mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
Rebase against b6eada5e2f9e3c86c18df118cddd20e6212f64de.
This commit is contained in:
parent
123aed11ee
commit
4ff6ecc4ac
File diff suppressed because it is too large
Load Diff
@ -1,982 +0,0 @@
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From 0d623c008de7908d9e97843e44278a6f8443c85c Mon Sep 17 00:00:00 2001
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From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Date: Thu, 23 May 2024 07:37:44 +1000
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Subject: [PATCH] Updated vkd3d to a64426edf9fa0e36cbe982656dc606bf1e02822f.
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---
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libs/vkd3d/include/private/vkd3d_common.h | 63 +++++++
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libs/vkd3d/include/vkd3d_types.h | 6 +
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libs/vkd3d/libs/vkd3d-common/blob.c | 3 +
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libs/vkd3d/libs/vkd3d-common/error.c | 6 +
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libs/vkd3d/libs/vkd3d-shader/d3dbc.c | 61 ++++++-
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libs/vkd3d/libs/vkd3d-shader/hlsl.l | 2 +-
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libs/vkd3d/libs/vkd3d-shader/ir.c | 122 +++++++++++++-
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libs/vkd3d/libs/vkd3d/cache.c | 195 ++++++++++++++++++++++
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libs/vkd3d/libs/vkd3d/device.c | 42 ++++-
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libs/vkd3d/libs/vkd3d/resource.c | 24 +--
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libs/vkd3d/libs/vkd3d/vkd3d_main.c | 2 +-
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libs/vkd3d/libs/vkd3d/vkd3d_private.h | 92 ++--------
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12 files changed, 501 insertions(+), 117 deletions(-)
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diff --git a/libs/vkd3d/include/private/vkd3d_common.h b/libs/vkd3d/include/private/vkd3d_common.h
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index b0e9230dab6..2d950b4f7aa 100644
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--- a/libs/vkd3d/include/private/vkd3d_common.h
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+++ b/libs/vkd3d/include/private/vkd3d_common.h
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@@ -340,6 +340,11 @@ static inline int vkd3d_u32_compare(uint32_t x, uint32_t y)
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return (x > y) - (x < y);
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}
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+static inline int vkd3d_u64_compare(uint64_t x, uint64_t y)
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+{
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+ return (x > y) - (x < y);
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+}
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+
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#define VKD3D_BITMAP_SIZE(x) (((x) + 0x1f) >> 5)
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static inline bool bitmap_clear(uint32_t *map, unsigned int idx)
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@@ -431,6 +436,64 @@ static inline uint32_t vkd3d_atomic_increment_u32(uint32_t volatile *x)
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return vkd3d_atomic_add_fetch_u32(x, 1);
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}
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+static inline bool vkd3d_atomic_compare_exchange_u32(uint32_t volatile *x, uint32_t expected, uint32_t val)
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+{
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+#if HAVE_SYNC_BOOL_COMPARE_AND_SWAP
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+ return __sync_bool_compare_and_swap(x, expected, val);
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+#elif defined(_WIN32)
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+ return InterlockedCompareExchange((LONG *)x, val, expected) == expected;
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+#else
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+# error "vkd3d_atomic_compare_exchange_u32() not implemented for this platform"
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+#endif
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+}
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+
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+static inline bool vkd3d_atomic_compare_exchange_ptr(void * volatile *x, void *expected, void *val)
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+{
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+#if HAVE_SYNC_BOOL_COMPARE_AND_SWAP
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+ return __sync_bool_compare_and_swap(x, expected, val);
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+#elif defined(_WIN32)
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+ return InterlockedCompareExchangePointer(x, val, expected) == expected;
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+#else
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+# error "vkd3d_atomic_compare_exchange_ptr() not implemented for this platform"
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+#endif
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+}
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+
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+static inline uint32_t vkd3d_atomic_exchange_u32(uint32_t volatile *x, uint32_t val)
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+{
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+#if HAVE_ATOMIC_EXCHANGE_N
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+ return __atomic_exchange_n(x, val, __ATOMIC_SEQ_CST);
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+#elif defined(_WIN32)
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+ return InterlockedExchange((LONG *)x, val);
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+#else
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+ uint32_t expected;
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+
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+ do
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+ {
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+ expected = *x;
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+ } while (!vkd3d_atomic_compare_exchange_u32(x, expected, val));
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+
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+ return expected;
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+#endif
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+}
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+
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+static inline void *vkd3d_atomic_exchange_ptr(void * volatile *x, void *val)
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+{
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+#if HAVE_ATOMIC_EXCHANGE_N
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+ return __atomic_exchange_n(x, val, __ATOMIC_SEQ_CST);
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+#elif defined(_WIN32)
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+ return InterlockedExchangePointer(x, val);
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+#else
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+ void *expected;
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+
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+ do
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+ {
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+ expected = *x;
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+ } while (!vkd3d_atomic_compare_exchange_ptr(x, expected, val));
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+
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+ return expected;
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+#endif
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+}
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+
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struct vkd3d_mutex
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{
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#ifdef _WIN32
