mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2025-01-28 22:04:43 -08:00
Rebase against 8a985174ebc1b041d9a4f1abbdc184fe692d25bf.
Also fix wined3d-Indexed_Vertex_Blending rebase, again.
This commit is contained in:
parent
9517e98320
commit
5ae728e2ec
@ -1,35 +0,0 @@
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From 66039784d648883d899f33278fd8e31f946edb05 Mon Sep 17 00:00:00 2001
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From: Andrew Wesie <awesie@gmail.com>
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Date: Thu, 26 Jul 2018 11:34:32 -0500
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Subject: [PATCH] ntdll: Stub for ProcessCookie in NtQueryInformationProcess.
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---
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dlls/ntdll/process.c | 12 ++++++++++++
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1 file changed, 12 insertions(+)
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diff --git a/dlls/ntdll/process.c b/dlls/ntdll/process.c
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index b299287..4e08c62 100644
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--- a/dlls/ntdll/process.c
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+++ b/dlls/ntdll/process.c
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@@ -572,6 +572,18 @@ NTSTATUS WINAPI NtQueryInformationProcess(
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else
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ret = STATUS_INFO_LENGTH_MISMATCH;
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break;
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+ case ProcessCookie:
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+ FIXME("(%p,info_class=%d,%p,0x%08x,%p) stub\n",
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+ ProcessHandle,ProcessInformationClass,
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+ ProcessInformation,ProcessInformationLength,
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+ ReturnLength);
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+
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+ len = sizeof(ULONG);
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+ if (ProcessInformationLength == len)
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+ *(ULONG *)ProcessInformation = 0;
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+ else
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+ ret = STATUS_INFO_LENGTH_MISMATCH;
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+ break;
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default:
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FIXME("(%p,info_class=%d,%p,0x%08x,%p) Unknown information class\n",
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ProcessHandle,ProcessInformationClass,
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--
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1.9.1
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@ -1 +0,0 @@
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Fixes: [45569] League of Legends 8.12+ needs NtQueryInformationProcess(ProcessCookie) stub
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@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "64d9f309b7f74d4154e685c5d1d78c1b8335c0bc"
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echo "8a985174ebc1b041d9a4f1abbdc184fe692d25bf"
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}
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# Show version information
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@ -217,7 +217,6 @@ patch_enable_all ()
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enable_ntdll_NtContinue="$1"
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enable_ntdll_NtDevicePath="$1"
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enable_ntdll_NtQueryEaFile="$1"
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enable_ntdll_NtQueryInformationProcess_ProcessCookie="$1"
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enable_ntdll_NtQuerySection="$1"
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enable_ntdll_NtQueryVirtualMemory="$1"
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enable_ntdll_NtSetLdtEntries="$1"
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@ -818,9 +817,6 @@ patch_enable ()
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ntdll-NtQueryEaFile)
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enable_ntdll_NtQueryEaFile="$2"
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;;
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ntdll-NtQueryInformationProcess-ProcessCookie)
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enable_ntdll_NtQueryInformationProcess_ProcessCookie="$2"
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;;
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ntdll-NtQuerySection)
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enable_ntdll_NtQuerySection="$2"
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;;
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@ -4994,21 +4990,6 @@ if test "$enable_ntdll_NtDevicePath" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset ntdll-NtQueryInformationProcess-ProcessCookie
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#45569] League of Legends 8.12+ needs NtQueryInformationProcess(ProcessCookie) stub
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# |
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# | Modified files:
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# | * dlls/ntdll/process.c
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# |
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if test "$enable_ntdll_NtQueryInformationProcess_ProcessCookie" -eq 1; then
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patch_apply ntdll-NtQueryInformationProcess-ProcessCookie/0001-ntdll-Stub-for-ProcessCookie-in-NtQueryInformationPr.patch
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(
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printf '%s\n' '+ { "Andrew Wesie", "ntdll: Stub for ProcessCookie in NtQueryInformationProcess.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset ntdll-NtQuerySection
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# |
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# | Modified files:
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@ -1,4 +1,4 @@
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From 9fb320afdf57221eb32d51a03971ad3d13cf773e Mon Sep 17 00:00:00 2001
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From c182c26c828a589dce773bd365040ce7b1a8a943 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Thu, 11 Feb 2016 03:17:09 +0100
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Subject: setupapi: Create registry keys for display devices and display
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@ -10,7 +10,7 @@ Subject: setupapi: Create registry keys for display devices and display
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2 files changed, 101 insertions(+), 12 deletions(-)
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diff --git a/dlls/setupapi/devinst.c b/dlls/setupapi/devinst.c
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index 4d53bd7..6415298 100644
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index 771fc70..d9517bd 100644
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--- a/dlls/setupapi/devinst.c
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+++ b/dlls/setupapi/devinst.c
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@@ -94,6 +94,15 @@ static const WCHAR SymbolicLink[] = {'S','y','m','b','o','l','i','c','L','i','n'
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@ -149,7 +149,7 @@ index 4d53bd7..6415298 100644
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+ l = open_enum_key(&enumKey);
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for (i = 0; !l; i++)
