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https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Added patch to use NVX_GPU_MEMORY_INFO extension for more exact video memory accounting on NVIDIA graphic cards.
This commit is contained in:
parent
d2765a37f2
commit
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@ -39,7 +39,7 @@ Wine. All those differences are also documented on the
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Included bug fixes and improvements
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-----------------------------------
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**Bug fixes and features included in the next upcoming release [17]:**
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**Bug fixes and features included in the next upcoming release [18]:**
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* Add implementation for kernel32.GetNumaProcessorNode ([Wine Bug #38660](https://bugs.winehq.org/show_bug.cgi?id=38660))
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* Add semi-stub for FileFsVolumeInformation information class ([Wine Bug #21466](https://bugs.winehq.org/show_bug.cgi?id=21466))
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@ -58,6 +58,7 @@ Included bug fixes and improvements
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* Support for AT_ROUND_TO_PAGE flag in NtMapViewOfSection
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* Support for NtSetInformationFile class FileLinkInformation
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* Support for NtSetInformationFile class FileRenameInformation ([Wine Bug #30399](https://bugs.winehq.org/show_bug.cgi?id=30399))
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* Use NVX_GPU_MEMORY_INFO extension for more exact video memory accounting on NVIDIA graphic cards
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**Bug fixes and features in Wine Staging 1.7.44 [236]:**
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2
debian/changelog
vendored
2
debian/changelog
vendored
@ -36,6 +36,8 @@ wine-staging (1.7.45) UNRELEASED; urgency=low
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long lines.
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* Added patch to improve stubs for NtQueryEaFile.
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* Added patch for semi-stub of FileFsVolumeInformation information class.
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* Added patch to use NVX_GPU_MEMORY_INFO extension for more exact video memory
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accounting on NVIDIA graphic cards.
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* Removed patch to handle '\r' as whitespace in wbemprox queries (accepted
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upstream).
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* Removed patch to make sure OpenClipboard with current owner doesn't fail
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@ -261,6 +261,7 @@ patch_enable_all ()
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enable_winecfg_Staging="$1"
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enable_winecfg_Unmounted_Devices="$1"
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enable_wineconsole_Insert_Mode="$1"
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enable_wined3d_Accounting="$1"
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enable_wined3d_CSMT_Helper="$1"
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enable_wined3d_CSMT_Main="$1"
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enable_wined3d_DXTn="$1"
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@ -858,6 +859,9 @@ patch_enable ()
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wineconsole-Insert_Mode)
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enable_wineconsole_Insert_Mode="$2"
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;;
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wined3d-Accounting)
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enable_wined3d_Accounting="$2"
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;;
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wined3d-CSMT_Helper)
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enable_wined3d_CSMT_Helper="$2"
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;;
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@ -5126,6 +5130,18 @@ if test "$enable_wineconsole_Insert_Mode" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset wined3d-Accounting
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# |
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# | Modified files:
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# | * dlls/wined3d/device.c, dlls/wined3d/directx.c, dlls/wined3d/wined3d_gl.h
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# |
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if test "$enable_wined3d_Accounting" -eq 1; then
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patch_apply wined3d-Accounting/0001-wined3d-Use-real-values-for-memory-accounting-on-NVI.patch
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(
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echo '+ { "Michael Müller", "wined3d: Use real values for memory accounting on NVIDIA cards.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-Revert_DepthStencil_Location
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# |
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# | This patchset fixes the following Wine bugs:
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@ -5157,42 +5173,6 @@ if test "$enable_wined3d_CSMT_Helper" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset wined3d-UnhandledBlendFactor
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# |
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# | Modified files:
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# | * dlls/wined3d/state.c
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# |
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if test "$enable_wined3d_UnhandledBlendFactor" -eq 1; then
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patch_apply wined3d-UnhandledBlendFactor/0001-wined3d-Silence-repeated-Unhandled-blend-factor-0-me.patch
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(
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echo '+ { "Sebastian Lackner", "wined3d: Silence repeated '\''Unhandled blend factor 0'\'' messages.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-resource_check_usage
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# |
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# | Modified files:
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# | * dlls/wined3d/resource.c
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# |
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if test "$enable_wined3d_resource_check_usage" -eq 1; then
