mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2025-01-28 22:04:43 -08:00
Rebase against 44f2589e7c239243b587e2d7ff92f4cdde61c3b6.
This commit is contained in:
parent
7f4d6429ad
commit
883297db76
@ -51,7 +51,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "36187987ed92f1e6662cfd739e0f67d7ff58a9f3"
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echo "44f2589e7c239243b587e2d7ff92f4cdde61c3b6"
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}
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# Show version information
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|
@ -1,4 +1,4 @@
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From 0c74d61fdaa16fbb70f443f6863d864024b8e615 Mon Sep 17 00:00:00 2001
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From 15d68401bf24f7ba0face4f18b90a708fd33545a Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
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Date: Tue, 21 Jan 2014 13:30:59 +0100
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Subject: wined3d: Use resource buffer mapping facilities in surfaces.
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@ -9,10 +9,10 @@ Subject: wined3d: Use resource buffer mapping facilities in surfaces.
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2 files changed, 23 insertions(+), 63 deletions(-)
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diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c
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index 5f0a98e..dda77f0 100644
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index 869c42f..642e907 100644
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--- a/dlls/wined3d/resource.c
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+++ b/dlls/wined3d/resource.c
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@@ -544,6 +544,12 @@ BYTE *wined3d_resource_get_map_ptr(const struct wined3d_resource *resource,
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@@ -570,6 +570,12 @@ BYTE *wined3d_resource_get_map_ptr(const struct wined3d_resource *resource,
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case WINED3D_LOCATION_SYSMEM:
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return resource->heap_memory;
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@ -25,7 +25,7 @@ index 5f0a98e..dda77f0 100644
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default:
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ERR("Unexpected map binding %s.\n", wined3d_debug_location(resource->map_binding));
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return NULL;
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@@ -566,6 +572,8 @@ void wined3d_resource_release_map_ptr(const struct wined3d_resource *resource,
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@@ -592,6 +598,8 @@ void wined3d_resource_release_map_ptr(const struct wined3d_resource *resource,
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return;
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case WINED3D_LOCATION_SYSMEM:
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@ -35,10 +35,10 @@ index 5f0a98e..dda77f0 100644
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default:
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diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
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index 62f74bd..583fa59 100644
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index b94d7a2..3e27544 100644
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--- a/dlls/wined3d/surface.c
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+++ b/dlls/wined3d/surface.c
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@@ -716,36 +716,10 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface)
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@@ -692,36 +692,10 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface)
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static void surface_unmap(struct wined3d_surface *surface)
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{
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@ -75,16 +75,16 @@ index 62f74bd..583fa59 100644
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if (surface->resource.locations & (WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_TEXTURE_RGB))
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{
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TRACE("Not dirtified, nothing to do.\n");
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@@ -2623,6 +2597,8 @@ struct wined3d_surface * CDECL wined3d_surface_from_resource(struct wined3d_reso
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@@ -2569,6 +2543,8 @@ do { \
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HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
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HRESULT wined3d_surface_unmap(struct wined3d_surface *surface)
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{
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+ struct wined3d_device *device = surface->resource.device;
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+ struct wined3d_context *context = NULL;
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TRACE("surface %p.\n", surface);
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if (!surface->resource.map_count)
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@@ -2632,6 +2608,12 @@ HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
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@@ -2578,6 +2554,12 @@ HRESULT wined3d_surface_unmap(struct wined3d_surface *surface)
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}
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--surface->resource.map_count;