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diff --git a/libs/vkd3d/include/vkd3d_types.h b/libs/vkd3d/include/vkd3d_types.h
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index 017eaf11806..dc5a7c064ae 100644
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--- a/libs/vkd3d/include/vkd3d_types.h
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+++ b/libs/vkd3d/include/vkd3d_types.h
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@@ -53,6 +53,12 @@ enum vkd3d_result
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VKD3D_ERROR_INVALID_SHADER = -4,
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/** The operation is not implemented in this version of vkd3d. */
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VKD3D_ERROR_NOT_IMPLEMENTED = -5,
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+ /** The object or entry already exists. \since 1.12 */
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+ VKD3D_ERROR_KEY_ALREADY_EXISTS = -6,
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+ /** The requested object was not found. \since 1.12 */
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+ VKD3D_ERROR_NOT_FOUND = -7,
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+ /** The output buffer is larger than the requested object \since 1.12. */
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+ VKD3D_ERROR_MORE_DATA = -8,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_RESULT),
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};
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diff --git a/libs/vkd3d/libs/vkd3d-common/blob.c b/libs/vkd3d/libs/vkd3d-common/blob.c
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index 6bc95dc55c4..c2c6ad67804 100644
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--- a/libs/vkd3d/libs/vkd3d-common/blob.c
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+++ b/libs/vkd3d/libs/vkd3d-common/blob.c
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@@ -16,6 +16,9 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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+#ifndef __MINGW32__
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+#define WIDL_C_INLINE_WRAPPERS
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+#endif
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#define COBJMACROS
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#define CONST_VTABLE
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diff --git a/libs/vkd3d/libs/vkd3d-common/error.c b/libs/vkd3d/libs/vkd3d-common/error.c
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index b8350a5404c..2f978c4977d 100644
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--- a/libs/vkd3d/libs/vkd3d-common/error.c
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+++ b/libs/vkd3d/libs/vkd3d-common/error.c
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@@ -35,6 +35,12 @@ HRESULT hresult_from_vkd3d_result(int vkd3d_result)
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return E_INVALIDARG;
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case VKD3D_ERROR_NOT_IMPLEMENTED:
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return E_NOTIMPL;
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+ case VKD3D_ERROR_KEY_ALREADY_EXISTS:
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+ return DXGI_ERROR_ALREADY_EXISTS;
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+ case VKD3D_ERROR_NOT_FOUND:
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+ return DXGI_ERROR_NOT_FOUND;
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+ case VKD3D_ERROR_MORE_DATA:
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+ return DXGI_ERROR_MORE_DATA;
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default:
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FIXME("Unhandled vkd3d result %d.\n", vkd3d_result);
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return E_FAIL;
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diff --git a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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index cda73d48fc0..58f830dd887 100644
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--- a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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+++ b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
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@@ -1786,6 +1786,7 @@ static uint32_t sm1_encode_register_type(D3DSHADER_PARAM_REGISTER_TYPE type)
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struct sm1_instruction
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{
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D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode;
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+ unsigned int flags;
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struct sm1_dst_register
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{
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@@ -1825,6 +1826,8 @@ static void write_sm1_instruction(struct hlsl_ctx *ctx, struct vkd3d_bytecode_bu
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uint32_t token = instr->opcode;
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unsigned int i;
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+ token |= VKD3D_SM1_INSTRUCTION_FLAGS_MASK & (instr->flags << VKD3D_SM1_INSTRUCTION_FLAGS_SHIFT);
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+
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if (ctx->profile->major_version > 1)
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token |= (instr->has_dst + instr->src_count) << D3DSI_INSTLENGTH_SHIFT;
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put_u32(buffer, token);
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@@ -2387,6 +2390,49 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
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}
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}
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+static void write_sm1_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
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+ const struct hlsl_block *block);
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+
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+static void write_sm1_if(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_node *instr)
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+{
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+ const struct hlsl_ir_if *iff = hlsl_ir_if(instr);
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+ const struct hlsl_ir_node *condition;
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+ struct sm1_instruction sm1_ifc, sm1_else, sm1_endif;
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+
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+ condition = iff->condition.node;
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+ assert(condition->data_type->dimx == 1 && condition->data_type->dimy == 1);
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+
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+ sm1_ifc = (struct sm1_instruction)
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+ {
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+ .opcode = D3DSIO_IFC,
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+ .flags = VKD3D_SHADER_REL_OP_NE, /* Make it a "if_ne" instruction. */
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+
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+ .srcs[0].type = D3DSPR_TEMP,
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+ .srcs[0].swizzle = hlsl_swizzle_from_writemask(condition->reg.writemask),
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+ .srcs[0].reg = condition->reg.id,
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+ .srcs[0].mod = 0,
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+
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+ .srcs[1].type = D3DSPR_TEMP,
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+ .srcs[1].swizzle = hlsl_swizzle_from_writemask(condition->reg.writemask),
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+ .srcs[1].reg = condition->reg.id,
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+ .srcs[1].mod = D3DSPSM_NEG,
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+
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+ .src_count = 2,
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+ };
