Rebase against 8a985174ebc1b041d9a4f1abbdc184fe692d25bf.

Also fix wined3d-Indexed_Vertex_Blending rebase, again.
This commit is contained in:
Zebediah Figura 2018-09-17 20:55:00 -05:00
parent 9517e98320
commit 5ae728e2ec
6 changed files with 48 additions and 98 deletions

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@ -1,35 +0,0 @@
From 66039784d648883d899f33278fd8e31f946edb05 Mon Sep 17 00:00:00 2001
From: Andrew Wesie <awesie@gmail.com>
Date: Thu, 26 Jul 2018 11:34:32 -0500
Subject: [PATCH] ntdll: Stub for ProcessCookie in NtQueryInformationProcess.
---
dlls/ntdll/process.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/dlls/ntdll/process.c b/dlls/ntdll/process.c
index b299287..4e08c62 100644
--- a/dlls/ntdll/process.c
+++ b/dlls/ntdll/process.c
@@ -572,6 +572,18 @@ NTSTATUS WINAPI NtQueryInformationProcess(
else
ret = STATUS_INFO_LENGTH_MISMATCH;
break;
+ case ProcessCookie:
+ FIXME("(%p,info_class=%d,%p,0x%08x,%p) stub\n",
+ ProcessHandle,ProcessInformationClass,
+ ProcessInformation,ProcessInformationLength,
+ ReturnLength);
+
+ len = sizeof(ULONG);
+ if (ProcessInformationLength == len)
+ *(ULONG *)ProcessInformation = 0;
+ else
+ ret = STATUS_INFO_LENGTH_MISMATCH;
+ break;
default:
FIXME("(%p,info_class=%d,%p,0x%08x,%p) Unknown information class\n",
ProcessHandle,ProcessInformationClass,
--
1.9.1

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@ -1 +0,0 @@
Fixes: [45569] League of Legends 8.12+ needs NtQueryInformationProcess(ProcessCookie) stub

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@ -52,7 +52,7 @@ usage()
# Get the upstream commit sha
upstream_commit()
{
echo "64d9f309b7f74d4154e685c5d1d78c1b8335c0bc"
echo "8a985174ebc1b041d9a4f1abbdc184fe692d25bf"
}
# Show version information
@ -217,7 +217,6 @@ patch_enable_all ()
enable_ntdll_NtContinue="$1"
enable_ntdll_NtDevicePath="$1"
enable_ntdll_NtQueryEaFile="$1"
enable_ntdll_NtQueryInformationProcess_ProcessCookie="$1"
enable_ntdll_NtQuerySection="$1"
enable_ntdll_NtQueryVirtualMemory="$1"
enable_ntdll_NtSetLdtEntries="$1"
@ -818,9 +817,6 @@ patch_enable ()
ntdll-NtQueryEaFile)
enable_ntdll_NtQueryEaFile="$2"
;;
ntdll-NtQueryInformationProcess-ProcessCookie)
enable_ntdll_NtQueryInformationProcess_ProcessCookie="$2"
;;
ntdll-NtQuerySection)
enable_ntdll_NtQuerySection="$2"
;;
@ -4994,21 +4990,6 @@ if test "$enable_ntdll_NtDevicePath" -eq 1; then
) >> "$patchlist"
fi
# Patchset ntdll-NtQueryInformationProcess-ProcessCookie
# |
# | This patchset fixes the following Wine bugs:
# | * [#45569] League of Legends 8.12+ needs NtQueryInformationProcess(ProcessCookie) stub
# |
# | Modified files:
# | * dlls/ntdll/process.c
# |
if test "$enable_ntdll_NtQueryInformationProcess_ProcessCookie" -eq 1; then
patch_apply ntdll-NtQueryInformationProcess-ProcessCookie/0001-ntdll-Stub-for-ProcessCookie-in-NtQueryInformationPr.patch
(
printf '%s\n' '+ { "Andrew Wesie", "ntdll: Stub for ProcessCookie in NtQueryInformationProcess.", 1 },';
) >> "$patchlist"
fi
# Patchset ntdll-NtQuerySection
# |
# | Modified files:

