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Added patch to fix crash in Jedi Knight: Dark Forces II when winmm is set to native.
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@@ -38,7 +38,7 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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===================================
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**Bugfixes and features included in the next upcoming release [7]:**
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**Bugfixes and features included in the next upcoming release [8]:**
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* Add implementation for CreateThreadpool ([Wine Bug #35192](https://bugs.winehq.org/show_bug.cgi?id=35192))
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* Call DriverUnload function when unloading a device driver.
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@@ -47,6 +47,7 @@ Included bug fixes and improvements
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* Implement additional stubs for vcomp dlls ([Wine Bug #31640](https://bugs.winehq.org/show_bug.cgi?id=31640))
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* Implement threadpool timers ([Wine Bug #37306](https://bugs.winehq.org/show_bug.cgi?id=37306))
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* Implement threadpool work items ([Wine Bug #32531](https://bugs.winehq.org/show_bug.cgi?id=32531))
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* Jedi Knight: Dark Forces II crashes with winmm set to native ([Wine Bug #37983](https://bugs.winehq.org/show_bug.cgi?id=37983))
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**Bugs fixed in Wine Staging 1.7.35 [146]:**
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