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Added d3dx9_36-D3DXMatrixTransformation patchset
This commit is contained in:
parent
84f6fd6c09
commit
2d29324070
@ -0,0 +1,803 @@
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From ad8b97f0e3819c17b50fc97739eebfffd0ad9875 Mon Sep 17 00:00:00 2001
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From: David Adam <david.adam.cnrs@gmail.com>
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Date: Wed, 31 Oct 2018 21:06:49 -1000
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Subject: [PATCH] d3dx9_36/tests: Fix D3DXMatrixTransformation when the scaling
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matrix is NULL
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33456
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Signed-off-by: David Adam <david.adam.cnrs@gmail.com>
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---
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dlls/d3dx9_36/math.c | 24 +-
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dlls/d3dx9_36/tests/math.c | 710 ++++++++++++++++++++++++++++++++++++++++++++-
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2 files changed, 725 insertions(+), 9 deletions(-)
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diff --git a/dlls/d3dx9_36/math.c b/dlls/d3dx9_36/math.c
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index 8909c3c..03ccbd0 100644
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--- a/dlls/d3dx9_36/math.c
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+++ b/dlls/d3dx9_36/math.c
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@@ -794,24 +794,34 @@ D3DXMATRIX* WINAPI D3DXMatrixTransformation(D3DXMATRIX *pout, const D3DXVECTOR3
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D3DXMatrixTranslation(&m1, -psc.x, -psc.y, -psc.z);
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- if ( !pscalingrotation )
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+ if ( !pscalingrotation || !pscaling )
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{
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D3DXMatrixIdentity(&m2);
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D3DXMatrixIdentity(&m4);
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}
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else
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{
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+ D3DXQUATERNION temp;
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+
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D3DXMatrixRotationQuaternion(&m4, pscalingrotation);
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- D3DXMatrixInverse(&m2, NULL, &m4);
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+ temp.w = pscalingrotation->w;
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+ temp.x = -pscalingrotation->x;
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+ temp.y = -pscalingrotation->y;
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+ temp.z = -pscalingrotation->z;
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+ D3DXMatrixRotationQuaternion(&m2, &temp);
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}
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- if ( !pscaling ) D3DXMatrixIdentity(&m3);
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- else D3DXMatrixScaling(&m3, pscaling->x, pscaling->y, pscaling->z);
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+ if ( !pscaling )
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+ D3DXMatrixIdentity(&m3);
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+ else
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+ D3DXMatrixScaling(&m3, pscaling->x, pscaling->y, pscaling->z);
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- if ( !protation ) D3DXMatrixIdentity(&m6);
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- else D3DXMatrixRotationQuaternion(&m6, protation);
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+ if ( !protation )
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+ D3DXMatrixIdentity(&m6);
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+ else
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+ D3DXMatrixRotationQuaternion(&m6, protation);
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- D3DXMatrixTranslation(&m5, psc.x - prc.x, psc.y - prc.y, psc.z - prc.z);
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+ D3DXMatrixTranslation(&m5, psc.x - prc.x, psc.y - prc.y, psc.z - prc.z);
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D3DXMatrixTranslation(&m7, prc.x + pt.x, prc.y + pt.y, prc.z + pt.z);
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D3DXMatrixMultiply(&m1, &m1, &m2);
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D3DXMatrixMultiply(&m1, &m1, &m3);
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diff --git a/dlls/d3dx9_36/tests/math.c b/dlls/d3dx9_36/tests/math.c
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index e433b1f..de86655 100644
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--- a/dlls/d3dx9_36/tests/math.c
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+++ b/dlls/d3dx9_36/tests/math.c
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@@ -640,12 +640,718 @@ static void D3DXMatrixTest(void)
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/*____________D3DXMatrixTransformation______________*/
