/vkd3d/libs/vkd3d/device.c | 8 --
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libs/vkd3d/libs/vkd3d/resource.c | 4 +-
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libs/vkd3d/libs/vkd3d/vkd3d_private.h | 8 ++
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9 files changed, 166 insertions(+), 22 deletions(-)
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diff --git a/libs/vkd3d/include/private/vkd3d_common.h b/libs/vkd3d/include/private/vkd3d_common.h
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index b5a8240d28e..9606e93e8cf 100644
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--- a/libs/vkd3d/include/private/vkd3d_common.h
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+++ b/libs/vkd3d/include/private/vkd3d_common.h
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@@ -64,6 +64,7 @@
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#define TAG_RDEF VKD3D_MAKE_TAG('R', 'D', 'E', 'F')
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#define TAG_RTS0 VKD3D_MAKE_TAG('R', 'T', 'S', '0')
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#define TAG_SDBG VKD3D_MAKE_TAG('S', 'D', 'B', 'G')
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+#define TAG_SFI0 VKD3D_MAKE_TAG('S', 'F', 'I', '0')
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#define TAG_SHDR VKD3D_MAKE_TAG('S', 'H', 'D', 'R')
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#define TAG_SHEX VKD3D_MAKE_TAG('S', 'H', 'E', 'X')
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#define TAG_STAT VKD3D_MAKE_TAG('S', 'T', 'A', 'T')
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diff --git a/libs/vkd3d/include/vkd3d.h b/libs/vkd3d/include/vkd3d.h
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index df361f90177..8a8389f02a4 100644
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--- a/libs/vkd3d/include/vkd3d.h
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+++ b/libs/vkd3d/include/vkd3d.h
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@@ -182,7 +182,7 @@ struct vkd3d_image_resource_create_info
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const void *next;
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VkImage vk_image;
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- D3D12_RESOURCE_DESC1 desc;
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+ D3D12_RESOURCE_DESC desc;
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unsigned int flags;
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D3D12_RESOURCE_STATES present_state;
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};
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diff --git a/libs/vkd3d/include/vkd3d_shader.h b/libs/vkd3d/include/vkd3d_shader.h
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index 2f4478a7983..6fa98f3d8fe 100644
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--- a/libs/vkd3d/include/vkd3d_shader.h
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+++ b/libs/vkd3d/include/vkd3d_shader.h
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@@ -199,7 +199,13 @@ enum vkd3d_shader_compile_option_fragment_coordinate_origin
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/** Advertises feature availability. \since 1.11 */
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enum vkd3d_shader_compile_option_feature_flags
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{
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+ /** The SPIR-V target environment supports 64-bit integer types. This
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+ * corresponds to the "shaderInt64" feature in the Vulkan API, and the
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+ * "GL_ARB_gpu_shader_int64" extension in the OpenGL API. */
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VKD3D_SHADER_COMPILE_OPTION_FEATURE_INT64 = 0x00000001,
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+ /** The SPIR-V target environment supports 64-bit floating-point types.