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{
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len = sizeof(subKeyName) / sizeof(subKeyName[0]);
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len = ARRAY_SIZE(subKeyName);
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@@ -2269,8 +2359,7 @@ static void SETUPDI_EnumerateDevices(HDEVINFO DeviceInfoSet, const GUID *class,
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TRACE("%p, %s, %s, %08x\n", DeviceInfoSet, debugstr_guid(class),
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debugstr_w(enumstr), flags);
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@ -160,7 +160,7 @@ index 4d53bd7..6415298 100644
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if (enumKey != INVALID_HANDLE_VALUE)
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{
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if (enumstr)
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@@ -3609,8 +3698,7 @@ static HKEY SETUPDI_OpenDevKey(struct device *device, REGSAM samDesired)
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@@ -3606,8 +3695,7 @@ static HKEY SETUPDI_OpenDevKey(struct device *device, REGSAM samDesired)
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HKEY enumKey, key = INVALID_HANDLE_VALUE;
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LONG l;
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@ -170,7 +170,7 @@ index 4d53bd7..6415298 100644
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if (!l)
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{
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RegOpenKeyExW(enumKey, device->instanceId, 0, samDesired, &key);
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@@ -3726,8 +3814,7 @@ static BOOL SETUPDI_DeleteDevKey(struct device *device)
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@@ -3723,8 +3811,7 @@ static BOOL SETUPDI_DeleteDevKey(struct device *device)
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BOOL ret = FALSE;
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LONG l;
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@ -181,7 +181,7 @@ index 4d53bd7..6415298 100644
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{
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ret = RegDeleteTreeW(enumKey, device->instanceId);
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diff --git a/loader/wine.inf.in b/loader/wine.inf.in
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index 79ac6c5..2a2313e 100644
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index 5767b29..07d4c5f 100644
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--- a/loader/wine.inf.in
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+++ b/loader/wine.inf.in
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@@ -465,6 +465,8 @@ HKLM,System\CurrentControlSet\Control\ContentIndex\Language\Neutral,"Locale",0x1
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@ -1,18 +1,37 @@
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From 63321a59b4769c96ad2a1e852c363e7a5cd2b1c2 Mon Sep 17 00:00:00 2001
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From 0a10d9871b0a6fe7bda8cca3b6f2c93ecf359f50 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Thu, 31 Aug 2017 00:23:43 +0200
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Subject: [PATCH] d3d9/tests: Test normal calculation when indexed vertex
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blending is enabled.
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Subject: d3d9/tests: Test normal calculation when indexed vertex blending is
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enabled.
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---
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dlls/d3d9/tests/visual.c | 115 +++++++++++++++++++++++++++++++--------
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1 file changed, 93 insertions(+), 22 deletions(-)
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dlls/d3d9/tests/visual.c | 117 ++++++++++++++++++++++++++++++++++++++---------
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1 file changed, 95 insertions(+), 22 deletions(-)
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diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
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index dbf2a22d94..5af2c23769 100644
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index dbf2a22..f9473ba 100644
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--- a/dlls/d3d9/tests/visual.c
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+++ b/dlls/d3d9/tests/visual.c
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@@ -20203,28 +20203,28 @@ static void test_vertex_blending(void)
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@@ -20446,47 +20446,68 @@ done:
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static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char *test_id_str)
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{
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+ IDirect3DPixelShader9 *ps;
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D3DCAPS9 caps;
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D3DCOLOR color;
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HRESULT hr;
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unsigned int i;
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+ /* This comment exists so that this hunk doesn't get applied to the wrong function, again. */
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static const D3DMATRIX view_mat =
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{{{
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2.0f / 10.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 2.0f / 10.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f
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+ /* This comment exists so that this hunk doesn't get applied to the wrong function, again. */
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}}},
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upper_left =
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{{{
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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@ -43,20 +62,6 @@ index dbf2a22d94..5af2c23769 100644
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- 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 2.0f, 0.0f,
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4.0f, -4.0f, 0.0f, 1.0f
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}}};
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@@ -20446,6 +20446,7 @@ done:
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static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char *test_id_str)
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{
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+ IDirect3DPixelShader9 *ps;
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D3DCAPS9 caps;
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D3DCOLOR color;
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HRESULT hr;
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@@ -20485,8 +20486,26 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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4.0f, -4.0f, 0.0f, 1.0f
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+ }}},
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+ identity =
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+ {{{
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@ -80,7 +85,7 @@ index dbf2a22d94..5af2c23769 100644
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static const POINT quad_upper_right_points[] =
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{
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{576, 48}, {-1, -1},