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+ write_sm1_instruction(ctx, buffer, &sm1_ifc);
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+ write_sm1_block(ctx, buffer, &iff->then_block);
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+
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+ if (!list_empty(&iff->else_block.instrs))
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+ {
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+ sm1_else = (struct sm1_instruction){.opcode = D3DSIO_ELSE};
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+ write_sm1_instruction(ctx, buffer, &sm1_else);
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+ write_sm1_block(ctx, buffer, &iff->else_block);
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+ }
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+
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+ sm1_endif = (struct sm1_instruction){.opcode = D3DSIO_ENDIF};
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+ write_sm1_instruction(ctx, buffer, &sm1_endif);
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+}
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+
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static void write_sm1_jump(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_node *instr)
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{
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const struct hlsl_ir_jump *jump = hlsl_ir_jump(instr);
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@@ -2587,12 +2633,12 @@ static void write_sm1_swizzle(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer
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write_sm1_instruction(ctx, buffer, &sm1_instr);
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}
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-static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
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- const struct hlsl_ir_function_decl *entry_func)
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+static void write_sm1_block(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
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+ const struct hlsl_block *block)
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{
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const struct hlsl_ir_node *instr;
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- LIST_FOR_EACH_ENTRY(instr, &entry_func->body.instrs, struct hlsl_ir_node, entry)
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+ LIST_FOR_EACH_ENTRY(instr, &block->instrs, struct hlsl_ir_node, entry)
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{
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if (instr->data_type)
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{
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@@ -2616,6 +2662,13 @@ static void write_sm1_instructions(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
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write_sm1_expr(ctx, buffer, instr);
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break;
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+ case HLSL_IR_IF:
|
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+ if (hlsl_version_ge(ctx, 2, 1))
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+ write_sm1_if(ctx, buffer, instr);
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+ else
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+ hlsl_fixme(ctx, &instr->loc, "Flatten \"if\" conditionals branches.");
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+ break;
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+
|
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case HLSL_IR_JUMP:
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write_sm1_jump(ctx, buffer, instr);
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break;
|
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@@ -2653,7 +2706,7 @@ int hlsl_sm1_write(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
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write_sm1_constant_defs(ctx, &buffer);
|
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write_sm1_semantic_dcls(ctx, &buffer);
|
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write_sm1_sampler_dcls(ctx, &buffer);
|
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- write_sm1_instructions(ctx, &buffer, entry_func);
|
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+ write_sm1_block(ctx, &buffer, &entry_func->body);
|
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|
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put_u32(&buffer, D3DSIO_END);
|
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|
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diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl.l b/libs/vkd3d/libs/vkd3d-shader/hlsl.l
|
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index 88b917eff11..a5923d8bf8e 100644
|
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--- a/libs/vkd3d/libs/vkd3d-shader/hlsl.l
|
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+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl.l
|
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@@ -191,7 +191,7 @@ while {return KW_WHILE; }
|
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%= {return OP_MODASSIGN; }
|
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&= {return OP_ANDASSIGN; }
|
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\|= {return OP_ORASSIGN; }
|
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-^= {return OP_XORASSIGN; }
|
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+\^= {return OP_XORASSIGN; }
|
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|
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{IDENTIFIER} {
|
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struct hlsl_ctx *ctx = yyget_extra(yyscanner);
|
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diff --git a/libs/vkd3d/libs/vkd3d-shader/ir.c b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
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index 9514ddb980f..37818d4dfad 100644
|
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--- a/libs/vkd3d/libs/vkd3d-shader/ir.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
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@@ -83,6 +83,106 @@ static bool vsir_instruction_init_with_params(struct vsir_program *program,
|
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return true;
|
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}
|
||||
|
||||
+static bool get_opcode_from_rel_op(enum vkd3d_shader_rel_op rel_op, enum vkd3d_data_type data_type,
|
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+ enum vkd3d_shader_opcode *opcode, bool *requires_swap)
|
||||
+{
|
||||
+ switch (rel_op)
|
||||
+ {
|
||||
+ case VKD3D_SHADER_REL_OP_LT:
|
||||
+ case VKD3D_SHADER_REL_OP_GT:
|
||||
+ *requires_swap = (rel_op == VKD3D_SHADER_REL_OP_GT);
|
||||
+ if (data_type == VKD3D_DATA_FLOAT)
|
||||
+ {
|
||||
+ *opcode = VKD3DSIH_LTO;
|
||||
+ return true;
|
||||
+ }
|
||||
+ break;
|
||||
+
|
||||
+ case VKD3D_SHADER_REL_OP_GE:
|
||||
+ case VKD3D_SHADER_REL_OP_LE:
|
||||
+ *requires_swap = (rel_op == VKD3D_SHADER_REL_OP_LE);
|
||||
+ if (data_type == VKD3D_DATA_FLOAT)
|
||||
+ {
|
||||
+ *opcode = VKD3DSIH_GEO;
|
||||
+ return true;
|
||||
+ }
|
||||
+ break;
|
||||
+
|
||||
+ case VKD3D_SHADER_REL_OP_EQ:
|
||||
+ *requires_swap = false;
|
||||
+ if (data_type == VKD3D_DATA_FLOAT)
|
||||
+ {
|
||||
+ *opcode = VKD3DSIH_EQO;
|
||||
+ return true;
|
||||
+ }
|
||||
+ break;
|
||||
+
|
||||
+ case VKD3D_SHADER_REL_OP_NE:
|
||||
+ *requires_swap = false;
|
||||
+ if (data_type == VKD3D_DATA_FLOAT)
|
||||
+ {
|
||||
+ *opcode = VKD3DSIH_NEO;
|
||||
+ return true;
|
||||
+ }
|
||||
+ break;
|
||||
+ }
|
||||
+ return false;
|
||||
+}
|
||||
+
|
||||
+static enum vkd3d_result vsir_program_lower_ifc(struct vsir_program *program,
|
||||
+ struct vkd3d_shader_instruction *ifc, unsigned int *tmp_idx,
|
||||
+ struct vkd3d_shader_message_context *message_context)
|
||||
+{
|
||||
+ struct vkd3d_shader_instruction_array *instructions = &program->instructions;
|
||||
+ size_t pos = ifc - instructions->elements;
|
||||
+ struct vkd3d_shader_instruction *ins;
|
||||
+ enum vkd3d_shader_opcode opcode;
|
||||
+ bool swap;
|
||||
+
|
||||