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set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, &r, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, -3.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 7.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, &r, &last);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 2);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, -3.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 7.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 8.5985f, -21.024f, 14.383499, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, &r, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
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+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, &r, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, &r, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 48);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, &r, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, -3.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 7.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
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+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
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+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, -3.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 7.0f, 0.0f,
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+ 0.0f, 52.0f, 54.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 0.0f, 0.0f, 0.0f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, NULL, NULL);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 18.2985f, -29.624001f, 15.683499f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, &r, &last);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
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+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, &r, &last);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, &r, &last);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
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+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
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+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, &r, &last);
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+ expect_matrix(&expectedmat, &gotmat, 8);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, -3.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 7.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 2);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 2);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 1.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 2);
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+
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+ set_matrix(&expectedmat,
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+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
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+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
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+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
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+ 9.7f, -8.6f, 1.3f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, -3.0f, 0.0f, 0.0f,
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+ 0.0f, 0.0f, 7.0f, 0.0f,
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+ 9.7f, 43.400002f, 55.299999f, 1.0f);
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+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, NULL, &last);
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+ expect_matrix(&expectedmat, &gotmat, 0);
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+
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+ set_matrix(&expectedmat,
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+ 1.0f, 0.0f, 0.0f, 0.0f,
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+ 0.0f, 1.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
+ 9.7f, -8.6f, 1.3f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, NULL, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
+ 8.5985f, -21.024f, 14.383499, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
+ 8.5985f, -21.024f, 14.383499, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
+ 8.5985f, -21.024f, 14.383499, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
+ -7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
+ -12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
+ 104.565598f, -35.492798f, -25.306400f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, -3.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 7.0f, 0.0f,
|
||||
+ 0.0f, 52.0f, 54.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 1.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
+ -287420.0f, -14064.0f, 37122.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
+ 18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
+ 18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
+ 18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
+ -7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
+ -12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
+ 9.7f, -8.6f, 1.3f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
+ 114.265594f, -44.092796f, -24.006401f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