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@ -97,7 +97,7 @@ index 62f74bd..583fa59 100644
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surface->surface_ops->surface_unmap(surface);
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return WINED3D_OK;
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@@ -2643,8 +2625,7 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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@@ -2589,8 +2571,7 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_
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const struct wined3d_format *format = surface->resource.format;
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unsigned int fmt_flags = surface->container->resource.format_flags;
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struct wined3d_device *device = surface->resource.device;
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@ -107,7 +107,7 @@ index 62f74bd..583fa59 100644
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BYTE *base_memory;
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TRACE("surface %p, map_desc %p, box %p, flags %#x.\n",
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@@ -2686,6 +2667,9 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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@@ -2632,6 +2613,9 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_
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}
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}
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@ -117,7 +117,7 @@ index 62f74bd..583fa59 100644
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surface_prepare_map_memory(surface);
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if (flags & WINED3D_MAP_DISCARD)
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{
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@@ -2695,51 +2679,19 @@ HRESULT CDECL wined3d_surface_map(struct wined3d_surface *surface,
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@@ -2641,51 +2625,19 @@ HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_
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}
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else
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{
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@ -149,12 +149,12 @@ index 62f74bd..583fa59 100644
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- case WINED3D_LOCATION_DIB:
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- base_memory = surface->resource.bitmap_data;
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- break;
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-
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+ base_memory = wined3d_resource_get_map_ptr(&surface->resource, context, flags);
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- case WINED3D_LOCATION_BUFFER:
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- context = context_acquire(device, NULL);
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- gl_info = context->gl_info;
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+ base_memory = wined3d_resource_get_map_ptr(&surface->resource, context, flags);
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-
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- GL_EXTCALL(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, surface->resource.buffer_object));
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- base_memory = GL_EXTCALL(glMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_READ_WRITE));
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- GL_EXTCALL(glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0));
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@ -173,5 +173,5 @@ index 62f74bd..583fa59 100644
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if (fmt_flags & WINED3DFMT_FLAG_BROKEN_PITCH)
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map_desc->row_pitch = surface->resource.width * format->byte_count;
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--
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2.6.0
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2.7.0
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|
@ -1,4 +1,4 @@
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From 1dcec444b4b710b583a251e585bb46b00c7ee420 Mon Sep 17 00:00:00 2001
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From 3b13285f9a78d467d8e3a52ae5d497c268d6ac3e Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan@codeweavers.com>
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Date: Thu, 19 Sep 2013 18:00:23 +0200
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Subject: wined3d: Use resource_map for surface_map.
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@ -23,12 +23,12 @@ index 9b5445d..ba0e1c9 100644
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if (device->d3d_initialized)
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diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
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index 296f448..6201928 100644
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index 5b22643..627e1c7 100644
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--- a/dlls/wined3d/surface.c
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+++ b/dlls/wined3d/surface.c
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@@ -2365,28 +2365,18 @@ do { \
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HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
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HRESULT wined3d_surface_unmap(struct wined3d_surface *surface)
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{
