Rebase against b6a4b2f593503a105dde01e7bd11ffdde243117a.

This commit is contained in:
Sebastian Lackner
2017-05-09 05:33:36 +02:00
parent a36a97233a
commit c542f2432d
6 changed files with 54 additions and 56 deletions

View File

@@ -854,7 +854,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
wined3d_device_delete_opengl_contexts(device);
if (device->fb.depth_stencil)
@@ -4222,6 +4225,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
@@ -4229,6 +4232,7 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
return WINED3DERR_INVALIDCALL;
}
@@ -862,7 +862,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
if (dst_texture->sub_resources[dst_sub_resource_idx].map_count)
{
WARN("Destination sub-resource %u is mapped.\n", dst_sub_resource_idx);
@@ -4232,6 +4236,19 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
@@ -4239,6 +4243,19 @@ HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *dev
{
WARN("Source sub-resource %u is mapped.\n", src_sub_resource_idx);
return WINED3DERR_INVALIDCALL;
@@ -882,7 +882,7 @@ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
}
if (!src_box)
@@ -5265,3 +5282,58 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
@@ -5272,3 +5289,58 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
else
return CallWindowProcA(proc, window, message, wparam, lparam);
}
@@ -1291,7 +1291,7 @@ diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2648,6 +2648,16 @@ struct wined3d_state
@@ -2649,6 +2649,16 @@ struct wined3d_state
struct wined3d_rasterizer_state *rasterizer_state;
};
@@ -1308,7 +1308,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
#define WINED3D_UNMAPPED_STAGE ~0u
/* Multithreaded flag. Removed from the public header to signal that
@@ -2759,6 +2769,12 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
@@ -2760,6 +2770,12 @@ LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL
void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
void device_resource_released(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;
void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN;
@@ -1321,7 +1321,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
static inline BOOL isStateDirty(const struct wined3d_context *context, DWORD state)
{
@@ -2945,7 +2961,11 @@ struct wined3d_texture
@@ -2946,7 +2962,11 @@ struct wined3d_texture
unsigned int map_count;
DWORD locations;
@@ -1333,7 +1333,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
} sub_resources[1];
};
@@ -3253,7 +3273,12 @@ struct wined3d_cs_queue
@@ -3254,7 +3274,12 @@ struct wined3d_cs_queue
struct wined3d_cs_ops
{
@@ -1346,7 +1346,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
void (*submit)(struct wined3d_cs *cs);
void (*finish)(struct wined3d_cs *cs);
void (*push_constants)(struct wined3d_cs *cs, enum wined3d_push_constants p,
@@ -3270,7 +3295,13 @@ struct wined3d_cs
@@ -3271,7 +3296,13 @@ struct wined3d_cs
HANDLE thread;
DWORD thread_id;