Added patch in order to allow to override number of quality levels for D3DMULTISAMPLE_NONMASKABLE.

This commit is contained in:
Sebastian Lackner 2015-02-28 00:36:25 +01:00
parent 9e9b76a6a9
commit cd62b5bedc
5 changed files with 103 additions and 1 deletions

View File

@ -38,11 +38,12 @@ Wine. All those differences are also documented on the
Included bug fixes and improvements
===================================
**Bugfixes and features included in the next upcoming release [9]:**
**Bugfixes and features included in the next upcoming release [10]:**
* Add stub for gdiplus.GdipCreateEffect ([Wine Bug #32163](https://bugs.winehq.org/show_bug.cgi?id=32163))
* Add support for CopyFileEx progress callback ([Wine Bug #22692](https://bugs.winehq.org/show_bug.cgi?id=22692))
* Allow to cancel a file operation via progress callback ([Wine Bug #22690](https://bugs.winehq.org/show_bug.cgi?id=22690))
* Allow to override number of quality levels for D3DMULTISAMPLE_NONMASKABLE. ([Wine Bug #12652](https://bugs.winehq.org/show_bug.cgi?id=12652))
* Enforce that surfaces are flushed after ReleaseDC
* Fallback to global key state for threads without a queue ([Wine Bug #27238](https://bugs.winehq.org/show_bug.cgi?id=27238))
* Fix race-condition when threads are killed during shutdown

1
debian/changelog vendored
View File

@ -18,6 +18,7 @@ wine-staging (1.7.38) UNRELEASED; urgency=low
* Added patch to display animations for SHFileOperation progress dialog.
* Added patch to enforce that surfaces are flushed after ReleaseDC.
* Added patch to implement IProgressDialog::SetAnimation.
* Added patch in order to allow to override number of quality levels for D3DMULTISAMPLE_NONMASKABLE.
* Removed patch to properly call DriverUnload when unloading device drivers (accepted upstream).
* Removed patch to allow Accept-Encoding for HTTP/1.0 in wininet (accepted upstream).
* Removed patch to declare pDirectInputCreateEx in a MSVC compatible way (accepted upstream).

View File

@ -197,6 +197,7 @@ patch_enable_all ()
enable_wined3d_CSMT_Helper="$1"
enable_wined3d_CSMT_Main="$1"
enable_wined3d_DXTn="$1"
enable_wined3d_Multisampling="$1"
enable_wined3d_Revert_PixelFormat="$1"
enable_winedevice_Fix_Relocation="$1"
enable_winemenubuilder_Desktop_Icon_Path="$1"
@ -625,6 +626,9 @@ patch_enable ()
wined3d-DXTn)
enable_wined3d_DXTn="$2"
;;
wined3d-Multisampling)
enable_wined3d_Multisampling="$2"
;;
wined3d-Revert_PixelFormat)
enable_wined3d_Revert_PixelFormat="$2"
;;
@ -1614,6 +1618,21 @@ if test "$enable_wined3d_CSMT_Helper" -eq 1; then
) >> "$patchlist"
fi
# Patchset wined3d-Multisampling
# |
# | This patchset fixes the following Wine bugs:
# | * [#12652] Allow to override number of quality levels for D3DMULTISAMPLE_NONMASKABLE.
# |
# | Modified files:
# | * dlls/wined3d/directx.c, dlls/wined3d/wined3d_main.c, dlls/wined3d/wined3d_private.h
# |
if test "$enable_wined3d_Multisampling" -eq 1; then
patch_apply wined3d-Multisampling/0001-wined3d-Allow-to-specify-multisampling-AA-quality-le.patch
(
echo '+ { "Austin English", "wined3d: Allow to specify multisampling AA quality levels via registry.", 1 },';
) >> "$patchlist"
fi
# Patchset wined3d-Revert_PixelFormat
# |
# | This patchset fixes the following Wine bugs:

View File

@ -0,0 +1,80 @@
From 6e90ea5d3a677b1f073effab2eef34edc328075b Mon Sep 17 00:00:00 2001
From: Austin English <austinenglish@gmail.com>
Date: Sat, 28 Feb 2015 00:34:07 +0100
Subject: wined3d: Allow to specify multisampling AA quality levels via
registry.
---
dlls/wined3d/directx.c | 11 +++++++++--
dlls/wined3d/wined3d_main.c | 12 ++++++++++++
dlls/wined3d/wined3d_private.h | 1 +
3 files changed, 22 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 4ca13f4..94a2f7b 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -4231,9 +4231,16 @@ HRESULT CDECL wined3d_check_device_multisample_type(const struct wined3d *wined3
if (quality_levels)
{
- if (multisample_type == WINED3D_MULTISAMPLE_NON_MASKABLE)
- /* FIXME: This is probably wrong. */
+ if (wined3d_settings.msaa_quality_levels)
+ {
+ *quality_levels = wined3d_settings.msaa_quality_levels;
+ TRACE("Overriding MSAA quality levels to %i\n", *quality_levels);
+ }
+ else if (multisample_type == WINED3D_MULTISAMPLE_NON_MASKABLE)
+ {
*quality_levels = gl_info->limits.samples;
+ WARN("probably wrong, setting quality_levels to %d\n", *quality_levels);
+ }
else
*quality_levels = 1;
}
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 758ba43..0bf6c9f 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -76,6 +76,7 @@ struct wined3d_settings wined3d_settings =
ORM_FBO, /* Use FBOs to do offscreen rendering */
PCI_VENDOR_NONE,/* PCI Vendor ID */
PCI_DEVICE_NONE,/* PCI Device ID */
+ 0, /* Multisampling AA Quality Levels */
0, /* The default of memory is set in init_driver_info */
NULL, /* No wine logo by default */
TRUE, /* Multisampling enabled by default. */
@@ -251,6 +252,17 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
wined3d_settings.pci_vendor_id = pci_vendor_id;
}
}
+ if (!get_config_key( hkey, appkey, "MultisamplingAAQualityLevels", buffer, size ))
+ {
+ int quality_levels = atoi(buffer);
+ if(quality_levels > 0)
+ {
+ wined3d_settings.msaa_quality_levels = quality_levels;
+ TRACE("Setting MultisamplingAAQualityLevels to %i\n", quality_levels);
+ }
+ else
+ ERR("MultisamplingAAQualityLevels is %i but must be >0\n", quality_levels);
+ }
if ( !get_config_key( hkey, appkey, "VideoMemorySize", buffer, size) )
{
int TmpVideoMemorySize = atoi(buffer);
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index b0c7a53..2f2511e 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -269,6 +269,7 @@ struct wined3d_settings
unsigned short pci_vendor_id;
unsigned short pci_device_id;
/* Memory tracking and object counting. */
+ unsigned int msaa_quality_levels;
UINT64 emulated_textureram;
char *logo;
int allow_multisampling;
--
2.3.0

View File

@ -0,0 +1 @@
Fixes: [12652] Allow to override number of quality levels for D3DMULTISAMPLE_NONMASKABLE.