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- struct wined3d_device *device = surface->resource.device;
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- struct wined3d_context *context = NULL;
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|
@ -5852,7 +5852,7 @@ diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
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static HRESULT _Blt_ColorFill(BYTE *buf, unsigned int width, unsigned int height,
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@@ -2409,6 +2909,7 @@
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HRESULT CDECL wined3d_surface_unmap(struct wined3d_surface *surface)
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HRESULT wined3d_surface_unmap(struct wined3d_surface *surface)
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{
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+#if defined(STAGING_CSMT)
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HRESULT hr;
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@ -9496,7 +9496,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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HRESULT wined3d_surface_map(struct wined3d_surface *surface, struct wined3d_map_desc *map_desc,
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const struct wined3d_box *box, DWORD flags) DECLSPEC_HIDDEN;
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void surface_modify_ds_location(struct wined3d_surface *surface, DWORD location, UINT w, UINT h) DECLSPEC_HIDDEN;
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@@ -2644,6 +2807,7 @@
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@@ -2645,6 +2808,7 @@
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const struct wined3d_gl_info *gl_info, void *mem, unsigned int pitch) DECLSPEC_HIDDEN;
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HRESULT surface_upload_from_surface(struct wined3d_surface *dst_surface, const POINT *dst_point,
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struct wined3d_surface *src_surface, const RECT *src_rect) DECLSPEC_HIDDEN;
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@ -9504,7 +9504,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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HRESULT wined3d_surface_create(struct wined3d_texture *container, const struct wined3d_resource_desc *desc,
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GLenum target, unsigned int level, unsigned int layer, DWORD flags,
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struct wined3d_surface **surface) DECLSPEC_HIDDEN;
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@@ -2658,6 +2822,17 @@
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@@ -2659,6 +2823,17 @@
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void wined3d_surface_cleanup_cs(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
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void wined3d_surface_getdc_cs(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
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void wined3d_surface_releasedc_cs(struct wined3d_surface *surface) DECLSPEC_HIDDEN;
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@ -9522,7 +9522,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context,
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const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN;
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@@ -2678,8 +2853,10 @@
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@@ -2679,8 +2854,10 @@
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GLuint name;
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};
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@ -9533,7 +9533,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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struct wined3d_vertex_declaration_element
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{
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const struct wined3d_format *format;
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@@ -2708,8 +2885,10 @@
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@@ -2709,8 +2886,10 @@
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BOOL half_float_conv_needed;
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};
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@ -9544,7 +9544,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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struct wined3d_saved_states
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{
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DWORD transform[(HIGHEST_TRANSFORMSTATE >> 5) + 1];
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@@ -2777,6 +2956,7 @@
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@@ -2778,6 +2957,7 @@
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void stateblock_init_contained_states(struct wined3d_stateblock *stateblock) DECLSPEC_HIDDEN;
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void state_cleanup(struct wined3d_state *state) DECLSPEC_HIDDEN;
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@ -9552,7 +9552,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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HRESULT state_init(struct wined3d_state *state, const struct wined3d_gl_info *gl_info,
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const struct wined3d_d3d_info *d3d_info, DWORD flags) DECLSPEC_HIDDEN;
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void state_unbind_resources(struct wined3d_state *state) DECLSPEC_HIDDEN;
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||||
@@ -2827,6 +3007,32 @@
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||||
