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Rebase against 3047385437c7ef36996d0418ac378677f3e9d67c
This commit is contained in:
parent
e8abb98858
commit
90109a5fc5
@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "12c3177ed5cae39de8a9f9111a1cb450296cc8e6"
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echo "3047385437c7ef36996d0418ac378677f3e9d67c"
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}
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# Show version information
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@ -1,4 +1,4 @@
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From 17f5ab15b56b2beb48c7e9b39672e33f3ce7c8b6 Mon Sep 17 00:00:00 2001
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From 3a12873dae3a59fcaf723880f4cfb62c5ca66481 Mon Sep 17 00:00:00 2001
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From: Paul Gofman <gofmanp@gmail.com>
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Date: Mon, 25 Feb 2019 14:24:50 +0300
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Subject: [PATCH] d3d9: Support SWVP vertex shader float constants limits.
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@ -10,7 +10,7 @@ Subject: [PATCH] d3d9: Support SWVP vertex shader float constants limits.
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3 files changed, 29 insertions(+), 9 deletions(-)
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diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
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index ff9a8fec0b0..ed65d20ea70 100644
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index e78ce75a2f0..e2007f962d3 100644
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--- a/dlls/d3d9/d3d9_private.h
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+++ b/dlls/d3d9/d3d9_private.h
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@@ -40,6 +40,7 @@
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@ -31,7 +31,7 @@ index ff9a8fec0b0..ed65d20ea70 100644
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struct fvf_declaration
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diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
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index 4ac38c0e899..ea4b259bb17 100644
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index 2693b94ce71..380b1d92ce8 100644
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--- a/dlls/d3d9/device.c
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+++ b/dlls/d3d9/device.c
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@@ -361,7 +361,7 @@ static BOOL wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapch
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@ -55,7 +55,7 @@ index 4ac38c0e899..ea4b259bb17 100644
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caps->NumSimultaneousRTs = min(D3D_MAX_SIMULTANEOUS_RENDERTARGETS, caps->NumSimultaneousRTs);
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if (caps->PixelShaderVersion > 3)
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@@ -724,6 +727,7 @@ static HRESULT WINAPI d3d9_device_GetDirect3D(IDirect3DDevice9Ex *iface, IDirect
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@@ -749,6 +752,7 @@ static HRESULT WINAPI d3d9_device_GetDirect3D(IDirect3DDevice9Ex *iface, IDirect
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static HRESULT WINAPI d3d9_device_GetDeviceCaps(IDirect3DDevice9Ex *iface, D3DCAPS9 *caps)
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{
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
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@ -63,7 +63,7 @@ index 4ac38c0e899..ea4b259bb17 100644
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struct wined3d_caps wined3d_caps;
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HRESULT hr;
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@@ -732,13 +736,15 @@ static HRESULT WINAPI d3d9_device_GetDeviceCaps(IDirect3DDevice9Ex *iface, D3DCA
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@@ -757,13 +761,15 @@ static HRESULT WINAPI d3d9_device_GetDeviceCaps(IDirect3DDevice9Ex *iface, D3DCA
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if (!caps)
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return D3DERR_INVALIDCALL;
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@ -80,7 +80,7 @@ index 4ac38c0e899..ea4b259bb17 100644
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return hr;
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}
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@@ -3580,14 +3586,20 @@ static HRESULT WINAPI d3d9_device_SetVertexShaderConstantF(IDirect3DDevice9Ex *i
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@@ -3631,14 +3637,20 @@ static HRESULT WINAPI d3d9_device_SetVertexShaderConstantF(IDirect3DDevice9Ex *i
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UINT reg_idx, const float *data, UINT count)
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{
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
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@ -103,7 +103,7 @@ index 4ac38c0e899..ea4b259bb17 100644
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return D3DERR_INVALIDCALL;
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}
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@@ -3603,14 +3615,21 @@ static HRESULT WINAPI d3d9_device_GetVertexShaderConstantF(IDirect3DDevice9Ex *i
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@@ -3654,14 +3666,21 @@ static HRESULT WINAPI d3d9_device_GetVertexShaderConstantF(IDirect3DDevice9Ex *i
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UINT start_idx, float *constants, UINT count)
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{
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface);
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@ -126,21 +126,21 @@ index 4ac38c0e899..ea4b259bb17 100644
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{
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WARN("Trying to access %u constants, but d3d9 only supports %u\n",
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start_idx + count, device->vs_uniform_count);
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@@ -4667,7 +4686,7 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine
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@@ -4718,7 +4737,7 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine
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}
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wined3d_get_device_caps(wined3d_adapter, device_type, &wined3d_caps);
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wined3d_get_device_caps(wined3d_adapter, wined3d_device_type_from_d3d(device_type), &wined3d_caps);
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- d3d9_caps_from_wined3dcaps(parent, adapter, &caps, &wined3d_caps);
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+ d3d9_caps_from_wined3dcaps(parent, adapter, &caps, &wined3d_caps, 0);
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device->max_user_clip_planes = caps.MaxUserClipPlanes;
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device->vs_uniform_count = caps.MaxVertexShaderConst;
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if (flags & D3DCREATE_ADAPTERGROUP_DEVICE)
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diff --git a/dlls/d3d9/directx.c b/dlls/d3d9/directx.c
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index e1561cefa1b..2293f2fd180 100644
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index b6cb25cf8ea..72e86f95f0c 100644
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--- a/dlls/d3d9/directx.c
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+++ b/dlls/d3d9/directx.c
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@@ -439,7 +439,7 @@ static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DD
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hr = wined3d_get_device_caps(wined3d_adapter, device_type, &wined3d_caps);
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@@ -450,7 +450,7 @@ static HRESULT WINAPI d3d9_GetDeviceCaps(IDirect3D9Ex *iface, UINT adapter, D3DD
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hr = wined3d_get_device_caps(wined3d_adapter, wined3d_device_type_from_d3d(device_type), &wined3d_caps);
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wined3d_mutex_unlock();
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- d3d9_caps_from_wined3dcaps(d3d9, adapter, caps, &wined3d_caps);
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