mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2025-01-28 22:04:43 -08:00
Rebase against 9fecb7499531ddbcde7970b4d98df92dbc1bc010
This commit is contained in:
parent
9e260976b4
commit
4801f89bba
@ -1,99 +0,0 @@
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From 314e990c95edd137695f81edb0ce138615cd11b0 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
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Date: Mon, 26 Jun 2017 16:18:09 +0200
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Subject: msi: Create dummy thread to initialize COM for custom actions.
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---
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dlls/msi/action.c | 48 ++++++++++++++++++++++++++++++++++++++++++++++++
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1 file changed, 48 insertions(+)
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diff --git a/dlls/msi/action.c b/dlls/msi/action.c
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index 58a831e7e63..e440ee77fd9 100644
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--- a/dlls/msi/action.c
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+++ b/dlls/msi/action.c
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@@ -160,6 +160,13 @@ static const WCHAR szWriteEnvironmentStrings[] =
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static const WCHAR szINSTALL[] =
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{'I','N','S','T','A','L','L',0};
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+struct dummy_thread
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+{
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+ HANDLE started;
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+ HANDLE stopped;
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+ HANDLE thread;
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+};
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+
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static INT ui_actionstart(MSIPACKAGE *package, LPCWSTR action, LPCWSTR description, LPCWSTR template)
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{
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WCHAR query[] = {'S','E','L','E','C','T',' ','*',' ','F','R','O','M',' ',
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@@ -7968,6 +7975,42 @@ static UINT ACTION_PerformActionSequence(MSIPACKAGE *package, UINT seq)
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return rc;
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}
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+DWORD WINAPI dummy_thread_proc(void *arg)
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+{
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+ struct dummy_thread *info = arg;
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+ HRESULT hr;
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+
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+ hr = CoInitializeEx(0, COINIT_MULTITHREADED);
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+ if (FAILED(hr)) ERR("CoInitializeEx failed %08x\n", hr);
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+
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+ SetEvent(info->started);
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+ WaitForSingleObject(info->stopped, INFINITE);
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+
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+ CoUninitialize();
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+ return 0;
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+}
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+
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+static void start_dummy_thread(struct dummy_thread *info)
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+{
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+ if (!(info->started = CreateEventA(NULL, TRUE, FALSE, NULL))) return;
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+ if (!(info->stopped = CreateEventA(NULL, TRUE, FALSE, NULL))) return;
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+ if (!(info->thread = CreateThread(NULL, 0, dummy_thread_proc, info, 0, NULL))) return;
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+
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+ WaitForSingleObject(info->started, INFINITE);
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+}
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+
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+static void stop_dummy_thread(struct dummy_thread *info)
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+{
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+ if (info->thread)
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+ {
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+ SetEvent(info->stopped);
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+ WaitForSingleObject(info->thread, INFINITE);
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+ CloseHandle(info->thread);
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+ }
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+ if (info->started) CloseHandle(info->started);
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+ if (info->stopped) CloseHandle(info->stopped);
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+}
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+
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/****************************************************
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* TOP level entry points
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*****************************************************/
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@@ -7978,6 +8021,7 @@ UINT MSI_InstallPackage( MSIPACKAGE *package, LPCWSTR szPackagePath,
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static const WCHAR szDisableRollback[] = {'D','I','S','A','B','L','E','R','O','L','L','B','A','C','K',0};
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static const WCHAR szAction[] = {'A','C','T','I','O','N',0};
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WCHAR *reinstall = NULL, *productcode, *action;
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+ struct dummy_thread thread_info = {NULL, NULL, NULL};
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UINT rc;
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DWORD len = 0;
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@@ -8034,6 +8078,8 @@ UINT MSI_InstallPackage( MSIPACKAGE *package, LPCWSTR szPackagePath,
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msi_adjust_privilege_properties( package );
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msi_set_context( package );