+ 9.7f, -8.6f, 1.3f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
+ 9.7f, -8.6f, 1.3f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, NULL, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, -3.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 7.0f, 0.0f,
|
||||
+ 9.7f, 43.400002f, 55.299999f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, NULL, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 1.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
+ 9.7f, -8.6f, 1.3f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, NULL, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
+ -287410.3125f, -14072.599609f, 37123.300781f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, NULL, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
+ -7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
+ -12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
+ 8.598499f, -21.024f, 14.383499f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
+ 113.164093f, -56.5168f, -10.922897f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ 0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
+ 1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
+ 8.5985f, -21.024f, 14.383499, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
+ -7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
+ -12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
+ 86280.34375f, -357366.3125f, -200024.125f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
+ -287410.3125f, -14064.0f, 37122.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, &axis, &eye, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 512);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
+ -7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
+ -12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
+ 86280.34375f, -357366.3125f, -200009.75f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, &axis, &eye, &r, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 4096);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
+ 39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
+ 20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
+ -287410.3125f, -14072.599609f, 37123.300781f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, &axis, &eye, NULL, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
+ -7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
+ -12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
+ 86290.046875f, -357374.90625f, -200022.828125f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
-0.21480007f, 1.3116000f, 0.47520003f, 0.0f,
|
||||
0.95040143f, -0.88360137f, 0.92439979f, 0.0f,
|
||||
1.0212044f, 0.19359307f, -1.3588026f, 0.0f,
|
||||
18.298532f, -29.624001f, 15.683499f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 512);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 1024);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ -0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
+ -2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
+ 7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
+ 122.86409f, -65.116798f, -9.622897f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 8);
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
+ -7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
+ -12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
+ 18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, &r, &last);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 2);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 1.0f,
|
||||
+ axis.x = 1.0f, axis.y = 1.0f, axis.z = 2.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 41.0f, -12.0f, -24.0f, 0.0f,
|
||||
+ -12.0f, 25.0f, -12.0f, 0.0f,
|
||||
+ -24.0f, -12.0f, 34.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 1.0f,
|
||||
+ axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 57.0f, -12.0f, -36.0f, 0.0f,
|
||||
+ -12.0f, 25.0f, -12.0f, 0.0f,
|
||||
+ -36.0f, -12.0f, 43.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 0.0f,
|
||||
+ axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 25.0f, 0.0f, -20.0f, 0.0f,
|
||||
+ 0.0f, 25.0f, -20.0f, 0.0f,
|
||||
+ -20.0f, -20.0f, 35.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 1.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
+ axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 5.0f, -4.0f, 0.0f, 0.0f,
|
||||
+ -4.0f, 5.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 27.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
+ axis.x = 5.0f, axis.y = 2.0f, axis.z = 1.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 5.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 2.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
+ axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 4.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 0.0f, q.y = 1.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
+ axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 4.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 1.0f,
|
||||
+ axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 8.0f, -6.0f, 0.0f,
|
||||
+ 0.0f, -6.0f, 17.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 1.0f,
|
||||
+ axis.x = 0.0f, axis.y = 4.0f, axis.z = 0.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 0.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 4.0f, -8.0f, 0.0f,
|
||||
+ 0.0f, -8.0f, 16.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 0.0f, q.y = 1.0f, q.z = 0.0f, q.w = 1.0f,
