server-ClipCursor: Add back a required check.

This commit is contained in:
Sebastian Lackner 2017-06-27 14:11:02 +02:00
parent 3dad3ddae9
commit 9aabd07862

View File

@ -1,4 +1,4 @@
From da292f2fdfca600a7352cc813f4c1b4428a65869 Mon Sep 17 00:00:00 2001
From 15bbbf3491c067e224fc96c44ea144f86b5ef70e Mon Sep 17 00:00:00 2001
From: Sebastian Lackner <sebastian@fds-team.de>
Date: Mon, 12 Jun 2017 18:47:54 +0200
Subject: server: Improve handling of cursor position clipping for empty
@ -11,8 +11,8 @@ the unusual Windows cursor clipping in winex11/winemac. For now it is better
to keep wineserver and backends synchronized to avoid cursor drift.
---
dlls/user32/tests/input.c | 69 +++++++++++++++++++++++++++++++++++++++++++++++
server/queue.c | 9 +++----
2 files changed, 73 insertions(+), 5 deletions(-)
server/queue.c | 8 +++---
2 files changed, 73 insertions(+), 4 deletions(-)
diff --git a/dlls/user32/tests/input.c b/dlls/user32/tests/input.c
index a8a8c6c2fe5..5f70c4c1a64 100644
@ -102,7 +102,7 @@ index a8a8c6c2fe5..5f70c4c1a64 100644
DestroyWindow(hwnd);
SetCursorPos(pt_org.x, pt_org.y);
diff --git a/server/queue.c b/server/queue.c
index 58803fa2c9f..941fcb6a307 100644
index 752ab49e8d5..fb8a2e55bba 100644
--- a/server/queue.c
+++ b/server/queue.c
@@ -445,8 +445,8 @@ static void set_clip_rectangle( struct desktop *desktop, const rectangle_t *rect
@ -116,18 +116,17 @@ index 58803fa2c9f..941fcb6a307 100644
if (x != desktop->cursor.x || y != desktop->cursor.y) set_cursor_pos( desktop, x, y );
}
@@ -1605,9 +1605,8 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
@@ -1605,8 +1605,8 @@ static void queue_hardware_message( struct desktop *desktop, struct message *msg
{
if (msg->msg == WM_MOUSEMOVE)
{
- int x = min( max( msg->x, desktop->cursor.clip.left ), desktop->cursor.clip.right-1 );
- int y = min( max( msg->y, desktop->cursor.clip.top ), desktop->cursor.clip.bottom-1 );
- if (desktop->cursor.x != x || desktop->cursor.y != y) always_queue = 1;
+ int x = max( min( msg->x, desktop->cursor.clip.right-1 ), desktop->cursor.clip.left );
+ int y = max( min( msg->y, desktop->cursor.clip.bottom-1 ), desktop->cursor.clip.top );
if (desktop->cursor.x != x || desktop->cursor.y != y) always_queue = 1;
desktop->cursor.x = x;
desktop->cursor.y = y;
desktop->cursor.last_change = get_tick_count();
--
2.13.1