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+ * This corresponds to the "shaderFloat64" feature in the Vulkan API, and
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+ * the "GL_ARB_gpu_shader_fp64" extension in the OpenGL API. */
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VKD3D_SHADER_COMPILE_OPTION_FEATURE_FLOAT64 = 0x00000002,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_FEATURE_FLAGS),
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diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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index ac688e85e52..26a8a5c1cc3 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/dxil.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
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@@ -388,6 +388,7 @@ enum dx_intrinsic_opcode
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DX_TEXTURE_STORE = 67,
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DX_BUFFER_LOAD = 68,
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DX_BUFFER_STORE = 69,
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+ DX_GET_DIMENSIONS = 72,
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DX_ATOMIC_BINOP = 78,
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DX_ATOMIC_CMP_XCHG = 79,
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DX_DERIV_COARSEX = 83,
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@@ -1937,6 +1938,16 @@ static const struct sm6_type *sm6_parser_get_type(struct sm6_parser *sm6, uint64
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return &sm6->types[type_id];
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}
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+static bool resource_kind_is_texture(enum dxil_resource_kind kind)
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+{
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+ return kind >= RESOURCE_KIND_TEXTURE1D && kind <= RESOURCE_KIND_TEXTURECUBEARRAY;
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+}
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+
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+static bool resource_kind_is_multisampled(enum dxil_resource_kind kind)
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+{
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+ return kind == RESOURCE_KIND_TEXTURE2DMS || kind == RESOURCE_KIND_TEXTURE2DMSARRAY;
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+}
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+
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static int global_symbol_compare(const void *a, const void *b)
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{
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return vkd3d_u32_compare(((const struct sm6_symbol *)a)->id, ((const struct sm6_symbol *)b)->id);
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@@ -2346,6 +2357,23 @@ static void instruction_dst_param_init_ssa_vector(struct vkd3d_shader_instructio
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dst->u.reg = param->reg;
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}
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+static bool instruction_dst_param_init_temp_vector(struct vkd3d_shader_instruction *ins, struct sm6_parser *sm6)
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+{
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+ struct sm6_value *dst = sm6_parser_get_current_value(sm6);
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+ struct vkd3d_shader_dst_param *param;
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+
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+ if (!(param = instruction_dst_params_alloc(ins, 1, sm6)))
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+ return false;
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+
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+ vsir_dst_param_init(param, VKD3DSPR_TEMP, vkd3d_data_type_from_sm6_type(sm6_type_get_scalar_type(dst->type, 0)), 1);
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+ param->write_mask = VKD3DSP_WRITEMASK_ALL;
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+ param->reg.idx[0].offset = 0;
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+ param->reg.dimension = VSIR_DIMENSION_VEC4;
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+ dst->u.reg = param->reg;
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+
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+ return true;
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+}
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+
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/* Recurse through the block tree while maintaining a current value count. The current
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* count is the sum of the global count plus all declarations within the current function.
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* Store into value_capacity the highest count seen. */
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@@ -4037,6 +4065,80 @@ static void sm6_parser_emit_dx_create_handle(struct sm6_parser *sm6, enum dx_int
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ins->handler_idx = VKD3DSIH_NOP;
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}
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+static void sm6_parser_emit_dx_get_dimensions(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
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+ const struct sm6_value **operands, struct function_emission_state *state)
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+{
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+ struct vkd3d_shader_instruction *ins = state->ins;
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+ struct vkd3d_shader_src_param *src_params;
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+ unsigned int is_texture, component_count;
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+ enum dxil_resource_kind resource_kind;