@@ -2828,6 +3008,32 @@
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void wined3d_cs_destroy(struct wined3d_cs *cs) DECLSPEC_HIDDEN;
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void wined3d_cs_switch_onscreen_ds(struct wined3d_cs *cs, struct wined3d_context *context,
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struct wined3d_surface *depth_stencil) DECLSPEC_HIDDEN;
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@ -9585,7 +9585,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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void wined3d_cs_emit_clear(struct wined3d_cs *cs, DWORD rect_count, const RECT *rects,
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DWORD flags, const struct wined3d_color *color, float depth, DWORD stencil) DECLSPEC_HIDDEN;
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@@ -2876,6 +3082,7 @@
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@@ -2877,6 +3083,7 @@
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void wined3d_cs_emit_set_vertex_declaration(struct wined3d_cs *cs,
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struct wined3d_vertex_declaration *declaration) DECLSPEC_HIDDEN;
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void wined3d_cs_emit_set_viewport(struct wined3d_cs *cs, const struct wined3d_viewport *viewport) DECLSPEC_HIDDEN;
|
||||
@ -9593,7 +9593,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void wined3d_cs_emit_set_consts_f(struct wined3d_cs *cs, UINT start_register, const float *constants,
|
||||
UINT vector4f_count, enum wined3d_shader_type type) DECLSPEC_HIDDEN;
|
||||
void wined3d_cs_emit_set_consts_b(struct wined3d_cs *cs, UINT start_register,
|
||||
@@ -2938,6 +3145,7 @@
|
||||
@@ -2939,6 +3146,7 @@
|
||||
void wined3d_cs_emit_update_sub_resource(struct wined3d_cs *cs, struct wined3d_resource *resource,
|
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unsigned int sub_resource_idx, const struct wined3d_box *box, const void *data, unsigned int row_pitch,
|
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unsigned int depth_pitch) DECLSPEC_HIDDEN;
|
||||
@ -9601,7 +9601,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
/* Direct3D terminology with little modifications. We do not have an issued state
|
||||
* because only the driver knows about it, but we have a created state because d3d
|
||||
@@ -2952,8 +3160,12 @@
|
||||
@@ -2953,8 +3161,12 @@
|
||||
struct wined3d_query_ops
|
||||
{
|
||||
HRESULT (*query_get_data)(struct wined3d_query *query, void *data, DWORD data_size, DWORD flags);
|
||||
@ -9614,7 +9614,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
struct wined3d_query
|
||||
@@ -2967,12 +3179,16 @@
|
||||
@@ -2968,12 +3180,16 @@
|
||||
enum wined3d_query_type type;
|
||||
DWORD data_size;
|
||||
void *extendedData;
|
||||
@ -9631,7 +9631,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
/* TODO: Add tests and support for FLOAT16_4 POSITIONT, D3DCOLOR position, other
|
||||
* fixed function semantics as D3DCOLOR or FLOAT16 */
|
||||
@@ -2999,7 +3215,9 @@
|
||||
@@ -3000,7 +3216,9 @@
|
||||
GLenum buffer_object_usage;
|
||||
GLenum buffer_type_hint;
|
||||
DWORD flags;
|
||||
@ -9641,7 +9641,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
void *map_ptr;
|
||||
|
||||
struct wined3d_map_range *maps;
|
||||
@@ -3024,11 +3242,15 @@
|
||||
@@ -3025,11 +3243,15 @@
|
||||
BYTE *buffer_get_sysmem(struct wined3d_buffer *This, struct wined3d_context *context) DECLSPEC_HIDDEN;
|
||||
void buffer_internal_preload(struct wined3d_buffer *buffer, struct wined3d_context *context,
|
||||
const struct wined3d_state *state) DECLSPEC_HIDDEN;
|
||||
@ -9657,7 +9657,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
HRESULT wined3d_buffer_upload_data(struct wined3d_buffer *buffer,
|
||||
const struct wined3d_box *box, const void *data) DECLSPEC_HIDDEN;
|
||||
|
||||
@@ -3066,8 +3288,10 @@
|
||||
@@ -3067,8 +3289,10 @@
|
||||
return surface_from_resource(resource);
|
||||
}
|
||||
|
||||
@ -9668,7 +9668,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
struct wined3d_shader_resource_view
|
||||
{
|
||||
LONG refcount;
|
||||
@@ -3080,8 +3304,12 @@
|
||||
@@ -3081,8 +3305,12 @@
|
||||
struct wined3d_swapchain_ops
|
||||
{
|
||||
void (*swapchain_present)(struct wined3d_swapchain *swapchain, const RECT *src_rect,
|
||||
@ -9681,7 +9681,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
};
|
||||
|
||||
struct wined3d_swapchain
|
||||
@@ -3120,8 +3348,10 @@
|
||||
@@ -3121,8 +3349,10 @@
|
||||
void swapchain_destroy_contexts(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
HDC swapchain_get_backup_dc(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
void swapchain_update_draw_bindings(struct wined3d_swapchain *swapchain) DECLSPEC_HIDDEN;
|
||||
@ -9692,7 +9692,7 @@ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
|
||||
|
||||
/*****************************************************************************
|
||||
* Utility function prototypes
|
||||
@@ -3324,7 +3554,9 @@
|
||||
@@ -3325,7 +3555,9 @@
|
||||
void shader_generate_main(const struct wined3d_shader *shader, struct wined3d_string_buffer *buffer,
|
||||
const struct wined3d_shader_reg_maps *reg_maps, const DWORD *byte_code, void *backend_ctx) DECLSPEC_HIDDEN;
|
||||
BOOL shader_match_semantic(const char *semantic_name, enum wined3d_decl_usage usage) DECLSPEC_HIDDEN;
|
||||
|
@ -1,4 +1,4 @@
|
||||
From 0e0a130efc01757ea0c25a422d952f54e998fc91 Mon Sep 17 00:00:00 2001
|
||||
From 450ad7808200772e20a81e538628a86b304a5fd8 Mon Sep 17 00:00:00 2001
|
||||
From: Sebastian Lackner <sebastian@fds-team.de>
|
||||
Date: Wed, 4 Nov 2015 19:31:30 +0100
|
||||
Subject: wined3d: Rename wined3d_resource_(un)map to
|
||||
@ -12,11 +12,11 @@ To avoid name conflicts in the CSMT patchset.