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patch_apply wined3d-resource_check_usage/0001-wined3d-Silence-repeated-resource_check_usage-FIXME.patch
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(
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echo '+ { "Erich E. Hoover", "wined3d: Silence repeated resource_check_usage FIXME.", 2 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-wined3d_swapchain_present
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# |
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# | Modified files:
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# | * dlls/wined3d/swapchain.c
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# |
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if test "$enable_wined3d_wined3d_swapchain_present" -eq 1; then
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patch_apply wined3d-wined3d_swapchain_present/0001-wined3d-Silence-repeated-wined3d_swapchain_present-F.patch
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(
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echo '+ { "Sebastian Lackner", "wined3d: Silence repeated wined3d_swapchain_present FIXME.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-Multisampling
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# |
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# | This patchset fixes the following Wine bugs:
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@ -5242,6 +5222,42 @@ if test "$enable_wined3d_Revert_PixelFormat" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset wined3d-UnhandledBlendFactor
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# |
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# | Modified files:
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# | * dlls/wined3d/state.c
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# |
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if test "$enable_wined3d_UnhandledBlendFactor" -eq 1; then
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patch_apply wined3d-UnhandledBlendFactor/0001-wined3d-Silence-repeated-Unhandled-blend-factor-0-me.patch
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(
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echo '+ { "Sebastian Lackner", "wined3d: Silence repeated '\''Unhandled blend factor 0'\'' messages.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-resource_check_usage
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# |
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# | Modified files:
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# | * dlls/wined3d/resource.c
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# |
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if test "$enable_wined3d_resource_check_usage" -eq 1; then
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patch_apply wined3d-resource_check_usage/0001-wined3d-Silence-repeated-resource_check_usage-FIXME.patch
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(
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echo '+ { "Erich E. Hoover", "wined3d: Silence repeated resource_check_usage FIXME.", 2 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-wined3d_swapchain_present
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# |
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# | Modified files:
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# | * dlls/wined3d/swapchain.c
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# |
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if test "$enable_wined3d_wined3d_swapchain_present" -eq 1; then
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patch_apply wined3d-wined3d_swapchain_present/0001-wined3d-Silence-repeated-wined3d_swapchain_present-F.patch
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(
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echo '+ { "Sebastian Lackner", "wined3d: Silence repeated wined3d_swapchain_present FIXME.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-CSMT_Main
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# |
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# | This patchset fixes the following Wine bugs:
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@ -0,0 +1,110 @@
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From 10565101ae7063c68218c68487b8e57d044496ff Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Sat, 6 Jun 2015 06:53:34 +0200
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Subject: wined3d: Use real values for memory accounting on NVIDIA cards.
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---
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dlls/wined3d/device.c | 23 +++++++++++++++++++++++
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dlls/wined3d/directx.c | 16 ++++++++++++++--
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dlls/wined3d/wined3d_gl.h | 1 +
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3 files changed, 38 insertions(+), 2 deletions(-)
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diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
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index 56cf325..8f62570 100644
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--- a/dlls/wined3d/device.c
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+++ b/dlls/wined3d/device.c
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@@ -1181,8 +1181,31 @@ void CDECL wined3d_device_set_multithreaded(struct wined3d_device *device)
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UINT CDECL wined3d_device_get_available_texture_mem(const struct wined3d_device *device)
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{
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+ const struct wined3d_gl_info *gl_info = &device->adapter->gl_info;
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+
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TRACE("device %p.\n", device);
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+ /* We can not acquire the context unless there is a swapchain. */
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+ if (device->swapchains && gl_info->supported[NVX_GPU_MEMORY_INFO] &&
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+ !wined3d_settings.emulated_textureram)
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+ {
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+ GLint vram_free_kb;
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+ UINT64 vram_free;
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+
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+ struct wined3d_context *context = context_acquire(device, NULL);
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+ gl_info->gl_ops.gl.p_glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &vram_free_kb);
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+ vram_free = (UINT64)vram_free_kb * 1024;
