mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Rebase against 0eea1b09d3f619ea35b6b4a70b4091eae85c4834
This commit is contained in:
parent
40e84b052b
commit
7428dd8656
@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "0022b7a6cfd38cf0b8c5d98145f7e7f6e254d65d"
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echo "0eea1b09d3f619ea35b6b4a70b4091eae85c4834"
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}
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# Show version information
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@ -1,4 +1,4 @@
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From 50c96d632c841210ad730e255f85b9611bcbf8e1 Mon Sep 17 00:00:00 2001
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From ea7453fa9fef54f2dcdab78f0b634bc06f8dd832 Mon Sep 17 00:00:00 2001
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From: Paul Gofman <gofmanp@gmail.com>
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Date: Mon, 25 Feb 2019 15:05:12 +0300
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Subject: [PATCH] wined3d: Support SWVP vertex shader constants limit in state
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@ -7,15 +7,15 @@ Subject: [PATCH] wined3d: Support SWVP vertex shader constants limit in state
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---
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dlls/d3d9/tests/device.c | 5 -----
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dlls/d3d9/tests/visual.c | 1 -
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dlls/wined3d/device.c | 25 +++++++++++++++++++------
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dlls/wined3d/device.c | 17 +++++++++++++----
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dlls/wined3d/glsl_shader.c | 2 +-
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dlls/wined3d/stateblock.c | 12 ++++++++----
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dlls/wined3d/wined3d_private.h | 4 ++--
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include/wine/wined3d.h | 2 +-
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7 files changed, 31 insertions(+), 20 deletions(-)
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7 files changed, 25 insertions(+), 18 deletions(-)
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diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
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index 8c1ebc171..b60468e01 100644
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index 8c1ebc1719c..b60468e013e 100644
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--- a/dlls/d3d9/tests/device.c
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+++ b/dlls/d3d9/tests/device.c
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@@ -6413,13 +6413,10 @@ static void test_vertex_shader_constant(void)
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@ -49,7 +49,7 @@ index 8c1ebc171..b60468e01 100644
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hr = IDirect3DDevice9_SetVertexShaderConstantF(device, consts_swvp - 1, c, 1);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
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index cb84ef6f2..2d6e1fa68 100644
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index cb84ef6f284..2d6e1fa688f 100644
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--- a/dlls/d3d9/tests/visual.c
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+++ b/dlls/d3d9/tests/visual.c
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@@ -24884,7 +24884,6 @@ static void test_mvp_software_vertex_shaders(void)
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@ -61,10 +61,10 @@ index cb84ef6f2..2d6e1fa68 100644
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hr = IDirect3DDevice9_BeginScene(device);
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diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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index d690a83ec..3523ffb91 100644
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index f6dd6d1d3b6..4ea93fc4e2b 100644
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--- a/dlls/wined3d/device.c
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+++ b/dlls/wined3d/device.c
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@@ -2269,13 +2269,17 @@ HRESULT CDECL wined3d_device_set_vs_consts_f(struct wined3d_device *device,
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@@ -2139,13 +2139,17 @@ HRESULT CDECL wined3d_device_set_vs_consts_f(struct wined3d_device *device,
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unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants)
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{
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const struct wined3d_d3d_info *d3d_info = &device->adapter->d3d_info;
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@ -84,26 +84,7 @@ index d690a83ec..3523ffb91 100644
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return WINED3DERR_INVALIDCALL;
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memcpy(&device->state.vs_consts_f[start_idx], constants, count * sizeof(*constants));
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@@ -2294,12 +2298,16 @@ HRESULT CDECL wined3d_device_get_vs_consts_f(const struct wined3d_device *device
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unsigned int start_idx, unsigned int count, struct wined3d_vec4 *constants)
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{
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const struct wined3d_d3d_info *d3d_info = &device->adapter->d3d_info;
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+ unsigned int constants_count;
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TRACE("device %p, start_idx %u, count %u, constants %p.\n",
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device, start_idx, count, constants);
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- if (!constants || start_idx >= d3d_info->limits.vs_uniform_count
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- || count > d3d_info->limits.vs_uniform_count - start_idx)
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+ constants_count = device->create_parms.flags
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+ & (WINED3DCREATE_SOFTWARE_VERTEXPROCESSING | WINED3DCREATE_MIXED_VERTEXPROCESSING)
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+ ? d3d_info->limits.vs_uniform_count_swvp : d3d_info->limits.vs_uniform_count;
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+ if (!constants || start_idx >= constants_count
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+ || count > constants_count - start_idx)
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return WINED3DERR_INVALIDCALL;
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memcpy(constants, &device->state.vs_consts_f[start_idx], count * sizeof(*constants));
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@@ -3836,10 +3844,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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@@ -3609,10 +3613,11 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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struct wined3d_stateblock *stateblock)
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{
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const struct wined3d_stateblock_state *state = &stateblock->stateblock_state;
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@ -116,7 +97,7 @@ index d690a83ec..3523ffb91 100644
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struct wined3d_color colour;
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struct wined3d_range range;
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BOOL set_blend_state;