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@ -1,4 +1,4 @@
From 9fb320afdf57221eb32d51a03971ad3d13cf773e Mon Sep 17 00:00:00 2001
From c182c26c828a589dce773bd365040ce7b1a8a943 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 11 Feb 2016 03:17:09 +0100
Subject: setupapi: Create registry keys for display devices and display
@ -10,7 +10,7 @@ Subject: setupapi: Create registry keys for display devices and display
2 files changed, 101 insertions(+), 12 deletions(-)
diff --git a/dlls/setupapi/devinst.c b/dlls/setupapi/devinst.c
index 4d53bd7..6415298 100644
index 771fc70..d9517bd 100644
--- a/dlls/setupapi/devinst.c
+++ b/dlls/setupapi/devinst.c
@@ -94,6 +94,15 @@ static const WCHAR SymbolicLink[] = {'S','y','m','b','o','l','i','c','L','i','n'
@ -149,7 +149,7 @@ index 4d53bd7..6415298 100644
+ l = open_enum_key(&enumKey);
for (i = 0; !l; i++)
{
len = sizeof(subKeyName) / sizeof(subKeyName[0]);
len = ARRAY_SIZE(subKeyName);
@@ -2269,8 +2359,7 @@ static void SETUPDI_EnumerateDevices(HDEVINFO DeviceInfoSet, const GUID *class,
TRACE("%p, %s, %s, %08x\n", DeviceInfoSet, debugstr_guid(class),
debugstr_w(enumstr), flags);
@ -160,7 +160,7 @@ index 4d53bd7..6415298 100644
if (enumKey != INVALID_HANDLE_VALUE)
{
if (enumstr)
@@ -3609,8 +3698,7 @@ static HKEY SETUPDI_OpenDevKey(struct device *device, REGSAM samDesired)
@@ -3606,8 +3695,7 @@ static HKEY SETUPDI_OpenDevKey(struct device *device, REGSAM samDesired)
HKEY enumKey, key = INVALID_HANDLE_VALUE;
LONG l;
@ -170,7 +170,7 @@ index 4d53bd7..6415298 100644
if (!l)
{
RegOpenKeyExW(enumKey, device->instanceId, 0, samDesired, &key);
@@ -3726,8 +3814,7 @@ static BOOL SETUPDI_DeleteDevKey(struct device *device)
@@ -3723,8 +3811,7 @@ static BOOL SETUPDI_DeleteDevKey(struct device *device)
BOOL ret = FALSE;
LONG l;
@ -181,7 +181,7 @@ index 4d53bd7..6415298 100644
{
ret = RegDeleteTreeW(enumKey, device->instanceId);
diff --git a/loader/wine.inf.in b/loader/wine.inf.in
index 79ac6c5..2a2313e 100644
index 5767b29..07d4c5f 100644
--- a/loader/wine.inf.in
+++ b/loader/wine.inf.in
@@ -465,6 +465,8 @@ HKLM,System\CurrentControlSet\Control\ContentIndex\Language\Neutral,"Locale",0x1