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+ context_release(context);
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+
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+ TRACE("Total 0x%s bytes. emulation 0x%s left, driver 0x%s left.\n",
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+ wine_dbgstr_longlong(device->adapter->vram_bytes),
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+ wine_dbgstr_longlong(device->adapter->vram_bytes - device->adapter->vram_bytes_used),
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+ wine_dbgstr_longlong(vram_free));
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+
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+ vram_free = min(vram_free, device->adapter->vram_bytes - device->adapter->vram_bytes_used);
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+ return min(UINT_MAX, vram_free);
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+ }
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+
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TRACE("Emulating 0x%s bytes. 0x%s used, returning 0x%s left.\n",
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wine_dbgstr_longlong(device->adapter->vram_bytes),
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wine_dbgstr_longlong(device->adapter->vram_bytes_used),
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diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
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index eb749ea..c1eeaef 100644
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--- a/dlls/wined3d/directx.c
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+++ b/dlls/wined3d/directx.c
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@@ -220,6 +220,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
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{"GL_NV_vertex_program2", NV_VERTEX_PROGRAM2 },
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{"GL_NV_vertex_program2_option", NV_VERTEX_PROGRAM2_OPTION },
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{"GL_NV_vertex_program3", NV_VERTEX_PROGRAM3 },
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+ {"GL_NVX_gpu_memory_info", NVX_GPU_MEMORY_INFO },
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/* SGI */
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{"GL_SGIS_generate_mipmap", SGIS_GENERATE_MIPMAP },
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@@ -1391,7 +1392,8 @@ static const struct gpu_description *get_gpu_description(enum wined3d_pci_vendor
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return NULL;
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}
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-static void init_driver_info(struct wined3d_driver_info *driver_info,
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+/* Context activation is done by the caller. */
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+static void init_driver_info(struct wined3d_gl_info *gl_info, struct wined3d_driver_info *driver_info,
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enum wined3d_pci_vendor vendor, enum wined3d_pci_device device)
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{
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OSVERSIONINFOW os_version;
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@@ -1500,6 +1502,16 @@ static void init_driver_info(struct wined3d_driver_info *driver_info,
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driver = DRIVER_UNKNOWN;
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}
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+ if (gl_info->supported[NVX_GPU_MEMORY_INFO])
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+ {
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+ GLint vram_kb;
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+ gl_info->gl_ops.gl.p_glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &vram_kb);
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+
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+ driver_info->vram_bytes = (UINT64)vram_kb * 1024;
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+ TRACE("Got 0x%s as video memory from NVX_GPU_MEMORY_INFO extension.\n",
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+ wine_dbgstr_longlong(driver_info->vram_bytes));
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+ }
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+
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if (wined3d_settings.emulated_textureram)
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{
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TRACE("Overriding amount of video memory with 0x%s bytes.\n",
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@@ -3652,7 +3664,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter)
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adapter->d3d_info.valid_rt_mask |= (1 << i);
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fixup_extensions(gl_info, gl_renderer_str, gl_vendor, card_vendor, device);
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- init_driver_info(driver_info, card_vendor, device);
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+ init_driver_info(gl_info, driver_info, card_vendor, device);
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add_gl_compat_wrappers(gl_info);
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return TRUE;
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diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
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index 009dca6..2c400fa 100644
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--- a/dlls/wined3d/wined3d_gl.h
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+++ b/dlls/wined3d/wined3d_gl.h
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@@ -153,6 +153,7 @@ enum wined3d_gl_extension
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NV_VERTEX_PROGRAM2,
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NV_VERTEX_PROGRAM2_OPTION,
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NV_VERTEX_PROGRAM3,
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+ NVX_GPU_MEMORY_INFO,
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/* SGI */
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SGIS_GENERATE_MIPMAP,
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/* WGL extensions */
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--
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2.4.2
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1
patches/wined3d-Accounting/definition
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1
patches/wined3d-Accounting/definition
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@ -0,0 +1 @@
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Fixes: Use NVX_GPU_MEMORY_INFO extension for more exact video memory accounting on NVIDIA graphic cards
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