|
||||
dlls/d3d8/volume.c | 4 ++--
|
||||
dlls/d3d9/surface.c | 4 ++--
|
||||
dlls/d3d9/volume.c | 4 ++--
|
||||
dlls/ddraw/surface.c | 12 ++++++------
|
||||
dlls/ddraw/surface.c | 14 +++++++-------
|
||||
dlls/wined3d/resource.c | 4 ++--
|
||||
dlls/wined3d/wined3d.spec | 4 ++--
|
||||
include/wine/wined3d.h | 6 +++---
|
||||
10 files changed, 27 insertions(+), 27 deletions(-)
|
||||
10 files changed, 28 insertions(+), 28 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
|
||||
index fb308d0..9658c21 100644
|
||||
@ -169,7 +169,7 @@ index 52502bf..a81b6c7 100644
|
||||
|
||||
return hr;
|
||||
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
|
||||
index edb9485..0cefd8e 100644
|
||||
index 71b424d..8fa19e2 100644
|
||||
--- a/dlls/ddraw/surface.c
|
||||
+++ b/dlls/ddraw/surface.c
|
||||
@@ -984,7 +984,7 @@ static HRESULT surface_lock(struct ddraw_surface *surface,
|
||||
@ -181,6 +181,15 @@ index edb9485..0cefd8e 100644
|
||||
surface->sub_resource_idx, &map_desc, rect ? &box : NULL, flags);
|
||||
if (FAILED(hr))
|
||||
{
|
||||
@@ -1159,7 +1159,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Unlock(IDirectDrawSurface
|
||||
TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(pRect));
|
||||
|
||||
wined3d_mutex_lock();
|
||||
- hr = wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
|
||||
+ hr = wined3d_resource_sub_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx);
|
||||
if (SUCCEEDED(hr) && surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
|
||||
hr = ddraw_surface_update_frontbuffer(surface, &surface->ddraw->primary_lock, FALSE);
|
||||
wined3d_mutex_unlock();
|
||||
@@ -5134,7 +5134,7 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
|
||||
DDCKEY_SRCBLT, &src_desc->ddckCKSrcBlt);
|
||||
}
|
||||
@ -238,7 +247,7 @@ index 73250ec..c1079ba 100644
|
||||
TRACE("resource %p, sub_resource_idx %u.\n", resource, sub_resource_idx);
|
||||
|
||||
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
|
||||
index 6ff3151..1382a5a 100644
|
||||
index 6f930ef..33ce73d 100644
|
||||
--- a/dlls/wined3d/wined3d.spec
|
||||
+++ b/dlls/wined3d/wined3d.spec
|
||||
@@ -182,10 +182,10 @@
|
||||
@ -255,7 +264,7 @@ index 6ff3151..1382a5a 100644
|
||||
@ cdecl wined3d_rendertarget_view_create(ptr ptr ptr ptr ptr)
|
||||
@ cdecl wined3d_rendertarget_view_create_from_surface(ptr ptr ptr ptr)
|
||||
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
|
||||
index 04b022c..d5747cb 100644
|
||||
index f29f4ff..e56ee35 100644
|
||||
--- a/include/wine/wined3d.h
|
||||
+++ b/include/wine/wined3d.h
|
||||
@@ -2421,11 +2421,11 @@ void __cdecl wined3d_resource_get_desc(const struct wined3d_resource *resource,
|
||||
|
Loading…
x
Reference in New Issue
Block a user