+ if (!shader_instruction_array_insert_at(instructions, pos + 1, 2))
|
||||
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+
|
||||
+ if (*tmp_idx == ~0u)
|
||||
+ *tmp_idx = program->temp_count++;
|
||||
+
|
||||
+ /* Replace ifc comparison with actual comparison, saving the result in the tmp register. */
|
||||
+ if (!(get_opcode_from_rel_op(ifc->flags, ifc->src[0].reg.data_type, &opcode, &swap)))
|
||||
+ {
|
||||
+ vkd3d_shader_error(message_context, &ifc->location, VKD3D_SHADER_ERROR_VSIR_NOT_IMPLEMENTED,
|
||||
+ "Aborting due to not yet implemented feature: opcode for rel_op %u and data type %u.",
|
||||
+ ifc->flags, ifc->src[0].reg.data_type);
|
||||
+ return VKD3D_ERROR_NOT_IMPLEMENTED;
|
||||
+ }
|
||||
+
|
||||
+ ins = &instructions->elements[pos + 1];
|
||||
+ if (!vsir_instruction_init_with_params(program, ins, &ifc->location, opcode, 1, 2))
|
||||
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+
|
||||
+ vsir_register_init(&ins->dst[0].reg, VKD3DSPR_TEMP, VKD3D_DATA_UINT, 1);
|
||||
+ ins->dst[0].reg.dimension = VSIR_DIMENSION_VEC4;
|
||||
+ ins->dst[0].reg.idx[0].offset = *tmp_idx;
|
||||
+ ins->dst[0].write_mask = VKD3DSP_WRITEMASK_0;
|
||||
+
|
||||
+ ins->src[0] = ifc->src[swap];
|
||||
+ ins->src[1] = ifc->src[!swap];
|
||||
+
|
||||
+ /* Create new if instruction using the previous result. */
|
||||
+ ins = &instructions->elements[pos + 2];
|
||||
+ if (!vsir_instruction_init_with_params(program, ins, &ifc->location, VKD3DSIH_IF, 0, 1))
|
||||
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+ ins->flags = VKD3D_SHADER_CONDITIONAL_OP_NZ;
|
||||
+
|
||||
+ vsir_register_init(&ins->src[0].reg, VKD3DSPR_TEMP, VKD3D_DATA_UINT, 1);
|
||||
+ ins->src[0].reg.dimension = VSIR_DIMENSION_VEC4;
|
||||
+ ins->src[0].reg.idx[0].offset = *tmp_idx;
|
||||
+ ins->src[0].swizzle = VKD3D_SHADER_SWIZZLE(X, X, X, X);
|
||||
+
|
||||
+ /* Make the original instruction no-op */
|
||||
+ vkd3d_shader_instruction_make_nop(ifc);
|
||||
+
|
||||
+ return VKD3D_OK;
|
||||
+}
|
||||
+
|
||||
static enum vkd3d_result vsir_program_lower_texkill(struct vsir_program *program,
|
||||
struct vkd3d_shader_instruction *texkill, unsigned int *tmp_idx)
|
||||
{
|
||||
@@ -211,7 +311,8 @@ static enum vkd3d_result vsir_program_lower_precise_mad(struct vsir_program *pro
|
||||
return VKD3D_OK;
|
||||
}
|
||||
|
||||
-static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *program)
|
||||
+static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *program,
|
||||
+ struct vkd3d_shader_message_context *message_context)
|
||||
{
|
||||
struct vkd3d_shader_instruction_array *instructions = &program->instructions;
|
||||
unsigned int tmp_idx = ~0u, i;
|
||||
@@ -223,6 +324,11 @@ static enum vkd3d_result vsir_program_lower_instructions(struct vsir_program *pr
|
||||
|
||||
switch (ins->handler_idx)
|
||||
{
|
||||
+ case VKD3DSIH_IFC:
|
||||
+ if ((ret = vsir_program_lower_ifc(program, ins, &tmp_idx, message_context)) < 0)
|
||||
+ return ret;
|
||||
+ break;
|
||||
+
|
||||
case VKD3DSIH_TEXKILL:
|
||||
if ((ret = vsir_program_lower_texkill(program, ins, &tmp_idx)) < 0)
|
||||
return ret;
|
||||
@@ -4993,12 +5099,12 @@ static void register_map_undominated_use(struct vkd3d_shader_register *reg, stru
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
- if (!register_is_ssa(reg))
|
||||
- return;
|
||||
-
|
||||
- i = reg->idx[0].offset;
|
||||
- if (alloc->table[i] == UINT_MAX && !vsir_block_dominates(origin_blocks[i], block))
|
||||
- alloc->table[i] = alloc->next_temp_idx++;
|
||||
+ if (register_is_ssa(reg))
|
||||
+ {
|
||||
+ i = reg->idx[0].offset;
|
||||
+ if (alloc->table[i] == UINT_MAX && !vsir_block_dominates(origin_blocks[i], block))
|
||||
+ alloc->table[i] = alloc->next_temp_idx++;
|
||||
+ }
|
||||
|
||||
for (i = 0; i < reg->idx_count; ++i)
|
||||
if (reg->idx[i].rel_addr)
|
||||
@@ -6080,7 +6186,7 @@ enum vkd3d_result vsir_program_normalise(struct vsir_program *program, uint64_t
|
||||
{
|
||||
enum vkd3d_result result = VKD3D_OK;
|
||||
|
||||
- if ((result = vsir_program_lower_instructions(program)) < 0)
|
||||
+ if ((result = vsir_program_lower_instructions(program, message_context)) < 0)
|
||||
return result;
|
||||
|
||||
if (program->shader_version.major >= 6)
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/cache.c b/libs/vkd3d/libs/vkd3d/cache.c
|
||||
index 56ba6990420..a0a29ed30cb 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/cache.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/cache.c
|
||||
@@ -18,11 +18,60 @@
|
||||
|
||||
#include "vkd3d_private.h"
|
||||
|
||||
+struct vkd3d_cache_entry_header
|
||||
+{
|
||||
+ uint64_t hash;
|
||||
+ uint64_t key_size;
|
||||
+ uint64_t value_size;
|
||||
+};
|
||||
+
|
||||
struct vkd3d_shader_cache
|
||||
{
|
||||
unsigned int refcount;
|
||||
+ struct vkd3d_mutex lock;
|
||||
+
|
||||
+ struct rb_tree tree;
|
||||
};
|
||||
|
||||
+struct shader_cache_entry
|
||||
+{
|
||||
+ struct vkd3d_cache_entry_header h;
|
||||
+ struct rb_entry entry;
|
||||
+ uint8_t *payload;
|
||||
+};
|
||||
+
|
||||
+struct shader_cache_key
|
||||
+{
|
||||
+ uint64_t hash;
|
||||
+ const void *key;
|
||||
+ uint64_t key_size;
|
||||
+};
|
||||
+
|
||||
+static int vkd3d_shader_cache_compare_key(const void *key, const struct rb_entry *entry)
|
||||
+{
|
||||
+ const struct shader_cache_entry *e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
||||
+ const struct shader_cache_key *k = key;
|
||||
+ int ret;
|
||||
+
|
||||
+ if ((ret = vkd3d_u64_compare(k->hash, e->h.hash)))
|
||||
+ return ret;
|
||||
+ if ((ret = vkd3d_u64_compare(k->key_size, e->h.key_size)))
|
||||
+ return ret;
|
||||
+
|
||||
+ /* Until now we have not seen an actual hash collision. If the key didn't match it was always
|
||||
+ * due to a bug in the serialization code or memory corruption. If you see this FIXME please
|
||||
+ * investigate. */
|
||||
+ if ((ret = memcmp(k->key, e->payload, k->key_size)))
|
||||
+ FIXME("Actual case of a hash collision found.\n");
|
||||
+ return ret;
|
||||
+}
|
||||
+
|
||||
+static void vkd3d_shader_cache_add_entry(struct vkd3d_shader_cache *cache,
|
||||
+ struct shader_cache_entry *e)
|
||||
+{
|
||||
+ rb_put(&cache->tree, &e->h.hash, &e->entry);
|
||||
+}
|
||||
+
|
||||
int vkd3d_shader_open_cache(struct vkd3d_shader_cache **cache)
|
||||
{
|
||||
struct vkd3d_shader_cache *object;
|
||||
@@ -34,6 +83,9 @@ int vkd3d_shader_open_cache(struct vkd3d_shader_cache **cache)
|
||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
|
||||
object->refcount = 1;
|
||||
+ rb_init(&object->tree, vkd3d_shader_cache_compare_key);
|
||||
+ vkd3d_mutex_init(&object->lock);
|
||||
+
|
||||
*cache = object;
|
||||
|
||||
return VKD3D_OK;
|
||||
@@ -46,6 +98,13 @@ unsigned int vkd3d_shader_cache_incref(struct vkd3d_shader_cache *cache)
|
||||
return refcount;
|
||||
}
|
||||
|
||||
+static void vkd3d_shader_cache_destroy_entry(struct rb_entry *entry, void *context)
|
||||
+{
|
||||
+ struct shader_cache_entry *e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
||||
+ vkd3d_free(e->payload);
|
||||
+ vkd3d_free(e);
|
||||
+}
|
||||
+
|
||||
unsigned int vkd3d_shader_cache_decref(struct vkd3d_shader_cache *cache)
|
||||
{
|
||||
unsigned int refcount = vkd3d_atomic_decrement_u32(&cache->refcount);
|
||||
@@ -54,6 +113,142 @@ unsigned int vkd3d_shader_cache_decref(struct vkd3d_shader_cache *cache)
|
||||
if (refcount)
|
||||
return refcount;
|
||||
|
||||
+ rb_destroy(&cache->tree, vkd3d_shader_cache_destroy_entry, NULL);
|
||||
+ vkd3d_mutex_destroy(&cache->lock);
|
||||
+
|
||||
vkd3d_free(cache);
|
||||
return 0;
|
||||
}
|
||||
+
|
||||
+static uint64_t vkd3d_shader_cache_hash_key(const void *key, size_t size)
|
||||
+{
|
||||
+ static const uint64_t fnv_prime = 0x00000100000001b3;
|
||||
+ uint64_t hash = 0xcbf29ce484222325;
|
||||
+ const uint8_t *k = key;
|
||||
+ size_t i;
|
||||
+
|
||||
+ for (i = 0; i < size; ++i)
|
||||
+ hash = (hash ^ k[i]) * fnv_prime;
|
||||
+
|
||||
+ return hash;
|
||||
+}
|
||||
+
|
||||
+static void vkd3d_shader_cache_lock(struct vkd3d_shader_cache *cache)
|
||||
+{
|
||||
+ vkd3d_mutex_lock(&cache->lock);
|
||||
+}
|
||||
+
|
||||
+static void vkd3d_shader_cache_unlock(struct vkd3d_shader_cache *cache)
|
||||
+{
|
||||
+ vkd3d_mutex_unlock(&cache->lock);
|
||||
+}
|
||||
+
|
||||
+int vkd3d_shader_cache_put(struct vkd3d_shader_cache *cache,
|
||||
+ const void *key, size_t key_size, const void *value, size_t value_size)
|
||||
+{
|
||||
+ struct shader_cache_entry *e;