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+ struct vkd3d_shader_dst_param *dst;
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+ const struct sm6_value *resource;
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+
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+ resource = operands[0];
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+ if (!sm6_value_validate_is_handle(resource, sm6))
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+ return;
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+ is_texture = resource->u.handle.d->resource_type != VKD3D_SHADER_RESOURCE_BUFFER;
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+ resource_kind = resource->u.handle.d->kind;
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+
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+ instruction_init_with_resource(ins, is_texture ? VKD3DSIH_RESINFO : VKD3DSIH_BUFINFO, resource, sm6);
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+
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+ if (!(src_params = instruction_src_params_alloc(ins, 1 + is_texture, sm6)))
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+ return;
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+ src_param_init_vector_from_reg(&src_params[is_texture], &resource->u.handle.reg);
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+
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+ if (is_texture)
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+ {
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+ ins->flags = VKD3DSI_RESINFO_UINT;
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+ src_param_init_from_value(&src_params[0], operands[1]);
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+ component_count = VKD3D_VEC4_SIZE;
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+
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+ if (resource_kind_is_multisampled(resource_kind))
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+ {
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+ instruction_dst_param_init_temp_vector(ins++, sm6);
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+ state->temp_idx = 1;
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+
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+ /* DXIL does not have an instrinsic for sample info, and resinfo is expected to return
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+ * the sample count in .w for MS textures. The result is always a struct of 4 x uint32. */
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+ vsir_instruction_init(ins, &sm6->p.location, VKD3DSIH_SAMPLE_INFO);
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+ ins->flags = VKD3DSI_SAMPLE_INFO_UINT;
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+
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+ if (!(src_params = instruction_src_params_alloc(ins, 1, sm6)))
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+ return;
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+ src_param_init_vector_from_reg(&src_params[0], &resource->u.handle.reg);
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+ src_params[0].swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X);
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+
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+ if (!instruction_dst_param_init_temp_vector(ins, sm6))
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+ return;
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+ dst = ins->dst;
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+ dst->write_mask = VKD3DSP_WRITEMASK_3;
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+
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+ /* Move the result to an SSA in case another instruction overwrites r0 before
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+ * the components are extracted for use. */
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+ ++ins;
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+ vsir_instruction_init(ins, &sm6->p.location, VKD3DSIH_MOV);
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+ if (!(src_params = instruction_src_params_alloc(ins, 1, sm6)))
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+ return;
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+ src_param_init_vector_from_reg(&src_params[0], &dst->reg);
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+
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+ state->ins = ins;
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+ state->code_block->instruction_count += 2;
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+ }
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+ }
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+ else
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+ {
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+ if (!operands[1]->is_undefined)
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+ {
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+ WARN("Ignoring unexpected operand.\n");
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+ vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS,
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+ "Ignoring an unexpected defined LOD value for buffer GetDimensions.");
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+ }
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+ component_count = 1 + (resource_kind == RESOURCE_KIND_STRUCTUREDBUFFER);
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+ }
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+
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+ instruction_dst_param_init_ssa_vector(ins, component_count, sm6);
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+}
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+
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static enum vkd3d_shader_opcode sm6_dx_map_tertiary_op(enum dx_intrinsic_opcode op)
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{
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switch (op)
