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Added patch to take abs() of vertex z coordinate as FFP fog coordinate.
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@@ -105,6 +105,7 @@ PATCHLIST := \
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wineboot-HKEY_DYN_DATA.ok \
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winebuild-LinkerVersion.ok \
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wined3d-DXTn.ok \
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wined3d-FFP_Fog.ok \
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wined3d-Revert_PixelFormat.ok \
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winedevice-Fix_Relocation.ok \
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winemenubuilder-Desktop_Icon_Path.ok \
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@@ -1608,6 +1609,21 @@ wined3d-DXTn.ok:
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echo '+ { "Christian Costa", "wined3d: Improve DXTn support and export conversion functions for d3dx9_36.", 1 },'; \
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) > wined3d-DXTn.ok
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# Patchset wined3d-FFP_Fog
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# |
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# | Modified files:
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# | * dlls/d3d8/tests/visual.c, dlls/d3d9/tests/visual.c, dlls/ddraw/tests/ddraw7.c, dlls/wined3d/directx.c,
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# | dlls/wined3d/glsl_shader.c
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# |
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.INTERMEDIATE: wined3d-FFP_Fog.ok
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wined3d-FFP_Fog.ok:
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$(call APPLY_FILE,wined3d-FFP_Fog/0001-wined3d-Set-D3DPMISCCAPS_FOGVERTEXCLAMPED-flag-in-ge.patch)
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$(call APPLY_FILE,wined3d-FFP_Fog/0002-wined3d-Take-abs-of-vertex-z-coordinate-as-FFP-fog-c.patch)
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@( \
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echo '+ { "Joachim Priesner", "wined3d: Set D3DPMISCCAPS_FOGVERTEXCLAMPED flag in get_device_caps (resend).", 1 },'; \
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echo '+ { "Joachim Priesner", "wined3d: Take abs() of vertex z coordinate as FFP fog coordinate.", 7 },'; \
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) > wined3d-FFP_Fog.ok
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# Patchset wined3d-Revert_PixelFormat
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# |
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# | This patchset fixes the following Wine bugs:
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