|
||||
+ struct shader_cache_key k;
|
||||
+ struct rb_entry *entry;
|
||||
+ enum vkd3d_result ret;
|
||||
+
|
||||
+ TRACE("%p, %p, %#zx, %p, %#zx.\n", cache, key, key_size, value, value_size);
|
||||
+
|
||||
+ k.hash = vkd3d_shader_cache_hash_key(key, key_size);
|
||||
+ k.key = key;
|
||||
+ k.key_size = key_size;
|
||||
+
|
||||
+ vkd3d_shader_cache_lock(cache);
|
||||
+
|
||||
+ entry = rb_get(&cache->tree, &k);
|
||||
+ e = entry ? RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry) : NULL;
|
||||
+
|
||||
+ if (e)
|
||||
+ {
|
||||
+ WARN("Key already exists, returning VKD3D_ERROR_KEY_ALREADY_EXISTS.\n");
|
||||
+ ret = VKD3D_ERROR_KEY_ALREADY_EXISTS;
|
||||
+ goto done;
|
||||
+ }
|
||||
+
|
||||
+ e = vkd3d_malloc(sizeof(*e));
|
||||
+ if (!e)
|
||||
+ {
|
||||
+ ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+ goto done;
|
||||
+ }
|
||||
+ e->payload = vkd3d_malloc(key_size + value_size);
|
||||
+ if (!e->payload)
|
||||
+ {
|
||||
+ vkd3d_free(e);
|
||||
+ ret = VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+ goto done;
|
||||
+ }
|
||||
+
|
||||
+ e->h.key_size = key_size;
|
||||
+ e->h.value_size = value_size;
|
||||
+ e->h.hash = k.hash;
|
||||
+ memcpy(e->payload, key, key_size);
|
||||
+ memcpy(e->payload + key_size, value, value_size);
|
||||
+
|
||||
+ vkd3d_shader_cache_add_entry(cache, e);
|
||||
+ TRACE("Cache entry %#"PRIx64" stored.\n", k.hash);
|
||||
+ ret = VKD3D_OK;
|
||||
+
|
||||
+done:
|
||||
+ vkd3d_shader_cache_unlock(cache);
|
||||
+ return ret;
|
||||
+}
|
||||
+
|
||||
+int vkd3d_shader_cache_get(struct vkd3d_shader_cache *cache,
|
||||
+ const void *key, size_t key_size, void *value, size_t *value_size)
|
||||
+{
|
||||
+ struct shader_cache_entry *e;
|
||||
+ struct shader_cache_key k;
|
||||
+ struct rb_entry *entry;
|
||||
+ enum vkd3d_result ret;
|
||||
+ size_t size_in;
|
||||
+
|
||||
+ TRACE("%p, %p, %#zx, %p, %p.\n", cache, key, key_size, value, value_size);
|
||||
+
|
||||
+ size_in = *value_size;
|
||||
+
|
||||
+ k.hash = vkd3d_shader_cache_hash_key(key, key_size);
|
||||
+ k.key = key;
|
||||
+ k.key_size = key_size;
|
||||
+
|
||||
+ vkd3d_shader_cache_lock(cache);
|
||||
+
|
||||
+ entry = rb_get(&cache->tree, &k);
|
||||
+ if (!entry)
|
||||
+ {
|
||||
+ WARN("Entry not found.\n");
|
||||
+ ret = VKD3D_ERROR_NOT_FOUND;
|
||||
+ goto done;
|
||||
+ }
|
||||
+
|
||||
+ e = RB_ENTRY_VALUE(entry, struct shader_cache_entry, entry);
|
||||
+
|
||||
+ *value_size = e->h.value_size;
|
||||
+ if (!value)
|
||||
+ {
|
||||
+ TRACE("Found item %#"PRIx64", returning needed size %#"PRIx64".\n",
|
||||
+ e->h.hash, e->h.value_size);
|
||||
+ ret = VKD3D_OK;
|
||||
+ goto done;
|
||||
+ }
|
||||
+
|
||||
+ if (size_in < e->h.value_size)
|
||||
+ {
|
||||
+ WARN("Output buffer is too small for item %#"PRIx64", got %#zx want %#"PRIx64".\n",
|
||||
+ e->h.hash, size_in, e->h.value_size);
|
||||
+ ret = VKD3D_ERROR_MORE_DATA;
|
||||
+ goto done;
|
||||
+ }
|
||||
+
|
||||
+ memcpy(value, e->payload + e->h.key_size, e->h.value_size);
|
||||
+ ret = VKD3D_OK;
|
||||
+ TRACE("Returning cached item %#"PRIx64".\n", e->h.hash);
|
||||
+
|
||||
+done:
|
||||
+ vkd3d_shader_cache_unlock(cache);
|
||||
+ return ret;
|
||||
+}
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/device.c b/libs/vkd3d/libs/vkd3d/device.c
|
||||
index c8cfea43cc1..cfc9c5f5ed3 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/device.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/device.c
|
||||
@@ -1334,11 +1334,11 @@ static void vkd3d_trace_physical_device_features(const struct vkd3d_physical_dev
|
||||
|
||||
fragment_shader_interlock_features = &info->fragment_shader_interlock_features;
|
||||
TRACE(" VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:\n");
|
||||
- TRACE(" fragmentShaderSampleInterlock: %#x.\n.",
|
||||
+ TRACE(" fragmentShaderSampleInterlock: %#x.\n",
|
||||
fragment_shader_interlock_features->fragmentShaderSampleInterlock);
|
||||
- TRACE(" fragmentShaderPixelInterlock: %#x\n.",
|
||||
+ TRACE(" fragmentShaderPixelInterlock: %#x.\n",
|
||||
fragment_shader_interlock_features->fragmentShaderPixelInterlock);
|
||||
- TRACE(" fragmentShaderShadingRateInterlock: %#x\n.",
|
||||
+ TRACE(" fragmentShaderShadingRateInterlock: %#x.\n",
|
||||
fragment_shader_interlock_features->fragmentShaderShadingRateInterlock);
|
||||
|
||||
demote_features = &info->demote_features;
|
||||
@@ -2740,19 +2740,43 @@ static HRESULT STDMETHODCALLTYPE d3d12_cache_session_GetDevice(ID3D12ShaderCache
|
||||
static HRESULT STDMETHODCALLTYPE d3d12_cache_session_FindValue(ID3D12ShaderCacheSession *iface,
|
||||
const void *key, UINT key_size, void *value, UINT *value_size)
|
||||
{
|
||||
- FIXME("iface %p, key %p, key_size %#x, value %p, value_size %p stub!\n",
|
||||
+ struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
|
||||
+ enum vkd3d_result ret;
|
||||
+ size_t size;
|
||||
+
|
||||
+ TRACE("iface %p, key %p, key_size %#x, value %p, value_size %p.\n",
|
||||
iface, key, key_size, value, value_size);
|
||||
|
||||
- return DXGI_ERROR_NOT_FOUND;
|
||||
+ if (!value_size)
|
||||
+ {
|
||||
+ WARN("value_size is NULL, returning E_INVALIDARG.\n");
|
||||
+ return E_INVALIDARG;
|
||||
+ }
|
||||
+
|
||||
+ size = *value_size;
|
||||
+ ret = vkd3d_shader_cache_get(session->cache, key, key_size, value, &size);
|
||||
+ *value_size = size;
|
||||
+
|
||||
+ return hresult_from_vkd3d_result(ret);
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE d3d12_cache_session_StoreValue(ID3D12ShaderCacheSession *iface,
|
||||
const void *key, UINT key_size, const void *value, UINT value_size)
|
||||
{
|
||||
- FIXME("iface %p, key %p, key_size %#x, value %p, value_size %u stub!\n", iface, key, key_size,
|
||||
- value, value_size);
|
||||
+ struct d3d12_cache_session *session = impl_from_ID3D12ShaderCacheSession(iface);
|
||||
+ enum vkd3d_result ret;
|
||||
|
||||
- return E_NOTIMPL;
|
||||
+ TRACE("iface %p, key %p, key_size %#x, value %p, value_size %u.\n",
|
||||
+ iface, key, key_size, value, value_size);
|
||||
+
|
||||
+ if (!key || !key_size || !value || !value_size)
|
||||
+ {
|
||||
+ WARN("Invalid input parameters, returning E_INVALIDARG.\n");
|
||||
+ return E_INVALIDARG;
|
||||
+ }
|
||||
+
|
||||
+ ret = vkd3d_shader_cache_put(session->cache, key, key_size, value, value_size);
|
||||
+ return hresult_from_vkd3d_result(ret);
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE d3d12_cache_session_SetDeleteOnDestroy(ID3D12ShaderCacheSession *iface)
|
||||
@@ -2888,7 +2912,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_QueryInterface(ID3D12Device9 *ifac
|
||||
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
||||
|| IsEqualGUID(riid, &IID_IUnknown))
|
||||
{
|
||||
- ID3D12Device_AddRef(iface);
|
||||
+ ID3D12Device9_AddRef(iface);
|
||||
*object = iface;
|
||||
return S_OK;
|
||||
}
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/resource.c b/libs/vkd3d/libs/vkd3d/resource.c
|
||||
index 179999148bc..7a2f464c98e 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/resource.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/resource.c
|
||||
@@ -1271,7 +1271,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_QueryInterface(ID3D12Resource2 *
|
||||
|| IsEqualGUID(riid, &IID_ID3D12Object)
|
||||
|| IsEqualGUID(riid, &IID_IUnknown))
|
||||
{
|
||||
- ID3D12Resource_AddRef(iface);
|
||||
+ ID3D12Resource2_AddRef(iface);
|
||||
*object = iface;
|
||||
return S_OK;
|
||||
}
|
||||
@@ -2350,16 +2350,16 @@ static void *vkd3d_desc_object_cache_get(struct vkd3d_desc_object_cache *cache)
|
||||
i = vkd3d_atomic_increment_u32(&cache->next_index) & HEAD_INDEX_MASK;
|
||||
for (;;)
|
||||
{
|
||||
- if (vkd3d_atomic_compare_exchange(&cache->heads[i].spinlock, 0, 1))
|
||||
+ if (vkd3d_atomic_compare_exchange_u32(&cache->heads[i].spinlock, 0, 1))
|
||||
{
|
||||
if ((u.object = cache->heads[i].head))
|
||||
{
|
||||
vkd3d_atomic_decrement_u32(&cache->free_count);
|
||||
cache->heads[i].head = u.header->next;
|
||||
- vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0);
|
||||
+ vkd3d_atomic_exchange_u32(&cache->heads[i].spinlock, 0);
|
||||
return u.object;
|
||||
}
|
||||
- vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0);
|
||||
+ vkd3d_atomic_exchange_u32(&cache->heads[i].spinlock, 0);
|
||||
}
|
||||
/* Keeping a free count avoids uncertainty over when this loop should terminate,
|
||||
* which could result in excess allocations gradually increasing without limit. */