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+ start_dummy_thread(&thread_info);
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+
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productcode = msi_dup_property( package->db, szProductCode );
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if (strcmpiW( productcode, package->ProductCode ))
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{
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@@ -8070,6 +8116,8 @@ UINT MSI_InstallPackage( MSIPACKAGE *package, LPCWSTR szPackagePath,
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/* finish up running custom actions */
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ACTION_FinishCustomActions(package);
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+ stop_dummy_thread(&thread_info);
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+
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if (package->need_rollback && !(reinstall = msi_dup_property( package->db, szReinstall )))
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{
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WARN("installation failed, running rollback script\n");
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--
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2.14.2
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|
@ -1 +0,0 @@
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Fixes: [18070] Workaround COM/MTA issues due to lack of separate msi custom action process
|
@ -52,7 +52,7 @@ usage()
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# Get the upstream commit sha
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upstream_commit()
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{
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echo "d6654dbf2b38d02f3c6e0ede706a0388cd7cd4a6"
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echo "9fecb7499531ddbcde7970b4d98df92dbc1bc010"
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}
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# Show version information
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@ -195,7 +195,6 @@ patch_enable_all ()
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enable_mountmgr_DosDevices="$1"
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enable_mscoree_CorValidateImage="$1"
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enable_mshtml_HTMLLocation_put_hash="$1"
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enable_msi_Dummy_Thread="$1"
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enable_msi_MsiGetDatabaseState="$1"
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enable_msi_msi_vcl_get_cost="$1"
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enable_msidb_Implementation="$1"
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@ -388,7 +387,6 @@ patch_enable_all ()
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enable_wined3d_QUERY_Stubs="$1"
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enable_wined3d_Silence_FIXMEs="$1"
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enable_wined3d_UAV_Counters="$1"
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enable_wined3d_Viewports="$1"
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enable_wined3d_WINED3D_RS_COLORWRITEENABLE="$1"
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enable_wined3d_wined3d_guess_gl_vendor="$1"
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enable_winedbg_Process_Arguments="$1"
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@ -775,9 +773,6 @@ patch_enable ()
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mshtml-HTMLLocation_put_hash)
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enable_mshtml_HTMLLocation_put_hash="$2"
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;;
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msi-Dummy_Thread)
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enable_msi_Dummy_Thread="$2"
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;;
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msi-MsiGetDatabaseState)
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enable_msi_MsiGetDatabaseState="$2"
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;;
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@ -1354,9 +1349,6 @@ patch_enable ()
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wined3d-UAV_Counters)
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enable_wined3d_UAV_Counters="$2"
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;;
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wined3d-Viewports)
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enable_wined3d_Viewports="$2"
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;;
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wined3d-WINED3D_RS_COLORWRITEENABLE)
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enable_wined3d_WINED3D_RS_COLORWRITEENABLE="$2"
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;;
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@ -1928,20 +1920,6 @@ if test "$enable_wined3d_CSMT_Main" -eq 1; then
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enable_wined3d_UAV_Counters=1
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fi
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if test "$enable_wined3d_Dual_Source_Blending" -eq 1; then
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if test "$enable_wined3d_Viewports" -gt 1; then
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abort "Patchset wined3d-Viewports disabled, but wined3d-Dual_Source_Blending depends on that."
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fi
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enable_wined3d_Viewports=1
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fi
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if test "$enable_wined3d_Viewports" -eq 1; then
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if test "$enable_d3d11_Depth_Bias" -gt 1; then
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abort "Patchset d3d11-Depth_Bias disabled, but wined3d-Viewports depends on that."
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fi
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enable_d3d11_Depth_Bias=1
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fi
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if test "$enable_winebuild_Fake_Dlls" -eq 1; then
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if test "$enable_ntdll_User_Shared_Data" -gt 1; then
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abort "Patchset ntdll-User_Shared_Data disabled, but winebuild-Fake_Dlls depends on that."
