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More definition file updates.
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Fixes: Fix scaling behaviour of images and mipmap levels in IDirect3DTexture2_Load (needed for example by Prezzie Hunt)
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Fixes: [48537] Prezzie Hunt fails to launch
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Fixes: Implement stub for ProcessQuotaLimits info class
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Fixes: [44812] Multiple applications need NtQueryInformationProcess 'ProcessQuotaLimits' class support (MSYS2, ProcessHacker 2.x)
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@ -2941,6 +2941,9 @@ fi
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# Patchset ddraw-IDirect3DTexture2_Load
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#48537] Prezzie Hunt fails to launch
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# |
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# | Modified files:
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# | * dlls/ddraw/surface.c, dlls/ddraw/tests/d3d.c, dlls/ddraw/tests/ddraw2.c
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# |
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@ -3588,6 +3591,7 @@ fi
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# | * [#42741] StarCraft I: 1.18 PTR fails to initialize ClientSdk.dll
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# | * [#45349] Multiple applications and games crash due to missing support for 64-bit syscall thunks (StreetFighter V)
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# | * [#45573] League of Legends 8.12+ fails to start a game (anticheat engine, hooking of syscall return instructions)
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# | * [#45650] chromium 32-bit sandbox expects different syscall thunks depending on Windows version
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# |
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# | Modified files:
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# | * dlls/dbghelp/cpu_i386.c, dlls/kernel32/tests/loader.c, dlls/krnl386.exe16/kernel.c,
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@ -5004,6 +5008,10 @@ fi
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# Patchset ntdll-ProcessQuotaLimits
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#44812] Multiple applications need NtQueryInformationProcess 'ProcessQuotaLimits' class support (MSYS2, ProcessHacker
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# | 2.x)
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# |
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# | Modified files:
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# | * dlls/ntdll/process.c
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# |
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@ -6211,6 +6219,9 @@ fi
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# Patchset user32-FlashWindowEx
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#43124] FlashWindowEx: WM_NCACTIVATE behavior is incorrect
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# |
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# | Modified files:
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# | * dlls/user32/tests/win.c, dlls/user32/win.c
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# |
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@ -6436,7 +6447,9 @@ fi
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# | * winex11.drv-mouse-coorrds
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#42631] - user32: Add Raw Input support.
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# | * [#42631] Mouse drift, jump or don't react to small slow movements in Unity-engine games and Fallout 4 (partly fixed in
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# | Unity games, have walkaround in Fallout4 )
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# | * [#42675] Overwatch: Phantom mouse input / view pulled up to ceiling
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# |
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# | Modified files:
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# | * dlls/dinput/device_private.h, dlls/dinput/dinput_main.c, dlls/dinput/mouse.c, dlls/dinput8/tests/device.c,
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@ -6731,6 +6744,7 @@ fi
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#33661] Add performance library registry keys needed by MS SQL Server Management Studio Express 2008 R2
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# | * [#33037] Visual Studio 6 can't be installed with WinVer >= Win2K (missing HKEY_PERFORMANCE_DATA 230, process object)
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# |
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# | Modified files:
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# | * dlls/advapi32/tests/registry.c, loader/wine.inf.in
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Fixes: Improve FlashWindowEx message and return value
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Fixes: [43124] FlashWindowEx: WM_NCACTIVATE behavior is incorrect
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Fixes: [35128] Air Conflicts (Pacific Carriers/Secret Wars) hangs at the loading screen (needs support for raw input in DInput8 keyboard)
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Depends: user32-rawinput-hid
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Disabled: True
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Fixes: [42631] - user32: Add Raw Input support.
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Fixes: [42631] Mouse drift, jump or don't react to small slow movements in Unity-engine games and Fallout 4 (partly fixed in Unity games, have walkaround in Fallout4 )
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Fixes: [42675] Overwatch: Phantom mouse input / view pulled up to ceiling
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Depends: winex11.drv-mouse-coorrds
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Fixes: [33661] Add performance library registry keys needed by MS SQL Server Management Studio Express 2008 R2
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Fixes: [33037] Visual Studio 6 can't be installed with WinVer >= Win2K (missing HKEY_PERFORMANCE_DATA 230, process object)
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@ -2,4 +2,5 @@ Fixes: [21232] Chromium-based browser engines (Chrome, Opera, Comodo Dragon, SRW
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Fixes: [42741] StarCraft I: 1.18 PTR fails to initialize ClientSdk.dll
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Fixes: [45349] Multiple applications and games crash due to missing support for 64-bit syscall thunks (StreetFighter V)
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Fixes: [45573] League of Legends 8.12+ fails to start a game (anticheat engine, hooking of syscall return instructions)
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Fixes: [45650] chromium 32-bit sandbox expects different syscall thunks depending on Windows version
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Depends: ntdll-User_Shared_Data
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