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Updated ntdll-WRITECOPY patchset
Check return value pointer.
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@ -0,0 +1,30 @@
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From d455916aec7649a816deb36c303341a6c7732a97 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Aida=20Jonikien=C4=97?= <aidas957@gmail.com>
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Date: Fri, 26 Jul 2024 20:33:57 +0300
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Subject: [PATCH] kernelbase: Handle NULL old_prot parameter in
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VirtualProtect().
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This fixes a segfault when launching any game with the EA Desktop application.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56694
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=56711
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---
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dlls/kernelbase/memory.c | 2 +-
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1 file changed, 1 insertion(+), 1 deletion(-)
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diff --git a/dlls/kernelbase/memory.c b/dlls/kernelbase/memory.c
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index 2b0e674bb9b..d1408cf4c0e 100644
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--- a/dlls/kernelbase/memory.c
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+++ b/dlls/kernelbase/memory.c
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@@ -548,7 +548,7 @@ BOOL WINAPI DECLSPEC_HOTPATCH VirtualLock( void *addr, SIZE_T size )
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BOOL WINAPI DECLSPEC_HOTPATCH VirtualProtect( void *addr, SIZE_T size, DWORD new_prot, DWORD *old_prot )
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{
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BOOL ret = VirtualProtectEx( GetCurrentProcess(), addr, size, new_prot, old_prot );
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- if (*old_prot == PAGE_WRITECOPY) *old_prot = PAGE_READWRITE;
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+ if (old_prot && *old_prot == PAGE_WRITECOPY) *old_prot = PAGE_READWRITE;
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return ret;
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}
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--
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2.43.0
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