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@ -4595,21 +4573,6 @@ if test "$enable_mshtml_HTMLLocation_put_hash" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset msi-Dummy_Thread
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# |
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# | This patchset fixes the following Wine bugs:
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# | * [#18070] Workaround COM/MTA issues due to lack of separate msi custom action process
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# |
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# | Modified files:
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# | * dlls/msi/action.c
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# |
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if test "$enable_msi_Dummy_Thread" -eq 1; then
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patch_apply msi-Dummy_Thread/0001-msi-Create-dummy-thread-to-initialize-COM-for-custom.patch
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(
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printf '%s\n' '+ { "Michael Müller", "msi: Create dummy thread to initialize COM for custom actions.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset msi-MsiGetDatabaseState
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# |
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# | Modified files:
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@ -7885,27 +7848,8 @@ if test "$enable_wined3d_Accounting" -eq 1; then
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) >> "$patchlist"
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fi
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# Patchset wined3d-Viewports
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * d3d11-Depth_Bias
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# |
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# | Modified files:
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# | * dlls/d3d11/tests/d3d11.c, dlls/d3d8/directx.c, dlls/d3d9/directx.c, dlls/ddraw/ddraw_private.h, dlls/wined3d/state.c,
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# | include/wine/wined3d.h
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# |
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if test "$enable_wined3d_Viewports" -eq 1; then
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patch_apply wined3d-Viewports/0001-wined3d-Allow-arbitrary-viewports-for-d3d11.patch
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(
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printf '%s\n' '+ { "Michael Müller", "wined3d: Allow arbitrary viewports for d3d11.", 1 },';
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) >> "$patchlist"
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fi
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# Patchset wined3d-Dual_Source_Blending
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * d3d11-Depth_Bias, wined3d-Viewports
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# |
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# | Modified files:
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# | * dlls/d3d11/tests/d3d11.c, dlls/wined3d/context.c, dlls/wined3d/directx.c, dlls/wined3d/glsl_shader.c,
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# | dlls/wined3d/shader.c, dlls/wined3d/state.c, dlls/wined3d/wined3d_private.h
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@ -7967,8 +7911,8 @@ fi
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# Patchset wined3d-CSMT_Main
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# |
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# | This patchset has the following (direct or indirect) dependencies:
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# | * d3d11-Deferred_Context, d3d9-Tests, wined3d-Accounting, wined3d-DXTn, d3d11-Depth_Bias, wined3d-Viewports, wined3d-
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# | Dual_Source_Blending, wined3d-QUERY_Stubs, wined3d-Silence_FIXMEs, wined3d-UAV_Counters
|
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# | * d3d11-Deferred_Context, d3d9-Tests, wined3d-Accounting, wined3d-DXTn, wined3d-Dual_Source_Blending, wined3d-QUERY_Stubs,
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# | wined3d-Silence_FIXMEs, wined3d-UAV_Counters
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||||
# |
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||||
# | Modified files:
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# | * dlls/wined3d/cs.c, dlls/wined3d/device.c, dlls/wined3d/view.c, dlls/wined3d/wined3d_private.h
|
||||
|
@ -1,4 +1,4 @@
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||||
From 0fa0ee7e130eb76702db6420a8f78f5b2d391728 Mon Sep 17 00:00:00 2001
|
||||
From e5a957d77afa0539b75ba4819d1682a4f5749219 Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Fri, 18 Aug 2017 23:22:16 +0200
|
||||
Subject: [PATCH] d3d11/tests: Add basic dual source blend test.
|
||||
@ -8,10 +8,10 @@ Subject: [PATCH] d3d11/tests: Add basic dual source blend test.
|
||||
1 file changed, 169 insertions(+)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index c6b9221..ae1e954 100644
|
||||
index 8ca6634..242a003 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -25392,6 +25392,174 @@ static void test_unbound_multisample_texture(void)
|
||||
@@ -26553,6 +26553,174 @@ static void test_multisample_resolve(void)
|
||||
release_test_context(&test_context);
|
||||
}
|
||||
|
||||
@ -186,8 +186,8 @@ index c6b9221..ae1e954 100644
|
||||
START_TEST(d3d11)
|
||||
{
|
||||
unsigned int argc, i;
|
||||
@@ -25518,6 +25686,7 @@ START_TEST(d3d11)
|
||||
test_negative_viewports();
|
||||
@@ -26682,6 +26850,7 @@ START_TEST(d3d11)
|
||||
test_fractional_viewports();
|
||||
test_early_depth_stencil();
|
||||
test_conservative_depth_output();
|
||||
+ test_dual_blending();
|
||||
|
@ -1,2 +1 @@
|
||||
Fixes: Implement dual source blending in wined3d
|
||||
Depends: wined3d-Viewports
|
||||
|
@ -1,163 +0,0 @@
|
||||
From c609a9065e0139dba4a6c50419e1bc06a2bf53aa Mon Sep 17 00:00:00 2001
|
||||
From: =?UTF-8?q?Michael=20M=C3=BCller?= <michael@fds-team.de>
|
||||
Date: Thu, 17 Aug 2017 19:29:30 +0200
|
||||
Subject: [PATCH] wined3d: Allow arbitrary viewports for d3d11.