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@@ -4626,6 +4728,7 @@ struct sm6_dx_opcode_info
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e -> half/float
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g -> half/float/double
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H -> handle
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+ D -> Dimensions
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S -> splitdouble
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v -> void
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o -> overloaded
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@@ -4656,6 +4759,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
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[DX_FMAX ] = {"g", "RR", sm6_parser_emit_dx_binary},
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[DX_FMIN ] = {"g", "RR", sm6_parser_emit_dx_binary},
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[DX_FRC ] = {"g", "R", sm6_parser_emit_dx_unary},
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+ [DX_GET_DIMENSIONS ] = {"D", "Hi", sm6_parser_emit_dx_get_dimensions},
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[DX_IBFE ] = {"m", "iiR", sm6_parser_emit_dx_tertiary},
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[DX_HCOS ] = {"g", "R", sm6_parser_emit_dx_unary},
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[DX_HSIN ] = {"g", "R", sm6_parser_emit_dx_unary},
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@@ -4733,6 +4837,8 @@ static bool sm6_parser_validate_operand_type(struct sm6_parser *sm6, const struc
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return sm6_type_is_floating_point(type);
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case 'H':
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return (is_return || sm6_value_is_handle(value)) && type == sm6->handle_type;
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+ case 'D':
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+ return sm6_type_is_struct(type) && !strcmp(type->u.struc->name, "dx.types.Dimensions");
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case 'S':
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return sm6_type_is_struct(type) && !strcmp(type->u.struc->name, "dx.types.splitdouble");
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case 'v':
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@@ -6778,16 +6884,6 @@ static bool sm6_parser_resources_load_register_range(struct sm6_parser *sm6,
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return true;
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}
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-static bool resource_kind_is_texture(enum dxil_resource_kind kind)
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-{
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- return kind >= RESOURCE_KIND_TEXTURE1D && kind <= RESOURCE_KIND_TEXTURECUBEARRAY;
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-}
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-
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-static bool resource_kind_is_multisampled(enum dxil_resource_kind kind)
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-{
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- return kind == RESOURCE_KIND_TEXTURE2DMS || kind == RESOURCE_KIND_TEXTURE2DMSARRAY;
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-}
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-
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static enum vkd3d_shader_resource_type shader_resource_type_from_dxil_resource_kind(enum dxil_resource_kind kind)
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{
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if (resource_kind_is_texture(kind))
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.c b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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index 0e75edd46f6..538f083df9c 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.c
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@@ -3017,7 +3017,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
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static void free_ir_resource_store(struct hlsl_ir_resource_store *store)
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{
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- hlsl_src_remove(&store->resource.rel_offset);
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+ hlsl_cleanup_deref(&store->resource);
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hlsl_src_remove(&store->coords);
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hlsl_src_remove(&store->value);
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vkd3d_free(store);
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diff --git a/libs/vkd3d/libs/vkd3d-shader/tpf.c b/libs/vkd3d/libs/vkd3d-shader/tpf.c
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index c6cf1c9519c..3be4e40ab0c 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/tpf.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/tpf.c
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@@ -164,6 +164,21 @@ STATIC_ASSERT(SM4_MAX_SRC_COUNT <= SPIRV_MAX_SRC_COUNT);
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/* The shift that corresponds to the D3D_SIF_TEXTURE_COMPONENTS mask. */
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#define VKD3D_SM4_SIF_TEXTURE_COMPONENTS_SHIFT 2
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+#define VKD3D_SM4_REQUIRES_DOUBLES 0x00000001
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+#define VKD3D_SM4_REQUIRES_EARLY_DEPTH_STENCIL 0x00000002
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+#define VKD3D_SM4_REQUIRES_UAVS_AT_EVERY_STAGE 0x00000004
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+#define VKD3D_SM4_REQUIRES_64_UAVS 0x00000008
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+#define VKD3D_SM4_REQUIRES_MINIMUM_PRECISION 0x00000010