|
||||
+ axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 5.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 4.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 5.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
+ axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1.0f, 0.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 1.0f, 0.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 3.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 3.0f, axis.y = 3.0f, axis.z = 3.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 3796587.0f, -1377948.0f, -1589940.0f, 0.0f,
|
||||
+ -1377948.0f, 3334059.0f, -1879020.0f, 0.0f,
|
||||
+ -1589940.0f, -1879020.0f, 2794443.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 1.0f, axis.y = 1.0f, axis.z = 1.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1265529.0f, -459316.0f, -529980.0f, 0.0f,
|
||||
+ -459316.0f, 1111353.0f, -626340.0f, 0.0f,
|
||||
+ -529980.0f, -626340.0f, 931481.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 2457497.0f, -434612.0f, -1423956.0f, 0.0f,
|
||||
+ -434612.0f, 1111865.0f, -644868.0f, 0.0f,
|
||||
+ -1423956.0f, -644868.0f, 1601963.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 0.0f, axis.y = 0.0f, axis.z = 3.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 1787952.0f, 37056.0f, -1340964.0f, 0.0f,
|
||||
+ 37056.0f, 768.0f, -27792.0f, 0.0f,
|
||||
+ -1340964.0f, -27792.0f, 1005723.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 0.0f, axis.y = 0.0f, axis.z = 1.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 595984.0f, 12352.0f, -446988.0f, 0.0f,
|
||||
+ 12352.0f, 256.0f, -9264.0f, 0.0f,
|
||||
+ -446988.0f, -9264.0f, 335241.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 0.0f, axis.y = 3.0f, axis.z = 0.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 150528.0f, 464352.0f, -513408.0f, 0.0f,
|
||||
+ 464352.0f, 1432443.0f, -1583772.0f, 0.0f,
|
||||
+ -513408.0f, -1583772.0f, 1751088.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 0.0f, axis.y = 1.0f, axis.z = 0.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 50176.0f, 154784.0f, -171136.0f, 0.0f,
|
||||
+ 154784.0f, 477481.0f, -527924.0f, 0.0f,
|
||||
+ -171136.0f, -527924.0f, 583696.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
+
|
||||
+ q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
+ axis.x = 1.0f, axis.y = 0.0f, axis.z = 0.0f,
|
||||
+
|
||||
+ set_matrix(&expectedmat,
|
||||
+ 619369.0f, -626452.0f, 88144.0f, 0.0f,
|
||||
+ -626452.0f, 633616.0f, -89152.0f, 0.0f,
|
||||
+ 88144.0f, -89152, 12544.0f, 0.0f,
|
||||
+ 0.0f, 0.0f, 0.0f, 1.0f);
|
||||
+ D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
+ expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
/*____________D3DXMatrixTranslation______________*/
|
||||
set_matrix(&expectedmat,
|
||||
@@ -2315,7 +3021,7 @@ static void test_Matrix_Transformation2D(void)
|
||||
U(exp_mat).m[3][3] = 1.0f;
|
||||
|
||||
D3DXMatrixTransformation2D(&got_mat, &sca_center, sca_rot, NULL, NULL, rot, &trans);
|
||||
- expect_matrix(&exp_mat, &got_mat, 8);
|
||||
+ expect_matrix(&exp_mat, &got_mat, 10);
|
||||
|
||||
/*_________*/
|
||||
|
||||
@@ -2337,7 +3043,7 @@ static void test_Matrix_Transformation2D(void)
|
||||
U(exp_mat).m[3][3] = 1.0f;
|
||||
|
||||
D3DXMatrixTransformation2D(&got_mat, NULL, sca_rot, NULL, NULL, rot, NULL);
|
||||
- expect_matrix(&exp_mat, &got_mat, 8);
|
||||
+ expect_matrix(&exp_mat, &got_mat, 10);
|
||||
}
|
||||
|
||||
static void test_D3DXVec_Array(void)
|
||||
--
|
||||
1.9.1
|
||||
|
1
patches/d3dx9_36-D3DXMatrixTransformation/definition
Normal file
1
patches/d3dx9_36-D3DXMatrixTransformation/definition
Normal file
@ -0,0 +1 @@
|
||||
Fixes: [33456] d3dx9_36: D3DXMatrixTransformation support NULL scaling matrix
|
@ -110,6 +110,7 @@ patch_enable_all ()
|
||||
enable_d3dx9_36_BumpLuminance="$1"
|
||||
enable_d3dx9_36_CloneEffect="$1"
|
||||
enable_d3dx9_36_D3DXDisassembleShader="$1"
|
||||
enable_d3dx9_36_D3DXMatrixTransformation="$1"
|
||||
enable_d3dx9_36_D3DXOptimizeVertices="$1"
|
||||
enable_d3dx9_36_D3DXStubs="$1"
|
||||
enable_d3dx9_36_DDS="$1"
|
||||
@ -491,6 +492,9 @@ patch_enable ()
|
||||
d3dx9_36-D3DXDisassembleShader)
|
||||
enable_d3dx9_36_D3DXDisassembleShader="$2"
|
||||
;;
|
||||
d3dx9_36-D3DXMatrixTransformation)
|
||||
enable_d3dx9_36_D3DXMatrixTransformation="$2"
|
||||
;;
|
||||
d3dx9_36-D3DXOptimizeVertices)
|
||||
enable_d3dx9_36_D3DXOptimizeVertices="$2"
|
||||
;;
|
||||
@ -2933,6 +2937,21 @@ if test "$enable_d3dx9_36_D3DXDisassembleShader" -eq 1; then
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
# Patchset d3dx9_36-D3DXMatrixTransformation
|
||||
# |
|
||||
# | This patchset fixes the following Wine bugs:
|
||||
# | * [#33456] d3dx9_36: D3DXMatrixTransformation support NULL scaling matrix
|
||||
# |
|
||||
# | Modified files:
|
||||
# | * dlls/d3dx9_36/math.c, dlls/d3dx9_36/tests/math.c
|
||||
# |
|
||||
if test "$enable_d3dx9_36_D3DXMatrixTransformation" -eq 1; then
|
||||
patch_apply d3dx9_36-D3DXMatrixTransformation/0001-d3dx9_36-tests-Fix-D3DXMatrixTransformation-when-the.patch
|
||||
(
|
||||
printf '%s\n' '+ { "David Adam", "d3dx9_36/tests: Fix D3DXMatrixTransformation when the scaling matrix is NULL.", 1 },';
|
||||
) >> "$patchlist"
|
||||
fi
|
||||
|
||||
# Patchset d3dx9_36-D3DXOptimizeVertices
|
||||
# |
|
||||
# | Modified files:
|
||||
|
Loading…
Reference in New Issue
Block a user