|
||||
@@ -2381,7 +2381,7 @@ static void vkd3d_desc_object_cache_push(struct vkd3d_desc_object_cache *cache,
|
||||
i = vkd3d_atomic_increment_u32(&cache->next_index) & HEAD_INDEX_MASK;
|
||||
for (;;)
|
||||
{
|
||||
- if (vkd3d_atomic_compare_exchange(&cache->heads[i].spinlock, 0, 1))
|
||||
+ if (vkd3d_atomic_compare_exchange_u32(&cache->heads[i].spinlock, 0, 1))
|
||||
break;
|
||||
i = (i + 1) & HEAD_INDEX_MASK;
|
||||
}
|
||||
@@ -2389,7 +2389,7 @@ static void vkd3d_desc_object_cache_push(struct vkd3d_desc_object_cache *cache,
|
||||
head = cache->heads[i].head;
|
||||
u.header->next = head;
|
||||
cache->heads[i].head = u.object;
|
||||
- vkd3d_atomic_exchange(&cache->heads[i].spinlock, 0);
|
||||
+ vkd3d_atomic_exchange_u32(&cache->heads[i].spinlock, 0);
|
||||
vkd3d_atomic_increment_u32(&cache->free_count);
|
||||
}
|
||||
|
||||
@@ -2473,7 +2473,7 @@ void vkd3d_view_decref(void *view, struct d3d12_device *device)
|
||||
|
||||
static inline void d3d12_desc_replace(struct d3d12_desc *dst, void *view, struct d3d12_device *device)
|
||||
{
|
||||
- if ((view = vkd3d_atomic_exchange_pointer(&dst->s.u.object, view)))
|
||||
+ if ((view = vkd3d_atomic_exchange_ptr(&dst->s.u.object, view)))
|
||||
vkd3d_view_decref(view, device);
|
||||
}
|
||||
|
||||
@@ -2652,7 +2652,7 @@ void d3d12_desc_flush_vk_heap_updates_locked(struct d3d12_descriptor_heap *descr
|
||||
union d3d12_desc_object u;
|
||||
unsigned int i, next;
|
||||
|
||||
- if ((i = vkd3d_atomic_exchange(&descriptor_heap->dirty_list_head, UINT_MAX)) == UINT_MAX)
|
||||
+ if ((i = vkd3d_atomic_exchange_u32(&descriptor_heap->dirty_list_head, UINT_MAX)) == UINT_MAX)
|
||||
return;
|
||||
|
||||
writes.null_vk_cbv_info.buffer = VK_NULL_HANDLE;
|
||||
@@ -2667,7 +2667,7 @@ void d3d12_desc_flush_vk_heap_updates_locked(struct d3d12_descriptor_heap *descr
|
||||
for (; i != UINT_MAX; i = next)
|
||||
{
|
||||
src = &descriptors[i];
|
||||
- next = vkd3d_atomic_exchange(&src->next, 0);
|
||||
+ next = vkd3d_atomic_exchange_u32(&src->next, 0);
|
||||
next = (int)next >> 1;
|
||||
|
||||
/* A race exists here between updating src->next and getting the current object. The best
|
||||
@@ -2695,13 +2695,13 @@ static void d3d12_desc_mark_as_modified(struct d3d12_desc *dst, struct d3d12_des
|
||||
head = descriptor_heap->dirty_list_head;
|
||||
|
||||
/* Only one thread can swap the value away from zero. */
|
||||
- if (!vkd3d_atomic_compare_exchange(&dst->next, 0, (head << 1) | 1))
|
||||
+ if (!vkd3d_atomic_compare_exchange_u32(&dst->next, 0, (head << 1) | 1))
|
||||
return;
|
||||
/* Now it is safe to modify 'next' to another nonzero value if necessary. */
|
||||
- while (!vkd3d_atomic_compare_exchange(&descriptor_heap->dirty_list_head, head, i))
|
||||
+ while (!vkd3d_atomic_compare_exchange_u32(&descriptor_heap->dirty_list_head, head, i))
|
||||
{
|
||||
head = descriptor_heap->dirty_list_head;
|
||||
- vkd3d_atomic_exchange(&dst->next, (head << 1) | 1);
|
||||
+ vkd3d_atomic_exchange_u32(&dst->next, (head << 1) | 1);
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_main.c b/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
||||
index 29305fbdc63..c7431bd821b 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_main.c
|
||||
@@ -71,7 +71,7 @@ HRESULT vkd3d_create_device(const struct vkd3d_device_create_info *create_info,
|
||||
|
||||
if (!device)
|
||||
{
|
||||
- ID3D12Device_Release(&object->ID3D12Device9_iface);
|
||||
+ ID3D12Device9_Release(&object->ID3D12Device9_iface);
|
||||
return S_FALSE;
|
||||
}
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
||||
index 5f60c8d90ad..d1fa866d9e3 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
||||
+++ b/libs/vkd3d/libs/vkd3d/vkd3d_private.h
|
||||
@@ -19,6 +19,9 @@
|
||||
#ifndef __VKD3D_PRIVATE_H
|
||||
#define __VKD3D_PRIVATE_H
|
||||
|
||||
+#ifndef __MINGW32__
|
||||
+#define WIDL_C_INLINE_WRAPPERS
|
||||
+#endif
|
||||
#define COBJMACROS
|
||||
#define NONAMELESSUNION
|
||||
#define VK_NO_PROTOTYPES
|
||||
@@ -194,93 +197,14 @@ struct vkd3d_instance
|
||||
unsigned int refcount;
|
||||
};
|
||||
|
||||
-#ifdef _WIN32
|
||||
-
|
||||
-union vkd3d_thread_handle
|
||||
-{
|
||||
- void *handle;
|
||||
-};
|
||||
-
|
||||
-static inline bool vkd3d_atomic_compare_exchange(unsigned int volatile *x, unsigned int cmp, unsigned int xchg)
|
||||
-{
|
||||
- return InterlockedCompareExchange((LONG volatile *)x, xchg, cmp) == cmp;
|
||||
-}
|
||||
-
|
||||
-static inline unsigned int vkd3d_atomic_exchange(unsigned int volatile *x, unsigned int val)
|
||||
-{
|
||||
- return InterlockedExchange((LONG volatile *)x, val);
|
||||
-}
|
||||
-
|
||||
-static inline bool vkd3d_atomic_compare_exchange_pointer(void * volatile *x, void *cmp, void *xchg)
|
||||
-{
|
||||
- return InterlockedCompareExchangePointer(x, xchg, cmp) == cmp;
|
||||
-}
|
||||
-
|
||||
-static inline void *vkd3d_atomic_exchange_pointer(void * volatile *x, void *val)
|
||||
-{
|
||||
- return InterlockedExchangePointer(x, val);
|
||||
-}
|
||||
-
|
||||
-#else /* _WIN32 */
|
||||
-
|
||||
-#include <pthread.h>
|
||||
-
|
||||
union vkd3d_thread_handle
|
||||
{
|
||||
+#ifndef _WIN32
|
||||
pthread_t pthread;
|
||||
+#endif
|
||||
void *handle;
|
||||
};
|
||||
|
||||
-# if HAVE_SYNC_BOOL_COMPARE_AND_SWAP
|
||||
-static inline bool vkd3d_atomic_compare_exchange(unsigned int volatile *x, unsigned int cmp, unsigned int xchg)
|
||||
-{
|
||||
- return __sync_bool_compare_and_swap(x, cmp, xchg);
|
||||
-}
|
||||
-
|
||||
-static inline bool vkd3d_atomic_compare_exchange_pointer(void * volatile *x, void *cmp, void *xchg)
|
||||
-{
|
||||
- return __sync_bool_compare_and_swap(x, cmp, xchg);
|
||||
-}
|
||||
-# else
|
||||
-# error "vkd3d_atomic_compare_exchange() not implemented for this platform"
|
||||
-# endif
|
||||
-
|
||||
-# if HAVE_ATOMIC_EXCHANGE_N
|
||||
-static inline unsigned int vkd3d_atomic_exchange(unsigned int volatile *x, unsigned int val)
|
||||
-{
|
||||
- return __atomic_exchange_n(x, val, __ATOMIC_SEQ_CST);
|
||||
-}
|
||||
-
|
||||
-static inline void *vkd3d_atomic_exchange_pointer(void * volatile *x, void *val)
|
||||
-{
|
||||
- return __atomic_exchange_n(x, val, __ATOMIC_SEQ_CST);
|
||||
-}
|
||||
-# elif HAVE_SYNC_BOOL_COMPARE_AND_SWAP
|
||||
-static inline unsigned int vkd3d_atomic_exchange(unsigned int volatile *x, unsigned int val)
|
||||
-{
|
||||
- unsigned int i;
|
||||
- do
|
||||
- {
|
||||
- i = *x;
|
||||
- } while (!__sync_bool_compare_and_swap(x, i, val));
|
||||
- return i;
|
||||
-}
|
||||
-
|
||||
-static inline void *vkd3d_atomic_exchange_pointer(void * volatile *x, void *val)
|
||||
-{
|
||||
- void *p;
|
||||
- do
|
||||
- {
|
||||
- p = *x;
|
||||
- } while (!__sync_bool_compare_and_swap(x, p, val));
|
||||
- return p;
|
||||
-}
|
||||
-# else
|
||||
-# error "vkd3d_atomic_exchange() not implemented for this platform"
|
||||
-# endif
|
||||
-
|
||||
-#endif /* _WIN32 */
|
||||
-
|
||||
HRESULT vkd3d_create_thread(struct vkd3d_instance *instance,
|
||||
PFN_vkd3d_thread thread_main, void *data, union vkd3d_thread_handle *thread);
|
||||
HRESULT vkd3d_join_thread(struct vkd3d_instance *instance, union vkd3d_thread_handle *thread);
|
||||
@@ -742,7 +666,7 @@ static inline bool vkd3d_view_incref(void *desc)
|
||||
if (refcount <= 0)
|
||||
return false;
|
||||
}
|
||||
- while (!vkd3d_atomic_compare_exchange(&h->refcount, refcount, refcount + 1));
|
||||
+ while (!vkd3d_atomic_compare_exchange_u32(&h->refcount, refcount, refcount + 1));
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -1852,5 +1776,9 @@ struct vkd3d_shader_cache;
|
||||
int vkd3d_shader_open_cache(struct vkd3d_shader_cache **cache);
|
||||
unsigned int vkd3d_shader_cache_incref(struct vkd3d_shader_cache *cache);
|
||||
unsigned int vkd3d_shader_cache_decref(struct vkd3d_shader_cache *cache);
|
||||
+int vkd3d_shader_cache_put(struct vkd3d_shader_cache *cache,
|
||||
+ const void *key, size_t key_size, const void *value, size_t value_size);
|
||||
+int vkd3d_shader_cache_get(struct vkd3d_shader_cache *cache,
|
||||
+ const void *key, size_t key_size, void *value, size_t *value_size);
|
||||
|
||||
#endif /* __VKD3D_PRIVATE_H */
|
||||
--
|
||||
2.43.0
|
||||
|
@ -1,201 +0,0 @@
|
||||
From e0214af03df8d0b0212f99c79a961003ffc63ff6 Mon Sep 17 00:00:00 2001
|
||||
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
|
||||
Date: Fri, 24 May 2024 07:56:01 +1000
|
||||
Subject: [PATCH] Updated vkd3d to f090d1e80d8b6617b71f25dd422665b44759f3d0.