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+#define VKD3D_SM4_REQUIRES_11_1_DOUBLE_EXTENSIONS 0x00000020
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+#define VKD3D_SM4_REQUIRES_11_1_SHADER_EXTENSIONS 0x00000040
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+#define VKD3D_SM4_REQUIRES_LEVEL_9_COMPARISON_FILTERING 0x00000080
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+#define VKD3D_SM4_REQUIRES_TILED_RESOURCES 0x00000100
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+#define VKD3D_SM4_REQUIRES_STENCIL_REF 0x00000200
|
||||
+#define VKD3D_SM4_REQUIRES_INNER_COVERAGE 0x00000400
|
||||
+#define VKD3D_SM4_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS 0x00000800
|
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+#define VKD3D_SM4_REQUIRES_ROVS 0x00001000
|
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+#define VKD3D_SM4_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER 0x00002000
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+
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enum vkd3d_sm4_opcode
|
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{
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VKD3D_SM4_OP_ADD = 0x00,
|
||||
@@ -5896,6 +5911,31 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx,
|
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sm4_free_extern_resources(extern_resources, extern_resources_count);
|
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}
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|
||||
+static void write_sm4_sfi0(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
|
||||
+{
|
||||
+ struct extern_resource *extern_resources;
|
||||
+ unsigned int extern_resources_count;
|
||||
+ uint64_t *flags;
|
||||
+
|
||||
+ flags = vkd3d_calloc(1, sizeof(*flags));
|
||||
+
|
||||
+ extern_resources = sm4_get_extern_resources(ctx, &extern_resources_count);
|
||||
+ for (unsigned int i = 0; i < extern_resources_count; ++i)
|
||||
+ {
|
||||
+ if (extern_resources[i].data_type->e.resource.rasteriser_ordered)
|
||||
+ *flags |= VKD3D_SM4_REQUIRES_ROVS;
|
||||
+ }
|
||||
+ sm4_free_extern_resources(extern_resources, extern_resources_count);
|
||||
+
|
||||
+ /* FIXME: We also emit code that should require UAVS_AT_EVERY_STAGE,
|
||||
+ * STENCIL_REF, and TYPED_UAV_LOAD_ADDITIONAL_FORMATS. */
|
||||
+
|
||||
+ if (flags)
|
||||
+ dxbc_writer_add_section(dxbc, TAG_SFI0, flags, sizeof(*flags));
|
||||
+ else
|
||||
+ vkd3d_free(flags);
|
||||
+}
|
||||
+
|
||||
int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func, struct vkd3d_shader_code *out)
|
||||
{
|
||||
struct dxbc_writer dxbc;
|
||||
@@ -5908,6 +5948,7 @@ int hlsl_sm4_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
|
||||
write_sm4_signature(ctx, &dxbc, true);
|
||||
write_sm4_rdef(ctx, &dxbc);
|
||||
write_sm4_shdr(ctx, entry_func, &dxbc);
|
||||
+ write_sm4_sfi0(ctx, &dxbc);
|
||||
|
||||
if (!(ret = ctx->result))
|
||||
ret = dxbc_writer_write(&dxbc, out);
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
|
||||
index 0f45b68fc38..17c7ccb3e31 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/device.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/device.c
|
||||
@@ -3733,14 +3733,6 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device7 *
|
||||
1, &src_descriptor_range_offset, &descriptor_count, descriptor_heap_type);
|
||||
}
|
||||
|
||||
-static void d3d12_resource_desc1_from_desc(D3D12_RESOURCE_DESC1 *desc1, const D3D12_RESOURCE_DESC *desc)
|
||||
-{
|
||||
- memcpy(desc1, desc, sizeof(*desc));
|
||||
- desc1->SamplerFeedbackMipRegion.Width = 0;
|
||||
- desc1->SamplerFeedbackMipRegion.Height = 0;
|
||||
- desc1->SamplerFeedbackMipRegion.Depth = 0;
|
||||
-}
|
||||
-
|
||||
static void d3d12_resource_allocation_info1_from_vkd3d(D3D12_RESOURCE_ALLOCATION_INFO1 *result,
|
||||
const struct vkd3d_resource_allocation_info *info)
|
||||
{
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/resource.c b/libs/vkd3d/libs/vkd3d/resource.c
|
||||
index fc05fce14f3..89764d0901d 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/resource.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/resource.c
|
||||
@@ -2277,8 +2277,8 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device,
|
||||
object->ID3D12Resource2_iface.lpVtbl = &d3d12_resource_vtbl;
|
||||
object->refcount = 1;
|
||||
object->internal_refcount = 1;
|
||||
- object->desc = create_info->desc;
|
||||
- object->format = vkd3d_format_from_d3d12_resource_desc(d3d12_device, &create_info->desc, 0);
|
||||
+ d3d12_resource_desc1_from_desc(&object->desc, &create_info->desc);
|
||||
+ object->format = vkd3d_format_from_d3d12_resource_desc(d3d12_device, &object->desc, 0);
|
||||
object->u.vk_image = create_info->vk_image;
|
||||
object->flags = VKD3D_RESOURCE_EXTERNAL;
|
||||
object->flags |= create_info->flags & VKD3D_RESOURCE_PUBLIC_FLAGS;
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
||||
index ed331ccbcc5..b092bb26ded 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
||||
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
||||
@@ -769,6 +769,14 @@ HRESULT d3d12_reserved_resource_create(struct d3d12_device *device,
|
||||
const D3D12_CLEAR_VALUE *optimized_clear_value, struct d3d12_resource **resource);
|
||||
struct d3d12_resource *unsafe_impl_from_ID3D12Resource(ID3D12Resource *iface);
|
||||
|
||||
+static inline void d3d12_resource_desc1_from_desc(D3D12_RESOURCE_DESC1 *desc1, const D3D12_RESOURCE_DESC *desc)
|
||||
+{
|
||||
+ memcpy(desc1, desc, sizeof(*desc));
|
||||
+ desc1->SamplerFeedbackMipRegion.Width = 0;
|
||||
+ desc1->SamplerFeedbackMipRegion.Height = 0;
|
||||
+ desc1->SamplerFeedbackMipRegion.Depth = 0;
|
||||
+}
|
||||
+
|
||||
HRESULT vkd3d_allocate_buffer_memory(struct d3d12_device *device, VkBuffer vk_buffer,
|
||||
const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
|
||||
VkDeviceMemory *vk_memory, uint32_t *vk_memory_type, VkDeviceSize *vk_memory_size);
|
||||
--
|
||||
2.43.0
|
||||
|
Loading…
Reference in New Issue
Block a user