|
||||
|
||||
---
|
||||
dlls/d3d11/tests/d3d11.c | 55 ++++++++++++++++++++++++++++++++++++++++++++++
|
||||
dlls/d3d8/directx.c | 2 +-
|
||||
dlls/d3d9/directx.c | 2 +-
|
||||
dlls/ddraw/ddraw_private.h | 2 +-
|
||||
dlls/wined3d/state.c | 11 ++++++----
|
||||
include/wine/wined3d.h | 1 +
|
||||
6 files changed, 66 insertions(+), 7 deletions(-)
|
||||
|
||||
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
|
||||
index 1b713e4..531d955 100644
|
||||
--- a/dlls/d3d11/tests/d3d11.c
|
||||
+++ b/dlls/d3d11/tests/d3d11.c
|
||||
@@ -24217,6 +24217,60 @@ static void test_fractional_viewports(void)
|
||||
release_test_context(&test_context);
|
||||
}
|
||||
|
||||
+static void test_negative_viewports(void)
|
||||
+{
|
||||
+ struct d3d11_test_context test_context;
|
||||
+ ID3D11DeviceContext *context;
|
||||
+ D3D11_VIEWPORT vp;
|
||||
+ DWORD color;
|
||||
+
|
||||
+ static const float red[] = {1.0f, 0.0f, 0.0f, 1.0f};
|
||||
+ static const struct vec4 white = {1.0f, 1.0f, 1.0f, 1.0f};
|
||||
+
|
||||
+ if (!init_test_context(&test_context, NULL))
|
||||
+ return;
|
||||
+
|
||||
+ context = test_context.immediate_context;
|
||||
+
|
||||
+ ID3D11DeviceContext_ClearRenderTargetView(context, test_context.backbuffer_rtv, red);
|
||||
+ draw_color_quad(&test_context, &white);
|
||||
+ color = get_texture_color(test_context.backbuffer, 320, 240);
|
||||
+ ok(compare_color(color, 0xffffffff, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
+
|
||||
+ vp.TopLeftX = -640;
|
||||
+ vp.TopLeftY = 0;
|
||||
+ vp.Width = 640 * 2;
|
||||
+ vp.Height = 480;
|
||||
+ vp.MinDepth = 0.0f;
|
||||
+ vp.MaxDepth = 1.0f;
|
||||
+ ID3D11DeviceContext_RSSetViewports(context, 1, &vp);
|
||||
+
|
||||
+ ID3D11DeviceContext_ClearRenderTargetView(context, test_context.backbuffer_rtv, red);
|
||||
+ draw_color_quad(&test_context, &white);
|
||||
+ color = get_texture_color(test_context.backbuffer, 320, 240);
|
||||
+ ok(compare_color(color, 0xffffffff, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
+
|
||||
+ vp.Width = 640;
|
||||
+ ID3D11DeviceContext_RSSetViewports(context, 1, &vp);
|
||||
+
|
||||
+ ID3D11DeviceContext_ClearRenderTargetView(context, test_context.backbuffer_rtv, red);
|
||||
+ draw_color_quad(&test_context, &white);
|
||||
+ color = get_texture_color(test_context.backbuffer, 320, 240);
|
||||
+ ok(compare_color(color, 0xff0000ff, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
+
|
||||
+ vp.Width = 640 + 320;
|
||||
+ ID3D11DeviceContext_RSSetViewports(context, 1, &vp);
|
||||
+
|
||||
+ ID3D11DeviceContext_ClearRenderTargetView(context, test_context.backbuffer_rtv, red);
|
||||
+ draw_color_quad(&test_context, &white);
|
||||
+ color = get_texture_color(test_context.backbuffer, 320, 240);
|
||||
+ ok(compare_color(color, 0xff0000ff, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
+ color = get_texture_color(test_context.backbuffer, 319, 240);
|
||||
+ ok(compare_color(color, 0xffffffff, 1), "Got unexpected color 0x%08x.\n", color);
|
||||
+
|
||||
+ release_test_context(&test_context);
|
||||
+}
|
||||
+
|
||||
static void test_early_depth_stencil(void)
|
||||
{
|
||||
ID3D11DepthStencilState *depth_stencil_state;
|
||||
@@ -26479,6 +26533,7 @@ START_TEST(d3d11)
|
||||
test_gather_c();
|
||||
test_depth_bias();
|
||||
test_fractional_viewports();
|
||||
+ test_negative_viewports();
|
||||
test_early_depth_stencil();
|
||||
test_conservative_depth_output();
|
||||
test_format_compatibility();
|
||||
diff --git a/dlls/d3d8/directx.c b/dlls/d3d8/directx.c