|
||||
|
||||
---
|
||||
libs/vkd3d/libs/vkd3d-shader/d3dbc.c | 11 ++++++-----
|
||||
libs/vkd3d/libs/vkd3d-shader/dxbc.c | 10 ++++++++--
|
||||
libs/vkd3d/libs/vkd3d-shader/dxil.c | 17 ++++++++++++++++-
|
||||
libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c | 2 +-
|
||||
libs/vkd3d/libs/vkd3d-shader/preproc.l | 2 +-
|
||||
.../libs/vkd3d-shader/vkd3d_shader_main.c | 18 +++++++++++++++++-
|
||||
6 files changed, 49 insertions(+), 11 deletions(-)
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
||||
index 58f830dd887..bfd5b52b436 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/d3dbc.c
|
||||
@@ -559,7 +559,8 @@ static bool add_signature_element(struct vkd3d_shader_sm1_parser *sm1, bool outp
|
||||
element = &signature->elements[signature->element_count++];
|
||||
|
||||
memset(element, 0, sizeof(*element));
|
||||
- element->semantic_name = name;
|
||||
+ if (!(element->semantic_name = vkd3d_strdup(name)))
|
||||
+ return false;
|
||||
element->semantic_index = index;
|
||||
element->sysval_semantic = sysval;
|
||||
element->component_type = VKD3D_SHADER_COMPONENT_FLOAT;
|
||||
@@ -2050,7 +2051,7 @@ static void write_sm1_cast(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
|
||||
case HLSL_TYPE_BOOL:
|
||||
/* Casts to bool should have already been lowered. */
|
||||
default:
|
||||
- hlsl_fixme(ctx, &expr->node.loc, "SM1 cast from %s to %s.\n",
|
||||
+ hlsl_fixme(ctx, &expr->node.loc, "SM1 cast from %s to %s.",
|
||||
debug_hlsl_type(ctx, src_type), debug_hlsl_type(ctx, dst_type));
|
||||
break;
|
||||
}
|
||||
@@ -2458,7 +2459,7 @@ static void write_sm1_jump(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
|
||||
}
|
||||
|
||||
default:
|
||||
- hlsl_fixme(ctx, &jump->node.loc, "Jump type %s.\n", hlsl_jump_type_to_string(jump->type));
|
||||
+ hlsl_fixme(ctx, &jump->node.loc, "Jump type %s.", hlsl_jump_type_to_string(jump->type));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2546,7 +2547,7 @@ static void write_sm1_resource_load(struct hlsl_ctx *ctx, struct vkd3d_bytecode_
|
||||
break;
|
||||
|
||||
default:
|
||||
- hlsl_fixme(ctx, &instr->loc, "Resource load type %u\n", load->load_type);
|
||||
+ hlsl_fixme(ctx, &instr->loc, "Resource load type %u.", load->load_type);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -2578,7 +2579,7 @@ static void write_sm1_store(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *
|
||||
|
||||
if (store->lhs.var->data_type->class == HLSL_CLASS_MATRIX)
|
||||
{
|
||||
- hlsl_fixme(ctx, &instr->loc, "Lower matrix writemasks.\n");
|
||||
+ hlsl_fixme(ctx, &instr->loc, "Lower matrix writemasks.");
|
||||
return;
|
||||
}
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxbc.c b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
||||
index 8a1012d909b..4b9f67235aa 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/dxbc.c
|
||||
@@ -360,7 +360,7 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
|
||||
uint32_t count, header_size;
|
||||
struct signature_element *e;
|
||||
const char *ptr = data;
|
||||
- unsigned int i;
|
||||
+ unsigned int i, j;
|
||||
|
||||
if (!require_space(0, 2, sizeof(uint32_t), section->data.size))
|
||||
{
|
||||
@@ -403,6 +403,7 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
size_t name_offset;
|
||||
+ const char *name;
|
||||
uint32_t mask;
|
||||
|
||||
e[i].sort_index = i;
|
||||
@@ -413,9 +414,14 @@ static int shader_parse_signature(const struct vkd3d_shader_dxbc_section_desc *s
|
||||
e[i].stream_index = 0;
|
||||
|
||||
name_offset = read_u32(&ptr);
|
||||
- if (!(e[i].semantic_name = shader_get_string(data, section->data.size, name_offset)))
|
||||
+ if (!(name = shader_get_string(data, section->data.size, name_offset))
|
||||
+ || !(e[i].semantic_name = vkd3d_strdup(name)))
|
||||
{
|
||||
WARN("Invalid name offset %#zx (data size %#zx).\n", name_offset, section->data.size);
|
||||
+ for (j = 0; j < i; ++j)
|
||||
+ {
|
||||
+ vkd3d_free((void *)e[j].semantic_name);
|
||||
+ }
|
||||
vkd3d_free(e);
|
||||
return VKD3D_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
diff --git a/libs/vkd3d/libs/vkd3d-shader/dxil.c b/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
||||
index 4943a586680..73a8d8687c5 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/dxil.c
|
||||
@@ -9445,7 +9445,22 @@ static enum vkd3d_result sm6_parser_read_signature(struct sm6_parser *sm6, const
|
||||
}
|
||||
}
|
||||
|
||||
- vkd3d_free(s->elements);
|
||||
+ for (i = 0; i < operand_count; ++i)
|
||||
+ {
|
||||
+ if ((elements[i].semantic_name = vkd3d_strdup(elements[i].semantic_name)))
|
||||
+ continue;
|
||||
+
|
||||
+ vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_OUT_OF_MEMORY,
|
||||
+ "Failed to allocate signature element semantic name.");
|
||||
+ for (j = 0; j < i; ++j)
|
||||
+ {
|
||||
+ vkd3d_free((void *)elements[j].semantic_name);
|
||||
+ }
|
||||
+ vkd3d_free(elements);
|
||||
+ return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
+ }
|
||||
+
|
||||
+ shader_signature_cleanup(s);
|
||||
s->elements = elements;
|
||||
s->element_count = operand_count;
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
||||
index 27f16af51c5..bdb72a1fab9 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/hlsl_codegen.c
|
||||
@@ -2988,7 +2988,7 @@ static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, stru
|
||||
|
||||
if (cond->data_type->class > HLSL_CLASS_VECTOR || instr->data_type->class > HLSL_CLASS_VECTOR)
|
||||
{
|
||||
- hlsl_fixme(ctx, &instr->loc, "Lower ternary of type other than scalar or vector.\n");
|
||||
+ hlsl_fixme(ctx, &instr->loc, "Lower ternary of type other than scalar or vector.");
|
||||
return false;
|
||||
}
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d-shader/preproc.l b/libs/vkd3d/libs/vkd3d-shader/preproc.l
|
||||
index 6fb61eff6c3..a3cdbe559a7 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d-shader/preproc.l
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/preproc.l
|
||||
@@ -66,7 +66,7 @@ static void update_location(struct preproc_ctx *ctx);
|
||||
%s LINE
|
||||
|
||||
NEWLINE \r?\n
|
||||
-WS [ \t]
|
||||
+WS [ \t\r]
|
||||
IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