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@@ -3852,9 +3861,13 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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@@ -3625,9 +3630,13 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device,
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if (changed->pixelShader)
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wined3d_device_set_pixel_shader(device, state->ps);
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@ -132,7 +113,7 @@ index d690a83ec..3523ffb91 100644
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wined3d_device_set_vs_consts_f(device, range.offset, range.size, &state->vs_consts_f[range.offset]);
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diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
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index 4f7cc772b..a88f92cc0 100644
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index 412b12184f1..33666d5eb8c 100644
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--- a/dlls/wined3d/glsl_shader.c
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+++ b/dlls/wined3d/glsl_shader.c
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@@ -1913,7 +1913,7 @@ static void shader_glsl_update_float_vertex_constants(struct wined3d_device *dev
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@ -145,10 +126,10 @@ index 4f7cc772b..a88f92cc0 100644
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update_heap_entry(heap, i, priv->next_constant_version);
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}
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diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
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index 69210e1fb..7e7bb4d6a 100644
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index 70943afddaa..8935926e88f 100644
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--- a/dlls/wined3d/stateblock.c
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+++ b/dlls/wined3d/stateblock.c
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@@ -1331,12 +1331,16 @@ HRESULT CDECL wined3d_stateblock_set_vs_consts_f(struct wined3d_stateblock *stat
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@@ -1207,12 +1207,16 @@ HRESULT CDECL wined3d_stateblock_set_vs_consts_f(struct wined3d_stateblock *stat
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unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants)
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{
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const struct wined3d_d3d_info *d3d_info = &stateblock->device->adapter->d3d_info;
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@ -167,7 +148,7 @@ index 69210e1fb..7e7bb4d6a 100644
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return WINED3DERR_INVALIDCALL;
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memcpy(&stateblock->stateblock_state.vs_consts_f[start_idx], constants, count * sizeof(*constants));
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@@ -2096,7 +2100,7 @@ static HRESULT stateblock_init(struct wined3d_stateblock *stateblock, const stru
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@@ -1976,7 +1980,7 @@ static HRESULT stateblock_init(struct wined3d_stateblock *stateblock, const stru
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stateblock_init_lights(stateblock->stateblock_state.light_state->light_map,
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device_state->stateblock_state.light_state->light_map);
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stateblock_savedstates_set_all(&stateblock->changed,
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@ -176,7 +157,7 @@ index 69210e1fb..7e7bb4d6a 100644
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break;
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case WINED3D_SBT_PIXEL_STATE:
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@@ -2108,7 +2112,7 @@ static HRESULT stateblock_init(struct wined3d_stateblock *stateblock, const stru
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@@ -1988,7 +1992,7 @@ static HRESULT stateblock_init(struct wined3d_stateblock *stateblock, const stru
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stateblock_init_lights(stateblock->stateblock_state.light_state->light_map,
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device_state->stateblock_state.light_state->light_map);
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stateblock_savedstates_set_vertex(&stateblock->changed,
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@ -186,10 +167,10 @@ index 69210e1fb..7e7bb4d6a 100644
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default:
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diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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index cac59b92d..33b226771 100644
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index d09cea0bdfd..5b52fd87852 100644
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--- a/dlls/wined3d/wined3d_private.h
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+++ b/dlls/wined3d/wined3d_private.h
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@@ -3199,7 +3199,7 @@ struct wined3d_state
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@@ -3204,7 +3204,7 @@ struct wined3d_state
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struct wined3d_shader_resource_view *shader_resource_view[WINED3D_SHADER_TYPE_COUNT][MAX_SHADER_RESOURCE_VIEWS];
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struct wined3d_unordered_access_view *unordered_access_view[WINED3D_PIPELINE_COUNT][MAX_UNORDERED_ACCESS_VIEWS];
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@ -198,7 +179,7 @@ index cac59b92d..33b226771 100644
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struct wined3d_ivec4 vs_consts_i[WINED3D_MAX_CONSTS_I];
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BOOL vs_consts_b[WINED3D_MAX_CONSTS_B];
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@@ -3917,7 +3917,7 @@ struct wined3d_vertex_declaration
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@@ -3940,7 +3940,7 @@ struct wined3d_vertex_declaration
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struct wined3d_saved_states
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{
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@ -208,10 +189,10 @@ index cac59b92d..33b226771 100644
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WORD vertexShaderConstantsB; /* WINED3D_MAX_CONSTS_B, 16 */
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DWORD ps_consts_f[WINED3D_MAX_PS_CONSTS_F >> 5];
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diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
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index 3608d414d..8327f43ec 100644
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index 10870ad6602..73d8c3a6ef6 100644
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--- a/include/wine/wined3d.h
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+++ b/include/wine/wined3d.h
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@@ -2149,7 +2149,7 @@ struct wined3d_stateblock_state
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@@ -2158,7 +2158,7 @@ struct wined3d_stateblock_state
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int base_vertex_index;
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struct wined3d_shader *vs;
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@ -221,5 +202,5 @@ index 3608d414d..8327f43ec 100644
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BOOL vs_consts_b[WINED3D_MAX_CONSTS_B];
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--
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2.25.0
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2.17.1
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