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wined3d-Indexed_Vertex_Blending: 0005 apply omega13a's patch which moves transpose_matrix with minor correction
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@ -590,7 +590,7 @@ index 847429511b9..b2effb5c2ec 100644
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+ return TRUE;
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+}
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+
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+static void transpose_matrix(struct wined3d_matrix *out, const struct wined3d_matrix *m)
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+void transpose_matrix(struct wined3d_matrix *out, const struct wined3d_matrix *m)
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+{
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+ struct wined3d_matrix temp;
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+ unsigned int i, j;
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