|
||||
index 68300c0..6e8f93a 100644
|
||||
--- a/dlls/d3d8/directx.c
|
||||
+++ b/dlls/d3d8/directx.c
|
||||
@@ -417,7 +417,7 @@ BOOL d3d8_init(struct d3d8 *d3d8)
|
||||
DWORD flags = WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING
|
||||
| WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
|
||||
| WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR | WINED3D_NO_PRIMITIVE_RESTART
|
||||
- | WINED3D_LEGACY_CUBEMAP_FILTERING;
|
||||
+ | WINED3D_LEGACY_CUBEMAP_FILTERING | WINED3D_LIMIT_VIEWPORT;
|
||||
|
||||
d3d8->IDirect3D8_iface.lpVtbl = &d3d8_vtbl;
|
||||
d3d8->refcount = 1;
|
||||
diff --git a/dlls/d3d9/directx.c b/dlls/d3d9/directx.c
|
||||
index cdce669..644766c 100644
|
||||
--- a/dlls/d3d9/directx.c
|
||||
+++ b/dlls/d3d9/directx.c
|
||||
@@ -579,7 +579,7 @@ BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
|
||||
DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
|
||||
| WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
|
||||
| WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING
|
||||
- | WINED3D_NORMALIZED_DEPTH_BIAS;
|
||||
+ | WINED3D_NORMALIZED_DEPTH_BIAS | WINED3D_LIMIT_VIEWPORT;
|
||||
|
||||
if (!extended)
|
||||
flags |= WINED3D_VIDMEM_ACCOUNTING;
|
||||
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
|
||||
index b8552af..50e4d82 100644
|
||||
--- a/dlls/ddraw/ddraw_private.h
|
||||
+++ b/dlls/ddraw/ddraw_private.h
|
||||
@@ -66,7 +66,7 @@ struct FvfToDecl
|
||||
#define DDRAW_WINED3D_FLAGS (WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING \
|
||||
| WINED3D_RESTORE_MODE_ON_ACTIVATE | WINED3D_FOCUS_MESSAGES | WINED3D_PIXEL_CENTER_INTEGER \
|
||||
| WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR | WINED3D_NO_PRIMITIVE_RESTART \
|
||||
- | WINED3D_LEGACY_CUBEMAP_FILTERING)
|
||||
+ | WINED3D_LEGACY_CUBEMAP_FILTERING | WINED3D_LIMIT_VIEWPORT)
|
||||
|
||||
enum ddraw_device_state
|
||||
{
|
||||
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
|
||||
index 88e6181..d665012 100644
|
||||
--- a/dlls/wined3d/state.c
|
||||
+++ b/dlls/wined3d/state.c
|
||||
@@ -4559,10 +4559,13 @@ static void get_viewports(struct wined3d_context *context, const struct wined3d_
|
||||
|
||||
if (target)
|
||||
{
|
||||
- if (viewports[i].width > target->width)
|
||||
- viewports[i].width = target->width;
|
||||
- if (viewports[i].height > target->height)
|
||||
- viewports[i].height = target->height;
|
||||
+ if (context->d3d_info->wined3d_creation_flags & WINED3D_LIMIT_VIEWPORT)
|
||||
+ {
|
||||
+ if (viewports[i].width > target->width)
|
||||
+ viewports[i].width = target->width;
|
||||
+ if (viewports[i].height > target->height)
|
||||
+ viewports[i].height = target->height;
|
||||
+ }
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
|
||||
index 6bfbc03..97fb693 100644
|
||||
--- a/include/wine/wined3d.h
|
||||
+++ b/include/wine/wined3d.h
|
||||
@@ -1315,6 +1315,7 @@ enum wined3d_shader_byte_code_format
|
||||
#define WINED3D_NO_PRIMITIVE_RESTART 0x00000800
|
||||
#define WINED3D_LEGACY_CUBEMAP_FILTERING 0x00001000
|
||||
#define WINED3D_NORMALIZED_DEPTH_BIAS 0x00002000
|
||||
+#define WINED3D_LIMIT_VIEWPORT 0x00004000
|
||||
|
||||
#define WINED3D_RESZ_CODE 0x7fa05000
|
||||
|
||||
--
|
||||
2.7.4
|
||||
|
@ -1,3 +0,0 @@
|
||||
Fixes: Allow arbitrary viewports for d3d11 in wined3d
|
||||
Depends: d3d11-Depth_Bias
|
||||
# For Overwatch; see https://www.winehq.org/pipermail/wine-devel/2016-November/115312.html
|
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Block a user