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@ -1,18 +1,37 @@
From 63321a59b4769c96ad2a1e852c363e7a5cd2b1c2 Mon Sep 17 00:00:00 2001
From 0a10d9871b0a6fe7bda8cca3b6f2c93ecf359f50 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 31 Aug 2017 00:23:43 +0200
Subject: [PATCH] d3d9/tests: Test normal calculation when indexed vertex
blending is enabled.
Subject: d3d9/tests: Test normal calculation when indexed vertex blending is
enabled.
---
dlls/d3d9/tests/visual.c | 115 +++++++++++++++++++++++++++++++--------
1 file changed, 93 insertions(+), 22 deletions(-)
dlls/d3d9/tests/visual.c | 117 ++++++++++++++++++++++++++++++++++++++---------
1 file changed, 95 insertions(+), 22 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index dbf2a22d94..5af2c23769 100644
index dbf2a22..f9473ba 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -20203,28 +20203,28 @@ static void test_vertex_blending(void)
@@ -20446,47 +20446,68 @@ done:
static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char *test_id_str)
{
+ IDirect3DPixelShader9 *ps;
D3DCAPS9 caps;
D3DCOLOR color;
HRESULT hr;
unsigned int i;
+ /* This comment exists so that this hunk doesn't get applied to the wrong function, again. */
static const D3DMATRIX view_mat =
{{{
2.0f / 10.0f, 0.0f, 0.0f, 0.0f,
0.0f, 2.0f / 10.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 0.0f, 0.0f, 1.0f
+ /* This comment exists so that this hunk doesn't get applied to the wrong function, again. */
}}},
upper_left =
{{{
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, 1.0f, 0.0f, 0.0f,
@ -43,20 +62,6 @@ index dbf2a22d94..5af2c23769 100644
- 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 2.0f, 0.0f,
4.0f, -4.0f, 0.0f, 1.0f
}}};
@@ -20446,6 +20446,7 @@ done:
static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char *test_id_str)
{
+ IDirect3DPixelShader9 *ps;
D3DCAPS9 caps;
D3DCOLOR color;
HRESULT hr;
@@ -20485,8 +20486,26 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
4.0f, -4.0f, 0.0f, 1.0f
+ }}},
+ identity =
+ {{{
@ -80,7 +85,7 @@ index dbf2a22d94..5af2c23769 100644
static const POINT quad_upper_right_points[] =
{
{576, 48}, {-1, -1},
@@ -20527,6 +20546,7 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
@@ -20527,6 +20548,7 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
struct vec3 position;
struct vec3 blendweights;
DWORD matrixIndices;
@ -88,7 +93,7 @@ index dbf2a22d94..5af2c23769 100644
}
vertex_data[4];
const POINT *quad_points;
@@ -20536,34 +20556,34 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
@@ -20536,34 +20558,34 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
{
/* upper right */
{
@ -139,7 +144,7 @@ index dbf2a22d94..5af2c23769 100644
quad_fullscreen_points, quad_fullscreen_empty_points
}
};
@@ -20598,21 +20618,32 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
@@ -20598,21 +20620,32 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
ok(hr == D3D_OK, "(%s) IDirect3DDevice9_SetRenderState D3DRS_INDEXEDVERTEXBLENDENABLE failed %08x.\n",
test_id_str, hr);
@ -174,7 +179,7 @@ index dbf2a22d94..5af2c23769 100644
ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
hr = IDirect3DDevice9_EndScene(device);
@@ -20636,7 +20667,47 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
@@ -20636,7 +20669,47 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr);
@ -223,5 +228,5 @@ index dbf2a22d94..5af2c23769 100644
static void test_indexed_vertex_blending(void)
--
2.18.0
2.7.4

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@ -1,4 +1,4 @@
From 2c5b6d42fa11db7fb80f91a3343bb27876b697b6 Mon Sep 17 00:00:00 2001
From f8d05e2411769d61a7120f426b51e48a4a4a945c Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
Date: Thu, 31 Aug 2017 01:07:25 +0200
Subject: wined3d: Move matrix inversion functions into utils.c
@ -10,10 +10,10 @@ Subject: wined3d: Move matrix inversion functions into utils.c
3 files changed, 290 insertions(+), 287 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index bb3b1c2..d53ad70 100644
index 302c64b..cfe316b 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -1236,293 +1236,6 @@ static void shader_glsl_load_np2fixup_constants(const struct glsl_ps_program *ps
@@ -1260,293 +1260,6 @@ static void shader_glsl_load_np2fixup_constants(const struct glsl_ps_program *ps
GL_EXTCALL(glUniform4fv(ps->np2_fixup_location, ps->np2_fixup_info->num_consts, &np2fixup_constants[0].sx));
}
@ -308,10 +308,10 @@ index bb3b1c2..d53ad70 100644
const struct wined3d_state *state, unsigned int tex, struct glsl_shader_prog_link *prog)
{
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 60a9ee0..8a07b3e 100644
index 95fcd81..3a8f567 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -5409,6 +5409,293 @@ void multiply_matrix(struct wined3d_matrix *dst, const struct wined3d_matrix *sr
@@ -5568,6 +5568,293 @@ void multiply_matrix(struct wined3d_matrix *dst, const struct wined3d_matrix *sr
*dst = tmp;
}
@ -602,14 +602,14 @@ index 60a9ee0..8a07b3e 100644
+ *out = temp;
+}
+
DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) {
DWORD size = 0;
int i;
unsigned int wined3d_max_compat_varyings(const struct wined3d_gl_info *gl_info)
{
/* On core profile we have to also count diffuse and specular colors and the
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 64dad01..92a5ef1 100644
index 7e5502e..baba9ec 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -3911,6 +3911,9 @@ GLenum gl_primitive_type_from_d3d(enum wined3d_primitive_type primitive_type) DE
@@ -3958,6 +3958,9 @@ enum wined3d_primitive_type d3d_primitive_type_from_gl(GLenum primitive_type) DE
/* Math utils */
void multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1,
const struct wined3d_matrix *src2) DECLSPEC_HIDDEN;