|
||||
INT_SUFFIX [uUlL]{0,2}
|
||||
|
||||
diff --git a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
||||
index b8dd0dba377..46c0da2a2d7 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/vkd3d_shader_main.c
|
||||
@@ -657,7 +657,15 @@ static bool vkd3d_shader_signature_from_shader_signature(struct vkd3d_shader_sig
|
||||
struct vkd3d_shader_signature_element *d = &signature->elements[i];
|
||||
struct signature_element *e = &src->elements[i];
|
||||
|
||||
- d->semantic_name = e->semantic_name;
|
||||
+ if (!(d->semantic_name = vkd3d_strdup(e->semantic_name)))
|
||||
+ {
|
||||
+ for (unsigned int j = 0; j < i; ++j)
|
||||
+ {
|
||||
+ vkd3d_free((void *)signature->elements[j].semantic_name);
|
||||
+ }
|
||||
+ vkd3d_free(signature->elements);
|
||||
+ return false;
|
||||
+ }
|
||||
d->semantic_index = e->semantic_index;
|
||||
d->stream_index = e->stream_index;
|
||||
d->sysval_semantic = e->sysval_semantic;
|
||||
@@ -1763,6 +1771,10 @@ void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signatu
|
||||
|
||||
void shader_signature_cleanup(struct shader_signature *signature)
|
||||
{
|
||||
+ for (unsigned int i = 0; i < signature->element_count; ++i)
|
||||
+ {
|
||||
+ vkd3d_free((void *)signature->elements[i].semantic_name);
|
||||
+ }
|
||||
vkd3d_free(signature->elements);
|
||||
signature->elements = NULL;
|
||||
}
|
||||
@@ -1820,6 +1832,10 @@ void vkd3d_shader_free_shader_signature(struct vkd3d_shader_signature *signature
|
||||
{
|
||||
TRACE("signature %p.\n", signature);
|
||||
|
||||
+ for (unsigned int i = 0; i < signature->element_count; ++i)
|
||||
+ {
|
||||
+ vkd3d_free((void *)signature->elements[i].semantic_name);
|
||||
+ }
|
||||
vkd3d_free(signature->elements);
|
||||
signature->elements = NULL;
|
||||
}
|
||||
--
|
||||
2.43.0
|
||||
|
@ -1,79 +0,0 @@
|
||||
From 112fd3af5d768c38517cfd4462ae586cf40f13c2 Mon Sep 17 00:00:00 2001
|
||||
From: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
|
||||
Date: Tue, 28 May 2024 07:40:44 +1000
|
||||
Subject: [PATCH] Updated vkd3d to 9693271dcfb96e9cd8d44c181cf70044edbf6861.
|
||||
|
||||
---
|
||||
libs/vkd3d/include/vkd3d_shader.h | 6 +++++-
|
||||
libs/vkd3d/include/vkd3d_types.h | 2 +-
|
||||
libs/vkd3d/libs/vkd3d-shader/ir.c | 1 +
|
||||
libs/vkd3d/libs/vkd3d/resource.c | 6 ++++--
|
||||
4 files changed, 11 insertions(+), 4 deletions(-)
|
||||
|
||||
diff --git a/libs/vkd3d/include/vkd3d_shader.h b/libs/vkd3d/include/vkd3d_shader.h
|
||||
index 2b32b8a3e98..082f34179a3 100644
|
||||
--- a/libs/vkd3d/include/vkd3d_shader.h
|
||||
+++ b/libs/vkd3d/include/vkd3d_shader.h
|
||||
@@ -2059,8 +2059,12 @@ VKD3D_SHADER_API const enum vkd3d_shader_target_type *vkd3d_shader_get_supported
|
||||
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_SPIRV_TEXT
|
||||
* (if vkd3d was compiled with SPIRV-Tools)
|
||||
* - VKD3D_SHADER_SOURCE_D3D_BYTECODE to VKD3D_SHADER_TARGET_D3D_ASM
|
||||
- * - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_DXBC_TPF
|
||||
+ * - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_SPIRV_BINARY
|
||||
+ * - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_SPIRV_TEXT
|
||||
+ * (if vkd3d was compiled with SPIRV-Tools)
|
||||
+ * - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_D3D_ASM
|
||||
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_D3D_BYTECODE
|
||||
+ * - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_DXBC_TPF
|
||||
* - VKD3D_SHADER_SOURCE_HLSL to VKD3D_SHADER_TARGET_FX
|
||||
*
|
||||
* Supported transformations can also be detected at runtime with the functions
|
||||
diff --git a/libs/vkd3d/include/vkd3d_types.h b/libs/vkd3d/include/vkd3d_types.h
|
||||
index dc5a7c064ae..f5a10117c12 100644
|
||||
--- a/libs/vkd3d/include/vkd3d_types.h
|
||||
+++ b/libs/vkd3d/include/vkd3d_types.h
|
||||
@@ -41,7 +41,7 @@ enum vkd3d_result
|
||||
{
|
||||
/** Success. */
|
||||
VKD3D_OK = 0,
|
||||
- /** Success as a result of there being nothing to do. */
|
||||
+ /** Success as a result of there being nothing to do. \since 1.12 */
|
||||
VKD3D_FALSE = 1,
|
||||
/** An unspecified failure occurred. */
|
||||
VKD3D_ERROR = -1,
|
||||
diff --git a/libs/vkd3d/libs/vkd3d-shader/ir.c b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
||||
index 37818d4dfad..b3b745fc1b2 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d-shader/ir.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d-shader/ir.c
|
||||
@@ -1886,6 +1886,7 @@ static enum vkd3d_result vsir_program_normalise_combined_samplers(struct vsir_pr
|
||||
srcs[1].reg.idx[1] = ins->src[1].reg.idx[0];
|
||||
srcs[1].reg.idx_count = 2;
|
||||
srcs[1].reg.data_type = VKD3D_DATA_RESOURCE;
|
||||
+ srcs[1].reg.dimension = VSIR_DIMENSION_VEC4;
|
||||
srcs[1].swizzle = VKD3D_SHADER_NO_SWIZZLE;
|
||||
|
||||
srcs[2].reg.type = VKD3DSPR_SAMPLER;
|
||||
diff --git a/libs/vkd3d/libs/vkd3d/resource.c b/libs/vkd3d/libs/vkd3d/resource.c
|
||||
index 7a2f464c98e..c897d9f2c5a 100644
|
||||
--- a/libs/vkd3d/libs/vkd3d/resource.c
|
||||
+++ b/libs/vkd3d/libs/vkd3d/resource.c
|
||||
@@ -4284,12 +4284,14 @@ static HRESULT d3d12_descriptor_heap_create_descriptor_set(struct d3d12_descript
|
||||
VkDescriptorSetVariableDescriptorCountAllocateInfoEXT set_size;
|
||||
VkDescriptorSetAllocateInfo set_desc;
|
||||
VkResult vr;
|
||||
+ HRESULT hr;
|
||||
|
||||
if (!device->vk_descriptor_heap_layouts[set].vk_set_layout)
|
||||
{
|
||||
/* Set 0 uses mutable descriptors, and this set is unused. */
|
||||
- if (!descriptor_heap->vk_descriptor_sets[0].vk_set)
|
||||
- d3d12_descriptor_heap_create_descriptor_set(descriptor_heap, device, 0);
|
||||
+ if (!descriptor_heap->vk_descriptor_sets[0].vk_set
|
||||
+ && FAILED(hr = d3d12_descriptor_heap_create_descriptor_set(descriptor_heap, device, 0)))
|
||||
+ return hr;
|
||||
descriptor_set->vk_set = descriptor_heap->vk_descriptor_sets[0].vk_set;
|
||||
descriptor_set->vk_type = device->vk_descriptor_heap_layouts[set].type;
|
||||
return S_OK;
|
||||
--
|
||||
2.43.0
|
||||
|
@ -1 +1 @@
|
||||
5f7b9a5b837a77a85754b3b55b974e39e199f817
|
||||
b6eada5e2f9e3c86c18df118cddd20e6212f64de
|
||||
|
Loading…
Reference in New Issue
Block a user