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@@ -20527,6 +20546,7 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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@@ -20527,6 +20548,7 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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struct vec3 position;
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struct vec3 blendweights;
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DWORD matrixIndices;
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@ -88,7 +93,7 @@ index dbf2a22d94..5af2c23769 100644
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}
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vertex_data[4];
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const POINT *quad_points;
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@@ -20536,34 +20556,34 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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@@ -20536,34 +20558,34 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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{
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/* upper right */
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{
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@ -139,7 +144,7 @@ index dbf2a22d94..5af2c23769 100644
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quad_fullscreen_points, quad_fullscreen_empty_points
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}
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};
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@@ -20598,21 +20618,32 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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@@ -20598,21 +20620,32 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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ok(hr == D3D_OK, "(%s) IDirect3DDevice9_SetRenderState D3DRS_INDEXEDVERTEXBLENDENABLE failed %08x.\n",
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test_id_str, hr);
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@ -174,7 +179,7 @@ index dbf2a22d94..5af2c23769 100644
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ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
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hr = IDirect3DDevice9_EndScene(device);
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@@ -20636,7 +20667,47 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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@@ -20636,7 +20669,47 @@ static void do_test_indexed_vertex_blending(IDirect3DDevice9 *device, const char
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hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL);
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ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr);
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@ -223,5 +228,5 @@ index dbf2a22d94..5af2c23769 100644
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static void test_indexed_vertex_blending(void)
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--
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2.18.0
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2.7.4
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@ -1,4 +1,4 @@
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From 2c5b6d42fa11db7fb80f91a3343bb27876b697b6 Mon Sep 17 00:00:00 2001
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From f8d05e2411769d61a7120f426b51e48a4a4a945c Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Thu, 31 Aug 2017 01:07:25 +0200
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Subject: wined3d: Move matrix inversion functions into utils.c
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@ -10,10 +10,10 @@ Subject: wined3d: Move matrix inversion functions into utils.c
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3 files changed, 290 insertions(+), 287 deletions(-)
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diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
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index bb3b1c2..d53ad70 100644
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index 302c64b..cfe316b 100644
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--- a/dlls/wined3d/glsl_shader.c
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+++ b/dlls/wined3d/glsl_shader.c
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@@ -1236,293 +1236,6 @@ static void shader_glsl_load_np2fixup_constants(const struct glsl_ps_program *ps
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@@ -1260,293 +1260,6 @@ static void shader_glsl_load_np2fixup_constants(const struct glsl_ps_program *ps
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GL_EXTCALL(glUniform4fv(ps->np2_fixup_location, ps->np2_fixup_info->num_consts, &np2fixup_constants[0].sx));
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}
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@ -308,10 +308,10 @@ index bb3b1c2..d53ad70 100644
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const struct wined3d_state *state, unsigned int tex, struct glsl_shader_prog_link *prog)
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{
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diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
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index 60a9ee0..8a07b3e 100644
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index 95fcd81..3a8f567 100644
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--- a/dlls/wined3d/utils.c
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+++ b/dlls/wined3d/utils.c
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@@ -5409,6 +5409,293 @@ void multiply_matrix(struct wined3d_matrix *dst, const struct wined3d_matrix *sr
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@@ -5568,6 +5568,293 @@ void multiply_matrix(struct wined3d_matrix *dst, const struct wined3d_matrix *sr
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*dst = tmp;
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}
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@ -602,14 +602,14 @@ index 60a9ee0..8a07b3e 100644
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+ *out = temp;
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+}
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+
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DWORD get_flexible_vertex_size(DWORD d3dvtVertexType) {
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DWORD size = 0;
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int i;
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unsigned int wined3d_max_compat_varyings(const struct wined3d_gl_info *gl_info)
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{
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/* On core profile we have to also count diffuse and specular colors and the
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diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
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index 64dad01..92a5ef1 100644
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index 7e5502e..baba9ec 100644
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--- a/dlls/wined3d/wined3d_private.h
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+++ b/dlls/wined3d/wined3d_private.h
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@@ -3911,6 +3911,9 @@ GLenum gl_primitive_type_from_d3d(enum wined3d_primitive_type primitive_type) DE
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@@ -3958,6 +3958,9 @@ enum wined3d_primitive_type d3d_primitive_type_from_gl(GLenum primitive_type) DE
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/* Math utils */
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void multiply_matrix(struct wined3d_matrix *dest, const struct wined3d_matrix *src1,
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const struct wined3d_matrix *src2) DECLSPEC_HIDDEN;
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