Rebase against 0df9cce29d0d32d3f1f13c4ec4eabc81675a17ed.

This commit is contained in:
Zebediah Figura 2020-02-10 17:40:48 -06:00
parent c26be86c42
commit b3f1e5566f
4 changed files with 14 additions and 135 deletions

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@ -1,95 +0,0 @@
From f6f5f94053043d6d39767f0c7ac5cd0307019559 Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Tue, 12 Nov 2019 21:13:22 -0600
Subject: [PATCH] d3d9: Return a stub interface from
Direct3DShaderValidatorCreate9().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46735
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
---
dlls/d3d9/d3d9_main.c | 61 ++++++++++++++++++++++++++++++++++++++++---
1 file changed, 57 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d9/d3d9_main.c b/dlls/d3d9/d3d9_main.c
index 21df2a34c..aff43070a 100644
--- a/dlls/d3d9/d3d9_main.c
+++ b/dlls/d3d9/d3d9_main.c
@@ -75,18 +75,71 @@ HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT sdk_version, IDirect3D9E
return D3D_OK;
}
+static HRESULT WINAPI shader_validator_QueryInterface(void *iface, REFIID iid, void **out)
+{
+ TRACE("iface %p, iid %p, out %p.\n", iface, iid, out);
+
+ WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
+ *out = NULL;
+ return E_NOINTERFACE;
+}
+
+static ULONG WINAPI shader_validator_AddRef(void *iface)
+{
+ TRACE("iface %p.\n", iface);
+ return 2;
+}
+
+static ULONG WINAPI shader_validator_Release(void *iface)
+{
+ TRACE("iface %p.\n", iface);
+ return 1;
+}
+
+static HRESULT WINAPI shader_validator_stub1(void *arg1, void *arg2, void *arg3, void *arg4)
+{
+ FIXME("arg1 %p, arg2 %p, arg3 %p, arg4 %p, stub!\n", arg1, arg2, arg3, arg4);
+ return S_OK;
+}
+
+static HRESULT WINAPI shader_validator_stub2(void *arg1, void *arg2, void *arg3, DWORD *arg4, DWORD arg5)
+{
+ int i;
+ FIXME("arg1 %p, arg2 %p, arg3 %p, arg4 %p, arg5 %u, stub!\n", arg1, arg2, arg3, arg4, arg5);
+ for (i = 0; i < arg5; ++i)
+ FIXME(" %#x\n", arg4[i]);
+ return S_OK;
+}
+
+static HRESULT WINAPI shader_validator_stub3(void *arg1)
+{
+ FIXME("arg1 %p, stub!\n", arg1);
+ return S_OK;
+}
+
+static const void *shader_validator_vtbl[] =
+{
+ shader_validator_QueryInterface,
+ shader_validator_AddRef,
+ shader_validator_Release,
+ shader_validator_stub1,
+ shader_validator_stub2,
+ shader_validator_stub3,
+};
+
+static void *shader_validator = &shader_validator_vtbl;
+
/*******************************************************************
* Direct3DShaderValidatorCreate9 (D3D9.@)
*
* No documentation available for this function.
* SDK only says it is internal and shouldn't be used.
*/
-void* WINAPI Direct3DShaderValidatorCreate9(void)
+void * WINAPI Direct3DShaderValidatorCreate9(void)
{
- static int once;
+ TRACE("Returning validator %p.\n", &shader_validator);
- if (!once++) FIXME("stub\n");
- return NULL;
+ return &shader_validator;
}
/***********************************************************************
--
2.23.0

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@ -1 +0,0 @@
Fixes: [46735] The Sims 2 demo needs Direct3DShaderValidatorCreate9() implementation

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@ -52,7 +52,7 @@ usage()
# Get the upstream commit sha
upstream_commit()
{
echo "f909d18baf1d97831c55a1d47610427ac2084ca3"
echo "0df9cce29d0d32d3f1f13c4ec4eabc81675a17ed"
}
# Show version information
@ -102,7 +102,6 @@ patch_enable_all ()
enable_crypt32_CMS_Certificates="$1"
enable_cryptext_CryptExtOpenCER="$1"
enable_d3d11_Deferred_Context="$1"
enable_d3d9_Direct3DShaderValidatorCreate9="$1"
enable_d3dx9_32bpp_Alpha_Channel="$1"
enable_d3dx9_36_BumpLuminance="$1"
enable_d3dx9_36_CloneEffect="$1"
@ -424,9 +423,6 @@ patch_enable ()
d3d11-Deferred_Context)
enable_d3d11_Deferred_Context="$2"
;;
d3d9-Direct3DShaderValidatorCreate9)
enable_d3d9_Direct3DShaderValidatorCreate9="$2"
;;
d3dx9-32bpp_Alpha_Channel)
enable_d3dx9_32bpp_Alpha_Channel="$2"
;;
@ -2580,21 +2576,6 @@ if test "$enable_d3d11_Deferred_Context" -eq 1; then
) >> "$patchlist"
fi
# Patchset d3d9-Direct3DShaderValidatorCreate9
# |
# | This patchset fixes the following Wine bugs:
# | * [#46735] The Sims 2 demo needs Direct3DShaderValidatorCreate9() implementation
# |
# | Modified files:
# | * dlls/d3d9/d3d9_main.c
# |
if test "$enable_d3d9_Direct3DShaderValidatorCreate9" -eq 1; then
patch_apply d3d9-Direct3DShaderValidatorCreate9/0001-d3d9-Return-a-stub-interface-from-Direct3DShaderVali.patch
(
printf '%s\n' '+ { "Zebediah Figura", "d3d9: Return a stub interface from Direct3DShaderValidatorCreate9().", 1 },';
) >> "$patchlist"
fi
# Patchset d3dx9-32bpp_Alpha_Channel
# |
# | This patchset fixes the following Wine bugs:

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@ -1,4 +1,4 @@
From 07121577f503da242db989c9c78cffb7a86aafd6 Mon Sep 17 00:00:00 2001
From 599864f0a90e7bf64902dbd7ff135f253d270802 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 5 Nov 2015 14:33:48 +0100
Subject: winex11.drv: Allow to select default display frequency in registry
@ -11,33 +11,27 @@ registry key (of type STRING) to select the default display frequency:
HKCU\Software\Wine\X11 Driver\DefaultDisplayFrequency
---
dlls/winex11.drv/settings.c | 58 +++++++++++++++++++++++++++---------------
dlls/winex11.drv/settings.c | 58 ++++++++++++++++++++++------------
dlls/winex11.drv/x11drv.h | 1 +
dlls/winex11.drv/x11drv_main.c | 4 +++
3 files changed, 43 insertions(+), 20 deletions(-)
diff --git a/dlls/winex11.drv/settings.c b/dlls/winex11.drv/settings.c
index 800b65d..fc9d29c 100644
index 24644db62..4fac4beb6 100644
--- a/dlls/winex11.drv/settings.c
+++ b/dlls/winex11.drv/settings.c
@@ -342,7 +342,7 @@ static const char * _DM_fields(DWORD fields)
LONG CDECL X11DRV_ChangeDisplaySettingsEx( LPCWSTR devname, LPDEVMODEW devmode,
@@ -319,8 +319,9 @@ LONG CDECL X11DRV_ChangeDisplaySettingsEx( LPCWSTR devname, LPDEVMODEW devmode,
HWND hwnd, DWORD flags, LPVOID lpvoid )
{
- DWORD i, dwBpp = 0;
+ DWORD i, mode, dwBpp = 0;
DEVMODEW dm;
BOOL def_mode = TRUE;
char bpp_buffer[16], freq_buffer[18];
@@ -388,6 +388,7 @@ LONG CDECL X11DRV_ChangeDisplaySettingsEx( LPCWSTR devname, LPDEVMODEW devmode,
return DISP_CHANGE_BADMODE;
}
- DWORD i;
+ DWORD i, mode;
+ mode = ENUM_CURRENT_SETTINGS;
for (i = 0; i < dd_mode_count; i++)
{
if (devmode->dmFields & DM_BITSPERPEL)
@@ -405,32 +406,49 @@ LONG CDECL X11DRV_ChangeDisplaySettingsEx( LPCWSTR devname, LPDEVMODEW devmode,
@@ -338,32 +339,49 @@ LONG CDECL X11DRV_ChangeDisplaySettingsEx( LPCWSTR devname, LPDEVMODEW devmode,
if (devmode->dmPelsHeight != dd_modes[i].height)
continue;
}
@ -107,10 +101,10 @@ index 800b65d..fc9d29c 100644
+ return DISP_CHANGE_SUCCESSFUL;
}
diff --git a/dlls/winex11.drv/x11drv.h b/dlls/winex11.drv/x11drv.h
index a0308b0..0e932e4 100644
index 98cab8947..9f76596e4 100644
--- a/dlls/winex11.drv/x11drv.h
+++ b/dlls/winex11.drv/x11drv.h
@@ -400,6 +400,7 @@ extern BOOL private_color_map DECLSPEC_HIDDEN;
@@ -404,6 +404,7 @@ extern BOOL private_color_map DECLSPEC_HIDDEN;
extern int primary_monitor DECLSPEC_HIDDEN;
extern int copy_default_colors DECLSPEC_HIDDEN;
extern int alloc_system_colors DECLSPEC_HIDDEN;
@ -119,10 +113,10 @@ index a0308b0..0e932e4 100644
extern HMODULE x11drv_module DECLSPEC_HIDDEN;
extern char *process_name DECLSPEC_HIDDEN;
diff --git a/dlls/winex11.drv/x11drv_main.c b/dlls/winex11.drv/x11drv_main.c
index e67a3c0..9ff285e 100644
index 4f611f5fa..981bcc6fb 100644
--- a/dlls/winex11.drv/x11drv_main.c
+++ b/dlls/winex11.drv/x11drv_main.c
@@ -82,6 +82,7 @@ BOOL client_side_with_render = TRUE;
@@ -86,6 +86,7 @@ BOOL client_side_with_render = TRUE;
BOOL shape_layered_windows = TRUE;
int copy_default_colors = 128;
int alloc_system_colors = 256;
@ -130,7 +124,7 @@ index e67a3c0..9ff285e 100644
DWORD thread_data_tls_index = TLS_OUT_OF_INDEXES;
int xrender_error_base = 0;
HMODULE x11drv_module = 0;
@@ -413,6 +414,9 @@ static void setup_options(void)
@@ -436,6 +437,9 @@ static void setup_options(void)
if (!get_config_key( hkey, appkey, "AllocSystemColors", buffer, sizeof(buffer) ))
alloc_system_colors = atoi(buffer);
@ -141,5 +135,5 @@ index e67a3c0..9ff285e 100644
if (appkey) RegCloseKey( appkey );
--
2.7.4
2.25.0